• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:36
CEST 16:36
KST 23:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Working 1v1, 2v2, 3v3 Ladder an AI researcher's take on the ladder bot Syncronization issues and can't find games Man Bnet can't even load profile now, WTF Bot on ladder
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8487 users

The Truth About Diamond League - Page 63

Forum Index > SC2 General
Post a Reply
Prev 1 61 62 63
Nemireck
Profile Joined October 2010
Canada1875 Posts
March 04 2011 16:56 GMT
#1241
On March 04 2011 19:34 Axeinst wrote:
Show nested quote +
On March 04 2011 19:32 Turgid wrote:
On March 04 2011 19:24 Axeinst wrote:
On March 04 2011 14:56 chenchen wrote:
On March 04 2011 14:47 ZarMulix wrote:
I probably shouldn't have but I actually get offended when I see what people think lower league players can and cannot do. Before even going into this, almost no one who hasn't recently been in a lower league has any credibility to speak about this because when's the last time they laddered in bronze, silver, gold, etc? I assume most people speak with no experience on the matter and it doesn't make sense logically either. It has been established that people in lower leauges have mainly two problems: macro and build order execution.

Since everyone on battlenet 2.0 has internet, EVERYONE playing starcraft has the ability to access sources such as TL, other strategy forums, replays of pro players, advice givers like Day[9], etc. I assume the vast majority of people who access this information is made up of people who are looking to improve and they spend most of this time researching rather than playing, which is what they would be doing if they knew how to improve (example: professional gamers).

I just recently got promoted to gold league and am playing mostly platinum players. However, I play barely once a week (maybe 3-4 games every a week on average) when I can, and spend most of my time overcoming my rustiness. I know what a build order is (in fact I know many, maybe too many), I use hotkeys, macro while microing battles, play reactively (see: zerg) and have my own distinctive play style in development. So has every player I've played from bronze to platinum and I really have no idea why people cite "a friend they introduced to the game" as a player of the average skill level of the league they're in.

The lower leagues have their share of people who don't know what they're doing, but most people I played were people who knew exactly what they were doing, but keep playing other people who also know what they're doing and therefore don't clobber the opposition. I find it curious that most people that I played in silver had 100+ apm while I noticed a dramatic drop when playing gold and platinum players (take it for what it's worth, yes there are those 400apm spammers who can barely 4gate- I played one).

The biggest problem accounting for lack of ability to win I see from lower league players is a two fold problem. One aspect is perceived knowledge and the other is lack of practice. Honestly how many of the lower league players who complain about losing have actually played more than (making up some number) 400 games? Lower league players are bombarded with ideas and strategies from the venues that they were introduced to the game in (professionals) and have simply not played enough to know first hand how these strategies come into play.
That doesn't mean a lower league player doesn't understand how things work, why things work, or can't offer insight into the game (see:human with average intelligence). I do feel that discussions about already refined strategies should respect the thoughts of those who have more experience with it more. However remember that a lower league player may very well be more intelligent than you are and simply does not spend as much time playing Starcraft (humanitarian efforts, research, con artistry).

So basically I'm just pleading for everyone to have a little more respect for lower leaguers who attempt to be part of a community. If they're here it's because they actually care to increase their knowledge and understanding of the game and I'm not a fan of the dismissal and elitism that I see sometimes. Do you play more? Certainly. Are you better at Starcraft than me? I certainly hope so or else all that effort and time was put to waste. Does that mean my opinion isn't valid because I'm not of the same ranking? That has to be decided based on more information.


The problem is that while lower league playes CAN offer insight as to what works at their level, they can't offer insight as to what works at the highest level of play, which is the level of play that much of TL is concerned with. They simply do not have a good enough understanding of the game to offer any valuable ideas. Whatever they can point out that does happen to be useful can be pointed out by a high level player just as easily.

You totally forget, that lower league players may watch more tournament games etc and thus have good amount of knowledge.

And intelligence plays big role here too.

However, in my personal experience, if you understand the game at a diamond or higher level, you will play at that level. I have never encountered a silver or gold player who I felt knew a considerable amount about the game.

It takes alot of games to get promoted and if mechanics are very subpar, it is hard to advance.


