• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:14
CEST 13:14
KST 20:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes89BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion Soulkey on ASL S20 BW General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2797 users

VoidRay/Colossus in PvZ - IMBALANCED! - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 65 Next
Warning. Useless comments that are deemed to be flame/troll bait = ban. If you have criticism, thats fine but you better have amazing support to back up your opinion. Otherwise ban.
Aerakin
Profile Joined January 2011
185 Posts
February 16 2011 03:32 GMT
#201
On February 16 2011 12:27 red_b wrote:
Show nested quote +
On February 16 2011 12:18 Aerakin wrote:
If he goes heavy gateways, the deathball is going to be WAYYYYYYY delayed. It probably be on two bases, or he has to heavily cut units at some point.


there is no deathball.

there is only you dying to his push before you get your mutas in any real number.

the pros are not going mutas in PvZ for a reason. argue against that all you like, but it's an unconvincing argument given what Ive seen in GSL VODs, replays, streams, etc.


I think you misunderstood me, that's my point. There's no point discussing heavy gateway in this thread because it just doesn't work well for the Collossus/Void Ray mix. If he does do it, he's going to be vulnerable.

Why would you even put out mutas to prepare for something that you know isn't coming.
Dont Panic
Profile Joined October 2010
United States194 Posts
February 16 2011 03:33 GMT
#202
dont listen to sinatra he isnt even a top level player. I LoLed when he said mass banelings with overlords beat him when he used this strat lol
I am order. I am logic. I know exactly who I am.
Moonstruck
Profile Joined February 2011
20 Posts
February 16 2011 03:36 GMT
#203
Okay...

I want a new rule on these threads.
I want you to post your rating/league when you post something
cause this is becoming childish
Karthane
Profile Joined June 2010
United States1183 Posts
February 16 2011 03:39 GMT
#204
On February 16 2011 12:31 EternaL_9 wrote:
Mutalisks.

They go for phoenix/ stalker to counter? GOOD. now they arent going for the deathball.

The answer is really simple, its mass mutas. If they just 'go' for this ball, mass mass mutas with upgrades will rape it because your anti air is well, void rays and a few stalkers. And again, if they catch wind of the mass mutas and go phoenix, then they aren't going for colossus / void ray anymore


Wait...you want the guy to have phoenix when you are going muta?

Phoenix absolutely DESTROY any number of mutalisks, with stalkers with them, your mutas will die before you can blink.

The only reasonable time to go mutas is if they DON'T go stargate.

Do you even play this game?
branflakes14
Profile Joined July 2010
2082 Posts
February 16 2011 03:40 GMT
#205
I'm disappointed that Artosis and Idra seem to be concluding that Colossus/Void Ray is imbalanced so quickly rather than trying to actually find a way of beating it. Maybe a good Ultra/Hydra/Queen/Infestor mix. Fungal Growth would be pretty devastating on Void Rays since they clump so tight. Don't give up so easily!
SolidZeal
Profile Joined October 2010
United States393 Posts
February 16 2011 03:41 GMT
#206
I just watched the match that they referenced in the show and to me it just looked like the zerg mishandled the information that was in front of him and pushed when he had too few corruptors. I'm not convinced at all, zerg have a lot more options than have been presented in this show.

I really don't mind the idea of a buff to corruptors, though I think it should come in the form of a buff to corrupt itself.
In the clearing stands a boxer and a figher by his trade
Ssoulle
Profile Blog Joined September 2010
United Kingdom149 Posts
February 16 2011 03:42 GMT
#207
The only thing I don't understand about VRs is even though they have been nerfed to hell since Retail, people moan more about them now than before when they could almost do 4 speed and their damage was ALOT more.

The Collo I think is fine right now, being a ground unit that can attacked by Air balances its damage. I think people just need to give time to find ways to counter it.
O.o
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2011-02-16 03:50:49
February 16 2011 03:42 GMT
#208
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

It seemed to me that Idra really underestimated queen usage. Queens are amazing against void rays. They work actually very well against colossus, especially in comparison with hydras.

On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...
Karthane
Profile Joined June 2010
United States1183 Posts
February 16 2011 03:44 GMT
#209
On February 16 2011 12:40 branflakes14 wrote:
I'm disappointed that Artosis and Idra seem to be concluding that Colossus/Void Ray is imbalanced so quickly rather than trying to actually find a way of beating it. Maybe a good Ultra/Hydra/Queen/Infestor mix. Fungal Growth would be pretty devastating on Void Rays since they clump so tight. Don't give up so easily!


Ultra hydra queen infestor?

Maybe on 5 bases. The push would come before you had enough time/gas to support that. Plus void rays destroy ultras and colossus destroy hydras and the queens and infestors will die pretty quick as well.
ffadicted
Profile Joined January 2011
United States3545 Posts
February 16 2011 03:46 GMT
#210
I'll have to give this episode a herp derp / 10 for failing to basically considering anything but corruptors as a counter. Corruptors don't work right now? Buff them. We must have easy counter to this.

