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New ZvT opener - Double Proxy EVO - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 14 Next All
Scope
Profile Joined February 2009
Sweden147 Posts
August 24 2010 16:15 GMT
#121
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.
I think therefore I win
Sentient
Profile Joined April 2010
United States437 Posts
Last Edited: 2010-08-24 16:19:46
August 24 2010 16:19 GMT
#122
Could you time this right to totally screw up a Terran's wall?

Build the hatchery but don't cancel it right away. If you must, cancel it and put down the evo chamber so it doesn't finish (or maybe to get some money back). When your speedlings arrive, cancel the hatchery or evo chamber and gain free entry into the base.
Dice.
Profile Joined May 2009
United States78 Posts
August 24 2010 16:20 GMT
#123
This is just silly!
Ahh, that's the stuff. [b]Team Dice[/b] [b][green]Main Team[/green][/b] 2 [tlpd#players#4#T#sc2-korean]Bbyong[/tlpd] 5 [tlpd#players#6#T#sc2-korean]Fantasy[/tlpd] 3 [tlpd#players#629#P#sc2-korean]Oz[/tlpd] 7 [tlpd#players#2322#P#sc2-korean]Parting[/tlp
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2010-08-24 16:23:16
August 24 2010 16:21 GMT
#124
You can hide Roach Warren off creep, before Lair, and a bit later spread the creep to support it. On maps like DO, where there's cliff and long ground path from the main to the cliff next to it - you can proxy spine crawlers, as it would take too long for the workers to go attack them. You can manner evo or proxy evo block the enemy's choke even later in game - it won't stop him, but will delay expo or his timing attack (manner evo ZvZ particularly). Otherwise, the main opportunity here over just more lings is that you get those time-bombs inside his base before his wall could be ready. Spending the same resources on lings would mean for them to just go and die at the wall.
If you stand next to my head, you can hear the ocean. - Day[9]
coltrane
Profile Blog Joined June 2008
Chile988 Posts
August 24 2010 16:24 GMT
#125
I am wondering... could you make some other thing on that creep? a tumor maybe?
Jävla skit
oni_link
Profile Joined July 2010
Germany165 Posts
August 24 2010 16:26 GMT
#126
yes
?:O
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2010-08-24 16:33:22
August 24 2010 16:32 GMT
#127
I think this could be an actually workable opening


My idea is a later speedling/(or baneling depending on timing) allin using the evo chamber to block the wall, massing lings at the bottom of his ramp, waiting until the chamber dies then at that exact second before they can plug the wall rushing the lings into his main. The broodlings should cover the lings as they make it up his ramp as well as insure them entry, then you can bounce in between the min line and the bunker raping their econ.


I think my idea could actually be viable

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
August 24 2010 16:35 GMT
#128
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?
Jaedong <3 HOOK'EM HORNS!
Tiaan
Profile Joined August 2010
United States35 Posts
August 24 2010 16:36 GMT
#129
This will get hotfixed within 2 days. Garaunteed
nihlon
Profile Joined April 2010
Sweden5581 Posts
Last Edited: 2010-08-24 16:39:01
August 24 2010 16:36 GMT
#130
On August 25 2010 01:35 cHaNg-sTa wrote:
Show nested quote +
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?


If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed.
Banelings are too cute to blow up
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
August 24 2010 16:42 GMT
#131
On August 25 2010 01:36 nihlon wrote:
Show nested quote +
On August 25 2010 01:35 cHaNg-sTa wrote:
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?


If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed.

So you basically need to hide the pool still decently close enough to the main base, rush the creep tumor out (losing larva), delaying the pool/losing 75 minerals early on, just so MAYBE the enemy won't scout it?
Jaedong <3 HOOK'EM HORNS!
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
August 24 2010 16:52 GMT
#132
On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.


Six pooling gets you way high in to Diamond. Still works wonders with limited micro against 800-900 Diamond players on the ladder the (very) few times I do it (usually when I realize that I really don't feel like playing SC while watching the loading screen).
I
Dance.
Profile Blog Joined July 2010
United States389 Posts
Last Edited: 2010-08-24 17:18:12
August 24 2010 17:03 GMT
#133
I think my penis is filled with blood. I can't wait to try this out.

How is the economy after this? Looks a little all in, but i have no idea.
It is what it is...
juraigamer
Profile Joined July 2010
42 Posts
August 24 2010 17:09 GMT
#134
Love how the tard terran who tried to bunker rush calls this incredibly innovated zerg strategy cheese.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
August 24 2010 17:15 GMT
#135
On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.



wrong... 1k zerg at the top of my diamond league (not me, im just saying there's one there)

and when looking at his match history, 6 pool... 98% of his games
I'm like badass squared | KeitZer.489
pikezeppelin
Profile Joined August 2010
Sweden27 Posts
August 24 2010 17:21 GMT
#136
I am so gonna try this :D
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 24 2010 17:32 GMT
#137
Lol this is hilarous, but Blizzard will probably patch this as evo chambers aren't supposed to be "offensive" Just look at what happened to the spine crawler and queens for being too "offensive"
TelecoM
Profile Blog Joined January 2010
United States10671 Posts
August 24 2010 17:35 GMT
#138
Pearl necklace rush...? lol cool trick though --
AKA: TelecoM[WHITE] Protoss fighting
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
August 24 2010 17:36 GMT
#139
It's funny, but I don't see it becoming an actual opening as it sets you so far behind.
Zeak
Profile Joined August 2010
United States19 Posts
August 24 2010 17:48 GMT
#140
Probably a bad idea, but what the hell, I'm so totally gonna experiment with this XD

If something useful does become of this, that would just be epic. Zerg really needs something more interesting to do...and Blizzard better not screw us out of something else again.
Don't worry about it =D
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