• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:41
CEST 10:41
KST 17:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun9[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy FSL Season 10 Individual Championship
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion JaeDong's ASL S21 Ro16 Post-Review Leta's ASL S21 Ro.16 review
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3073 users

Situation report 1 posted! - Page 54

Forum Index > SC2 General
Post a Reply
Prev 1 52 53 54 55 56 101 Next
branflakes14
Profile Joined July 2010
2082 Posts
August 27 2010 23:42 GMT
#1061
On August 28 2010 08:37 Yaotzin wrote:
Show nested quote +
On August 28 2010 08:26 branflakes14 wrote:
On August 28 2010 08:22 Senx wrote:
A good patch, and i'm a terran player.

Stop whining, Blizzard shows they're in tune with the community.


Being in tune with the community means giving into the whining? Top players don't have a problem with 2gate openings for a reason

IdrA, LaLush etc etc disagree.


The same IdrA who whined about Terran mech and then stomped all over it at IEM?
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
August 27 2010 23:42 GMT
#1062
for the first time there is nothing to say bad about the patch, every change has a good reason (bc i am not sure, never had a terran using it agains me)

hope chat channels will come with the patch !!!
TLT07 ===> *winner* <===TLT08
Apollys
Profile Joined July 2010
United States278 Posts
August 27 2010 23:42 GMT
#1063
Wut! My warp gates! D: I guess this will be good for stopping 4 korean gate though
When you're feeling down, I'll be there to feel you up!
Alexstrasas
Profile Joined August 2010
302 Posts
August 27 2010 23:42 GMT
#1064

One thing that i dont get is:


Battlecruisers currently lack good counters from the ground and still perform very well against a wide array of unit types. We're aware that it is not easy to get battlecruisers out for the cost, but at the same time, it is possible in both 1v1s and team games to create stalemate situations to bring them out. Overall, we feel that battlecruisers are too strong for their cost, and the terran-forced stalemate situations are causing less interesting gameplay. We will be lowering their damage against ground units from 10 to 8.



What the fuck is this?

Who the fuck creates "stalemate situations" to bring battlecruisers?

The translation is terran turtled up and made mass battlecruisers and this is less "interesting gameplay" what fucked up reason to nerf something is this?

Im not even saying that i agree or disagree, i mean its just one thing to come and say "Hey we looked into it and it seems this unit does too much damage" another thing is "Hey it seems that someone turtled to get battlecruisers (who the fuck does that ? i never saw anyone doing this in my games, i never saw anyone do this on pro level, seriously who the fuck does that? Were did they took this info from?) and it was boring so we are going to nerf this unit.

Why arent carriers or broodlords nerfed too then? A toss for example could easly mass canon and create a "stalemate situation" (wich btw i actualy did saw alot in SC1)

I will just pretend they are saying that its too strong vs land units (because obviously now i will make it mainly to counter air units...meh) and whatever.

But yeah... i think overall its a good patch, i see were they were coming from with all those changes (excluding BC obviously),

I get that they decided to nerf tanks because the mass QQ zergs were doing, but tbh zerglings/banelings were already a decent way to counter the tanks, not sure if this change isnt just overdoing it. Also it tips the scales abit on the zealots + HT toss combo.

But yeah, i guess it is still alot better than those pro-lists with nerfs/buffs that are usualy posted in here by the QQers.
I still dont get were Blizz gets their figures from but hey, atleast they arent listening to what all the whiners say.
Lucius2
Profile Joined June 2010
Germany548 Posts
August 27 2010 23:45 GMT
#1065
still no marauder or emp change....

still not interested in continuing to play 1v1 :/
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-08-27 23:51:18
August 27 2010 23:45 GMT
#1066
On August 28 2010 08:35 Shikyo wrote:
Show nested quote +
On August 28 2010 08:27 Dente wrote:
I don't think that this will remove the "T is IMBA" comments. I heard that a lot of protosses are having trouble with terran bio early game. I never heard any toss complaining about tanks. Not a single topplayer was using tanks in his play and after this nerf I wonder who will use them. TvZ is hard for both sides (thanks to the magic box) and this tank nerf will affect the matchup a lot. I wouldn't be suprised if Z>T after the patch.

I really don't like bioball play at all and tanks made the game more awesome for me. Seeing a player positioning his tanks is much more entertaining then seeing a player 1a stimming his opponent, but that's my opinion ofcourse.

How can you think that tanks make the game better than bioballs? Seeing a person position his tanks behind a chokepoint and waiting until his opponent mines out and then suicides into an impossible position is entertaining? ...


