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Modifications/Improvements to BNet UI - Page 8

Forum Index > SC2 General
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ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
July 09 2011 15:28 GMT
#141
wow... looking through half way and surprised why didn't i see this months back...
xd
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
July 09 2011 15:32 GMT
#142
...This is beautiful. I love you OP. Has someone showed this to Blizz yet?
"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
sjh
Profile Joined April 2010
Canada136 Posts
July 09 2011 15:34 GMT
#143
unfortunately there is zero chance of this actually happening...
Ceterum ceseo Protatem esse delendam
Arcanewinds
Profile Blog Joined May 2010
United Kingdom197 Posts
Last Edited: 2011-07-09 15:36:24
July 09 2011 15:35 GMT
#144
This thread definitely needs more recognition, 4 months old and only 8 pages?

D:

Great job on these designs sir, I like the look of the chat channels ^^.
However, if 'Input limit reached' couldn't be fixed after months, I'm not holding my breath for too many changes till HotS, if even then.
alepov
Profile Joined December 2010
Netherlands1132 Posts
July 09 2011 15:41 GMT
#145
this actually would deserve the title bnet TWO point o
ლ(ಠ益ಠლ)
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
July 09 2011 15:45 GMT
#146
Is this real life or a fantasy? =O
Sylverin
Profile Joined February 2011
United States480 Posts
July 09 2011 15:52 GMT
#147
all of these changes are amazing and i truly wish you could beat blizzard over the head with them until they get amnesia and do your plan because its in front of them. that said none of these will be implemented until at least LotV because they dont give a shit about bn2.0 functions while making other games. why spend resources and people and time to fix things that in their eyes is working great and as intended. the unfortunate part is that all of these changes are fucking awesome and deserve to be implemented <3 ty for showing what bnet is capable of
Liquid hero <3////Brotoss Protoss!
AzurewinD
Profile Joined November 2010
United States569 Posts
July 09 2011 15:54 GMT
#148
Only one addition.


"Close all chat windows" button


That is, assuming chat functionally remains the same in that a new window gets opened for every individual user who sends a message (which I hope it doesn't).

Otherwise, absolute pure genius. I don't understand why Blizzard can't take a step back and spend an hour doing some dedicated GUI design reasoning. That's all it takes to realize the current design is garbage.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
Nihilnovi
Profile Joined May 2010
Sweden696 Posts
July 09 2011 15:55 GMT
#149
This is just awesome, great work! =)
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
July 09 2011 15:57 GMT
#150
Common Blizz, lets get on this
OhMyGawd
Profile Joined February 2011
United States264 Posts
July 09 2011 15:59 GMT
#151
If Blizzard added one of these features before HOTS i'd be dumbfounded.

Most likely they would add some of these in HOTS and add that to their "reasons to buy this".
zomg
Silfurstar
Profile Joined November 2010
Switzerland263 Posts
July 09 2011 15:59 GMT
#152
I have no knowledge of what would actually be possible to implement or not, but just looking at the designs make me scream inside that they probably aren't even trying to make something like that work.
The Tournament / Event tab, in particular, is an amazing idea.

Great work man, I can only hope that this gets recognized and given more attention. Blizzard needs to hire you ! :D
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany674 Posts
July 09 2011 16:13 GMT
#153
great topic! i''ve been looking for people who try to make suggestsions for the battle.net UI for a long time now, i think it's little details like this which make a game so much more enjoying.
also, i think that in the match history, you should be able to directly see against whom you played, how long it took and which races were involved.

races and names should be visible and the additional details when you hover with the mouse over a game and if you want the ingame data, you click on it =)

also, in the game lobbies, give visual effects when choosing a race. right now it's just boring text (Terran, Zerg, Protoss & Random)
Jsanko
Profile Joined March 2010
Slovakia120 Posts
July 09 2011 17:35 GMT
#154
Wish blizzard would reveal changes like this on next blizzcon.
I agree with all improvements you are proposing.
One can only hope for better tommorow.
Mineralzzzzz...
Crappy
Profile Joined July 2010
France224 Posts
July 09 2011 19:46 GMT
#155
please blizzard, PLEASE !
lcl
Profile Joined December 2010
United Kingdom119 Posts
July 09 2011 20:18 GMT
#156
I think its a little harsh to criticize blizzard for not doing this. The op is really just pictures with none of the computing that goes into making any of it real. Its criticizing nasa for not making the Enterprise. Rather than making the UI ridiculously complicated, shouldnt we focus on having the features that are there work really well - like reducing lag and having the UI pages load faster (they load so slow, and i feel the "improved" UI would be infinitely worse).
The more I practise the more luck I seem to have
Crappy
Profile Joined July 2010
France224 Posts
July 09 2011 20:32 GMT
#157
On July 10 2011 05:18 lcl wrote:
I think its a little harsh to criticize blizzard for not doing this. The op is really just pictures with none of the computing that goes into making any of it real. Its criticizing nasa for not making the Enterprise. Rather than making the UI ridiculously complicated, shouldnt we focus on having the features that are there work really well - like reducing lag and having the UI pages load faster (they load so slow, and i feel the "improved" UI would be infinitely worse).

Yes blizzard is doing a great work.

NO, this is clearly not enought : do you know any other game with such lag problem ? with no lan mode ? Why Bnet 2.0 is worst than Bnet 1.0 ?

Blizzard is a great company, but they need to deserve this, Bnet 2.0 is NOT a great application.
AzurewinD
Profile Joined November 2010
United States569 Posts
Last Edited: 2011-07-09 20:34:45
July 09 2011 20:33 GMT
#158
On July 10 2011 05:18 lcl wrote:
I think its a little harsh to criticize blizzard for not doing this. The op is really just pictures with none of the computing that goes into making any of it real. Its criticizing nasa for not making the Enterprise. Rather than making the UI ridiculously complicated, shouldnt we focus on having the features that are there work really well - like reducing lag and having the UI pages load faster (they load so slow, and i feel the "improved" UI would be infinitely worse).


Most of the major changes proposed are purely aesthetic (chat window being nice and big) and don't necessarily involve any new overhead behind the scenes, just rearranging. I'm not sure what you mean by more complicated. The interface is already needlessly complicated and most of the lag that already exists stems from that problem.

Separate chat window instances for every message at the bottom of the screen clutter the UI, making any popular streamer's client lag when they attempt to scroll through to find the one message they're looking for. It's really bad.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 09 2011 20:54 GMT
#159
Sadly, that nothing of those nice changes will be implemented in the future
ntvarify
Profile Blog Joined October 2010
United States331 Posts
July 10 2011 01:08 GMT
#160
If these changes were implemented, it would fix all the things I don't like about sc2 (even though I love it as is, I would love it more).
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