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New ZvT opener - Double Proxy EVO

Forum Index > SC2 General
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Kodat
Profile Joined May 2010
United States8 Posts
August 24 2010 00:09 GMT
#1


watch and enjoy the double evo opening
TheJet
Profile Joined March 2010
Canada21 Posts
August 24 2010 00:17 GMT
#2
that is fucking amazing.
Iggyhopper
Profile Joined July 2010
United States259 Posts
Last Edited: 2010-08-24 00:24:28
August 24 2010 00:23 GMT
#3
Could you potentially do a 6 pool spine rush with this, although that would be hard to pull off, but you could do it. That's how you break the T wall!
Solitaire
Profile Joined May 2010
Canada15 Posts
August 24 2010 00:24 GMT
#4
That's brilliant. I don't care if it only works one time out of every 1000 attempts

Also lol at the "Those tears taste so good..."
StupidFatHobbit
Profile Joined May 2010
United States98 Posts
August 24 2010 00:24 GMT
#5
Instead of removing the hatch creep on cancel, blizzard will nerf broodlings.
An expert is someone whose made all the possible mistakes there are to make in a very narrow field.
Sorrowbane
Profile Joined August 2010
Canada26 Posts
Last Edited: 2010-08-24 00:25:53
August 24 2010 00:25 GMT
#6
"those tears taste so good !"
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 24 2010 00:26 GMT
#7
Also, you can control broodlings to attack the mineral line. Epic win.
theboyrmca
Profile Joined August 2010
27 Posts
August 24 2010 00:28 GMT
#8
best opener ever
peon.power
Profile Joined March 2010
Germany43 Posts
Last Edited: 2010-08-24 00:31:10
August 24 2010 00:30 GMT
#9
I dont see this working. You spend 2 drones (100 minerals), 2 aborted hatcheries (150 minerals) and 2 evo chambers (150 minerals) for 8(?) time-limited fighters. This couldve been 16 zerglings or 8 drones. The only advantage you gain is that they'll spawn in his base, you could deny his walloff and you confused him. He didnt continue to MULE and he still tried to get a techlab on his Rax instead of just spamming Marines and closing the Walloff with bunkers, supply depots or whatever. He couldve easily defended this.

I like getting the proxy hatchery for proxy creep before lair but i dont see this any efficient once you know about it and just keep cool.

I would like to try to proxy evo chamber once to deny his walloff, go for an zergling allin and bust it as the evo chamber dies and opens the ramp for you.
-Kareem-
Profile Joined August 2010
44 Posts
August 24 2010 00:31 GMT
#10
lol nice
"lol cella handles sc players like chris brown does rihanna"
mOnion
Profile Blog Joined August 2009
United States5657 Posts
August 24 2010 00:31 GMT
#11
cute but not actually feasible in diamond

something to bash ur friends with though!
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
FreezerJumps
Profile Joined May 2010
Canada653 Posts
August 24 2010 00:32 GMT
#12
Brilliance.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
August 24 2010 00:34 GMT
#13
That's awesomely creative. Love seeing Z experiment more. That being said, this doesn't really look like a staple cheese, the t can just semi wall and wait for the broodlings to come and then kite and finish the wall.
Iggyhopper
Profile Joined July 2010
United States259 Posts
Last Edited: 2010-08-24 00:38:23
August 24 2010 00:37 GMT
#14
On August 24 2010 09:30 peon.power wrote:
I dont see this working. You spend 2 drones (100 minerals), 2 aborted hatcheries (150 minerals) and 2 evo chambers (150 minerals) for 8(?) time-limited fighters. This couldve been 16 zerglings or 8 drones. The only advantage you gain is that they'll spawn in his base, you could deny his walloff and you confused him. He didnt continue to MULE and he still tried to get a techlab on his Rax instead of just spamming Marines and closing the Walloff with bunkers, supply depots or whatever. He couldve easily defended this.

I like getting the proxy hatchery for proxy creep before lair but i dont see this any efficient once you know about it and just keep cool.

I would like to try to proxy evo chamber once to deny his walloff, go for an zergling allin and bust it as the evo chamber dies and opens the ramp for you.
But the whole point is to let zerglings in the base. They can do a ton of damage if you just sit there massing zerglings waiting for the wall to bust. Even better if you can barely manage to get speed, or if they did this with a spine crawler later on.

Just wait for this to evolve.
The_Pacifist
Profile Blog Joined May 2010
United States540 Posts
August 24 2010 00:37 GMT
#15
On August 24 2010 09:34 Zarahtra wrote:
That's awesomely creative. Love seeing Z experiment more. That being said, this doesn't really look like a staple cheese, the t can just semi wall and wait for the broodlings to come and then kite and finish the wall.


