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On March 01 2011 09:52 Kazang wrote: Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns? It really is a very mediocre map, it's only saving grace is the size. There are tons of custom 2 player maps that are way more interesting and balanced.
Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps.
I too am very glad about false statements.
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Overall I am soooooooooooooo much happier than I thought I would be about the map pool. Saying that though, I really dislike scrap station >.<.
Still, overall amazing decision making by the MLG team, the part about no close spawns is what really makes me happy.
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Really good map pool. I'm so excited for MLG this year =)
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best mappool ive ever seen in sc2
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United States6046 Posts
On March 01 2011 09:52 Kazang wrote: Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns? It really is a very mediocre map, it's only saving grace is the size. There are tons of custom 2 player maps that are way more interesting and balanced.
Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps.
I think they want to keep it mostly ladder maps for players who rely mostly on ladder.
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I'm excited with the current map pool. I also see it as a possibility to later showcase the other GSL and ICCUP (or others, possible) in future MLG events by rotating through those maps. I don't know if that will happen, though it would be a lot of fun for me if it did.
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On March 01 2011 09:54 gogogadgetflow wrote:Show nested quote +On March 01 2011 09:52 Kazang wrote: Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns? It really is a very mediocre map, it's only saving grace is the size. There are tons of custom 2 player maps that are way more interesting and balanced.
Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps. I too am very glad about false statements.
He was probably referring to the fact that Crossfire is actually a Blizzard map that GSL tweaked rather than a GSL original creation.
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On March 01 2011 09:54 gogogadgetflow wrote:Show nested quote +On March 01 2011 09:52 Kazang wrote: Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns? It really is a very mediocre map, it's only saving grace is the size. There are tons of custom 2 player maps that are way more interesting and balanced.
Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps. I too am very glad about false statements.
Crossfire is a Blizzard map......
On March 01 2011 09:55 Whole wrote:Show nested quote +On March 01 2011 09:52 Kazang wrote: Shakuras cross positions only seems a bit stupid. Why not use a better 2 player map if you only have 2 spawns? It really is a very mediocre map, it's only saving grace is the size. There are tons of custom 2 player maps that are way more interesting and balanced.
Personally i'm very glad none of the GSL maps have been added as I'm of the opinion that they are just as imbalanced as some of the blizzard maps. I think they want to keep it mostly ladder maps for players who rely mostly on ladder.
Shakuras isn't in the ladder any more though, it's been replaced by the new blizzard maps, that's the thing.
It's not a bad map but it's far from the best if you are using one that isn't in the ladder anyway.
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I don't like scrap station being there Rest are good, metal close is still SOW
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Anyone know when the attendees list gets announced for dallas? id love to see who has signed up
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Great choice on the maps by MLG, I'd like to see more GSL maps, but still great map pool!!! :D
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Testbug is such a gorgeous map, and received really good feedback in the Startale tournament. I'm really looking forward to seeing this used in MLG.
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I'm guessing that the reason for not including Tal'Darim Altar, Terminus, and Crevasse hinges on the time factor. MLG has a metric ass-load of games to get through in a weekend and those larger maps, while awesome, do take more time to play out. I am sad to see that none of them are included but I can understand that reasoning.
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On March 01 2011 10:03 Wargizmo wrote:Testbug is such a gorgeous map, and received really good feedback in the Startale tournament. I'm really looking forward to seeing this used in MLG. ![[image loading]](http://imgur.com/YaoIS.jpg) This version is slightly outdated, i forgot to update the map thread >.< It's edited now
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Really glad to finally have this news out in the open! Look forward to more quality iCCup maps all year long guys~
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So awesome to see they included Testbug! ICCup can be proud that more and more tournaments put at least one of their maps in their pool. Unfortunately Blizzard doesn't like ICCup too much, so it is very unlikely for them to include those maps in the ladder some time.
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Good job MLG. Map imbalance is a hot topic these days and I think you nailed it. Thanks for listening to the community! Keep it up!
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Lost Temple gone makes me sad . But anyway i like the maps though, should add like 1 or 2 more
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Fantastic map pool! One question about the map changes though; are you disabling both close-by-ground and close-by-air? Or only close-by-ground?
In the future Id like MLG to choose either GSL or iccup instead of taking a little bit of both map pools, however this is a good first step.
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