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On September 01 2011 15:59 Quixxotik wrote: Is there any way to run this program on a mac?
Not quite yet, but it's looking like it might happen soon thanks (very big thanks) to Bumblebees who did a lot of work on Evolution Chamber.
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Is there any option or method to tell it to achieve the goals stated without cutting any workers?
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Hey all
I've just tried to use a Sc2BuildOrder Yabot output into Yabot 1.4.2 in demo mode. But seems it doesn't work. This is the Terran Yabot code I used
100 scbuildorderresult | 3 | SCBuildOrder | Build order developed by SCBuildOrder 10 100 0 53 1 0 15 0 | 12 96 0 87 1 0 12 0 | 13 150 0 111 1 0 1 0 | 16 201 9 155 1 0 1 0 | 16 179 29 172 1 2 0 0 | 16 75 36 177 1 0 12 0 | 16 50 44 183 1 0 16 0 | 16 100 33 195 1 0 15 0 | 17 50 60 209 1 1 5 0 | 19 100 98 225 1 1 5 0 | 20 100 109 229 1 3 11 0 | 20 60 24 234 1 1 5 0 | 23 175 112 258 1 0 15 0 | 23 75 112 258 1 1 5 0 | 24 50 121 260 1 1 5 0 | 26 275 226 288 1 1 4 0 | 28 175 201 288 1 0 5 0 | 29 50 126 294 1 1 5 0 | 30 100 155 302 1 0 15 0 | 31 134 215 318 1 1 4 0 | 34 87 220 326 1 1 5 0 | 36 292 304 348 1 0 14 0 | 36 142 204 348 1 1 4 0 | 38 50 181 348 1 0 17 0 | 39 113 199 360 1 1 5 0 | 40 100 208 362 1 0 15 0 | 41 176 268 378 1 1 5 0 | 42 233 294 385 1 1 5 0 | 44 326 344 398 1 0 18 0 | 44 276 319 398 1 0 15 0 | 44 244 338 403 1 1 5 0 | 46 276 368 411 1 1 5 0 | 47 425 414 423 1 1 0 0 | 51 309 333 428 1 1 5 0 | 52 259 333 428 1 3 8 0 | 52 100 142 430 1 0 15 0 | 52 92 163 436 1 1 5 0 | 54 150 199 445 1 1 10 0 | 57 130 103 453 1 1 4 0 | 60 133 112 462 1 1 5 0 | 61 100 115 462 1 0 15 0 | 62 313 192 483 1 1 4 0 | 64 213 167 483 1 1 0 0 | 67 100 73 484 1 0 15 0 | 67 158 104 492 1 1 5 0 | 69 150 125 498 1 1 10 0 | 73 204 56 513 1 1 4 0 | 75 189 49 517 1 1 5 0 |
I tried to use this build order two times, but the AI didn't build the same buildings from one time to another so obviously there's something wrong. Do you have any idea ?
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SCFusion crashes if I haven't started the simulation yet and I try to switch the output format to anything else from "Simple".
Also, is there any way to save the builds it comes up with? There are "Open file" and "Save file" buttons but as far as I can tell, they don't actually do anything. Copypasting the outputs by themselves is clumsy.
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@ Malphi , thats because YaBot is bad. nothing to do with sc2Fusion
@ peleus , yes there is, enable constant worker production in the units tab.
@ Carbon , can you add a SECOND Scouting worker, on many maps , Protoss has to use 2 scouts to be save against 6 pool. But the most important pro for a 2. scouting worker is to finetune the income rate for special purposes. Like: if i know my buildings will be pretty far away all the time, i just add a (fake) 2. scouting worker, that will reduec the income since i have to drive long ways for buildings. MB even a 3. Scouting worker :D
cheers
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Hye Yuffie why do you say YaBot is bad ?
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Because YoBot doesn't infuence the Ai good enough to cooperate with SC2Fusion. Furthermore, it seems there is not much work going on to improve that mod,
For just learning BO's as good as possible its good enough to play serverals games vs easy AI and restart until its perfect.
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Hey Carbon and huge cudos to you for this amazing tool, as well as the time and effort you have put to it! This is extremely appreciated.
I hope this has not already been answered (although i believe i have been through most of this post, but maybe i missed it), but since i am trying to use your tool as an indicator for my optimal build order for some teamgames, here is my problem:
In our reaper opening, i have one of my teammates build an extractor/assimilator/refinery on my base and with shared units i mine the gas from it, thus saving minerals/SCV build time to decrease the time i can get my 1st reaper out as well as improve my eco.
Is there any way i can tell the program that on a specific minute, or even from the start, i will have Gas, which I don't have to build? If not, would it be possible for a future implementation, or the hassle is not worth it?
Anyways, thanks again and keep up the awesome work!
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Hey Carbon, we need changes for the patch updates
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What is completion likelyhood? It's next to the Stop button after I start a simulation or whatever.
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Can someone tell me how to use it
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When I try to run the setup file, I get the error "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem." Anyone else having this problem?
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On September 25 2011 15:16 BBXBarowana wrote: When I try to run the setup file, I get the error "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem." Anyone else having this problem? Anti Virus problem?? be4 u install the app, try to turn the anti virus off untill the installation is finish
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On September 25 2011 15:35 theturbo wrote:Show nested quote +On September 25 2011 15:16 BBXBarowana wrote: When I try to run the setup file, I get the error "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem." Anyone else having this problem? Anti Virus problem?? be4 u install the app, try to turn the anti virus off untill the installation is finish 
Wrong, it's because you didn't bother reading the instructions and are missing the redistributable.
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On September 26 2011 00:23 ozeake wrote:Show nested quote +On September 25 2011 15:35 theturbo wrote:On September 25 2011 15:16 BBXBarowana wrote: When I try to run the setup file, I get the error "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem." Anyone else having this problem? Anti Virus problem?? be4 u install the app, try to turn the anti virus off untill the installation is finish  Wrong, it's because you didn't bother reading the instructions and are missing the redistributable.
You are absolutely right, I didn't read it >_<! Thanks for the protip, it is working now.
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can someone plz tell me how to use it
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will there be an update for patch 1.4 anytime soon? im really missing this gem.
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United Kingdom1381 Posts
Cant wait for a mac version!
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