But if it were, it wouldn't really be cheese.
Antares777
Profile Joined June 2010
United States1971 Posts
August 24 2010 00:40 GMT
#16
lmao

thats hilarious!
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
August 24 2010 00:41 GMT
#17
On August 24 2010 09:37 The_Pacifist wrote:
Show nested quote +
On August 24 2010 09:34 Zarahtra wrote:
That's awesomely creative. Love seeing Z experiment more. That being said, this doesn't really look like a staple cheese, the t can just semi wall and wait for the broodlings to come and then kite and finish the wall.


But if it were, it wouldn't really be cheese.

Well a cheese catches you by surprise by hiding, since this obviously isn't quite subtle, well it would need to be. Suppose I should've rather called it all-in rather than cheese for that reason.
Prdors
Profile Joined April 2010
United States67 Posts
August 24 2010 00:42 GMT
#18
If you time it perfectly your 6-8 lings will come right when the evo chamber pops the broodlings which would be pretty dangerous
Go Blue!
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 24 2010 00:50 GMT
#19
On August 24 2010 09:41 Zarahtra wrote:
Show nested quote +
On August 24 2010 09:37 The_Pacifist wrote:
On August 24 2010 09:34 Zarahtra wrote:
That's awesomely creative. Love seeing Z experiment more. That being said, this doesn't really look like a staple cheese, the t can just semi wall and wait for the broodlings to come and then kite and finish the wall.


But if it were, it wouldn't really be cheese.

Well a cheese catches you by surprise by hiding, since this obviously isn't quite subtle, well it would need to be. Suppose I should've rather called it all-in rather than cheese for that reason.

No, cheese does not have to be hidden. It's just an unorthodox strategy that you are not prepared for. All-in or close to it.
leandroqm
Profile Joined June 2008
Netherlands874 Posts
August 24 2010 00:54 GMT
#20
Very funny! :D
What are you tinkering about?
junemermaid
Profile Joined September 2006
United States981 Posts
August 24 2010 01:12 GMT
#21
That is the most amazing opening ever. I love it.
the UMP says YER OUT
Saracen
Profile Blog Joined December 2007
United States5139 Posts
August 24 2010 01:19 GMT
#22
This is hilarious
mucker
Profile Blog Joined May 2009
United States1120 Posts
August 24 2010 01:24 GMT
#23
Wow I loved it. A lot of fun possibilities to explore with messing up their wall like that.
It's supposed to be automatic but actually you have to press this button.
Philip2110
Profile Joined April 2010
Scotland798 Posts
August 24 2010 01:33 GMT
#24
Not gonna lie, that was awesome
Master Sc2 - Diamond LoL - Eu W
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
August 24 2010 01:40 GMT
#25
A well timed "from?" just as the evolution chambers die and this could be the greatest strategy ever.
twitter: @terrancem
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 24 2010 01:44 GMT
#26
Totally going to use this. I'm going plat with Zerg, BOOYAH!
Fruscainte
Profile Blog Joined December 2009
4596 Posts
August 24 2010 01:49 GMT
#27
I'm going to use this on my bud who just started Starcraft.

LUuuuuuuuuuuuuuul
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
August 24 2010 01:52 GMT
#28
hahaha, like others have said ridiculously implausible but since the terran is awful it worked perfectly :D

I may even be tempted to try this now!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-08-24 01:54:52
August 24 2010 01:53 GMT
#29
What if he just let the proxy hatch finish building? 2 x Evo chamber = 2 x 75 canceled hatch + 50 drone + 75 evo = 200 * 2 = 400 minerals. 1 Hatch = 350 minerals. I believe hatcheries also spawn more broodlings than evo chambers when they die and as a bonus will be spawning larvae for you directly in his base. Btw, awesome strat, I definitely lol'd at how he raged out before leaving.
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 24 2010 01:55 GMT
#30
On August 24 2010 10:53 teamsolid wrote:
What if he just let the proxy hatch finish building? 2 x Evo chamber = 2 x 75 canceled hatch + 50 drone + 75 evo = 200 * 2 = 400 minerals. 1 Hatch = 350 minerals. I believe hatcheries also spawn more broodlings than evo chambers when they die and as a bonus will be spawning larvae for you directly in his base. Btw, awesome strat, I definitely lol'd at how he raged out before leaving.


Yeah, but the hatcheries won't slowly die.
teamsolid
Profile Joined October 2007
Canada3668 Posts
August 24 2010 01:57 GMT
#31
I'm assuming he'll pull like 5 scvs to kill the hatch as it's building and have marines shooting at it.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
August 24 2010 01:59 GMT
#32
lol that's so cool.

