• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:20
CEST 00:20
KST 07:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists12[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
BW General Discussion Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion [BSL22] RO32 Group Stage mca64Launcher - New Version with StarCraft: Remast
Tourneys
[BSL22] RO32 Group D - Sunday 21:00 CEST [BSL22] RO32 Group C - Saturday 21:00 CEST Korean KCM Race Survival 2026 Season 2 [ASL21] Ro16 Group B
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1868 users

Jungle Basin Updated - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 20 Next All
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2011-01-21 12:19:44
January 21 2011 12:18 GMT
#201
On January 21 2011 21:15 Siwa wrote:
what the fuck people so critical about all the changes blizzard makes.

Show me game studios that goe "ahh community doesnt quite like the map.. lets try to fix it".

Spoiled kids, you


Sometimes be appreciative of what you get with 60 or so bucks.


Why should you be happy about bad changes?

Just because you buy a game doesn't mean that you should take all the shit handed to you as gold. Shouldn't work that way.

The reason people are so critical is because Blizzard is notoriously bad at making maps and yet they control the ladder map pool. This becomes annoying when you have them make maps like Steppes and JB that are terribly imbalanced but are forced on you during ladder play.

Also retaining people to buy their next two FULL PRICE expansions will probably be a wise investment on their part don't you think?
Python is garbage, number 1 advocate of getting rid of it.
smileyyy
Profile Joined March 2010
Germany1816 Posts
January 21 2011 12:20 GMT
#202
On January 21 2011 21:15 Siwa wrote:
what the fuck people so critical about all the changes blizzard makes.

Show me game studios that goe "ahh community doesnt quite like the map.. lets try to fix it".

Spoiled kids, you


Sometimes be appreciative of what you get with 60 or so bucks.

Yeah lets all be thankful for bnet 0.2 and this fantastic map pool which must be used for all open tournaments since bnet 0.2 is so fantastic !!

People complain for a good reason Blizzard wants to make Sc2 into an E-Sports game. Well Bnet 0.2 is defiantly not the way too achieve that. If people could get decent games on custom maps nobody would care about Blizzards maps However they are the only way to practice for 99,99% and hence are used in tournaments people better dont stop complaining until the whole issue with bnet is taken care of by Blizzard
Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
Jameser
Profile Joined July 2010
Sweden951 Posts
January 21 2011 12:22 GMT
#203
I think people need to stop immediately seeing ways that this will make the map even more imbalanced and instead try to figure out ways to turn this into an advantage for themselves
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 21 2011 12:23 GMT
#204
On January 21 2011 21:11 Sockpuppet wrote:
Just another reason for Terran to sit and turtle with tanks...


It's actually a good reason not to.

If Terran takes the middle and tanks like a bastard (the way TvZ normally works on this map), Zerg takes the gold and is even or slightly ahead.

If Terran takes the gold, Zerg takes his own gold, OR the middle, OR the base near Terran's nat, because Terran's turtling far away from those places. Terran's most comfortable fourth is the one near Z's backdoor rocks, which is ALSO not near any base the Zerg wants to take.

The changes are much more subtle and better thought out than people are saying, but only time will tell if it does much for balance.
smileyyy
Profile Joined March 2010
Germany1816 Posts
January 21 2011 12:24 GMT
#205
On January 21 2011 21:22 Jameser wrote:
I think people need to stop immediately seeing ways that this will make the map even more imbalanced and instead try to figure out ways to turn this into an advantage for themselves

Sorry ? Switch Race ? :D. I
only played 3 games on the new JB and I suck at that game. So I cant really give a valued opinion on balance. However JB was ridiculous before and now it kinda got worse. The whole map design is meh.

Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
setzer
Profile Joined March 2010
United States3284 Posts
Last Edited: 2011-01-21 12:30:06
January 21 2011 12:27 GMT
#206
On January 21 2011 21:15 Siwa wrote:
what the fuck people so critical about all the changes blizzard makes.

Show me game studios that goe "ahh community doesnt quite like the map.. lets try to fix it".

Spoiled kids, you


Sometimes be appreciative of what you get with 60 or so bucks.


People don't want the map fixed they want it REMOVED like most every other map in Blizzard's awful pool.

I myself just see this as a band-aid being applied to a wound that needs stitches. I am getting mighty tired of Blizzard's reluctance to properly set up a map pool that features balanced maps.
Slunk
Profile Blog Joined February 2010
Germany768 Posts
Last Edited: 2011-01-21 12:30:21
January 21 2011 12:29 GMT
#207
On January 21 2011 21:23 Ribbon wrote:
Show nested quote +
On January 21 2011 21:11 Sockpuppet wrote:
Just another reason for Terran to sit and turtle with tanks...


It's actually a good reason not to.