POSITIONAL PLAY HUUURRRRRRR DDUUUURR

ok sorry about that. Actually I love tanks, and my main is zerg atm.



Seriously, you guys are seriously overreacting though (specifically concerning tanks). Lategame, terran is still going to be forced to mass tanks against Z, as they have no other counter for a lategame zerg ground army and Marines versus tanks in TvT? Seriously bro? I have serious doubts for the mental well being if you think mass marines is going to be the TvT metagame.

The only real issues regarding the tank nerf is the possibility of an imbalance against T in lategame TvZ, and the removal of a viable unit from TvP This however, remains to be seen :/. Still way to early to judge. And to people still complaining about T....LOL.
Too Busy to Troll!
Raiznhell
Profile Joined January 2010
Canada786 Posts
August 27 2010 23:47 GMT
#1067
On August 28 2010 08:27 Dente wrote:
I don't think that this will remove the "T is IMBA" comments. I heard that a lot of protosses are having trouble with terran bio early game. I never heard any toss complaining about tanks. Not a single topplayer was using tanks in his play and after this nerf I wonder who will use them. TvZ is hard for both sides (thanks to the magic box) and this tank nerf will affect the matchup a lot. I wouldn't be suprised if Z>T after the patch.

I really don't like bioball play at all and tanks made the game more awesome for me. Seeing a player positioning his tanks is much more entertaining then seeing a player 1a stimming his opponent, but that's my opinion ofcourse.


My opinion as well. Similar to the first startcraft and feels very terran. I think this patch is going to effectively ruin any hope of terran ever playing the way a terran should. tanks should have been made 35 + 25 to armored in siege mode or with this nerf get a cost reduction and supply reduction. I'm seriously tired of watching fellow terran players doing the exact same thing every single game. MMM or MM Viking. It's getting rediculously tiring and now with bunker times increased and tanks nerfed hard yet again theres not going to be any so of classic Advance, siege up, battle, advance type play from terran like the good old days. now every terran is just going to stick to marauders. i was hoping for a nerf to tanks in which they'd only do 35 base but only adding plus 15 to armored makes them not worth their incredible cost. Blizzard is making bad changes IMO to fix the supposed "Terran OP" whiners and making the game bland and boring. this patch is basically telling terran players to just build more Rax. I'm still going to truck on playing mech/mechish style play but i predict heavy loses and alot of being bored watching terrans play in pro matches in the future. Think about when maps get to be really really big like Kespa maps. meching is goign to be impossible with 3 supply 125 gas tanks with the dumb new gas system. I would be completely fine with this nerf to tanks if they just amde them cost less gas or made them 2 supply so terrans can have at leats some map control while meching on bigger maps in the future being that terrans have no more mines to do so. MM = yawn and unoriginal no matter what special opening you use cough cough mass reapers OOooOooOOOoo cough.
Cake or Death?
Dog22
Profile Joined April 2010
United States140 Posts
August 27 2010 23:48 GMT
#1068
Glad to see they haven't changed mothership or carriers at all

I'm not sure this patch will change a whole lot. I guess we'll have to wait and see.
Captain Peabody
Profile Blog Joined May 2009
United States3128 Posts
August 27 2010 23:48 GMT
#1069
Tank change is good, though they'll still be powerful in TvZ, I think. Ultra change is fair, as is Battlecruiser one.

Zealot change, on the other hand...may be overkill. I really wouldn't mind it all that much, only it seems like its seriously going to mess up Protoss early-game versus both Terran and Zerg. If Blizzard wants to go this way, then they should make some changes to Zerg and Terran early-game as well to balance it out. Most importantly, they should do as pretty much every Protoss has been saying to do since the first day of Beta, and NERF MARAUDERS. I'm not sure what to do about Zerg 6/7 pool, though. Perhaps a pool build time increase? Or would that be damaging in a way I'm not taking into account?
Dies Irae venit. youtube.com/SnobbinsFilms
Kpyolysis32
Profile Joined April 2010
553 Posts
August 27 2010 23:50 GMT
#1070
On August 28 2010 08:48 Captain Peabody wrote:
Tank change is good, though they'll still be powerful in TvZ, I think. Ultra change is fair, as is Battlecruiser one.

Zealot change, on the other hand...may be overkill. I really wouldn't mind it all that much, only it seems like its seriously going to mess up Protoss early-game versus both Terran and Zerg. If Blizzard wants to go this way, then they should make some changes to Zerg and Terran early-game as well to balance it out. Most importantly, they should do as pretty much every Protoss has been saying to do since the first day of Beta, and NERF MARAUDERS. I'm not sure what to do about Zerg 6/7 pool, though. Perhaps a pool build time increase? Or would that be damaging in a way I'm not taking into account?


