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Active: 11740 users

Custom Observer Features Don't Support Custom Maps

Forum Index > SC2 General
Post a Reply
unaliased
Profile Joined September 2010
United States83 Posts
March 23 2011 01:20 GMT
#1
So I observed a game on ICCup TestBug earlier today and couldn't get the obs features to work. After the game, I loaded the replay, checked my hotkeys and couldn't get any of the panels to show up or the bottom part of the screen to hide.

So I created a game on a standard map (Metalopolis) and saved the replay. No problems with observer bars.

Are all custom maps prevented from using the caster bars, or is this something that needs to be enabled in the custom map? Really sucks for people that are going to be casting major tournaments if it can't be turned on.
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
March 23 2011 02:28 GMT
#2
this is only a theory that I will test later but it probably has to do with whether or not you have the game mode set to "custom" mode or "melee" mode.

I would imagine that it only works for melee
Thats "Grand-Master" SMURF to you.....
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 23 2011 03:05 GMT
#3
What the hell? Just tried it on 1v1 mode and nothing.....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Mallard
Profile Joined January 2010
United States129 Posts
March 23 2011 03:32 GMT
#4
It looks like it is only working on Blizzard maps at the moment. I tried out a handful of the GSL and MLG maps and the new features do not work. The Blizz version of Tal'darim does work.
Changing between Melee and Custom does not appear to make any difference to whether the features work or not either.

The maps probably require some sort of update to support the new features.
MavercK
Profile Joined March 2010
Australia2181 Posts
March 23 2011 03:39 GMT
#5
sigh
and to think i scrapped all of the observer features i had planned for SC2BW because blizzard was implementing them

Blizzard - "JUST KIDDING"
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
March 23 2011 03:40 GMT
#6
Well... Hmm... That makes these features REALLY helpful for the GSL... I mean, they aren't gonna just use the bars on some maps right? Hopefully, its a simple script inject, or a fix by blizzard, although it will still be a pain with the script inject...
"Friendship ain't a business deal"
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 23 2011 03:57 GMT
#7
I'm going to guess that this is a bug.

Did no one test this on PTR?
Kazang
Profile Joined August 2010
578 Posts
March 23 2011 04:03 GMT
#8
Older maps may need to be updated with the new version of the editor to work with the Obs features, so don't get your panties in a knot just yet.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 23 2011 04:07 GMT
#9
pretty sure its just a bug. chillax guys
When they see MC Probe, all the ladies disrobe.
Hobokinz
Profile Joined October 2010
United States126 Posts
March 23 2011 04:11 GMT
#10
On March 23 2011 13:03 Kazang wrote:
Older maps may need to be updated with the new version of the editor to work with the Obs features, so don't get your panties in a knot just yet.


That's a good point. You sir have single handedly stopped a riot.
unaliased
Profile Joined September 2010
United States83 Posts
March 23 2011 05:21 GMT
#11
"This feature was removed from the editor with the update of the new Map variants section... I wonder if this was intentional. "

http://us.battle.net/sc2/en/forum/topic/2267580459?page=1#5
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
March 23 2011 08:17 GMT
#12
Is it even possible to hide the bottom UI part? I saw a screenshot of it hidden on PTR but I'm having trouble figuring out how to do it with the current patch.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 23 2011 08:22 GMT
#13
On March 23 2011 17:17 Hot_Bid wrote:
Is it even possible to hide the bottom UI part? I saw a screenshot of it hidden on PTR but I'm having trouble figuring out how to do it with the current patch.


Ctrl+W, it works fine in all Blizz maps.

Sort of hope this is fixed soon, .
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
unaliased
Profile Joined September 2010
United States83 Posts
March 23 2011 08:24 GMT
#14
Yeah, only on blizz maps with CTRL+W. I couldn't find it in the hotkeys anywhere.
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
Last Edited: 2011-03-23 08:25:17
March 23 2011 08:24 GMT
#15
yeah, its nice but we can't use it for TSL because

a) it doesn't work on custom maps; and
b) it hides the minimap and we need that

we can't even observe properly without a minimap, like i'd have to scroll manually from base to base? lol
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 23 2011 08:26 GMT
#16
On March 23 2011 17:24 Hot_Bid wrote:
yeah, its nice but we can't use it for TSL because

a) it doesn't work on custom maps; and
b) it hides the minimap and we need that

we can't even observe properly without a minimap, like i'd have to scroll manually from base to base? lol


Yea I have no idea why it hides the minimap, just fixing that alone would make it usable for casting, which it's not currently.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
PET
Profile Joined May 2010
Romania430 Posts
March 23 2011 13:02 GMT
#17
Yep. Did some testing to. It seems it only works on Blizzard maps.

just press CTRL + N for example. Nice stuff.
www.GamerPET.com
Mallard
Profile Joined January 2010
United States129 Posts
March 23 2011 18:30 GMT
#18
On March 23 2011 17:24 Hot_Bid wrote:
yeah, its nice but we can't use it for TSL because

a) it doesn't work on custom maps; and
b) it hides the minimap and we need that

we can't even observe properly without a minimap, like i'd have to scroll manually from base to base? lol



The way I have seen it being used so far is dropping the bottom part of the UI during large battles to get a better view of the action and then bringing it back up afterwards. It doesn't make sense to keep it down all the time like you pointed out.
Even if they did change it to keep the map up I am not sure it would be worth it to keep it down all the time either. It hides a bit of useful information.
cnas
Profile Joined June 2010
Sweden640 Posts
Last Edited: 2011-03-23 18:43:22
March 23 2011 18:42 GMT
#19
On March 23 2011 17:24 Hot_Bid wrote:
yeah, its nice but we can't use it for TSL because

a) it doesn't work on custom maps; and
b) it hides the minimap and we need that

we can't even observe properly without a minimap, like i'd have to scroll manually from base to base? lol

This might be impossible but can't you hide the bottom UI completely and then add an overlay from another observer's minimap (that uses follow camera on the main observer) in the bottom left side, that way you'd get only the minimap [:

It would be awesome, but it's a really tall order. Also it wouldn't fix the problems of being able to observe properly. Just thinking out loud over here ~

Edit: this is provided that the custom crap is a bug ofc!
One more game, bro's!
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-03-23 18:48:59
March 23 2011 18:43 GMT
#20
Known Issues 1.3.0 thread
Huginncord wrote on Battle.net forums:
• The new observer/replay features will not work on Custom Maps or non-blizzard published melee maps.
As it stands the overlay is not intended to work on Custom Maps and will only work on Melee maps that have been published a specific way. We're looking into what may be holding up some melee maps from interacting properly with the new overlay functionality but at the moment the new functionality should definitely be working on Blizzard published melee maps. Sorry for the confusion and inconvenience.

http://us.battle.net/sc2/en/forum/topic/2267599524

Some melee custom maps have the 1.3 UI such as Sanctuarium by funcmod. It makes the issue harder to understand...
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
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