"Stalife Drops" - micro trick in tvz - Page 6
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Phayze
Canada2029 Posts
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threehundred
Canada911 Posts
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threehundred
Canada911 Posts
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LeDuck
Germany152 Posts
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diehilde
Germany1596 Posts
On September 06 2010 04:19 DarKFoRcE wrote: I dont see how this should have any positive effect, i personally always have all banelings grouped in a seperate group so i can move them into the marines during fights... shhhh, let all those terrans go around and drop a cpl marauders right inside ur army... It really is a great trick terrans, i swear!! | ||
threehundred
Canada911 Posts
i shall call it kimtaeyeon'ing. | ||
ROOTheognis
United States4482 Posts
Do you have any replays vs Muta baneling? | ||
a176
Canada6688 Posts
On September 06 2010 04:19 DarkspearTribe wrote: day9 will show this on his daily :O I hope day9 addresses how absolutely garbage his opponents played, in BOTH replays. | ||
NuKedUFirst
Canada3139 Posts
On September 06 2010 05:42 a176 wrote: I hope day9 addresses how absolutely garbage his opponents played, in BOTH replays. Pretty much this,,lol.. I don't understand why zerg A-Move banelings, it's silly as they explode without A-Move.. (though they shouldn't.. too strong imo) "Join Custom game" -> Play vs. Bronze league players -> Do some random "trick" -> Post replays on TL with a write-up -> Become an international sensation. On September 06 2010 05:02 threehundred wrote: i have an idea. ima build a quick 3rd cc orbital after my fast expo and save up energy. during engagements ima calldown a bunch of mules on banelings and hope they engage. i shall call it kimtaeyeon'ing. OMG this man is a genius! Haters gonna hate, but I can't see this being very useful. | ||
ShaperofDreams
Canada2492 Posts
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Creek
United States177 Posts
For gods sake, stop bitching about how his opponent was crap. | ||
Uhh Negative
United States1090 Posts
On September 06 2010 05:56 Creek wrote: http://sc2ranks.com/us/783745/Bubba For gods sake, stop bitching about how his opponent was crap. He's not bad he just made a micro mistake. Everyone makes mistakes and it's easy to publish a replay of someone making a mistake. | ||
Manifesto7
Osaka27109 Posts
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Moa
United States790 Posts
It will work against good player and bad players once. Once someone sees what is being done they will immediately and potentially permanently alter the way they handle banelings because they can no longer carelessly A-Move banelings like they do the rest of the army. The problem arises with the fact that it will change the way your opponent plays to the better, it will enhance the damage of the banelings if your opponent realizes what is happening and reacts accordingly because the banelings will penetrate deeper into the marines if they are force moved. Furthermore it is nullified with no micro, it forces your opponent to stop playing lazily in one regard (A-Move) but the way to stop the effectiveness of these drops is equally easy (Force move) and will actually make the banelings more deadly. | ||
Schtrudel
Romania56 Posts
[quote]On September 05 2010 11:42 illumination wrote: how do you drop units while moving in a medivac i see everyone do it but i dunno how right click where you want the medivac to go with the medivac selected, left click the units out and they should drop while the medivac continues to fly towards its destination[/quote][quote][/quote] acutally you press D and click on the medivac [url=http://www.youtube.com/watch?v=jiDdTjZs3Vk]http://www.youtube.com/watch?v=jiDdTjZs3Vk[/url] explained here , dunno where exactly , sorry | ||
arb
Noobville17919 Posts
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a176
Canada6688 Posts
On September 06 2010 05:56 Creek wrote: http://sc2ranks.com/us/783745/Bubba For gods sake, stop bitching about how his opponent was crap. irrelevant. the 1st zerg went 0/0 upgrade roach against a 3base terran, heavy marauder army, despite building two early evo chambers (he doe eventually get +1 armor and +1 melee after hive). then he builds a spire after hive and sacrifices 800 gas worth of mutas to nothing (wtf?). then spends a shit tonne more gas on banelings to use against these marauders when he was getting an ultra cavern. then gg's after losing 1 base. seriously wtf was that? the second match was more terrible, basically a NR20 match and the zerg doesn't fast tech to anything. same deal with almost no upgrades for most of the game, not even overlord speed. there was even a massive attack on terran's base where he does NO damage despite being in a position to decimate the base. he runs his zerglings right into the scv line and doesn't attack. even when the scvs are running up the ramp, with zerglings surrounding the shit out of them, he just runs them back and fourth and doesn't kill shit. it was painful to watch. as per the marauder drop, stalife loses 12 marauders in his marauder drop, and a bunch of marines as well. not very effective. though,, the drop in the second game was much more effective, losing only 8 marauders to a-move banelings. | ||
Ry-Masta-T
United States478 Posts
Also the amount of people who: never played/watched/followed foreign sc1, haven't read past the first post of this thread, are platinum players criticizing stalife, and/or have tiny weiners is mind boggling. I want to hurt myself after reading this thread. | ||
Pulimuli
Sweden2766 Posts
On September 05 2010 11:36 Ramiel wrote: i love how you are trying to promote yourself with this joke of a micro trick. please stop while your ahead, and any zerg that has an even the smallest bit of micro is going to be able to avoid this. but if you play in a lower league, anything is possible- even a mother ship rush. Basically i just don't understand why you would want to keep your medivacs out of position and healing range of your army.... User was warned for this post so... diamond is a "lower league" please explain and since you have no idea who stalife is im guessing you're new here at TL | ||
leveller
Sweden1840 Posts
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