It doesn't take a lot of games if you're winning. It shouldn't take more than 15-20 games to move into a higher league on the ladder if you're actually good enough to be promoted. If you're splitting games 50/50 down in bronze-plat, you're missing something in your game, and it's not just mechanics. The APM required to make it to masters is nothing more than a measurement of the things you're remembering to do. So you either understand what needs to be done, do it, and advance. Or, you don't understand the game as well as you think you do, fall behind because you can't remember to carry out what needs to be done, and lose. If you can't remember when to build things, and what to build, how can you POSSIBLY argue that you'd have a deep enough understanding to provide insightful contributions to strategy discussion?
Teamwork is awesome... As long as your team is doing all the work!
leonardus
Profile Joined December 2008
59 Posts
March 04 2011 17:03 GMT
#1242
Just 2 weeks ago some highlighting system was implemented by TL forum to overstep this problem. Maybe a voting system will be better or atleast TL should try that option beacause in this way some good post can be skipped in the 10 pages strategy threads.
Stranger in a strange land
Tetragon
Profile Joined February 2011
Canada46 Posts
March 04 2011 17:49 GMT
#1243
I think that comparing your skill level in sc2 to other people in sc2 is better that comparing your skill in sc2 to your skill in sc1 which is a diffrent game entirely.

If your in diamond, your theoreticaly better than 80% of all active sc2 playersin your region

If your in masters, your theoreticaly better than 98% of all active sc2 players in your region

I know there are a few holes in this way of reasoning, but its generaly correct.
http://na.op.gg/summoner/userName=spectrum
Turgid
Profile Blog Joined September 2010
United States1623 Posts
Last Edited: 2011-03-04 17:57:58
March 04 2011 17:57 GMT
#1244
On March 05 2011 01:52 dogabutila wrote:
Show nested quote +
On March 04 2011 19:34 Axeinst wrote:
On March 04 2011 19:32 Turgid wrote:
On March 04 2011 19:24 Axeinst wrote:
On March 04 2011 14:56 chenchen wrote:
On March 04 2011 14:47 ZarMulix wrote:
I probably shouldn't have but I actually get offended when I see what people think lower league players can and cannot do. Before even going into this, almost no one who hasn't recently been in a lower league has any credibility to speak about this because when's the last time they laddered in bronze, silver, gold, etc? I assume most people speak with no experience on the matter and it doesn't make sense logically either. It has been established that people in lower leauges have mainly two problems: macro and build order execution.

Since everyone on battlenet 2.0 has internet, EVERYONE playing starcraft has the ability to access sources such as TL, other strategy forums, replays of pro players, advice givers like Day[9], etc. I assume the vast majority of people who access this information is made up of people who are looking to improve and they spend most of this time researching rather than playing, which is what they would be doing if they knew how to improve (example: professional gamers).

I just recently got promoted to gold league and am playing mostly platinum players. However, I play barely once a week (maybe 3-4 games every a week on average) when I can, and spend most of my time overcoming my rustiness. I know what a build order is (in fact I know many, maybe too many), I use hotkeys, macro while microing battles, play reactively (see: zerg) and have my own distinctive play style in development. So has every player I've played from bronze to platinum and I really have no idea why people cite "a friend they introduced to the game" as a player of the average skill level of the league they're in.

The lower leagues have their share of people who don't know what they're doing, but most people I played were people who knew exactly what they were doing, but keep playing other people who also know what they're doing and therefore don't clobber the opposition. I find it curious that most people that I played in silver had 100+ apm while I noticed a dramatic drop when playing gold and platinum players (take it for what it's worth, yes there are those 400apm spammers who can barely 4gate- I played one).

The biggest problem accounting for lack of ability to win I see from lower league players is a two fold problem. One aspect is perceived knowledge and the other is lack of practice. Honestly how many of the lower league players who complain about losing have actually played more than (making up some number) 400 games? Lower league players are bombarded with ideas and strategies from the venues that they were introduced to the game in (professionals) and have simply not played enough to know first hand how these strategies come into play.
That doesn't mean a lower league player doesn't understand how things work, why things work, or can't offer insight into the game (see:human with average intelligence). I do feel that discussions about already refined strategies should respect the thoughts of those who have more experience with it more. However remember that a lower league player may very well be more intelligent than you are and simply does not spend as much time playing Starcraft (humanitarian efforts, research, con artistry).