Cmon guys, there's usually at least 5 different types of units in that ball, and you want one zerg unit to be savior of the race when it comes to dealing with the entire goddamn protoss tech tree (I've seen storm added in the ball to even further its usefulness). There are a number of combinations that are viable against this, as well as abusing mobility of the race and things like drops and mineral line harrass to never let him get comfortable with his set of units.

The first two episodes weren't bad because there was at least some discussion, but this one was pretty awful and to me seemed like just plain complaining
SooYoung-Noona!
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
February 16 2011 03:51 GMT
#211
On February 16 2011 12:42 DoubleReed wrote:
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

Show nested quote +
On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...


Last time I checked, Code S didn't mean that much... especially after one of those, what do you call them? No-name Code A scrubs? 4-0ed an entire team of Code S's in GSTL.
www.rsgaming.com
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2011-02-16 03:55:35
February 16 2011 03:51 GMT
#212
ppl that are saying "go mass muta" have no idea how much a void+stalker+sentry composition rapes mutas. it rapes them so hard that its not funny. the DPS of that comp is just to high for mutas alone to deal with. they wont ever need to make 1 phoenix.

if toss ever gets maxed and you have mass mutas all he will have to do is simply push and auto win. you can fuck up his base all u want with the mutas, but it wont stop him from rolling your base. and going for a base race wont accomplish anything either because mutas will never take out a base faster.
Karthane
Profile Joined June 2010
United States1183 Posts
February 16 2011 03:52 GMT
#213
On February 16 2011 12:51 rS.Sinatra wrote:
Show nested quote +
On February 16 2011 12:42 DoubleReed wrote:
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...


Last time I checked, Code S didn't mean that much... especially after one of those, what do you call them? No-name Code A scrubs? 4-0ed an entire team of Code S's in GSTL.


So you are implying that Code S is not the top tier of players?
NonY
Profile Blog Joined June 2007
8749 Posts
February 16 2011 03:53 GMT
#214
On February 16 2011 12:39 Karthane wrote:
Show nested quote +
On February 16 2011 12:31 EternaL_9 wrote:
Mutalisks.

They go for phoenix/ stalker to counter? GOOD. now they arent going for the deathball.

The answer is really simple, its mass mutas. If they just 'go' for this ball, mass mass mutas with upgrades will rape it because your anti air is well, void rays and a few stalkers. And again, if they catch wind of the mass mutas and go phoenix, then they aren't going for colossus / void ray anymore


Wait...you want the guy to have phoenix when you are going muta?

Phoenix absolutely DESTROY any number of mutalisks, with stalkers with them, your mutas will die before you can blink.

The only reasonable time to go mutas is if they DON'T go stargate.

Do you even play this game?

If you take IdrA's word for it, that's all Zerg needs is to build a 200/200 army that will be able to kill a significant number of VR/Colo before it dies so that the next 200/200 army can kill what's left. How many Mutas do you have to make to get the Protoss to spend ~1500 gas on Stalkers/Phoenixes and occupy Stargates so that there will be significantly less VR/Colo? How much damage can the Mutas do before Protoss is able to completely fend them off? (Even if Protoss is vigilant about scouting, a Spire and some saved larvae does not conclusively indicate Mutas. At best, Protoss can start defending against Muta as soon as the first Muta hatches. If enough hatch simultaneously, there will be a Muta power play for them to do some damage.)

You make the Mutas and do as much as you can with them until they inevitably die, hopefully in the back of the Protoss base while your ground army is hitting the front. As soon as the Mutas die, you re-max and pull your army back. This should put the Zerg in a much better position because it creates an opportunity for the Zerg ground army to do some damage and it makes the Protoss unit composition worse. By the time the major head-on fight happens, Zerg will have whatever composition they want but Protoss will have Stalkers and Phoenixes leftover.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Disciple7
Profile Joined August 2010
United States198 Posts
February 16 2011 03:53 GMT
#215
Isn't it possible to greatly slow this down by utilizing contaminate? That should either curtail the number of units in the push or make it come later, allowing Zerg to counter appropriately. Muta harass couple with this should make it manageable.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
Bayyne
Profile Joined January 2011
United States1967 Posts
February 16 2011 03:54 GMT
#216
On February 16 2011 12:46 ffadicted wrote:
I'll have to give this episode a herp derp / 10 for failing to basically considering anything but corruptors as a counter. Corruptors don't work right now? Buff them. We must have easy counter to this.


Watch the video again. They mention at least 5 times that they've asked around constantly, bumping ideas, etc off other players, and have yet to come up with a viable unit composition. Now whether you believe that statement is another issue. But please don't incorporate facts in your argument that were actually addressed in the video. You could at least give these the guys benefit of a doubt that they've planned/studied their topic before making what you would call a "blanket conclusion".
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
February 16 2011 03:54 GMT
#217
On February 16 2011 12:52 Karthane wrote:
Show nested quote +
On February 16 2011 12:51 rS.Sinatra wrote:
On February 16 2011 12:42 DoubleReed wrote:
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...


Last time I checked, Code S didn't mean that much... especially after one of those, what do you call them? No-name Code A scrubs? 4-0ed an entire team of Code S's in GSTL.


So you are implying that Code S is not the top tier of players?


