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[GSL Spoiler] What has... - Page 6

Forum Index > SC2 General
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mols0n
Profile Joined May 2010
Canada388 Posts
October 02 2010 16:14 GMT
#101
That when ppl were saying that zerg just needs to l2p they were right

User was temp banned for this post.
Lurker87
Profile Blog Joined October 2009
United States172 Posts
October 02 2010 16:17 GMT
#102
Drop banelings...

On everything...
JQL
Profile Joined July 2010
United States214 Posts
October 02 2010 16:19 GMT
#103
Hydras are worst than corrupters in tvz.
no way
Jeremy345
Profile Joined October 2010
Finland2 Posts
Last Edited: 2010-10-02 16:23:02
October 02 2010 16:19 GMT
#104
Slightly offtopic perhaps... forgive me.

I have been wondering this for a while. Why dont terrans use ghosts against infestors? EMP mainly that is. I play protoss myself so I might be missing something here that I dont see. Cool (and many other zerg players too) used infestors so effectively against ITR that I was wondering what few ghosts could have done there to EMP the infestors. Not like its huge investment in the mid/lategame, right?

Just loved how he spammed fungal on those marines and medivacs.

edit: and lets not forget about snipe ofc
klapaucius
Profile Joined September 2010
Korea (South)3 Posts
Last Edited: 2010-10-02 16:22:02
October 02 2010 16:20 GMT
#105
What I learned from FruitDealer : Expand WHILE a battle is going on.

After a mid-game battle ends, you can almost always see he had already built another hatch.
royal.cze
Profile Joined May 2010
Canada287 Posts
Last Edited: 2010-10-02 16:29:18
October 02 2010 16:22 GMT
#106
i think we learned that ITR had a terrible day or the GSL is rigged... watched like 10 plus games of ITR v Cool from the last couple weeks pre and pst patch and not once did ITR do fast expand builds against Zerg... his timing pushes were ten times as deadly and executed 100 times better... so yah A or B you pick.

edit : not to mention all the harass I have seen ITR do in the early game was non existent today... not a single hellion ? Games dont really live up to the hype that is ZvT when the Terran lets the zerg drone and expand like crazy and tries to out macro him... same shit versus nexLiveForever... he had the kulas game in his hands and he tries to back into a macro guy by double expo in... seriously bullshit.

User was temp banned for this post.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
October 02 2010 16:23 GMT
#107
I learned that as soon as 1 incredibly good Zerg-player wins a tournament, everyone says zerg is balanced...

And hat Teran looses to Zergif they fail to apply any pressure at all early-game.
https://soundcloud.com/thesamplethief
Piski
Profile Blog Joined April 2010
Finland3461 Posts
October 02 2010 16:25 GMT
#108
Biggest thing in GSL for me was that it showed how awesome SC2 can be. I enjoyed this season a lot and we have even better incoming.
Cool is such a good hero zerg ^^ I think that even many non-terrans cheered for him.

I guess I need to use drops more, they were awesome
mols0n
Profile Joined May 2010
Canada388 Posts
October 02 2010 16:29 GMT
#109
On October 03 2010 01:23 kickinhead wrote:
I learned that as soon as 1 incredibly good Zerg-player wins a tournament, everyone says zerg is balanced...

And hat Teran looses to Zergif they fail to apply any pressure at all early-game.


With that way of thinking there is no way anyone can win an argument. If zerg wins its because the player is just that much better, but if Terran or Toss win then its because zerg is the weaker race. The question is, balanced for pros or noobs. Zerg is the hardest race to play so of course at lower levels they are going to seem weaker, but when a really good player plays them they are completely balanced. So the question is how to balance zerg at the lower levels
Abdiel
Profile Joined September 2010
52 Posts
October 02 2010 16:40 GMT
#110
Awesome series. Cool played like a god. It was absolutely amazing.

I've never seen anything like it before. Incredible. Spectacular.

I'm impressed, in case you couldn't tell.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 02 2010 16:46 GMT
#111
I learned that Banelings do much more damage to tanks than I thought and that Hydras are very underrated by most people around, which I like.
Revolutionist fan
sylverfyre
Profile Joined May 2010
United States8298 Posts
October 02 2010 16:46 GMT
#112
On October 02 2010 22:28 Zozo wrote:
He just showed me why you should NEVER follow lings near the smoke/tall grass =(((


This. Oh man. If you play league of legends, I was picturing noobs who walk into the tall grass straight into Garen meleeing their face off when those reapers walked into the smoke.

It made me cringe and laugh and cheer all at once.


Other things I learned?

Overlord placement to intercept all forms of harass.

Infestors WRECK drop-based play. 1 spine cralwer will stall the drop long enough for you to react.
3 mutas is all you need to stop a medivac if you catch it in mid-flight, even if it's got 8 marines in it, but you'll lose the 3 mutas. I bet Fruit would'a loved to have scourge to simplify that but he used the tools he had.

Expand away from the opponent (already kinda knew that). but if you can't do that, expand in opposite directions from yourself.

You're the mobile zerg, you can get to your expansion in time to stop a drop or even a STIMMED SPRINT ACROSS THE MAP, if you have even very minimal defenses (but not zero) there.

Don't wait so long before getting hive tech. Go infestors, theyre awesome AND you get hive tech early enough to halt those 150-food-army (not counting workers!) pushes. (unlike the time he had the 15 ultras AFTER the 150 food army killed his army, and swept it clean)

That Greater Spire feint was awesome. I was really confused why rainbow had built vikings. Though, I think ACTUALLY getting brood lords in that situation would have been effective too; I think he could protect them with infestor corruptor.