So basically I'm just pleading for everyone to have a little more respect for lower leaguers who attempt to be part of a community. If they're here it's because they actually care to increase their knowledge and understanding of the game and I'm not a fan of the dismissal and elitism that I see sometimes. Do you play more? Certainly. Are you better at Starcraft than me? I certainly hope so or else all that effort and time was put to waste. Does that mean my opinion isn't valid because I'm not of the same ranking? That has to be decided based on more information.


The problem is that while lower league playes CAN offer insight as to what works at their level, they can't offer insight as to what works at the highest level of play, which is the level of play that much of TL is concerned with. They simply do not have a good enough understanding of the game to offer any valuable ideas. Whatever they can point out that does happen to be useful can be pointed out by a high level player just as easily.

You totally forget, that lower league players may watch more tournament games etc and thus have good amount of knowledge.

And intelligence plays big role here too.

However, in my personal experience, if you understand the game at a diamond or higher level, you will play at that level. I have never encountered a silver or gold player who I felt knew a considerable amount about the game.

It takes alot of games to get promoted and if mechanics are very subpar, it is hard to advance.



I call bullshit. My friend made diamond with 30 APM and a little common sense. He never played any RTS before, nor watched any replays of pros. He is however an intelligence analyst. He took the time to think about the game and how stuff interacts and understands WHY some stuff happens. Once you understand the relationship between things in the game it is near impossible to be at a low level.

30 APM is one action every 2 seconds folks. My friend is watching more then playing, but by making the right action he is in diamond league. His macro is technically shitty too because instead of constantly building units he builds 50 gateways and only warps in an army when you attack him.


Yeah, exactly. This stuff isn't incredibly uncommon. If you're in gold, silver, or bronze, you're missing at least one crucial thing about the game, probably many crucial things. You don't need a ton of games, even. Just go review your replays, don't overthink what you did wrong, and figure out what the biggest, most crippling flaw in your gameplay is. For the next few games concentrate on that to the exemption of everything else and ride your sweet, sweet promotions to plat at the minimum.
(╬ ಠ益ಠ)
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
March 04 2011 18:01 GMT
#1245
On March 05 2011 01:56 Nemireck wrote:
Show nested quote +
On March 04 2011 19:34 Axeinst wrote:
On March 04 2011 19:32 Turgid wrote:
On March 04 2011 19:24 Axeinst wrote:
On March 04 2011 14:56 chenchen wrote:
On March 04 2011 14:47 ZarMulix wrote:
I probably shouldn't have but I actually get offended when I see what people think lower league players can and cannot do. Before even going into this, almost no one who hasn't recently been in a lower league has any credibility to speak about this because when's the last time they laddered in bronze, silver, gold, etc? I assume most people speak with no experience on the matter and it doesn't make sense logically either. It has been established that people in lower leauges have mainly two problems: macro and build order execution.

Since everyone on battlenet 2.0 has internet, EVERYONE playing starcraft has the ability to access sources such as TL, other strategy forums, replays of pro players, advice givers like Day[9], etc. I assume the vast majority of people who access this information is made up of people who are looking to improve and they spend most of this time researching rather than playing, which is what they would be doing if they knew how to improve (example: professional gamers).

I just recently got promoted to gold league and am playing mostly platinum players. However, I play barely once a week (maybe 3-4 games every a week on average) when I can, and spend most of my time overcoming my rustiness. I know what a build order is (in fact I know many, maybe too many), I use hotkeys, macro while microing battles, play reactively (see: zerg) and have my own distinctive play style in development. So has every player I've played from bronze to platinum and I really have no idea why people cite "a friend they introduced to the game" as a player of the average skill level of the league they're in.

The lower leagues have their share of people who don't know what they're doing, but most people I played were people who knew exactly what they were doing, but keep playing other people who also know what they're doing and therefore don't clobber the opposition. I find it curious that most people that I played in silver had 100+ apm while I noticed a dramatic drop when playing gold and platinum players (take it for what it's worth, yes there are those 400apm spammers who can barely 4gate- I played one).