Major props for creativity.
. . . nevermore
TeabagInsurance
Profile Blog Joined February 2010
Canada320 Posts
August 24 2010 02:00 GMT
#33
omfg that's amazing hahaahahha
Tired of getting teabagged? Get your teabag insurance today!
brocoli
Profile Joined February 2010
Brazil264 Posts
August 24 2010 02:26 GMT
#34
I'll definitely be using this in ZvZ.
Bair
Profile Joined May 2010
United States698 Posts
August 24 2010 03:01 GMT
#35
Wow...that was amazing. This might be the first cheese-like build I will actually try and learn
In Roaches I Rust.
ltortoise
Profile Joined August 2010
633 Posts
August 24 2010 03:15 GMT
#36
Nicely done. Mad funny!

Makes me want to play Zerg more.
TheDrill
Profile Joined February 2010
Russian Federation145 Posts
August 24 2010 03:32 GMT
#37
Wow good work, and I thought that gateforge next to CC was the end of the in your face cheeses. It's so hillarious when your opponent has these weird things happening to him, but is unable to stop anything.
TERRAN MAROIDER RAGE
whatthemate
Profile Joined May 2010
Australia51 Posts
August 24 2010 03:35 GMT
#38
I think you can improve on it by getting only 1 evo chamber and early gas and rushing out the world's fastest baneling. super fast baneling bust, because better plays will block off and timing of evo chamber might be off.
whatthehell
ShmotZ
Profile Blog Joined December 2007
United States581 Posts
August 24 2010 03:43 GMT
#39
That build is badass worked perfectly vs that guy he had no idea what to do lol

I never thought that broodlings could be used like that! or the fact that hatcheries leave creep @_@
Ah, computer dating. It's like pimping, but you rarely have to use the phrase "upside your head." - Bender
Floophead_III
Profile Joined September 2009
United States1832 Posts
August 24 2010 03:47 GMT
#40
This rivals The Stove for awesomeness.
Half man, half bear, half pig.
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 24 2010 03:55 GMT
#41
This is a great strat. 100% <3 This is going in my list of 'cheese strats to do against each of my RL friends just once'. :D

On August 24 2010 10:53 teamsolid wrote:
What if he just let the proxy hatch finish building? 2 x Evo chamber = 2 x 75 canceled hatch + 50 drone + 75 evo = 200 * 2 = 400 minerals. 1 Hatch = 350 minerals. I believe hatcheries also spawn more broodlings than evo chambers when they die and as a bonus will be spawning larvae for you directly in his base. Btw, awesome strat, I definitely lol'd at how he raged out before leaving.

Hmm.. I've seen the hidden proxy hatch in main strat. But never considered deliberetly visible Proxy hatch in main before haha. Would be a bitch to wall off too.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Fission
Profile Blog Joined August 2010
Canada1184 Posts
August 24 2010 03:55 GMT
#42
The T could just wall off at the bottom of the ramp...
bladebrood
Profile Blog Joined April 2008
189 Posts
August 24 2010 03:56 GMT
#43
I am now using this as part of an overall zerg cheese strategy
please see the following example
http://sc2.replayers.com/replays/view/2552
lolololol
allowicious
Profile Blog Joined April 2007
United States972 Posts
August 24 2010 04:26 GMT
#44
good god, this is the most brilliant thing i've seen in sc2 yet

lalalalala~~~
P00RKID
Profile Joined December 2009
United States424 Posts
August 24 2010 05:43 GMT
#45
I actually considered doing something like this, but when I did test runs, it never timed out right or worked so I scrapped the idea. This terran is just bad enough for it to work though.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
Bair
Profile Joined May 2010
United States698 Posts
August 24 2010 05:56 GMT
#46
On August 24 2010 12:55 Fission wrote:
The T could just wall off at the bottom of the ramp...


Still have to worry about the broodlings. And it is easier to get a concave on the buildings, which makes it a helluva lot harder to repair through.
In Roaches I Rust.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-24 16:02:41
August 24 2010 06:03 GMT
#47
um close thread















http://www.teamliquid.net/forum/viewmessage.php?topic_id=146895
..and then I would, ya know, check em'. (Aka SpoR)
swymaboi
Profile Joined September 2009
Canada85 Posts
August 24 2010 06:12 GMT
#48
Epicly funny
ZvZ? no, it is JvZ
Trion
Profile Joined June 2010
Canada291 Posts
August 24 2010 06:18 GMT
#49
How would you stop it though? I don't think it would be possible to get a wall at the bottom of the ramp since lings would prevent it and it would be impossible to wall around the whole evo chamber. As soon as the evo chamber dies the lings run into mineral line and its over. Its like a baneling bust, but much cheaper.

