• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:43
CEST 10:43
KST 17:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 20269Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
RSL: S6 Finals played at BlizzCon 2026 TL Poll: How do you feel about the 5.0.16 PTR balance changes? Weekly Cups (June 8-14): Clem and Solar double, PTR tested Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10036 users

MLG 2011 map pool announced - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 16 Next All
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2011-03-01 01:30:45
March 01 2011 01:28 GMT
#161
On March 01 2011 10:24 kNightLite wrote:
Fantastic map pool! One question about the map changes though; are you disabling both close-by-ground and close-by-air? Or only close-by-ground?

In the future Id like MLG to choose either GSL or iccup instead of taking a little bit of both map pools, however this is a good first step.


i would imagine only close ground because close air isnt that bad. (never heard a complaint about it)

also i keep looking at this thread because this decision by MLG is fucking awesome.
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
March 01 2011 01:29 GMT
#162
Best mappool so far. I'd play any of these maps gladly. Keeping Shakuras and adding Gslmaps... useful skills toi have on ladder!
Zerg - because Browders sons hate 'em
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
March 01 2011 01:30 GMT
#163
On March 01 2011 09:57 Wargizmo wrote:
Show nested quote +
On March 01 2011 09:54 gogogadgetflow wrote:
On March 01 2011 09:52 Kazang wrote:
Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns?
It really is a very mediocre map, it's only saving grace is the size.
There are tons of custom 2 player maps that are way more interesting and balanced.


Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps.


I too am very glad about false statements.


He was probably referring to the fact that Crossfire is actually a Blizzard map that GSL tweaked rather than a GSL original creation.


Crossfire was actually created by someone at Mapdori 5 years ago that was then tweaked and renamed by Blizzard.

Testbug is cool, but I get a horrible framerate on it, probably due to having so many different textures. Hopefully that doesn't impact anyone that likes to play on higher graphics settings if MLG's computers suck.

I'm very interested to see how well Terran does against Zerg on maps that have no possibility of close spawns. I have a bad feeling that a lot of maps (metal, temple, shakuras...) are only "balanced" TvZ because Terran usually wins close and Zerg usually wins far.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
SheaR619
Profile Joined October 2010
United States2399 Posts
March 01 2011 01:32 GMT
#164
why crossfire of all the gsl map -.- ugh....i guess that will do. Really wish they would of added any other gsl map beside that one.
I may not be the best, but i will be some day...
Bobster
Profile Joined January 2011
Germany3075 Posts
March 01 2011 01:35 GMT
#165
Fantastic map pool.

Modified ladder maps, Crossfire and Testbug. I couldn't be happier.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
March 01 2011 01:41 GMT
#166
So impressed.

Well done MLG. :D
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
March 01 2011 01:42 GMT
#167
Nice to see MLG being proactive about their maps and adding in balance changes. However, if they were going to pick a GSL map I'm sure many would've preferred Tal Darim, Crevasse, or Terminus over Crossfire.
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
March 01 2011 01:45 GMT
#168
Fantastic changes, well done by MLG. Will do a effort to get to watch it now
really?
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
March 01 2011 01:46 GMT
#169
Really progressive changes. Better in every way from last year!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
knyttym
Profile Blog Joined December 2006
United States5797 Posts
March 01 2011 01:48 GMT
#170
Great decision to make only cross map. Things are shaping up nicely in major competitions
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-03-01 01:52:37
March 01 2011 01:52 GMT
#171
The best change imo is that shakuras is only 2 positions. It was getting very old seeing terrans with tanks on the low ground every game. Testbug is pretty cool too. MLG is really taking initiative and doing it right.
http://grooveshark.com/#/deltrus/music
applejuice
Profile Joined October 2010
307 Posts
March 01 2011 01:59 GMT
#172
MLG Hwaiting!! Looking forward to seeing some great games on the Starcraft mainstage (most Starcraft players won't know how cool the "mainstage" is, but trust me, it's better than anything you've seen in any tournament before).
Honeybadger
Profile Joined August 2010
United States821 Posts
March 01 2011 02:03 GMT
#173
Not bad at all. I like the GSL maps, but there's probably a reason they can't use them.