There it is again. Why nerf Marauders? I, as a Toss player, don't see any need for this at all. I made a few points over the last 2 pages that you may want to read, and if I'm wrong, please feel free to debate it with me.
Man, do I not keep this up to date, or what?
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-08-27 23:57:43
August 27 2010 23:50 GMT
#1071

I don't think that this will remove the "T is IMBA" comments. I heard that a lot of protosses are having trouble with terran bio early game. I never heard any toss complaining about tanks. Not a single topplayer was using tanks in his play and after this nerf I wonder who will use them. TvZ is hard for both sides (thanks to the magic box) and this tank nerf will affect the matchup a lot. I wouldn't be suprised if Z>T after the patch.

I really don't like bioball play at all and tanks made the game more awesome for me. Seeing a player positioning his tanks is much more entertaining then seeing a player 1a stimming his opponent, but that's my opinion ofcourse.


Indeed the TvP metagame just got even more stale, as Terran lost a viable option (even if it was somewhat gimmicky), while the nerfs to zealot buildtimes AND bunker buildtimes just made 1 base bioplay much more appealing, which really didn't need to happen. I also don't think the zealot nerf will actually fulfill one of its intended purposes of stopping proxygating and 4gate zeals and help PvP at all, though I guess it helps in PvZ.
Too Busy to Troll!
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2010-08-27 23:53:39
August 27 2010 23:52 GMT
#1072
On August 28 2010 08:47 Raiznhell wrote:
My opinion as well. Similar to the first startcraft and feels very terran. I think this patch is going to effectively ruin any hope of terran ever playing the way a terran should. tanks should have been made 35 + 25 to armored in siege mode or with this nerf get a cost reduction and supply reduction. I'm seriously tired of watching fellow terran players doing the exact same thing every single game. MMM or MM Viking. It's getting rediculously tiring and now with bunker times increased and tanks nerfed hard yet again theres not going to be any so of classic Advance, siege up, battle, advance type play from terran like the good old days. now every terran is just going to stick to marauders. i was hoping for a nerf to tanks in which they'd only do 35 base but only adding plus 15 to armored makes them not worth their incredible cost. Blizzard is making bad changes IMO to fix the supposed "Terran OP" whiners and making the game bland and boring. this patch is basically telling terran players to just build more Rax. I'm still going to truck on playing mech/mechish style play but i predict heavy loses and alot of being bored watching terrans play in pro matches in the future. Think about when maps get to be really really big like Kespa maps. meching is goign to be impossible with 3 supply 125 gas tanks with the dumb new gas system. I would be completely fine with this nerf to tanks if they just amde them cost less gas or made them 2 supply so terrans can have at leats some map control while meching on bigger maps in the future being that terrans have no more mines to do so. MM = yawn and unoriginal no matter what special opening you use cough cough mass reapers OOooOooOOOoo cough.


Exactly! Seeing morrow going 6 rax 1a stimming over his opponent is just boring for me. Tanks were the only unit that actually required great position. I'm also going to keep on playing mech vs toss but I don't know how well it will work. I am thinking about using more ghosts and emp.

I enjoyed watching bratOK playing starcraft 1. His micro with his vultures and tanks was amazing. In starcraft 2 I feel so bored when watching him play. Bio bio bio, 1a stim, retreat, 1a stim again, repeat.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-27 23:57:37
August 27 2010 23:53 GMT
#1073
To anyone complaining about the Marauder: find some high-level opinion supporting your stance that the Marauder is overpowered.

The bunker/reaper/zealot/gateway nerf is basically word-for-word out of opinion expressed by Idra/Artosis about ZvT and ZvP. Once a player of similar caliber confirms misgivings about the Marauder, I'm sure Blizzard will be willing to look into the matter. As it stands, I haven't really seen any high-level opinion reflecting an imbalance with Marauders in TvP. I've seen issues cited about late-game tanks when Terran can reach critical mass of them, but this tank nerf should be hugely relevant to that.
Moderator
st3roids
Profile Joined June 2010
Greece538 Posts
August 27 2010 23:54 GMT
#1074
Im the manority but i think the patch will even strengthen terran at the end.

Reapers nerf build time is only good vs zerg rush and thats it .

Tank dmg gets lowered by 5 thats it since every unit is armored or gets an armor with upgrades later in game.

Tanks as it is either they do 60-50 or 40 dmg makes no diference in the long run due to the ridiculus range and in big numbers 5 dmg more or less just doesnt paly any significant role .