I don't want to call it OP before I see it, but it seems hard to deal with. Perhaps bunkering up the mineral line? But then you get supply blocked and have to lift rax.

Its all theorycrafting right now, but it seems very viable and hard to deal with.
envint
Profile Joined March 2008
United States2 Posts
August 24 2010 06:28 GMT
#50
I had just played this guy before i found this thread lol, went right back on sc2 and messaged him about it i expect a reply shortly.
GGDaverave
Profile Joined May 2010
Scotland38 Posts
August 24 2010 06:37 GMT
#51
awsome!
www.incgaming.net
Tirean
Profile Joined August 2010
Great Britain36 Posts
August 24 2010 06:52 GMT
#52
Just throw down 2 bunkers at bottom of your ramp, wait for evo chambers to die, finish wall off, salvage bunkers, win since he is very far behind in eco. But hella funny proxy!

Kinda reminds me when I put a bunker in enemy Terrans wall off! Was only helping him
Liquorshot_852
Profile Joined July 2010
Korea (South)72 Posts
August 24 2010 06:57 GMT
#53
lol T prob was like "......?????"
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 24 2010 06:58 GMT
#54
lol this was posted earlier, but its still super awesome.

it is kinda all-inish tho
Vz0
Profile Joined August 2010
Canada378 Posts
August 24 2010 07:00 GMT
#55
On August 24 2010 09:31 mOnion wrote:
cute but not actually feasible in diamond

something to bash ur friends with though!

that joker douche was in diamond.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
August 24 2010 07:01 GMT
#56
This only worked because Joker was terrible to begin with. Watch the bit at the very end of the video, haha.
fabioisonfire
Profile Joined August 2010
United States81 Posts
August 24 2010 07:55 GMT
#57
Even if this can't become a viable cheese, this is a brilliant form of experimentation, and the kind of thing that drives the Starcraft community. Bravo. Can't wait to see this tinkered with and used more.
The things you own, end up owning you.
ghettohobbit2
Profile Joined April 2010
United States93 Posts
August 24 2010 08:39 GMT
#58
My god that's clever.

I've been saying for a long time that Overlords should be able to puke creep by default; no lair required. I think it could do alot for Zerg cheese....
?
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 24 2010 08:47 GMT
#59
this is totally useless yet fairly amusing (just have no units nearby when evo chamber's about to die)
ModeratorBlame yourself or God
KiaL.Kiwi
Profile Joined August 2010
Germany210 Posts
August 24 2010 08:52 GMT
#60
Oh my god thats awesome.

ZvZ double gas-block scout proxy Evos anyone? :D
Okiesmokie
Profile Joined May 2010
Canada379 Posts
August 24 2010 08:52 GMT
#61
I'd like to see a version of this with spine crawlers in your opponents main
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 24 2010 09:04 GMT
#62
On August 24 2010 17:52 Okiesmokie wrote:
I'd like to see a version of this with spine crawlers in your opponents main


Can't see the timing works out.

The evo timing is really fast. You do not need a pool for it even.

If you want to do crawler... then u'd really need to wait for pool to finish, but they might already have a wall off. It'll just be a weak version of cannon rush.... if they surround ur crawler with scv I don't see it live to tell the tale.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
radionorge
Profile Joined June 2010
Norway8 Posts
August 24 2010 09:06 GMT
#63
can u write down the timing please?
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
August 24 2010 09:25 GMT
#64
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
CebusFinest
Profile Joined August 2010
Philippines210 Posts
August 24 2010 09:27 GMT
#65
nice cheese... haha... gonna be watching out for these...
10 years since...
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2010-08-24 09:38:09
August 24 2010 09:32 GMT
#66
Now that is something new.
As a Protoss player I find it amusing but also quite smart since it opens many doors now.
Does this mean zerg has a more advantageous position to rush Protoss aswell with evo chambers and possibly when evo is finished blocking new buildings by protoss near the chamber?
Like if u build it near the 1st pylon at protoss and managed to destroy it afterwards it'll mean due to creep there can't be any pylons in the neighborhood of creep which would be devastating for a protoss player early game.

This really opens alot of doors in all matchups as Zerg.