If Terran takes the middle and tanks like a bastard (the way TvZ normally works on this map), Zerg takes the gold and is even or slightly ahead.

If Terran takes the gold, Zerg takes his own gold, OR the middle, OR the base near Terran's nat, because Terran's turtling far away from those places. Terran's most comfortable fourth is the one near Z's backdoor rocks, which is ALSO not near any base the Zerg wants to take.

The changes are much more subtle and better thought out than people are saying, but only time will tell if it does much for balance.


This doesn't make any sense. The situation is still the same, terran can take the middle and zerg cannot. Both get an expansion and terran benefits from it even more than zerg because it is a gold.

the only way to fix the pool is to remove those godawful maps and put in Iccup or GSL maps instead. Those are made by humans using their brains.
Airfan
Profile Joined September 2010
Germany73 Posts
Last Edited: 2011-01-21 12:30:25
January 21 2011 12:29 GMT
#208
Blizzard has to get rid of the ideas of high yield minerals and rocks at expansions. It would be nice if you could take a (edit: more or less secure) third quickly but those stupid rocks just delay the time when you can actually take it to when you normally would want to take a third. Design fail.
NehR
Profile Joined May 2010
Sweden87 Posts
January 21 2011 12:32 GMT
#209
I'm not entirely sure what I think of this change yet. As I play zerg I see this as a step in the right direction.
Taking a third will definately be easier now (for Z esp.). Defending this one will be lots easier than any of the other ones. Which means that if I can get a third up and at the same time hinder the T/P from taking his/hers third, I'll be in a good spot.
I'm gonna have to test it out alot before I can decide whether I like it or not though.
'If you keep standing upside down, we'll never get into town.'
Rabbitmaster
Profile Joined August 2010
1357 Posts
January 21 2011 12:34 GMT
#210
On January 21 2011 21:15 Siwa wrote:
what the fuck people so critical about all the changes blizzard makes.

Show me game studios that goe "ahh community doesnt quite like the map.. lets try to fix it".

Spoiled kids, you


Sometimes be appreciative of what you get with 60 or so bucks.


Well said, a few years ago i bought the board game monopoly for like 50 bucks... hasnt been patched ONCE since!
God is dead.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 21 2011 12:37 GMT
#211
On January 21 2011 21:29 Slunk wrote:
Show nested quote +
On January 21 2011 21:23 Ribbon wrote:
On January 21 2011 21:11 Sockpuppet wrote:
Just another reason for Terran to sit and turtle with tanks...


It's actually a good reason not to.

If Terran takes the middle and tanks like a bastard (the way TvZ normally works on this map), Zerg takes the gold and is even or slightly ahead.

If Terran takes the gold, Zerg takes his own gold, OR the middle, OR the base near Terran's nat, because Terran's turtling far away from those places. Terran's most comfortable fourth is the one near Z's backdoor rocks, which is ALSO not near any base the Zerg wants to take.

The changes are much more subtle and better thought out than people are saying, but only time will tell if it does much for balance.


This doesn't make any sense. The situation is still the same, terran can take the middle and zerg cannot. Both get an expansion and terran benefits from it even more than zerg because it is a gold.


Why the hell does the Zerg want the middle? Terran can take the middle, and Zerg can take the gold. Thus: There's no really good reason for the Terran to take the middle as his third anymore. The Terran takes the gold, which means the Zerg can take the gold AND the Zerg can take the base by the Terran's backdoor rocks as a third.

Sure, Terran can take the gold, and try to take the middle as his fourth and play like he used to. But now he gets that imba contain WAY later.

If the Terran takes the middle as his third, and thus lets the Zerg take the gold, he could try to take the gold as his 4th and stop the Z from getting a fourth. But keeping Zerg on 3 bases is a lot harder than keeping Zerg on 2.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
January 21 2011 12:55 GMT
#212
On January 21 2011 21:29 Airfan wrote:
Blizzard has to get rid of the ideas of high yield minerals and rocks at expansions. It would be nice if you could take a (edit: more or less secure) third quickly but those stupid rocks just delay the time when you can actually take it to when you normally would want to take a third. Design fail.


Yep, let the terran lift off their CC and plant it at the base with gold minerals 40 feet away. That'll balance the map.

The day I see JB and Steppes removed from the mappool is the day I start believing in God. I honestly don't see blizzard making more balanced maps, they should make a different 'pro' ladder where people can play ladder on GSL maps and stuff, not this 1base garbage.
Uncultured
Profile Joined September 2010
United States1340 Posts
January 21 2011 13:02 GMT
#213
On January 21 2011 21:55 Chaosvuistje wrote:
Show nested quote +
On January 21 2011 21:29 Airfan wrote:
Blizzard has to get rid of the ideas of high yield minerals and rocks at expansions. It would be nice if you could take a (edit: more or less secure) third quickly but those stupid rocks just delay the time when you can actually take it to when you normally would want to take a third. Design fail.


