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Heart of the Swarm will have a Separate Ladder - Page 3

Forum Index > SC2 General
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coolcor
Profile Joined February 2011
520 Posts
February 18 2011 05:50 GMT
#41
I like how Dustin talked about new maps coming in the next few weeks and changes to the custom map and popularity systems. Both are topics everyone's been complaining about recently but nobody cares about that now we must discuss what the ladder will be like in a year and how it will be the same as other expansions.
Buffy
Profile Blog Joined May 2010
Sweden665 Posts
February 18 2011 05:51 GMT
#42
Probably going to turn out like ROC for wc3 and TFT, probably. Though I dont see anything bad with it.
Yes I am
undyinglight
Profile Joined December 2008
United States611 Posts
February 18 2011 05:52 GMT
#43
Do you guys think Wings of Liberty will still have much of a competitive scene post Heart of the Swarm. I think it would be interesting if the game lived on.
Rise Up!
Seam
Profile Blog Joined April 2010
United States1093 Posts
February 18 2011 05:56 GMT
#44
On February 18 2011 14:52 undyinglight wrote:
Do you guys think Wings of Liberty will still have much of a competitive scene post Heart of the Swarm. I think it would be interesting if the game lived on.



Did normal Starcraft have a competitive scene post BW?
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
yakitate304
Profile Joined April 2009
United States655 Posts
February 18 2011 06:00 GMT
#45
Hopefully they allow you to view your account's stats between the two games.
Yaki's Streaming Madness: twitch.tv/YakiSC ||| FRB Grand Tournament Organizer ||| @YakiStarCraft ||| Youtube.com/YakiStarCraft
coats
Profile Joined April 2010
Canada7 Posts
February 18 2011 06:03 GMT
#46
Would that mean higher chances of mirror matches?
-
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
February 18 2011 06:07 GMT
#47
Activision Blizzard really stepping up the will/need to get each expansion as they're released... I understand the fact this was the same, with BW but w/ 2 expansions... I don't know the amount of money they're gonna make it pretty huge... hope the expansions only cost $20 or less... or else I'm gonna have to wait to buy em T_T
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-02-18 06:11:42
February 18 2011 06:08 GMT
#48
On February 18 2011 14:02 251 wrote:
Show nested quote +
On February 18 2011 13:47 Combine wrote:
On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...

I would buy HoTS anyway, since I main zerg. But I'm not sure I want LotV, since I really dislike playing protoss. The problem is that if I want to keep playing ladder with any meaningful amount of people and stuff.

I accept this if even people who DIDN'T buy the expansion can still ladder there.

I don't think they will be priced at 60$. Probably more around 40$, and it's not like your just getting a new ladder, your getting all the new units/maps/balance changes.


Why do you think they'll be $40? They're going to be separate, full-size games for full price. HotS is going to have its own giant campaign just like WoL. They've already said this over and over.

Dustin Browder did state in an interview that the new expansions will probably be priced only as expansion packs, not as full games, though they have yet to finalize everything.

Blizzard isn't remaking the multiplayer; they're just adding a few new units/upgrades/tweaks. They aren't remaking Battle.net or any of they fancy menus and interfaces that went along with it. Most of the assets that they will probably use for the campaign already exist in WoL, so they're art team will have a much easier time making new assets for the next game.

Basically, the amount of work and time that they will spend on HoTS and LotV will probably be much less than that of WoL. They spent 4+ years building SC2 from the ground up and tweaking it, yet they are planning on spending at most 2 years on each expansion pack. No matter what, they are not justified in pricing they're expansion packs as full games, and Blizzard knows this.

On February 18 2011 14:22 Integra wrote:
In Blizzards case they already had before creating SC2 to make alteast 3 more expansions. With that in mind it would make sense to focus allot on creation of tools to easily expand the games content with minimum cost since it ensures reduced production cost with means cheaper expansions for the consumer which means more copys sold and more SC2 games being played with the expansion.

They are only going to have at most 2 expansion packs, as they have stated in the past. This isn't WoW where they can expect to churn out expansions every few years with no repercussions. At some point, Blizzard needs to stop updating their multiplayer with new expansions, and as of now they have decided that 2 expansions and some more patches are enough for SC2 to be considered as "complete" as BW.