Edit:
Just re-watched and saw no creep so forget about the creep part of above :D
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Lann555
Profile Joined February 2010
Netherlands5173 Posts
August 24 2010 09:33 GMT
#67
Doesn't this get countered rather easily by a bunker? If he just immideatly placed one between the evo chambers it would finish the wall and take care of the broodlings easy. Still nice strat though
Fantasy Fan! Gogogo vultures
geno
Profile Blog Joined October 2007
United States1404 Posts
August 24 2010 09:34 GMT
#68
On August 24 2010 18:25 Whomp wrote:
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg

It's so hard to manner evo because they are 3x3 You can use it to block gas, but at that point you could just gas steal. They won't spawn broodlings, but by the time evo's die (since they won't lose hp on the enemies creep), they generally have enough to take the hit pretty easily, though you might be able to focus a drone or two.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 24 2010 09:39 GMT
#69
i think making a proxy evo in the enemy zerg base should be really standard... so cheap scouting :o
Wolfpox
Profile Blog Joined March 2010
Canada164 Posts
August 24 2010 09:40 GMT
#70
On August 24 2010 09:24 StupidFatHobbit wrote:
Instead of removing the hatch creep on cancel, blizzard will nerf broodlings.


HA HA HA So true... Or perhaps THIS is that strategy that they were waiting to see that makes Zerg actually balanced
[B] Butigroove wrote:[/B] Blizzard is double expanding to the natural gold base of our poor little nerd hearts.
TriniMasta
Profile Joined December 2009
United States1323 Posts
August 24 2010 09:42 GMT
#71
lol
Joker: Wtf proxy hatchery *pulls scv off*
*Cancel hatchery build evo chamber*
Joker: LoL Bm more noob, idc if you block my wall
*pulls scv back to mining*
*Broodlings come out*
*oooooh I get it... fucking cheesy noob*
정명훈 FIGHTING!!! Play both T and P.
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
Last Edited: 2010-08-24 09:48:01
August 24 2010 09:47 GMT
#72
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
August 24 2010 09:53 GMT
#73
On August 24 2010 18:47 Potatisodlaren wrote:
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.

The evos are off creep and will therefore die

Thus the 'ticking timebomb' part of the commentary
[SECRET FONT] "Dragoon bunker"
mikado
Profile Joined April 2010
Australia407 Posts
August 24 2010 10:00 GMT
#74
lol, poop?
perditissimus
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
August 24 2010 10:02 GMT
#75
On August 24 2010 18:34 geno wrote:
Show nested quote +
On August 24 2010 18:25 Whomp wrote:
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg

It's so hard to manner evo because they are 3x3 You can use it to block gas, but at that point you could just gas steal. They won't spawn broodlings, but by the time evo's die (since they won't lose hp on the enemies creep), they generally have enough to take the hit pretty easily, though you might be able to focus a drone or two.



yeah i just discovered this... I've done 3 games, what i suggest doing is coaxing the opponent into attacking your drone with his drones then when he goes back to mine try and trap em, or block free minerals then
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Exteray
Profile Blog Joined June 2007
United States1094 Posts
August 24 2010 10:02 GMT
#76
All I have to say to the losing player is:

Why so serious?
Cajun2k1
Profile Joined May 2010
Netherlands399 Posts
August 24 2010 10:09 GMT
#77
Don't let the koreans see this video, or it will change asian TvZ forever!
How can you kill, that which has no life?
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
August 24 2010 10:09 GMT
#78
On August 24 2010 18:53 Fontong wrote:
Show nested quote +
On August 24 2010 18:47 Potatisodlaren wrote:
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.

The evos are off creep and will therefore die

Thus the 'ticking timebomb' part of the commentary


Ah I missed that but in the video the Terran attacks and kills one of the evos when the other 1 are still at ~50% hp and the Broodlings kills his first 2 marines. If you simply avoid killing them your lings will be delayed significantly and the T can even delay orbital because the Z used 2 drones early to make the evos (and you see the hatches going down early so you know no pool) and do anything they want with such a huge advantage.

I know it's a fun strat but even when viewed like that it still relies on the T choking like hell when they see the evos instead of thinking what it means.
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
August 24 2010 10:11 GMT
#79
this is dope.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
SmoKim
Profile Joined March 2010
Denmark10304 Posts
August 24 2010 10:19 GMT
#80
hahaha that was awesome
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
The_DjiN
Profile Joined June 2008
Germany86 Posts
August 24 2010 10:20 GMT
#81
had a good laugh! nice one didnt knew you can put down evos like that :o
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
August 24 2010 10:23 GMT
#82
This is amazing! I'm 1 diamond now because of this build :D .

