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[March] Sc2 General Discussion - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 16 Next All
atenthirtyone
Profile Joined May 2010
United States88 Posts
March 17 2011 10:30 GMT
#161
On March 17 2011 12:55 Cyanocyst wrote:
Also im not sure the stats show it, from game to game. Though sunkens felt like stronger defensive structures.


One shotted non-upgraded marines. :3
Dismantlethethroat
Profile Joined March 2011
114 Posts
Last Edited: 2011-03-17 13:33:37
March 17 2011 13:32 GMT
#162
How do you hold off mass voidray as protoss?
ApollosAnarchy
Profile Joined March 2011
Canada9 Posts
March 17 2011 13:49 GMT
#163
On March 17 2011 22:32 Dismantlethethroat wrote:
How do you hold off mass voidray as protoss?


Don't know if this is the best way, but I get a bunch of stalkers and depending on how many void rays there are don't engage them until you have enough stalkers to take them out before they charge up. Thats what I do and it seems to work just fine.(blinking away might help to prevent them charging up, but if they are in your base then they will just destroy your buildings with their full charge.) That being said I am in the lower leagues...
Apollo 959 NA Feel free to add me but don't except me to always want to play 1v1's with you. =P
hifriend
Profile Blog Joined June 2009
China7935 Posts
March 17 2011 14:31 GMT
#164
I've noticed a new ZvP style being utilized by a lot of good zergs such as haypro and idra on streams lately which basically consists of a mass bling/speedling composition coupled with mass expanding, heavy creep spread and eventually curruptors. Also ovie mineral line harass by dropping banes.

Just wondering, are there any topics going concerning this strategy? Either from a Z or P point of view?
Brogon
Profile Joined December 2010
United States4 Posts
March 17 2011 18:59 GMT
#165
Nydus worms need to be used a lot more. I've used them a bit more and even though they are really easy to stop if you can surprise them or use them as a two prong attack, it's such a great feeling!
eddicus
Profile Joined September 2010
Canada4 Posts
Last Edited: 2011-03-17 21:03:00
March 17 2011 21:02 GMT
#166
Dearest hifriend of Sweden,

Check this great article by Mr. Bitter: Linky

Although this article is about Losira's ZvT build, it sounds similar to what you were talking about
You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe.
UnholyRai
Profile Joined September 2010
720 Posts
March 18 2011 00:22 GMT
#167
just a couple things. close position on slag pits is 10 seconds game time closer than steppes of war (Probe movement speed).

huks taking a break from sc2 to play HON.

Artosis is the mean one of tastosis.
Gogo Grubby.
optix
Profile Joined January 2011
Germany5 Posts
March 18 2011 12:51 GMT
#168
When starts the ladder reset?
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
March 18 2011 13:10 GMT
#169
On March 18 2011 09:22 UnholyRai wrote:
just a couple things. close position on slag pits is 10 seconds game time closer than steppes of war (Probe movement speed).

huks taking a break from sc2 to play HON.

Artosis is the mean one of tastosis.

FARKING THIS.

Related. How do you stop a 2 rax on slag as zerg? I seriously don't think it's possible....the first marine and scv can arrive before your hatch is even remotely close to done, so you're forced to pull drones, and if he just runs in circles for a few seconds, he gets his second and third marine there super quick, and the bunker WILL go up.....other than just straight up cheesing him yourself, what do you do to stop this?
cive
Profile Blog Joined May 2010
Canada370 Posts
Last Edited: 2011-03-18 13:24:35
March 18 2011 13:23 GMT
#170
In TvZ, I'm having a difficult time counting the number of zerglings, the first 10 min of the game. When I cant count the number of zerglings, many of my options become luck based. I tried sending a scv 2 scvs, a marine, etc, and I'm still having a hard time.

Any tips and/or ideas on how to figure out if the opponent has a ton of lings waiting for me?

Edit: spelling errors
Play Terran
ciox
Profile Joined March 2011
58 Posts
March 19 2011 11:36 GMT
#171
On March 17 2011 19:30 atenthirtyone wrote:
Show nested quote +
On March 17 2011 12:55 Cyanocyst wrote:
Also im not sure the stats show it, from game to game. Though sunkens felt like stronger defensive structures.


One shotted non-upgraded marines. :3


No way. Explosive damage, son.
bik5isaac
Profile Joined March 2011
United States1 Post
March 19 2011 15:12 GMT
#172
I like SC1. I will try SC2 too but right now I am going to play SC1. Thanks.

http://download-the-wire-episodes.sequd.com/ , http://castle.download-episodes.tv/
Rashid
Profile Joined March 2011
191 Posts
March 19 2011 15:47 GMT
#173
Is there a section here in TL where i can download replay packs of high-level players or big tournmanet replays?
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2011-03-19 17:52:56
March 19 2011 17:48 GMT
#174
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2011-03-19 17:52:39
March 19 2011 17:50 GMT
#175
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2011-03-19 17:58:47
March 19 2011 17:51 GMT
#176
Please delete this post and the two above. Friend got on my account.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 19 2011 17:54 GMT
#177
On March 18 2011 22:23 cive wrote:
In TvZ, I'm having a difficult time counting the number of zerglings, the first 10 min of the game. When I cant count the number of zerglings, many of my options become luck based. I tried sending a scv 2 scvs, a marine, etc, and I'm still having a hard time.

Any tips and/or ideas on how to figure out if the opponent has a ton of lings waiting for me?

Edit: spelling errors


if you push out with helions as your opener, once your back off creep your home free even if he had infinity more zerglings than you planned for
Wegandi
Profile Joined March 2011
United States2455 Posts
March 19 2011 17:57 GMT
#178
Sorry about that guys. Co-worker got on my account while I was away from the computer and you can see the carnage he unleashed. Pro tip: Never leave your computer unattended when in the presence of friends :p
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
oPPRoBe
Profile Blog Joined April 2010
United States199 Posts
March 20 2011 01:21 GMT
#179
does anyone have netizen reactions of TSL Day 1?
lmlm
Lucidx
Profile Joined December 2010
United States122 Posts
March 20 2011 17:50 GMT
#180
Does anyone here miss the BW music as opposed to the new SC2 music? Especially for Terran. :p
" I would rather get AIDS then get hit by a bus then have my expansion blocked by a pylon" - Day[9]
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