Unfortunately, no matter what we say or what we claim to be right, it's all just speculation for now. Even Blizzard themselves doesn't really know exactly what their future plans are since they only began production of HotS shortly after WoL was released.
ㅇㅅㅌㅅ
Zeetee
Profile Joined December 2010
United States153 Posts
February 18 2011 06:09 GMT
#49
On February 18 2011 14:43 rauk wrote:
Show nested quote +
On February 18 2011 14:22 Integra wrote:
On February 18 2011 14:15 rauk wrote:
On February 18 2011 14:10 Integra wrote:
On February 18 2011 14:02 251 wrote:
On February 18 2011 13:47 Combine wrote:
On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...

I would buy HoTS anyway, since I main zerg. But I'm not sure I want LotV, since I really dislike playing protoss. The problem is that if I want to keep playing ladder with any meaningful amount of people and stuff.

I accept this if even people who DIDN'T buy the expansion can still ladder there.

I don't think they will be priced at 60$. Probably more around 40$, and it's not like your just getting a new ladder, your getting all the new units/maps/balance changes.


Why do you think they'll be $40? They're going to be separate, full-size games for full price. HotS is going to have its own giant campaign just like WoL. They've already said this over and over.


They are using the campaign editor to make additional content only. When SC2 came out they had cover the expenses of creating the actual game and not just the actual content, like the game engine, creation of tools to be used to make the game etc. This is no longer needed so the actual cost of simply adding content to an already working game is much much more cheaper thus the price will be drastically reduced compared to the actual game that was released before the expansion.


so by that logic any game that uses a preexisting game engine, like CoD, should cost only 10 bucks because it was built on the quake 3 engine and all they had to do was make maps and shit? and record voices? and make new character models? and advertise and do all sorts of business stuff?


No one ever said it would only cost 10 bucks, most people speculated it would cost 40 bucks.

And yes, since the cost for creating the actual game is out of the picture it becomes much cheaper compared to if you had to both content creation and game creation. You also have to understand that you cannot compare game genres when it comes to prices. Certain genres are easier to add content too. It also depends on the company. How much effort they put into making the game easy to expand.

In Blizzards case they already had before creating SC2 to make alteast 3 more expansions. With that in mind it would make sense to focus allot on creation of tools to easily expand the games content with minimum cost since it ensures reduced production cost with means cheaper expansions for the consumer which means more copys sold and more SC2 games being played with the expansion.

Just look at the editor that came with SC2. people are making FPS and MMORPG games in it for gods sake. Creating content for Sc2 is extremely easy and cheap.


you can't seriously use fan mods as an example for why a new game should be signficantly cheaper. look at natural selection or counterstrike, they're total conversions based on half life. creating content for half life is therefore "extremely easy and cheap." DOTA is only made in the wc3 map editor. therefore hon and dota2 should be cheap, all the content is even pre-created, they're just slapping new names on heroes and spells!

what about commercial game engines? idtech3 has been used for countless games; same for UE2 and UE3. are you going to argue that gears of war shouldn't cost 60 dollars because it just uses UE3?

expansions have been typically cheaper because they reuse art content and are much shorter. just to use LOD for example; 2 new classes and 1 act, compared to the original 4 acts and 5 classes. or AOE2 expansions had just a few campaigns. HOTS and LOTV appear to be entire full-length games in their own right, they just happen to reuse some or most of the units from WOL.



..........not sure if serious
ProtossGirl
Profile Joined December 2010
England123 Posts
February 18 2011 06:10 GMT
#50
if these expansions are priced at normal full game point then it will become even more obvious how little this community means to blizz.

IF we meant anything to them there would be no issue with allowing the new units to be used by everyone in multiplayer, and the expansion content would be purely singleplayer for an actual axpansion price.

However i bet we're going to see full price for this for a couple of units and maps :S
Phwar Gate
undyinglight
Profile Joined December 2008
United States611 Posts
February 18 2011 06:12 GMT
#51
On February 18 2011 14:56 Seam wrote:
Show nested quote +
On February 18 2011 14:52 undyinglight wrote:
Do you guys think Wings of Liberty will still have much of a competitive scene post Heart of the Swarm. I think it would be interesting if the game lived on.



