PS: It's not as easy as it looks ;;
PPS: Do you guys make a worker then send your workers to the minerals or vice versa?
Forum Index > SC2 General |
inBland
United States31 Posts
PS: It's not as easy as it looks ;; PPS: Do you guys make a worker then send your workers to the minerals or vice versa? | ||
Mr.Pyro
Denmark959 Posts
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Paperscraps
United States639 Posts
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knyttym
United States5797 Posts
Great find man | ||
GGTeMpLaR
United States7226 Posts
edit: it doesn't seem like it works, nvm definitely seems like using the shift methods is slightly faster though, although in the grand scheme of things, 30-60 extra minerals doesn't seem like it's that significant of a lead | ||
Roe
Canada6002 Posts
On September 13 2010 04:46 Fontong wrote: Ahh fml Now I have to do work in the first few minutes. Amazing find though Edit: Actually, the real fml moment would be if Blizz patched this. they patched this when they made the game | ||
Mizzet
Singapore47 Posts
I've never seen this before since I've never ran into a situation where I've had to queue so many commands, but as you queue more and more commands, the green 'pointer' thingy over the mineral patch gets thicker and thicker, it's a nice visual representation of how near the end of the command queue a worker is, and which worker's command queue you should be extending first. | ||
x7i
United Kingdom122 Posts
On September 13 2010 05:13 GGTeMpLaR wrote: does having your worker selected and just mashing "C" work as well? edit: i don't think it works nvm ha, tho as much, but dosnt work at all .... so... babysitting 2 workers for 1 minute for 7 mineral gain, oooh awesome, i see the potential, definitely... potential for smallest screwup doing more damage than perfect execution will net | ||
Zurles
United Kingdom1659 Posts
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awesomoecalypse
United States2235 Posts
Faze had it right. If you're gonna invent awesome shit, try to have a name that sounds cool as a verb | ||
Snowfield
1289 Posts
On September 13 2010 05:19 Zurles wrote: legendary find, everyone in the world will be doing this soon if it remains this way. Or not really because it's a minimal gain which you can EASILY screw up and make it not worth anything, we will see. | ||
qxc
United States550 Posts
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Cedstick
Canada3336 Posts
*Edit* So, what're we going to call this? Sock Running/Mining? Folding? | ||
awesomoecalypse
United States2235 Posts
Or not really because it's a minimal gain which you can EASILY screw up and make it not worth anything, we will see. High level pros can execute this kind of stuff perfectly every time and with ease, especially since they'll have nothing else to worry about and their opponent can't really harass that early anyway. | ||
Lennon
United Kingdom2275 Posts
We shall call it the "sockfolder mining trick". | ||
Hikari
1914 Posts
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vyyye
Sweden3917 Posts
On September 13 2010 05:26 Hikari wrote: Getting that rack/gate/pool out 15 seconds earlier than usual means a lot in early game! Imagine doing early reaper and the toss havent is still trying to get his stalker out... 15s is enough for 4 kills! Yeah, cheese builds will be much more effective if you do it.. That's quite scary, actually. | ||
Kimaker
United States2131 Posts
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ltortoise
633 Posts
An APM sink, nothing more. A mindless task to dump your APM into. I'm OK with some dumps, but this one is EXTREME. | ||
inBland
United States31 Posts
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