New ZvT opener - Double Proxy EVO - Page 7
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Scope
Sweden147 Posts
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Sentient
United States437 Posts
Build the hatchery but don't cancel it right away. If you must, cancel it and put down the evo chamber so it doesn't finish (or maybe to get some money back). When your speedlings arrive, cancel the hatchery or evo chamber and gain free entry into the base. | ||
Dice.
United States78 Posts
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figq
12519 Posts
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coltrane
Chile988 Posts
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oni_link
Germany165 Posts
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sob3k
United States7572 Posts
My idea is a later speedling/(or baneling depending on timing) allin using the evo chamber to block the wall, massing lings at the bottom of his ramp, waiting until the chamber dies then at that exact second before they can plug the wall rushing the lings into his main. The broodlings should cover the lings as they make it up his ramp as well as insure them entry, then you can bounce in between the min line and the bunker raping their econ. I think my idea could actually be viable ![]() | ||
cHaNg-sTa
United States1058 Posts
On August 25 2010 00:44 Iggyhopper wrote: Wow, you could totally hide a spawning pool with that. This works against a protoss too. Wouldn't the pool die after time since it would also lose health if you're hiding it? | ||
Tiaan
United States35 Posts
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nihlon
Sweden5581 Posts
On August 25 2010 01:35 cHaNg-sTa wrote: Wouldn't the pool die after time since it would also lose health if you're hiding it? If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed. | ||
cHaNg-sTa
United States1058 Posts
On August 25 2010 01:36 nihlon wrote: If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed. So you basically need to hide the pool still decently close enough to the main base, rush the creep tumor out (losing larva), delaying the pool/losing 75 minerals early on, just so MAYBE the enemy won't scout it? | ||
Gigaudas
Sweden1213 Posts
On August 25 2010 01:15 Scope wrote: I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm. Six pooling gets you way high in to Diamond. Still works wonders with limited micro against 800-900 Diamond players on the ladder the (very) few times I do it (usually when I realize that I really don't feel like playing SC while watching the loading screen). | ||
Dance.
United States389 Posts
How is the economy after this? Looks a little all in, but i have no idea. | ||
juraigamer
42 Posts
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Keitzer
United States2509 Posts
On August 25 2010 01:15 Scope wrote: I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm. wrong... 1k zerg at the top of my diamond league (not me, im just saying there's one there) and when looking at his match history, 6 pool... 98% of his games | ||
pikezeppelin
Sweden27 Posts
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Tazza
Korea (South)1678 Posts
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TelecoM
United States10645 Posts
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BeyondCtrL
Sweden642 Posts
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Zeak
United States19 Posts
If something useful does become of this, that would just be epic. Zerg really needs something more interesting to do...and Blizzard better not screw us out of something else again. | ||
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