I'm implying that idra being code s has nothing to do with this
www.rsgaming.com
Aerakin
Profile Joined January 2011
185 Posts
February 16 2011 03:54 GMT
#218
On February 16 2011 12:51 Ballistixz wrote:
ppl that are saying "go mass muta" have no idea how much a void+stalker+sentry composition rapes mutas. it rapes them so hard that its not funny. the DPS of that comp is just to high for mutas alone to deal with. they wont ever need to make 1 phoenix.


To have that kind of composition, they must skip Collossus.

If they don't have that, the problem is not VR/Collossus. I'm sorry, but to have a significant amount of stalkers/sentries, the deathball isn't a problem, as it isn't coming.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
February 16 2011 03:55 GMT
#219
On February 16 2011 12:51 rS.Sinatra wrote:
Show nested quote +
On February 16 2011 12:42 DoubleReed wrote:
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...


Last time I checked, Code S didn't mean that much... especially after one of those, what do you call them? No-name Code A scrubs? 4-0ed an entire team of Code S's in GSTL.


I don't understand this logic, it is any given Sunday when it comes to SC2. There are plenty of good people who aren't in Code A or Code S, but that is because of the way qualifiers are setup. Code S and Code A will eventually show consistency, but I don't think you are in the right for degrading some of the tip top players in the world because of 4 hard played games which turned into one guys favor.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Karthane
Profile Joined June 2010
United States1183 Posts
February 16 2011 03:56 GMT
#220
On February 16 2011 12:54 rS.Sinatra wrote:
Show nested quote +
On February 16 2011 12:52 Karthane wrote:
On February 16 2011 12:51 rS.Sinatra wrote:
On February 16 2011 12:42 DoubleReed wrote:
People are saying that the corruptor isn't that bad against the void ray. I mean I think that's a little strange simply because being unable to attack ground units (which is 75%+ units people have) is kind of a huge deal. Going mass corruptor is expensive, and seems like a complete overreaction.

No, I'm much more interested in the mass queen solution. They do very well against both the colossus and the void ray. And that means you have more gas for corruptor/muta and upgrades. I think its only a matter of time before hydras get phased out of matchups in exchange for more queens.

On February 16 2011 12:29 Zealot Lord wrote:
I love Artosis - but this show is turning into a joke. Artosis said it himself that balance should be revolved around the tip top pro's; while I honestly have high regards for his skills, I don't think he considers himself a tip top pro. So his statements of "I'm proud to say I haven't lost to a zerg since using this strat" is so absurdly evidently biased. Everybody knows that he is a zerg at heart, him playing protoss doesn't change that one bit. When I see replays of Artosis crushing the likes of Nestea/Fruitdealer, then yea, certainly this void ray/collosus combo should be looked at.


Uh... Idra is code S you know...


Last time I checked, Code S didn't mean that much... especially after one of those, what do you call them? No-name Code A scrubs? 4-0ed an entire team of Code S's in GSTL.


So you are implying that Code S is not the top tier of players?


I'm implying that idra being code s has nothing to do with this


Well obviously it sets him apart from just any random Zerg player. How does it not affect the validity of his statements?
Prev 1 9 10 11 12 13 65 Next
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
$500 4v4 Open
WardiTV84
LiquipediaDiscussion
RSL Revival
10:00
Season 2: Playoffs Day 6
Zoun vs ClassicLIVE!
Crank 954
Tasteless713
IndyStarCraft 170
Rex113
CranKy Ducklings79
3DClanTV 33
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 954
Tasteless 713
OGKoka 196
IndyStarCraft 170
Rex 113
ProTech76
StarCraft: Brood War
Britney 8943
Rain 3595
EffOrt 1381
Horang2 1160
actioN 529
Hyuk 463
Snow 422
Larva 221
BeSt 215
Leta 193
[ Show more ]
Rush 149
Pusan 140
Mind 81
Light 79
Barracks 76
Hyun 69
Nal_rA 65
ggaemo 57
ZerO 52
Liquid`Ret 52
Soulkey 46
Sharp 28
sorry 24
Movie 24
Backho 18
Free 16
ivOry 15
Sea.KH 15
ajuk12(nOOB) 11
soO 10
Sacsri 8
Noble 8
Terrorterran 7
Shine 6
SilentControl 4
Icarus 2
Dota 2
singsing2476
XcaliburYe161
boxi98120
Counter-Strike
shoxiejesuss481
Super Smash Bros
Mew2King38
Heroes of the Storm
Khaldor87
Other Games
olofmeister771
B2W.Neo481
crisheroes421
Hui .180
NeuroSwarm36
Trikslyr21
EmSc Tv 19
ZerO(Twitch)8
Organizations
Other Games
EmSc Tv 19
StarCraft 2
EmSc2Tv 19
StarCraft: Brood War
CasterMuse 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1172
Other Games
• WagamamaTV175
Upcoming Events
Korean StarCraft League
15h 47m
BSL Open LAN 2025 - War…
20h 47m
RSL Revival
22h 47m
Reynor vs Cure
BSL Open LAN 2025 - War…
1d 20h
RSL Revival
1d 22h
Online Event
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
LiuLi Cup
5 days
[ Show More ]
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.