at least it won't be "xel'naga and then something else"
"I like to tape my thumbs to my hands to see what it would be like to be a dinosaur."
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
March 01 2011 02:03 GMT
#174
A shame they didnt pick Terminus, but its not a bad pool at all.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
ChaosShadow
Profile Joined April 2010
United States79 Posts
Last Edited: 2011-03-01 02:13:08
March 01 2011 02:11 GMT
#175
I'm excited that this map pool, especially with no close positions because i like to see exciting games... but I'm kinda concerned about the players, with all of these long macro maps, getting through the open bracket seems like it would be extremely physically(and mentally) taxing on the players with the amount of Bo3's they'll be forced to play.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10372 Posts
March 01 2011 02:17 GMT
#176
Good balance of maps!

Key notes are the decisions to prevent close spawns on Meta and Shattered Temple, as well as forcing Shakuras to be cross pos only.


NICE

Although I may not necessarily agree with these changes if they were permanent for, lets say, the 1v1 ladder, this is certainly good for a top level tournament. Perhaps not the horizontal Shakuras positions, but I wouldn't know xD.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
TheGrimace
Profile Blog Joined May 2010
United States929 Posts
March 01 2011 02:23 GMT
#177
I was a bit bummed to see spawn positions and ramp blocking getting removed. The amount of variation in the games will be dropping, but I guess no one can really blame the map now. Well, aside from Scrap PvP, but it is what it is. I would also like to know if the ramp antiblock interferes with walling your own expansion or ramp blocking yourself with barracks+depot.

However, this should cut down on a lot of the whining and general excuse making in the LR threads, so that's a big plus. Less QQ for the future of MLG? Only time will tell.
monitor
Profile Blog Joined June 2010
United States2409 Posts
March 01 2011 02:30 GMT
#178
On March 01 2011 11:23 TheGrimace wrote:
I was a bit bummed to see spawn positions and ramp blocking getting removed. The amount of variation in the games will be dropping, but I guess no one can really blame the map now. Well, aside from Scrap PvP, but it is what it is. I would also like to know if the ramp antiblock interferes with walling your own expansion or ramp blocking yourself with barracks+depot.

However, this should cut down on a lot of the whining and general excuse making in the LR threads, so that's a big plus. Less QQ for the future of MLG? Only time will tell.


What.

I think you mean the amount of variation will be rising? Do you seriously think creativity is walling the Zerg off in PvZ when they FE? Not at all. With the neutral supply depo, there will be more creativity in builds, army composition, etc.
https://liquipedia.net/starcraft2/Monitor
Marl
Profile Joined January 2010
United States694 Posts
March 01 2011 02:33 GMT
#179
Worst thing I see about this map pool is the use of scrap station. Compared to past tournaments though, that is nothing. I never saw Testbug until now but it looks like a really good map. Can't wait for MLG to begin!
Beneather
Profile Joined March 2010
Canada451 Posts
March 01 2011 02:36 GMT
#180
Very nice map pool looking forward to watching these MLG
¯\_(ツ)_/¯ Day[9} <3
Prev 1 7 8 9 10 11 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 32596
Sea 3683
Tasteless 414
Zeus 144
Soma 106
Larva 103
Mind 66
sorry 36
ZergMaN 28
yabsab 23
[ Show more ]
soO 18
Bale 17
Nal_rA 6
League of Legends
JimRising 499
Counter-Strike
summit1g9683
shoxiejesuss868
olofmeister787
Super Smash Bros
Mew2King109
Heroes of the Storm
Trikslyr48
Other Games
WinterStarcraft829
Liquid`RaSZi545
Sick252
Dewaltoss33
RuFF_SC224
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2323
Other Games
gamesdonequick592
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH270
• LUISG 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1827
Upcoming Events
PiGosaur Cup
15h 17m
Replay Cast
1d
The PondCast
2 days
OSC
2 days
CranKy Ducklings
3 days
GSL
4 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
4 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
4 days
GSL
5 days
Patches Events
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
5 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-06-15
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.