• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:27
CEST 02:27
KST 09:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?12Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs Weekly Cups (August 10-16): SHIN doubles
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Diablo IV EVE Corporation Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8326 users

New ZvT opener - Double Proxy EVO - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 14 Next All
EppE
Profile Joined July 2010
United States221 Posts
August 24 2010 17:51 GMT
#141
Drone = 50 Minerals
EVO Chamber = 75 Minerals
Cancel Hatchery = 75 Minerals
1 Proxy EVO Chamber = 200 Minerals

I don't think double EVO is viable as it would cost you 400 minerals. However if you can get 1 in early enough to mess up a Terran wall off and have speedlings hanging outside his base it could work. Once the EVO pops you can run the speedlings to his SCV line.

It is going to be a very allinish cheese strategy though because if the Terran just droped a bunker or kites his marines away the Broodlings are going to be ineffective. I think it could have it's place though, sort of how Toss uses 2 pylons and 2 cannons at the bottom of a Z's ramp to keep them in.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
August 24 2010 18:08 GMT
#142
This is hilarious! Really nice to see it vs. a Terran too

Thanks for sharing!!
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-08-24 20:32:41
August 24 2010 19:42 GMT
#143
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..wont even attack a unit once..and even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn
ModeratorBlame yourself or God
_SkY
Profile Blog Joined August 2010
United States50 Posts
Last Edited: 2010-08-24 19:51:58
August 24 2010 19:48 GMT
#144
Wow that actually was really funny! What a perfect way to get back at those bad mannered players we run into all too often on the ladder. I'm not a Zerg player, but I think that this could be executed even better by placing the Evolution Chambers a bit closer together or in more valuable places. Could you perhaps semi-surround the front of the Barracks with them, leaving a pocket that Marines would be funneled into and trapped if the Terran player forgets to change his waypoint in all of the mayhem? This would make his Marines useless and would devote them to being forced to kill the Evolution Chambers, leaving him no opportunity to kite the Broodlings, thereby killing the Marines anyways.

It's certainly somewhat cheesy and perhaps quite all-in, but if you scout the correct opportunity, this seems like it could be really viable in the correct situation. If nothing else, it's a fun little strategy to execute when playing against friends. Great find ALEEEEEEEESA! It's little discoveries like this that open up StarCraft 2 for the rest of us to push the envelope even further.

EDIT:
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn

This is actually a really good point. This strategy could easily be defeated if the Terran player can keep his cool and focus on abusing the Broodling mechanic. Zelniq basically defeated it right then and there, but of course not everyone would be so cool under pressure. I think the more common response on the ladder would be to build a Bunker as the counter.
sage_francis
Profile Joined December 2006
France1823 Posts
August 24 2010 19:58 GMT
#145
lol so smart ^^
Broodlings
Profile Blog Joined November 2009
United States157 Posts
Last Edited: 2010-08-24 20:17:11
August 24 2010 20:06 GMT
#146
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.
There is no Karont3 icon???? what is this madness?
Tergeron
Profile Joined February 2010
United States66 Posts
Last Edited: 2010-08-24 20:09:57
August 24 2010 20:09 GMT
#147
Although the strat might not be all that great, it just shows us another special mechanic zerg can use to do some interesting tricks.
“Before you embark on a journey of revenge, dig two graves.” -Confucius
kainzero
Profile Blog Joined January 2009
United States5211 Posts
Last Edited: 2010-08-24 20:10:05
August 24 2010 20:09 GMT
#148
are people seriously debating whether or not to use it?
and you guys even came up with a hard counter (bunker) for this? haha.

it worked because the terran was bad, nothing more, nothing less. he easily could've put up the supply depot / bunker to finish the wall but he was lazy with his scvs.



but yeah it was hilarious and awesome
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
August 24 2010 20:16 GMT
#149
HAHA that was just epic! *goes to try it on ladder*
really?
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 24 2010 20:21 GMT
#150
this is far from brilliant.

pretty cool and original, but far from brilliant. could be the start of something maybe
Kashll
Profile Blog Joined May 2008
United States1117 Posts
August 24 2010 20:24 GMT
#151
Fucking lol
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Chronopolis
Profile Joined April 2009
Canada1484 Posts
August 24 2010 20:28 GMT
#152
That was pure gold. 5 minutes well wasted.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 24 2010 20:32 GMT
#153
On August 25 2010 05:06 Broodlings wrote:
Show nested quote +
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.

