and marauder damage nerf
and better carriers/templar tech to help out my protoss pals
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StarSense
206 Posts
and marauder damage nerf and better carriers/templar tech to help out my protoss pals | ||
trotskyist
Belgium87 Posts
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Mastermind
Canada7096 Posts
Roach buff will reduce the number of viable builds pvz. Not sure if thats good or bad yet. Reaper nerf will mean I dont get to have nearly as much fun when I roll terran in team games. It was a necessary nerf though. I'm not sure how I feel about not being able to feedback thors and corruptors. I do like that they fixed the issue with feedbacking pdd though. It will be really interesting to see how this patch changes the game. | ||
Osmoses
Sweden5302 Posts
Edit: that nerf really killed the void ray. Who will use it now? | ||
SpaceYeti
United States723 Posts
Really, now voids are useful before they hit Stage II, and Stage II is less, OMG!11!! I HARDLY KNEW YE, HATCHERY!!!1!!1! Will be interested t see how this plays out. | ||
Caphe
Vietnam10817 Posts
The change to have supply depot require for a Barrack is fucking STUPID. I myself never do any cheese with Terran but by this change, Terran will have a very hard time defending cheese and also lost a lot of the surprise factor | ||
lowercase
Canada1047 Posts
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Reason.SC2
Canada1047 Posts
On October 15 2010 03:23 Liquid`Tyler wrote: Void Rays worthless now They had such difficult to overcome weaknesses against very basic and common units, Marines Hydras and Stalkers. Marines and Hydras in numbers at like 1/4 or 1/3 the cost of the Void Rays could fend off Void Rays but that wasn't enough? Vikings totally owned Void Rays before they got speed upgrade and now they own them even when the Void Rays get speed upgrade. Stalkers can probably approach charged up Void Rays now too since that reduction in damage against armored is so huge. And of course Protoss keeps getting worse against air... brood lords, corruptors and battlecruisers are now much more difficult to deal with. Exactly.. Seriously what is P supposed to do against Battlecruisers now? "Not let it happen"? Thats great how about we get a unit that will auto-win games if we're allowed to macro up? | ||
stupidhydro
United States216 Posts
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FarbrorAbavna
Sweden4856 Posts
On October 15 2010 03:24 Borked wrote: cause you can go PF if you like... and lift off | ||
eloist
United States1017 Posts
On October 15 2010 03:25 Liquid`Jinro wrote: Show nested quote + On October 15 2010 03:25 xajten wrote: On October 15 2010 03:23 eloist wrote: So uhm... why no CC HP increase? My guess would be cause you can just repair it anyway. Also because it would be retarded It can lift off already, CCs are tough enough. Anyhow, TvZ is gonna become pretty tough, while TvP got easier I guess... Tho Id like to get a personal feel for what exactly the medivac nerf does to your game. Fair points. I want my 9 rax 11 OC fast expand back. | ||
butter
United States785 Posts
On October 15 2010 03:19 Yaotzin wrote: Show nested quote + On October 15 2010 03:15 butter wrote: So you can't feedback Thor or Corruptor now, but in return you can feedback PDD again. I think it's pretty telling that they had to invent an entirely new mechanic for these two abilities... Cooldown isn't a new mechanic. Storm has a 2 second cooldown for example. Not to mention build stuff.. But a straight cooldown with no energy? | ||
IamOBESE
United States134 Posts
On October 15 2010 03:28 butter wrote: Show nested quote + On October 15 2010 03:19 Yaotzin wrote: On October 15 2010 03:15 butter wrote: So you can't feedback Thor or Corruptor now, but in return you can feedback PDD again. I think it's pretty telling that they had to invent an entirely new mechanic for these two abilities... Cooldown isn't a new mechanic. Storm has a 2 second cooldown for example. Not to mention build stuff.. But a straight cooldown with no energy? how about blink? | ||
syllogism
Finland5948 Posts
On October 15 2010 03:28 butter wrote: Show nested quote + On October 15 2010 03:19 Yaotzin wrote: On October 15 2010 03:15 butter wrote: So you can't feedback Thor or Corruptor now, but in return you can feedback PDD again. I think it's pretty telling that they had to invent an entirely new mechanic for these two abilities... Cooldown isn't a new mechanic. Storm has a 2 second cooldown for example. Not to mention build stuff.. But a straight cooldown with no energy? Blink | ||
SwaY-
Dominican Republic463 Posts
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Yaotzin
South Africa4280 Posts
On October 15 2010 03:27 Reason.SC2 wrote: Show nested quote + On October 15 2010 03:23 Liquid`Tyler wrote: Void Rays worthless now They had such difficult to overcome weaknesses against very basic and common units, Marines Hydras and Stalkers. Marines and Hydras in numbers at like 1/4 or 1/3 the cost of the Void Rays could fend off Void Rays but that wasn't enough? Vikings totally owned Void Rays before they got speed upgrade and now they own them even when the Void Rays get speed upgrade. Stalkers can probably approach charged up Void Rays now too since that reduction in damage against armored is so huge. And of course Protoss keeps getting worse against air... brood lords, corruptors and battlecruisers are now much more difficult to deal with. Exactly.. Seriously what is P supposed to do against Battlecruisers now? "Not let it happen"? Thats great how about we get a unit that will auto-win games if we're allowed to macro up? P has no issues lategame..honestly yes, if you let the T get mass cattlebruisers you kinda deserve to die. And remember they got nerfed too, stalkers should do OK against them. VR speed shouldn't matter that much, they can still run from vikings. Damage nerf seems icky but who knows, they did get a decent boost pre-charge. Maybe they're viable support units? Too early to say for sure imo. | ||
Woony
Germany6657 Posts
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Bean54
United States85 Posts
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Toxigen
United States390 Posts
On October 15 2010 03:25 Lann555 wrote: Show nested quote + On October 15 2010 03:24 Toxigen wrote: I didn't think the Void Ray nerf was really necessary though, but life boost for buildings is a nice change. I hope Roaches will be used more now. Agreed on the void ray part, but did you really not see a lot of roaches? I already build roaches in every matchup. They're amazing tanking units and they're cheap. The VR nerf is the only one I simply can't understand. Was anybody complaining about these? Is this a team-game balance move? Yes, almost every 3v3 nowadays has a protoss massing Voidrays. It's kinda annoying to deal with (but doable), but I guess the n00bs got fed up with it. Oh. That makes me sad. I knew Blizzard was balancing around 2v2s and 3v3s (even though I don't agree with that), but I've got this awful feeling that they're gutting the VR for 1v1 play. Stargate/VR harass openings against Terran are looking a little less viable now -- it seems like Protoss is going to just have to embrace going robo against Terran no matter what for awhile. | ||
oni_link
Germany165 Posts
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