Jokes aside though, this is a funny proxy. And I like the idea behind it =).
Bullet
Profile Joined June 2010
United States280 Posts
August 24 2010 10:25 GMT
#83
lol way too funny. =D
TriniMasta
Profile Joined December 2009
United States1323 Posts
August 24 2010 10:32 GMT
#84
On August 24 2010 19:20 The_DjiN wrote:
had a good laugh! nice one didnt knew you can put down evos like that :o

yeah I thought of that in early beta, just never knew you can put em like that =O
정명훈 FIGHTING!!! Play both T and P.
Supamang
Profile Joined June 2010
United States2298 Posts
August 24 2010 10:34 GMT
#85
On August 24 2010 19:09 Potatisodlaren wrote:
Show nested quote +
On August 24 2010 18:53 Fontong wrote:
On August 24 2010 18:47 Potatisodlaren wrote:
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.

The evos are off creep and will therefore die

Thus the 'ticking timebomb' part of the commentary


Ah I missed that but in the video the Terran attacks and kills one of the evos when the other 1 are still at ~50% hp and the Broodlings kills his first 2 marines. If you simply avoid killing them your lings will be delayed significantly and the T can even delay orbital because the Z used 2 drones early to make the evos (and you see the hatches going down early so you know no pool) and do anything they want with such a huge advantage.

I know it's a fun strat but even when viewed like that it still relies on the T choking like hell when they see the evos instead of thinking what it means.

Well, the evos scout for the zerg and they mess up the wall off. Im guessing the T just wanted to get them out of the way asap so he could get a proper wall up.
keV.
Profile Blog Joined February 2009
United States3214 Posts
August 24 2010 10:49 GMT
#86
I had this done to me in 2v2s today, just like an hour ago. We were so confused and then we gave the guy mad props once he killed my partners zealot with it. It fucked up his build so bad because he was just absolutely lost at what was going on.

It's a pretty neat build. I don't think it's very viable against anyone once they've seen it.

-Doesn't work on Z.
-Zealots are too strong
-T just has to but down a bunker near the chambers.

Good fun though =P I'll be getting my practice partners with it later today for sure!
"brevity is the soul of wit" - William Shakesman
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
Last Edited: 2010-08-24 10:59:32
August 24 2010 10:54 GMT
#87
On August 24 2010 09:09 Kodat wrote:
http://www.youtube.com/watch?v=D25urXSlxe0

watch and enjoy the double evo opening

funny


but:
zerg has ressources for two hatches and terran just start his rax?
u know i can win a broze newb just with drones and a click

but still funny vid
TLT07 ===> *winner* <===TLT08
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
August 24 2010 10:59 GMT
#88
rofl funny game but more funny that the t really died to it^^ i mean just wall off or send 6 scvs at the choke. he did nearly everything wrong, what he could do wrong and finally the whining at the end. this video is just priceless.
after 2 years i reached it = marine icon
theSAiNT
Profile Joined July 2009
United States726 Posts
August 24 2010 11:10 GMT
#89
I saw CellaWerra try this on his stream (http://www.teamliquid.net/forum/viewmessage.php?topic_id=145511). It was pretty easily held off although he wasn't that behind by the end of it. Just drop a bunker and put marines into it.
jamesltl
Profile Joined July 2010
Malaysia159 Posts
August 24 2010 11:32 GMT
#90
nice strategi!
CellaWerra - "Holy Check"
LazerApe
Profile Joined March 2010
Sweden206 Posts
August 24 2010 11:38 GMT
#91
and who said zerg couldnt cheese =P
Ebonikizzle
Profile Joined May 2010
44 Posts
August 24 2010 11:42 GMT
#92
This is awesome!
Ohdamn
Profile Joined June 2010
Germany765 Posts
August 24 2010 11:46 GMT
#93
hahah omg i laughed soo hard
"If you can chill....chill!"
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
August 24 2010 11:51 GMT
#94
funny but bad....
https://soundcloud.com/thesamplethief
Vz0
Profile Joined August 2010
Canada378 Posts
August 24 2010 11:57 GMT
#95
On August 24 2010 19:54 Art_of_Kill wrote:
Show nested quote +
On August 24 2010 09:09 Kodat wrote:
http://www.youtube.com/watch?v=D25urXSlxe0

watch and enjoy the double evo opening

funny


but:
zerg has ressources for two hatches and terran just start his rax?
u know i can win a broze newb just with drones and a click

but still funny vid

your being sarcastic right? or are you really dumb?

Noxie
Profile Blog Joined April 2010
United States2227 Posts
August 24 2010 12:23 GMT
#96
He cancels the hatches and gets money back...
deL
Profile Blog Joined March 2009
Australia5540 Posts
August 24 2010 13:14 GMT
#97
Not super useful but I am putting this in the bag of tricks for those special BM grudgematches where you need to humiliate your opponent in the worst way possible haha.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
August 24 2010 13:20 GMT
#98
On August 24 2010 22:14 deL wrote:
Not super useful but I am putting this in the bag of tricks for those special BM grudgematches where you need to humiliate your opponent in the worst way possible haha.