The biggest problem accounting for lack of ability to win I see from lower league players is a two fold problem. One aspect is perceived knowledge and the other is lack of practice. Honestly how many of the lower league players who complain about losing have actually played more than (making up some number) 400 games? Lower league players are bombarded with ideas and strategies from the venues that they were introduced to the game in (professionals) and have simply not played enough to know first hand how these strategies come into play.
That doesn't mean a lower league player doesn't understand how things work, why things work, or can't offer insight into the game (see:human with average intelligence). I do feel that discussions about already refined strategies should respect the thoughts of those who have more experience with it more. However remember that a lower league player may very well be more intelligent than you are and simply does not spend as much time playing Starcraft (humanitarian efforts, research, con artistry).

So basically I'm just pleading for everyone to have a little more respect for lower leaguers who attempt to be part of a community. If they're here it's because they actually care to increase their knowledge and understanding of the game and I'm not a fan of the dismissal and elitism that I see sometimes. Do you play more? Certainly. Are you better at Starcraft than me? I certainly hope so or else all that effort and time was put to waste. Does that mean my opinion isn't valid because I'm not of the same ranking? That has to be decided based on more information.


The problem is that while lower league playes CAN offer insight as to what works at their level, they can't offer insight as to what works at the highest level of play, which is the level of play that much of TL is concerned with. They simply do not have a good enough understanding of the game to offer any valuable ideas. Whatever they can point out that does happen to be useful can be pointed out by a high level player just as easily.

You totally forget, that lower league players may watch more tournament games etc and thus have good amount of knowledge.

And intelligence plays big role here too.

However, in my personal experience, if you understand the game at a diamond or higher level, you will play at that level. I have never encountered a silver or gold player who I felt knew a considerable amount about the game.

It takes alot of games to get promoted and if mechanics are very subpar, it is hard to advance.


It doesn't take a lot of games if you're winning. It shouldn't take more than 15-20 games to move into a higher league on the ladder if you're actually good enough to be promoted. If you're splitting games 50/50 down in bronze-plat, you're missing something in your game, and it's not just mechanics. The APM required to make it to masters is nothing more than a measurement of the things you're remembering to do. So you either understand what needs to be done, do it, and advance. Or, you don't understand the game as well as you think you do, fall behind because you can't remember to carry out what needs to be done, and lose. If you can't remember when to build things, and what to build, how can you POSSIBLY argue that you'd have a deep enough understanding to provide insightful contributions to strategy discussion?



APM is a tool not a measurement of skill. Protoss don't need as much APM, but they have to have good micro in order to not get dominated in battle. I started out with 30 apm in bronze and now am 90 apm in diamond (average). The problem is there is apm and there is effective apm. I rarely spam any buttons at all, while my friend with 120 apm, is constantly spamming everything, yet I beat him about 80% of the time.

A lot of problems is that from gold-diamond, players practice a single build and perfect it and use it to artificially inflate their rating. This happens in chess as well. A player may ONLY play Ruy Lopez or only play a specific variation on an opening and know the strengths and weaknesses while his opponent has to play without any prior knowledge.

My suggestion is
1. Find 1 build you really like in every matchup.
2. Practice that build against AI until you can do it perfectly
3. Play with it 50 times on ladder until you know it in and out. Learn it's strengths, it's weaknesses. Figure out the best time to scout, what builds it's good against, etc. Once you start getting good and on a huge winning streak, you will eventually get to a point where your opponents are simply better than you. This is when you start working on your mistakes. Watch every replay and find 1 big mistake and tell yourself, I will never make that mistake again. Maybe something like "I always forgot my 3rd pylon". So when you start the game think "3rd pylon" until you do it. This is the fastest way to get better at the game. Massing games is only good once you reach the top, until then, work on specific things.

