• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:00
CEST 23:00
KST 06:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2124 users

BW / SC2 game length comparison

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Asta
Profile Joined October 2002
Germany3491 Posts
January 15 2011 19:50 GMT
#1
Although I think everybody agrees by now that SC2 is suffering from small maps and other factors which are detrimental to the spectating experience I felt like looking at some numbers. So I looked for some replay packs from the good old times and also from more recent events and went through the painstaking process of manually copying all the games' length in order to analyze them. I chose random events from different years with total replay numbers between 78 and 192, namely the WCG Grand Final 2004, the Team Areola Nipple League of 2005, WCG 2006 and TSL#2 2010 for Broodwar and Blizzcon2010 and the Kaspersky Invitational for Starcraft 2.

Here are the results in one picture, ordered chronologically:
[image loading]

Starcraft 2 games are both significantly shorter than BW games and their game length also has a much lower variation, which might be a nice thing for tv channel's programming staff (oh, wait, there are no SC2 tv channels) but sucks for me.

I'd loved to have statistics for pro gaming matches, but since there are never replays, I didn't know a comfortable way to get data.
Fa1nT
Profile Joined September 2010
United States3423 Posts
January 15 2011 19:53 GMT
#2
It will deviate as people get better and less people all-in off 1 base

Whiladan
Profile Joined September 2010
United States463 Posts
January 15 2011 19:55 GMT
#3
You need more samples from multiple regions. You can't conclude anything from this sampling.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2011-01-15 19:56:03
January 15 2011 19:55 GMT
#4
I don't know if there is a convenient way to get the length of a flash video from the file, but if so, perhaps you could parse the links in TLPD, and then assume that because there is some padding in some games (maybe some intro or something, which hopefully over the long run is mostly averaged out), the mean might be say, 30 seconds lower than it looks, although the variance I suppose would be harder to examine. Maybe you could then individually look at the longer games and ensure there is not a lot of padding?

Definitely not as convenient as replays though..

edit - how about using the www.sc2rep.com database of replays? Use those for further sc2 data. And then maybe use the ygosu replays for bw data.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 15 2011 19:59 GMT
#5
I remember once when I was watching Sc2 and BW simultaniously, and the entire Bo7 (4-0, might've been Jinro vs MC) in SC2 took roughtly as long time as one single TvT in BW. True story.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 15 2011 20:01 GMT
#6
Your sample size is tiny. There's enough data out there to have a bigger size. Really strange to start a topic, have an opening discussion but terrible data set.
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
January 15 2011 20:01 GMT
#7
4 BW tournaments and 1 SC2 tournament, not a large enough sample size.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-01-15 20:02:19
January 15 2011 20:01 GMT
#8
On January 16 2011 04:59 Holgerius wrote:
I remember once when I was watching Sc2 and BW simultaniously, and the entire Bo7 (4-0, might've been Jinro vs MC) in SC2 took roughtly as long time as one single TvT in BW. True story.


Sometimes happens in BW too when it was bo5 format.
+ Show Spoiler +
holy shit that guy has 3.3k posts in 6 months.
WeMade FOX would be a deadly SC2 team.
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
January 15 2011 20:02 GMT
#9
Blizzcon is pretty old. You should look at GSL4, if anything, for your sc2 data.
Kaasflipje
Profile Joined May 2010
Netherlands198 Posts
January 15 2011 20:04 GMT
#10
You should take some proleague/osl/msl stats and compare it with GSL stats. It's much more accurate.
Asta
Profile Joined October 2002
Germany3491 Posts
January 15 2011 20:05 GMT
#11
On January 16 2011 04:55 EtherealDeath wrote:
I don't know if there is a convenient way to get the length of a flash video from the file, but if so, perhaps you could parse the links in TLPD, and then assume that because there is some padding in some games (maybe some intro or something, which hopefully over the long run is mostly averaged out), the mean might be say, 30 seconds lower than it looks, although the variance I suppose would be harder to examine. Maybe you could then individually look at the longer games and ensure there is not a lot of padding?

Definitely not as convenient as replays though..

edit - how about using the www.sc2rep.com database of replays? Use those for further sc2 data. And then maybe use the ygosu replays for bw data.


Yeah, I didn't want to use video file length's because I thought that the overhead would depend on what event the videos were from. But also I don't know how to automatically retrieve the links from TLPD and I suspect that you need to load the whole video to find out the length, unless the host has already done that and provides the time somehow. Maybe somebody with more knowledge and more time could do that if they are interested.

I consciously chose to pick specific events for the analysis because it makes sure that the players are of high caliber and more importantly of similar skill level. Random games might either involve short games when one player is too strong or very long games because those are always favored by replay collectors.