Yep, let the terran lift off their CC and plant it at the base with gold minerals 40 feet away. That'll balance the map.

The day I see JB and Steppes removed from the mappool is the day I start believing in God. I honestly don't see blizzard making more balanced maps, they should make a different 'pro' ladder where people can play ladder on GSL maps and stuff, not this 1base garbage.



This is a failure of imagination, and critical thinking.

You can easily kill off the rocks before you would need your third. Unless you forgo making units for the first ten minutes of a game...
Don't you rage when you lose too? -FruitDealer
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
January 21 2011 13:07 GMT
#214
I think some people are exaggerating how good this map is for Terran.

Yes a Terran can now get a third, but so can zerg. And i also see the 4th being easier for the zerg to take if they already have the gold.

Also zerg takes a much faster expansion than terran. This also makes sure than alot more games will go onto the lategame, which favors the zerg.

Point is, still a terran favored map, but not as much as before.
If wishes were horses we'd be eating steak right now.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
January 21 2011 13:19 GMT
#215
A bit off-topic but was SoW updated too? The version says 1.1 and I just noticed that the 3rd base has 7 mineral patches instead the usual 8.
ejozl
Profile Joined October 2010
Denmark3489 Posts
January 21 2011 13:19 GMT
#216
I'm actually really excited to see how this works out.
Always liked the layout with a totally free expansion! A little harder third.
But now there's the possibility of a late game. Unlike before or Blistering where there's only 3 expansions pr. player.
And i've come to the conclusion that SC2 is balanced around gold expansions.

Awesome change! A map that favours immobility, but still has a lot of options for counterattacks.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
January 21 2011 13:22 GMT
#217
I just logged in to test some stuff, and my Jungle Basin is the same as ever (at least in Custom Games).
Am I idiot, or was OP bullshitting when he said it was up in EU?
A backwards poet writes inverse.
dtz
Profile Joined September 2010
5834 Posts
January 21 2011 13:27 GMT
#218
Sorry to be off topic slightly but when it auto downloaded a bunch of file ( new maps) , they were not only just LT , Shakuras , and JB, but there were maps like Xelnaga as well. Were there any changes to the other maps as well?
MorroW
Profile Joined August 2008
Sweden3522 Posts
January 21 2011 13:28 GMT
#219
i think its an improvement for the map in gameplay. im not sure which race it will end up favor the most tho

its more comfortable to take a 3rd now which i think is great. if it still favors t/p too much they can always open up areas and make ramps wider etc
Progamerpls no copy pasterino
Rokk
Profile Joined March 2010
United States425 Posts
January 21 2011 13:28 GMT
#220
There's a whole lot of whining in this thread by a lot of people who haven't even tested the map yet. You might be right -- the changes might be for the worse, but at least have the decency to play a couple of games on it before you come to the forums and cry about how Blizzard loves Terran.

Some things to consider: in the old JB, any third you take is almost at least halfway into the map. If you both take the close expansions, you're about one and a half screens away from each other. If you take a side expansion, your expansion is far away from you and difficult to defend. This new expansion provides all races with a third that is close by their main base and thus quite a bit more easily defended. Your fourth is still difficult to take, but now it is less of a problem than everyone getting a free two bases.

This might still be a bad map, but give it a try before you complain.
Prev 1 9 10 11 12 13 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech157
Livibee 42
StarCraft: Brood War
Britney 14075
Calm 2270
Artosis 283
ggaemo 184
SilentControl 14
Dota 2
monkeys_forever122
capcasts116
Other Games
summit1g13044
tarik_tv4988
FrodaN621
shahzam369
C9.Mang0218
ZombieGrub67
QueenE43
Trikslyr34
ViBE21
Organizations
Other Games
BasetradeTV401
Counter-Strike
PGL133
StarCraft 2
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• RyuSc2 56
• davetesta35
• musti20045 28
• Hupsaiya 3
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• RayReign 23
• HerbMon 23
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21421
• WagamamaTV563
League of Legends
• Doublelift3015
Other Games
• imaqtpie1256
• Scarra801
• Shiphtur141
Upcoming Events
Replay Cast
1h 40m
Escore
11h 40m
WardiTV Map Contest Tou…
12h 40m
OSC
16h 40m
Big Brain Bouts
17h 40m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
1d 4h
CranKy Ducklings
1d 11h
WardiTV Map Contest Tou…
1d 12h
IPSL
1d 17h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 20h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
[ Show More ]
CranKy Ducklings
2 days
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
4 days
Afreeca Starleague
4 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4 days
RSL Revival
5 days
Replay Cast
6 days
The PondCast
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.