Luckily I won't meet you on the EU servers :D and if we do plz fail :D
I don't want any zerg opponent try this on me I pray to God I don't get someone who does this to me :D.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
August 24 2010 13:23 GMT
#99
HAHA this is the "terran OP" counter?
Joke aside, I gotta try this!
¯\_(ツ)_/¯
billyX333
Profile Blog Joined January 2008
United States1360 Posts
Last Edited: 2010-08-24 13:24:47
August 24 2010 13:23 GMT
#100
lol, awesome strat
monitz87
Profile Joined August 2010
16 Posts
August 24 2010 13:37 GMT
#101
hahaha nice, that is a really innovative use of broodlings
Touch me
Sm0k3d
Profile Joined May 2010
Denmark20 Posts
August 24 2010 13:46 GMT
#102
This is just great, finally a fun cheese :D
Robeezy
Profile Joined June 2010
United States33 Posts
August 24 2010 14:04 GMT
#103
Seems like all you would have to do is put down a bunker and throw your marines in it. Still the awkwardness of the whole thing would probably throw you off
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
Last Edited: 2010-08-24 14:07:19
August 24 2010 14:06 GMT
#104
So this is what SC2 art is like... lol gj very much.
This is stylish and cool.

u fucken cheeser.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
LundiZ
Profile Joined December 2008
Sweden39 Posts
August 24 2010 14:08 GMT
#105
That made my day
Love the "Those tears taste so good".
twitter.com/lundiz
Arco
Profile Joined September 2009
United States2090 Posts
August 24 2010 14:09 GMT
#106
Wow, that was fucking awesome.

Good job.
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
August 24 2010 14:16 GMT
#107
why are there so many threads on this?
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
thopol
Profile Blog Joined May 2008
Japan4560 Posts
August 24 2010 14:18 GMT
#108
Oh god that's priceless.
Latham
Profile Blog Joined May 2007
9560 Posts
August 24 2010 14:18 GMT
#109
On August 24 2010 23:16 kaleidoscope wrote:
why are there so many threads on this?


because terran tears are in high demand. Also it's absolutely brilliant. =D
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
pechkin
Profile Joined August 2010
158 Posts
August 24 2010 14:25 GMT
#110
so the enemy just dont attack it and it stay there for like 3 minutes...
cocosoft
Profile Joined May 2010
Sweden1068 Posts
Last Edited: 2010-08-24 14:27:24
August 24 2010 14:26 GMT
#111
On August 24 2010 23:25 pechkin wrote:
so the enemy just dont attack it and it stay there for like 3 minutes...
Uhm? Attack bunker = Broodlings = good bye marine(s), in case you didn't get it.

Also, to bring discussion, the direct counter to this cheese would be 1 bunker.
¯\_(ツ)_/¯
ofog
Profile Joined May 2010
Sweden30 Posts
August 24 2010 14:34 GMT
#112
and people thought mutalisks were the answer to terran mech
gulp of swallows
CidO
Profile Joined June 2010
United States695 Posts
August 24 2010 14:57 GMT
#113
This is awesome and I will be doing it tonight (with my practice partners)
:P
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
August 24 2010 15:03 GMT
#114
I can see this being a good way to mess with this wall off and just mass lings to win, but it could be hard.
PeT[uK]
Profile Joined November 2009
United States412 Posts
August 24 2010 15:06 GMT
#115
I applaud that zerg... I APPLAUD HIM
How Happy Are the Blameless Vestals Lot.
monterto
Profile Joined June 2010
Canada103 Posts
August 24 2010 15:39 GMT
#116
This interests me more for hiding a spawning pool to feint a macro build. I don't see myself using this on the ladder but I can imagine having lots of fun with my buddies.
I'm pretty much Hyuk but white...
Iggyhopper
Profile Joined July 2010
United States259 Posts
Last Edited: 2010-08-24 15:49:54
August 24 2010 15:44 GMT
#117
Wow, you could totally hide a spawning pool with that. This works against a protoss too.
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-08-24 15:49:08
August 24 2010 15:47 GMT
#118
Amazing! so good!

and lol at the terran, he had so many openings to stop it lol, but he fucked it up every time
ultratorr
Profile Joined June 2010
Canada332 Posts
August 24 2010 15:56 GMT
#119
You need to do this when your'e maxed at 200 food... then it's mass proxy evo chambers
ForTheSwarm
Profile Blog Joined April 2009
United States556 Posts
August 24 2010 16:11 GMT
#120
Sooooooooooooooooo good omg...