correct me if im wrong but anywhere you place the evo chamber to "block terran walloff".. still makes a wall and basically you end up walling for him? the only time is when the evo chamber falls, then the wall is broken. besides if terran player sees this they can easily get any other number of ways to defend any incoming zergling/roach/baneling attack ..besides walling off
ModeratorBlame yourself or God
mesca
Profile Joined April 2010
Austria46 Posts
August 24 2010 20:36 GMT
#154
It blocks the walloff, it does damage upon death and it confuses the heck out of people, so ... much ... WIN!
Blackhawk13
Profile Joined April 2010
United States442 Posts
August 24 2010 20:40 GMT
#155
this is genius
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
August 24 2010 20:40 GMT
#156
A guy did this to me in a ZvZ i was like wtf why build evo chambers?
i dunno lol
.Soul
Profile Joined April 2010
Canada81 Posts
August 24 2010 20:42 GMT
#157
lol, this is actually amazing.

"These tears taste so good"
ChewbroCColi
Profile Joined July 2009
Denmark108 Posts
August 24 2010 20:45 GMT
#158
Just priceless ^_____________^
EppE
Profile Joined July 2010
United States221 Posts
Last Edited: 2010-08-24 21:51:44
August 24 2010 21:50 GMT
#159
On August 25 2010 05:32 Zelniq wrote:
Show nested quote +
On August 25 2010 05:06 Broodlings wrote:
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.

correct me if im wrong but anywhere you place the evo chamber to "block terran walloff".. still makes a wall and basically you end up walling for him? the only time is when the evo chamber falls, then the wall is broken. besides if terran player sees this they can easily get any other number of ways to defend any incoming zergling/roach/baneling attack ..besides walling off



The EVO chamber will eventually die because of no creep. It gives you time to stock pile speedlings just outside his base so they can run to the scv line when it falls. It moves the Zerg from defensive to an agressive posture which they currently lack.

Sure a Terran player could just adjust and wall in around the EVO, he could do a dozen different things. Look at the Protoss 2X Pylon/2X Cannon that they use on Zerg on 1v1 maps with a small choke. This is along the same theory. You mess with their "desired" build and they have to adjust. If they don't adjust then you get the advantage. If they don't prepare for the speedlings about to rush them, you are at an advantage. It's a POSSIBLE mini strategy you can add to your normal play.

I'm not saying it will work everytime, however saying it wont work because you assume the other play will react properly seems pointless. Why do anything then if the opponent is just going to do the best counter/reaction?
Asdkmoga
Profile Joined May 2010
United States496 Posts
August 24 2010 22:05 GMT
#160
yeah, the broodlings are an added bonus, not what causes the damage. your preventing an early wall in and mass lings faster than he can mass marines. so your almost guaranteed some economical damage. and if not, hes forced to cut SCV's to build a bunker, or another quick 2 supply depot to make a wall behind ur evo.
"Once is happenstance, twice is coincidence, three times is enemy action and over 600 is clearly the work of an ancient Sumerian demon or some shit."
Prev 1 6 7 8 9 10 14 Next All
Please log in or register to reply.
Live Events Refresh
OSC
22:30
Masters Cup #151
davetesta36
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 90
CosmosSc2 33
StarCraft: Brood War
Rain 2156
GuemChi 1695
Artosis 589
Aegong 38
Dota 2
monkeys_forever397
League of Legends
Doublelift3747
Counter-Strike
summit1g4727
pashabiceps392
minikerr87
Super Smash Bros
hungrybox568
Mew2King131
PPMD45
Other Games
Liquid`RaSZi1558
Day[9].tv583
shahzam524
C9.Mang0157
NeuroSwarm75
Maynarde69
ViBE47
JuggernautJason23
Organizations
Other Games
BasetradeTV28
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH316
• musti20045 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22148
Other Games
• imaqtpie1145
• Scarra852
• Day9tv583
Upcoming Events
IntoTheTV X SOOP
10h 33m
CranKy Ducklings
1d 9h
Big Brain Bouts
1d 9h
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
2 days
OSC
2 days
Shopify Rebellion Sundays
2 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
2 days
Afreeca Starleague
3 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
3 days
Afreeca Starleague
4 days
Leta vs ggaemo
Jaedong vs Queen
[ Show More ]
GSL
4 days
PiGosaur Cup
4 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.