On the other hand zealot nerf will be rather significant for toss when trying to match terran mass marines marauders production in mid end game

Ultralisk nerf was uncalled. Their not strong against anything and after patch it only be even more useless since marauders and thors rip them apart just like immortals or archons.

again it would be even better for terran in the long run , it seem to me blizzard plays another game
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 27 2010 23:55 GMT
#1075
On August 28 2010 08:42 branflakes14 wrote:
The same IdrA who whined about Terran mech and then stomped all over it at IEM?

IdrA complains about Terran, not mech. Mech isn't the issue, and isn't even very hard to stop.

Regardless, ignore IdrA if you wish. All top Zerg agree with him on 2gate though. Just play some ZvP yourself and find out how nasty it is to deal with.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 27 2010 23:55 GMT
#1076
The only enemy of tanks are zealots and those are not armored.
Half
Profile Joined March 2010
United States2554 Posts
August 27 2010 23:56 GMT
#1077
On August 28 2010 08:54 st3roids wrote:
Im the manority but i think the patch will even strengthen terran at the end.

Reapers nerf build time is only good vs zerg rush and thats it .

Tank dmg gets lowered by 5 thats it since every unit is armored or gets an armor with upgrades later in game.

Tanks as it is either they do 60-50 or 40 dmg makes no diference in the long run due to the ridiculus range and in big numbers 5 dmg more or less just doesnt paly any significant role .

On the other hand zealot nerf will be rather significant for toss when trying to match terran mass marines marauders production in mid end game

Ultralisk nerf was uncalled. Their not strong against anything and after patch it only be even more useless since marauders and thors rip them apart just like immortals or archons.

again it would be even better for terran in the long run , it seem to me blizzard plays another game


It seems to me you play another game lolwut.
Too Busy to Troll!
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 27 2010 23:57 GMT
#1078
On August 28 2010 08:55 Yaotzin wrote:
Show nested quote +
On August 28 2010 08:42 branflakes14 wrote:
The same IdrA who whined about Terran mech and then stomped all over it at IEM?

IdrA complains about Terran, not mech. Mech isn't the issue, and isn't even very hard to stop.

Regardless, ignore IdrA if you wish. All top Zerg agree with him on 2gate though. Just play some ZvP yourself and find out how nasty it is to deal with.


If Blizzard made changes to BW based on IdrA's opinions as well, it would cost Protoss at least 1500 minerals to make a Nexus.

Just saying.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 27 2010 23:57 GMT
#1079
On August 28 2010 08:53 TheYango wrote:
To anyone complaining about the Marauder: find some high-level opinion supporting your stance that the Marauder is overpowered.

The bunker/reaper/zealot/gateway nerf is basically word-for-word out of opinion expressed by Idra/Artosis about ZvT and ZvP. Once a player of similar caliber confirms misgivings about the Marauder, I'm sure Blizzard will be willing to look into the matter.


dude, there's been plenty
someone listed a bunch earlier in this thread

here's one: read the interview with kiwikaki
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
August 27 2010 23:58 GMT
#1080
On August 28 2010 07:55 branflakes14 wrote:
Show nested quote +
On August 28 2010 07:50 Angra wrote:
lol oh my god blizzard PLEASE stop nerfing things and make buffs instead

its only going to make the game less fun than it already is


Because units with 10,000 health doing 10,000 damage is considerably more fun than units with 100 health doing 100 damage.


lol, somehow I think your example wasn't as good as you'd like it to be
Prev 1 52 53 54 55 56 101 Next
Please log in or register to reply.
Live Events Refresh
Next event in 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 121
StarCraft: Brood War
GuemChi 3303
Sea 2197
Aegong 251
Zeus 197
Stork 190
ToSsGirL 159
actioN 76
Jaedong 59
910 52
Sharp 42
[ Show more ]
sSak 37
soO 29
Backho 28
Shine 28
Bale 24
Shinee 22
ajuk12(nOOB) 22
Sacsri 16
ZergMaN 3
Dota 2
NeuroSwarm449
XaKoH 186
canceldota28
League of Legends
JimRising 530
Counter-Strike
shoxiejesuss1010
olofmeister925
Other Games
Happy270
crisheroes192
Organizations
Other Games
gamesdonequick743
Dota 2
PGL Dota 2 - Main Stream77
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota223
League of Legends
• Lourlo1000
• TFBlade975
• Jankos781
• Stunt492
Upcoming Events
GSL
50m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1h 20m
Big Gabe
3h 20m
WardiTV Qualifier
3h 20m
Replay Cast
15h 20m
Replay Cast
1d
Escore
1d 1h
OSC
1d 4h
Replay Cast
1d 15h
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
2 days
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
2 days
RSL Revival
3 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
WardiTV Invitational
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.