And to the guy who claimed the sample size was too small: I don't think so.
Tippany
Profile Blog Joined March 2010
United States765 Posts
January 15 2011 20:05 GMT
#12
I'm not as disappointed by the average game length. I think that is more or less dictated by the maps. But as much as I love SC2 (I don't play BW anymore) I still prefer to watch BW pro games. There's constantly action taking place all over the map whereas SC2 is almost always one big control group vs another.
Real action, my dream.
blackbrrd
Profile Joined September 2010
Norway477 Posts
January 15 2011 20:24 GMT
#13
After GSL4 was split in Code A and Code S matches, I think you can see that the Code S matches are longer and the Code A matches shorter. In other words, the more even the competitors are, the longer the games will be.

GSL4's Code S is probably the first properly seeded tournament so far in SC2 history and already we are seeing longer and better games. In the above data, not a single SC2 game was over 30 minutes, while we have already had two TvT that are longer than that in GSL4.
+ Show Spoiler +
Slayers_Boxer vs oGsHyperdub that lasted 32:38 and LiquidJinro vs oGsEnsnare lasted 50:27, and it only ended because oGsEnsnare had mined out his half of the map. I believe about 50 minutes is the maximum length SC2 will currently have for games, due to map size and mining out.
Trap
Profile Blog Joined May 2009
United States395 Posts
January 15 2011 20:26 GMT
#14
On January 16 2011 04:59 Holgerius wrote:
I remember once when I was watching Sc2 and BW simultaniously, and the entire Bo7 (4-0, might've been Jinro vs MC) in SC2 took roughtly as long time as one single TvT in BW. True story.


Not a very fair comparison... empires rise and fall during a Canata TvT.
coffeetoss | "Team Liquid Fantasy Proleague: Tales of Miserable Failure and Deep Regret" -Kanil
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
January 15 2011 20:27 GMT
#15
I'm sure SC2 games will be longer when it's been out for 5+ years aswell.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
DuckS
Profile Joined September 2010
United States845 Posts
January 15 2011 20:29 GMT
#16
Not only is your sample size bad, but look at the tournament dates. Brood war also had more time to evolve, SC2 hasn't even been out for a year yet..
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
Piski
Profile Blog Joined April 2010
Finland3461 Posts
January 15 2011 20:30 GMT
#17
Interesting stats but they don't really say anything conclusive
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 15 2011 20:40 GMT
#18
On January 16 2011 05:26 Trap wrote:
Show nested quote +
On January 16 2011 04:59 Holgerius wrote:
I remember once when I was watching Sc2 and BW simultaniously, and the entire Bo7 (4-0, might've been Jinro vs MC) in SC2 took roughtly as long time as one single TvT in BW. True story.


Not a very fair comparison... empires rise and fall during a Canata TvT.

Ya, it wasn't a serious argument regarding the issue. I just found it sort of amusing.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-01-15 20:44:16
January 15 2011 20:43 GMT
#19
You're not using the in-game time for SC2, right? It's different.

By the way, early SCBW had mostly 1base allins and cheese as well and the skill levels were so lopsided that the players beat each other very quickly.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 15 2011 20:49 GMT
#20
On January 16 2011 05:43 Shikyo wrote:
You're not using the in-game time for SC2, right? It's different.

By the way, early SCBW had mostly 1base allins and cheese as well and the skill levels were so lopsided that the players beat each other very quickly.

The importance of macro is already well-known now though, through BW. Sc2 shouldn't need to go through the same evolution.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech148
StarCraft: Brood War
Calm 3942
Mini 939
Horang2 544
EffOrt 408
firebathero 239
BeSt 196
actioN 149
Soulkey 142
hero 49
Backho 36
[ Show more ]
910 21
Dota 2
monkeys_forever214
capcasts62
Counter-Strike
fl0m1384
minikerr9
Super Smash Bros
C9.Mang0180
Heroes of the Storm
Liquid`Hasu487
Other Games
gofns8387
summit1g6087
Grubby3023
FrodaN1948
ZombieGrub214
shahzam186
Fuzer 161
ArmadaUGS149
KnowMe93
Dewaltoss64
ToD46
Organizations
StarCraft 2
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 52
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV814
Other Games
• imaqtpie1123
• Shiphtur172
Upcoming Events
Replay Cast
3h
RSL Revival
13h
Maru vs MaxPax
BSL
22h
RSL Revival
1d 10h
Cure vs Rogue
uThermal 2v2 Circuit
1d 17h
BSL
1d 22h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.