Did normal Starcraft have a competitive scene post BW?


It did not, but normal StarCraft did not have a huge e-sports scene devoted to it the day it came out.
Rise Up!
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2011-02-18 06:21:47
February 18 2011 06:12 GMT
#52
I'm I'm confused about are some other details of the ladder and expansions.

Blizzard said the expansions will be standalone, meaning that it can be played without needing WoL. If this is true, that means that there will be 3 ways to play over these two chapters:
1. WoL only
2. WoL and HotS
3. HotS only

With LotV, this will make for 7 combinations:
1. WoL only
2. WoL and HotS
3. HotS only
4. WoL and LotV
5. WoL and HotS and LotV
6. HotS and LotV
7. LotV only

How are they going to deal with this? 7 different ladders? How will the balance work out?!

Even if LotV and HotS were changed into non-standalone expansions, you'd still have 4 combinations, WoL+HotS, WoL+HotS+LotV, WoL+LotV

I'm also wondering how they are going to prevent people who don't have a certain expansion to play custom games that use those expansion units (data imported from players who do have the expansions), emulating true expansion multiplayer.
That would mean the only reason to get EITHER of the 2 expansions would be for ladder play and the campaign (and maybe less hassle). For the unscrupulous people who pirate, campaign can be played offline/pirated, which leaves only ladder functionality missing.

On February 18 2011 15:08 eviltomahawk wrote:
Dustin Browder did state in an interview that the new expansions will probably be priced only as expansion packs, not as full games, though they have yet to finalize everything.

...
No matter what, they are not justified in pricing they're expansion packs as full games, and Blizzard knows this.

Where did you hear that they would only be priced as expansion packs?

Regarding the justification: like I said, I heard that the 3 games will be standalone, or the 2 others standalone expansions. Assuming this stays the same, that would justify the full price, since people who don't have the game can get just 1 and get the same experience as someone who bought a different one. Obviously, people who already have one of the games wouldn't be getting as much out of it, but that's the way the cookie crumbles.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2011-02-18 06:17:07
February 18 2011 06:14 GMT
#53
On February 18 2011 14:02 251 wrote:
Show nested quote +
On February 18 2011 13:47 Combine wrote:
On February 18 2011 13:26 Jotoco wrote:
Blizzard said we wouldn't need to buy all 3 games to play multi-player. Guess Activision got in the way of that.

Way to keep your promises, Blizzard...

I would buy HoTS anyway, since I main zerg. But I'm not sure I want LotV, since I really dislike playing protoss. The problem is that if I want to keep playing ladder with any meaningful amount of people and stuff.

I accept this if even people who DIDN'T buy the expansion can still ladder there.

I don't think they will be priced at 60$. Probably more around 40$, and it's not like your just getting a new ladder, your getting all the new units/maps/balance changes.


Why do you think they'll be $40? They're going to be separate, full-size games for full price. HotS is going to have its own giant campaign just like WoL. They've already said this over and over.
What? They actually said the EXACT opposite for ~2 years in their FAQ on the old SC2 site. I can't find a FAQ like that anymore, but if they said it "over and over" then surely you can find a source?

Edit: http://us.starcraft2.com/faq.xml They say full game + 2 expansions.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
February 18 2011 06:15 GMT
#54
On February 18 2011 15:12 Xapti wrote:
I'm I'm confused about are some other details of the ladder and expansions.

Blizzard said the expansions will be standalone, meaning that it can be played without needing WoL.


That's not true.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2011-02-18 06:23:19
February 18 2011 06:16 GMT
#55
On February 18 2011 14:43 rauk wrote:
you can't seriously use fan mods as an example for why a new game should be signficantly cheaper.

Actuallly it's a great example. These people with no or little money with only time as resources created entire new genres in the editor. No editor prior to this has been able to achieve this.

look at natural selection or counterstrike, they're total conversions based on half life. creating content for half life is therefore "extremely easy and cheap." DOTA is only made in the wc3 map editor. therefore hon and dota2 should be cheap, all the content is even pre-created, they're just slapping new names on heroes and spells!

