
[Trick] Early Game +7% Mineral Boost - Page 7
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FireHazard
United States54 Posts
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CyberPitz
United States428 Posts
On September 13 2010 06:04 pzea469 wrote: what happens if u just select all your probes and keep clicking C? Cuz wouldnt they automatically head back to mine again if once theyve dropped off their cargo? or am i wrong? I'd like to know this, also.... What if we just kept clicking on the spot where the "Return Cargo" button appears, and spamming C whenever we can on all of the workers? Would this effectively do the same thing? | ||
iEchoic
United States1776 Posts
On September 13 2010 06:25 wxwx wrote: boring repetitive crap. I spend my mining time chatting with friends/opponent, grabbing a drink, or whatever.. And now you're saying I can't anymore? Probably not gonna GL HF anymore too. That would put me back 20 minerals. ![]() Heh, yeah. I didn't even think about this. Guess I'm done chatting at the start of games. This should really be patched. | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
For the sake of removing redundant shit from the game I hope this gets fixed. This is just so... ah god, now everyone needs to have like 300 apm early game just because of this crap. I hate redundant tasks like this. There's nothing strategical about them, nothing. Just "let's see who can click faster biatch!" | ||
ltortoise
633 Posts
On September 13 2010 06:25 wxwx wrote: boring repetitive crap. I spend my mining time chatting with friends/opponent, grabbing a drink, or whatever.. And now you're saying I can't anymore? Probably not gonna GL HF anymore too. That would put me back 20 minerals. ![]() IMO this is bad for the game.. This isn't really micro, since you have nothing to micro against. It's basically just routine spamming that anyone can do with practice. There's no split-second decision making or reaction micro... It's just a predetermined clicking routine... Might as well award minerals to the player who types the alphabet backwards while droning... That's "keyboard skill" too am i right? ![]() YES! Anybody who types the alphabet backwards during the game should be awarded 20 bonus minerals. This makes sense because it's a complex meta-game decision on whether or not you have the time to type the full alphabet before getting interrupted. I recommend this feature be added immediately. | ||
bobblansky
Sweden13 Posts
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FabledIntegral
United States9232 Posts
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humblegar
Norway883 Posts
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blabber
United States4448 Posts
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ZapRoffo
United States5544 Posts
I mean, when I send guys to gas initially, I right click 3 guys on my geyser and then hit C, which makes any of them that have minerals return them and then they go mine gas normally, despite C being the last command. | ||
Lennon
United Kingdom2275 Posts
On September 13 2010 06:25 wxwx wrote: boring repetitive crap. I spend my mining time chatting with friends/opponent, grabbing a drink, or whatever.. And now you're saying I can't anymore? Probably not gonna GL HF anymore too. That would put me back 20 minerals. ![]() IMO this is bad for the game.. This isn't really micro, since you have nothing to micro against. It's basically just routine spamming that anyone can do with practice. There's no split-second decision making or reaction micro... It's just a predetermined clicking routine... Might as well award minerals to the player who types the alphabet backwards while droning... That's "keyboard skill" too am i right? ![]() Let me summarise this: "I'm lazy." | ||
CooLMaN
Israel4 Posts
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Melancholia
United States717 Posts
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ZapRoffo
United States5544 Posts
On September 13 2010 06:29 blabber wrote: iirc there was something similar in War3. Blizzard, really? Humans and Orcs did cause their gold mine was like a vespene geyser, and you could speed up the returning when you had 4 or less workers mining. It was only useful before you put your 5th worker on the gold mine though, and everyone very quickly wanted to get their 5th worker to get the optimal mining amount where the mine was occupied all the time. | ||
corpsepose
1678 Posts
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Half
United States2554 Posts
Literally anybody could do this if they put enough time into doing it. You could actually train an ape to do it. Getting good at doing this says nothing about your RTS skills. It says nothing about your thought process. Literally the only thing it does is signal that you've practiced it a lot. You couldn't train an ape to stop doing it though based on the current state of the game. On September 13 2010 06:02 ltortoise wrote: Sure, but name any other macro mechanic in SC2 that works like that. Every single macro mechanic I can think of involves choice. There is no choice here except to do it as often as possible without sacrificing bigger parts of your game. In ideology, yes, but in practice, no, because all the SC2 macro mechanics are designed and balanced around being used. Its suboptimal player, up until very very very late game, to not inject Hatches. It doesn't scale heavily with skill, beyond a certain point. You watch Idra player, and unless he screws up (like IEM game 5), he almost never misses until he gets more then 3 bases. This mechanic allows for a third dynamic, skill, because it exists as purely a metagame element. Imagine the optimal SC2 player: he would be perfectly doing this all the time, endlessly, throughout the entire game. Impossible and stupid. It makes SC2 absolutely ugly. Yuck. But noone could possibly DO THAT. YES! Anybody who types the alphabet backwards during the game should be awarded 20 bonus minerals. This makes sense because it's a complex meta-game decision on whether or not you have the time to type the full alphabet before getting interrupted. I recommend this feature be added immediately. What is wrong with you? That isn't a metagame element because there is no way typing the alphabet backwards would do anything without making a game mechanic to specifically make that happen. | ||
Grettin
42381 Posts
sounds interesting. ![]() | ||
Zocat
Germany2229 Posts
You will almost never lose a game, because your opponent uses this technique and you dont use it, unless you are some progamer. And progamers have enough APM to pull it off and it gives them a small edge - the small edges they are searching for anyway. I think it's similiar to this: Player A sets the rallypoint of his Hatch/Nexus/CC once vs Player B sets the rallypoint of his Hatch/Nexus/CC each time a new worker pops out, so the new workers never have to run away from their initial mineral patches to others and can start mining immediately thus increasing income. It's a small edge just like the "socketfolding" ![]() | ||
Zozo
Brazil2579 Posts
On September 13 2010 06:08 AssuredVacancy wrote: Lol good luck on microing drones and keeping track of your ling/baneling at the same time. You tried doing this yet? It's not THAT hard. Besides, all you need is 2 extra drones and you will win from there. | ||
hyped
United States135 Posts
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