When you're facing Fruit Dealer in the finals... who can you go to for a practice partner? He's playing on a VERY crisp level compared to everyone else. I was watching the games being like "Ok, can't you just kill him earlier? He didn't have more than 10 lings until 2 minutes ago I swear!"
But Fruit Dealer's recon and timings were so good, he knew just when to react and defend himself, while absolutely MAXIMIZING drones. He knew when to slap down those spines to defend against the cliff drop, and they finished very shortly after the medivac was done. And on kulas, that roach positioning to complement his spine crawler was so perfect. And only 3 roaches! So minimal, but obviously enough to deal with what HopeTorture could bring to the field when he's rushing tank + siegemode + medivac.

Learned some really neat stuff from HopeTorture that would have CRUSHED lesser zergs, like putting up the turret on the lost temple / kulas ravine ledges to support your tank drop against early mutas.

Incorporating thors into your standard army very early on is going to really make the zerg think twice about building mutas, since they can't do ANYTHING with the mutas for quite some time. Sure, if they have huge muta numbers they could magic box (if you don't have marines with you) but if your thors are showing up at the same time their mutas, they'll cut their muta numbers drastically, giving you freedom to use medivacs more. (Granted, Fruit Dealer was stopping drops with THREE MUTALISKS, but I think against someone who didnt have absofrigginlutely perfect overlord placement and reaction speed, those drops would have crippled the zerg.)



I also learned it was totally worth staying up til 5AM to watch these matches.

Fruit Dealer Fighting! HopeTorture Fighting!

I really wanted Hope to win another match or two, would have liked to watch 7 games instead of 5!!
The Icon
Profile Joined September 2010
Canada111 Posts
October 02 2010 17:34 GMT
#113
I learned that the person moderating this thread is apparently Zerg judging by the posts that are being warned for no reason.

As with all GSL's I only managed to stay awake for the first 2 games, was really trying to watch the entire series but the super long breaks in between matches didn't help. Before the stream I was pulling for ITR but after Tastless/Artosis divulged the story besides AFruitDealers new name I definitely had to root for him.

He was just doing things I've never seen any Zergs do before, but I'm sure I'll see a lot more of soon. Zerg is just so powerful in the late game and any harass ITR was trying to do in the early game just got stuffed immediately.

"Lets trade armies, then 3 minutes later I'm going to have 10 ultras already. GG"
Grond
Profile Blog Joined June 2010
599 Posts
October 02 2010 17:53 GMT
#114
On October 02 2010 21:10 floor exercise wrote:
Know exactly what build your opponent is going to do and counter it before seeing it. Wait what?

User was warned for this post


I'm surprised this got a warning. Nobody else felt like Cool was psychic in his ability to predict his opponents builds, attacks and positioning? It was truly amazing. He seemed to know exactly how many units to make and where to position them. I was hoping for a longer series but I'm so glad he won it doesn't matter.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
October 02 2010 18:00 GMT
#115
My fault for only posting a one liner and not explaining what i meant
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
Last Edited: 2010-10-02 18:02:56
October 02 2010 18:02 GMT
#116
He just showed that you need to be a complex player when owning with Zerg and be able to use all features.

His early game is so much stronger compared to zergs like Idra, because his opponents have to prepare for both gay cheeses, 1 Base rushes and 'safe' macro based games, he can do all of them.

And then his lategame...he was the first one to show us what potential zerg has with creep spreading, nydus, infestors, ultras, drops...he makes use of all of them and is a monster.


Zerg vs Terran may be imbalanced for weak players because they can't make use of all the above, but Cool shoved us that top level Zv T or P will not be a problem at all.
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
October 02 2010 18:07 GMT
#117
this series will become the one and ultimate argument of terrans in the upcoming Terran vs Zerg rage flame fights which will happen here, sadly.

I for one am happy for fruitdealer he deserved this more then anyone.
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
viraltouch
Profile Joined July 2010
United States299 Posts
October 02 2010 18:10 GMT
#118
fungal growth + blings drops will destroy everything ground.
Viruuus
Profile Joined February 2010
Germany451 Posts
October 02 2010 18:12 GMT
#119
What definetly made him one class better then everyone else was stuff like the gold expansion defense on Kulas. He showed really nice new strategies, and won with them when it counted.
Big big baller
Lee Jae Dong fighting!!!
natris
Profile Joined August 2010
23 Posts
October 02 2010 18:29 GMT
#120
The defense on LT was great, the expansion at Kulas was also brutal. Next time I for sure double expand into two far spots too. I do not understand how he could have shut down the harass so well, he is really genius.

On the other hand I do not understand why Itr:
-never did one base harass/timing push - mmm, thor/helion/scv
-used tank/marine against someone who does ling/bling/infestor every time, thor/helion would IMO be much better; also splitting death ball and getting peeled one by one... if he just parked in FD's natural instead of suiciding marines into one expansion, he would be better off

Zerg can defend quite well when he has 3 bases, most of the tech and creep all over. But letting him get to this spot without any harass or timing push is IMO the reason why ITR lost. He got intimidated and tried to go straight macro race with econ all-ining Zerg - not a good idea. Plus really exceptional and imaginative play with insane micro from FD, he is jujst so good!
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