If they truly are rehashed from the original game (game engine, programming code, the development tools that were originally created for the creation of the game and so on)then of course they could be be cheaper than the original since it was cheaper to create those games, compared to the original. what exactly are you not understanding?


what about commercial game engines? idtech3 has been used for countless games; same for UE2 and UE3. are you going to argue that gears of war shouldn't cost 60 dollars because it just uses UE3?

There are more to game development than just the engine to take into consideration when creating a new game, and most times the game engine must be modified due to compatibility issues so your argument doesn't really hold even if game engine was the only thing that it took to make a new game.


expansions have been typically cheaper because they reuse art content and are much shorter. just to use LOD for example; 2 new classes and 1 act, compared to the original 4 acts and 5 classes. or AOE2 expansions had just a few campaigns. HOTS and LOTV appear to be entire full-length games in their own right, they just happen to reuse some or most of the units from WOL.

Absolutely.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
ProtossGirl
Profile Joined December 2010
England123 Posts
February 18 2011 06:16 GMT
#56
On February 18 2011 13:51 confusedcrib wrote:
To paraphrase iNcontroL: holy shit they're not fucking it all up, instead they're doing something obvious! What a great company!



To me, obvious would be allowing everyone full access to Starcraft 2's multiplayer,and those who want to spend time on additional singleplayer can buy the expansions.

With this method, anyone who wants to stay relevant is forced to pay out.

Not sure why this is so hard for you to see.
Phwar Gate
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2011-02-18 06:18:33
February 18 2011 06:18 GMT
#57
On February 18 2011 15:08 eviltomahawk wrote:
Show nested quote +
On February 18 2011 14:22 Integra wrote:
In Blizzards case they already had before creating SC2 to make alteast 3 more expansions. With that in mind it would make sense to focus allot on creation of tools to easily expand the games content with minimum cost since it ensures reduced production cost with means cheaper expansions for the consumer which means more copys sold and more SC2 games being played with the expansion.

They are only going to have at most 2 expansion packs, as they have stated in the past. This isn't WoW where they can expect to churn out expansions every few years with no repercussions. At some point, Blizzard needs to stop updating their multiplayer with new expansions, and as of now they have decided that 2 expansions and some more patches are enough for SC2 to be considered as "complete" as BW.

Unfortunately, no matter what we say or what we claim to be right, it's all just speculation for now. Even Blizzard themselves doesn't really know exactly what their future plans are since they only began production of HotS shortly after WoL was released.


I stand corrected, don't know where I got that third expansion from haha. I prolly must want a fourth race really bad
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 18 2011 06:18 GMT
#58
i thnk its retarded personally. one ladder.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2011-02-18 06:25:01
February 18 2011 06:20 GMT
#59
On February 18 2011 14:43 rauk wrote:
HOTS and LOTV appear to be entire full-length games in their own right, they just happen to reuse some or most of the units from WOL.
Full-length single player, but not even close in regards to multiplayer
Blizzard said the expansions will be standalone, meaning that it can be played without needing WoL. If this is true, that means that there will be 3 ways to play over these two chapters:
I don't recall ever seeing anything saying this.

On February 18 2011 15:16 ProtossGirl wrote:
Show nested quote +
On February 18 2011 13:51 confusedcrib wrote:
To paraphrase iNcontroL: holy shit they're not fucking it all up, instead they're doing something obvious! What a great company!



To me, obvious would be allowing everyone full access to Starcraft 2's multiplayer,and those who want to spend time on additional singleplayer can buy the expansions.

With this method, anyone who wants to stay relevant is forced to pay out.

Not sure why this is so hard for you to see.
Excuse me if I'm seeing this wrong. I'm confused, but are you saying the obvious answer is for Blizzard to give away Hots/Lotv multiplayer for free? I can't agree that that would be a good idea.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 18 2011 06:21 GMT
#60
I think this will destroy the competitive scene. What will tournaments choose? What will pro gamers play on? And if 99% of pro gamers choose a particular ladder, the other 2 will die anyway.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
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