Gold and below players don't understand a lot of very important things which is why no one listens to them. A lot of the understanding has to do with micro, positioning, unit control, timings, upgrades, etc, because at under gold level, the mechanics are the biggest problem. Even a gold player knows lings counter stalkers, but a gold player might not know that a group of stalker can kite lings effectively, since they can't do it.
Developer for http://mtgfiddle.com
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
March 04 2011 18:56 GMT
#1246
As far as understanding is concerned, even some mid level masters (like myself) lack the level of understanding it takes to play at the highest level. Unfortunately I believe TL will not ever abolish the blind leading the blind so long as it maintains the friendly/open discussion environment. Which i think is okay (maybe even good?) for the community. It may not be good for the GAME per se, but as far as the community - it is great.
twitch.tv/lambnrice @LambNRice
CFRD119
Profile Joined June 2010
United States97 Posts
March 04 2011 20:35 GMT
#1247
Referencing what qxc said, the TL admins could do it. Make an invite only thread, etc. but still allow the general public to read it. That way, the people who actually want to understand the game would be able to see it, and the people that just want to argue and tell professional players that they're wrong wouldn't be able to shit it up.
RIP KT Violet
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
March 05 2011 11:44 GMT
#1248
yeah but then you get the elitist complaints, and a secondary thread for the general public to discuss the topic, and a tertiary thread to discuss the results of the professional thread. People would still claim qxc and huk and whoever else are wrong, just in another thread....maybe that's why there's a blog section.

Wouldn't it be great if they made a locked blog section for pros to just rant about tactics they like (as opposed to their actual build orders they're working on and NEED in order to make their living)
Axeinst
Profile Joined March 2011
Belize281 Posts
March 05 2011 14:07 GMT
#1249
APM is not tool, it just indicates how fast you make things, You dont "get apm first"
Gov
Profile Joined November 2010
United States121 Posts
March 06 2011 11:37 GMT
#1250
as a silver leaguer, what is fastest possible map?!?!?
1
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
March 06 2011 11:56 GMT
#1251
On March 06 2011 20:37 Gov wrote:
as a silver leaguer, what is fastest possible map?!?!?

The worst map ever made.

WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2011-03-06 14:00:31
March 06 2011 13:59 GMT
#1252
I m a 3k master and I'm far from A or A- so I don't think high diamond are the equivalent of B on iCCup.
There are always inflation with this laddering system, it sucks.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
r33m3r
Profile Joined March 2013
Belgium1 Post
Last Edited: 2013-03-31 03:20:13
March 31 2013 03:19 GMT
#1253

being humble speeds the process
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 31 2013 03:36 GMT
#1254
why the hell did you bump this..
Prev 1 61 62 63
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Playoffs Round 1
IntoTheiNu 878
CranKy Ducklings SOOP208
Classic 80
Cure 61
Rogue 57
Solar (SOOP)38
Rex29
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 92
Classic 80
Cure 61
Rogue 57
Solar (SOOP) 38
Rex 29
MindelVK 28
CosmosSc2 8
StarCraft: Brood War
Shuttle 1339
firebathero 443
Soulkey 418
Mini 363
Zeus 291
Stork 271
Soma 223
Last 145
Sea.KH 76
Barracks 53
[ Show more ]
910 49
sSak 47
ToSsGirL 41
Aegong 26
yabsab 19
SilentControl 14
Sharp 13
Free 9
JulyZerg 8
Icarus 5
Dota 2
Gorgc6552
Dendi932
Heroes of the Storm
crisheroes323
Other Games
singsing1721
B2W.Neo804
Lowko449
Beastyqt399
mouzStarbuck290
Hui .254
KnowMe159
Mew2King90
QueenE51
FrodaN45
Organizations
Dota 2
PGL Dota 2 - Main Stream9320
PGL Dota 2 - Secondary Stream3081
Other Games
gamesdonequick984
EGCTV602
BasetradeTV35
[ Show 12 non-featured ]
StarCraft 2
• mYiSmile122
• poizon28 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4928
League of Legends
• Jankos994
Upcoming Events
AI Arena Tournament
2h 24m
Replay Cast
9h 24m
GSL
20h 24m
Shopify Rebellion Sundays
1d
Spirit vs Mixu
BSL
1d 4h
Ret vs TerrOr
Replay Cast
1d 9h
Afreeca Starleague
1d 19h
Shine vs Rush
WardiTV Weekly
1d 20h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.