I wish this was a blog --> 5/5
Whenever I see a dropship, my asshole tingles, because it knows whats coming... - TheAntZ
Scope
Profile Joined February 2009
Sweden147 Posts
August 24 2010 16:15 GMT
#121
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.
I think therefore I win
Sentient
Profile Joined April 2010
United States437 Posts
Last Edited: 2010-08-24 16:19:46
August 24 2010 16:19 GMT
#122
Could you time this right to totally screw up a Terran's wall?

Build the hatchery but don't cancel it right away. If you must, cancel it and put down the evo chamber so it doesn't finish (or maybe to get some money back). When your speedlings arrive, cancel the hatchery or evo chamber and gain free entry into the base.
Dice.
Profile Joined May 2009
United States78 Posts
August 24 2010 16:20 GMT
#123
This is just silly!
Ahh, that's the stuff. [b]Team Dice[/b] [b][green]Main Team[/green][/b] 2 [tlpd#players#4#T#sc2-korean]Bbyong[/tlpd] 5 [tlpd#players#6#T#sc2-korean]Fantasy[/tlpd] 3 [tlpd#players#629#P#sc2-korean]Oz[/tlpd] 7 [tlpd#players#2322#P#sc2-korean]Parting[/tlp
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2010-08-24 16:23:16
August 24 2010 16:21 GMT
#124
You can hide Roach Warren off creep, before Lair, and a bit later spread the creep to support it. On maps like DO, where there's cliff and long ground path from the main to the cliff next to it - you can proxy spine crawlers, as it would take too long for the workers to go attack them. You can manner evo or proxy evo block the enemy's choke even later in game - it won't stop him, but will delay expo or his timing attack (manner evo ZvZ particularly). Otherwise, the main opportunity here over just more lings is that you get those time-bombs inside his base before his wall could be ready. Spending the same resources on lings would mean for them to just go and die at the wall.
If you stand next to my head, you can hear the ocean. - Day[9]
coltrane
Profile Blog Joined June 2008
Chile988 Posts
August 24 2010 16:24 GMT
#125
I am wondering... could you make some other thing on that creep? a tumor maybe?
Jävla skit
oni_link
Profile Joined July 2010
Germany165 Posts
August 24 2010 16:26 GMT
#126
yes
?:O
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2010-08-24 16:33:22
August 24 2010 16:32 GMT
#127
I think this could be an actually workable opening


My idea is a later speedling/(or baneling depending on timing) allin using the evo chamber to block the wall, massing lings at the bottom of his ramp, waiting until the chamber dies then at that exact second before they can plug the wall rushing the lings into his main. The broodlings should cover the lings as they make it up his ramp as well as insure them entry, then you can bounce in between the min line and the bunker raping their econ.


I think my idea could actually be viable

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
August 24 2010 16:35 GMT
#128
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?
Jaedong <3 HOOK'EM HORNS!
Tiaan
Profile Joined August 2010
United States35 Posts
August 24 2010 16:36 GMT
#129
This will get hotfixed within 2 days. Garaunteed
nihlon
Profile Joined April 2010
Sweden5581 Posts
Last Edited: 2010-08-24 16:39:01
August 24 2010 16:36 GMT
#130
On August 25 2010 01:35 cHaNg-sTa wrote:
Show nested quote +
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?


If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed.
Banelings are too cute to blow up
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
August 24 2010 16:42 GMT
#131
On August 25 2010 01:36 nihlon wrote:
Show nested quote +
On August 25 2010 01:35 cHaNg-sTa wrote:
On August 25 2010 00:44 Iggyhopper wrote:
Wow, you could totally hide a spawning pool with that. This works against a protoss too.

Wouldn't the pool die after time since it would also lose health if you're hiding it?


If it can stay alive until you can put a down a creep tumor it won't. Or if you are rushing it might not matter since you'd lose anyway if the rush doesn't succeed.

So you basically need to hide the pool still decently close enough to the main base, rush the creep tumor out (losing larva), delaying the pool/losing 75 minerals early on, just so MAYBE the enemy won't scout it?
Jaedong <3 HOOK'EM HORNS!
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
August 24 2010 16:52 GMT
#132
On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.


Six pooling gets you way high in to Diamond. Still works wonders with limited micro against 800-900 Diamond players on the ladder the (very) few times I do it (usually when I realize that I really don't feel like playing SC while watching the loading screen).
I
Dance.
Profile Blog Joined July 2010
United States389 Posts
Last Edited: 2010-08-24 17:18:12
August 24 2010 17:03 GMT
#133
I think my penis is filled with blood. I can't wait to try this out.

How is the economy after this? Looks a little all in, but i have no idea.
It is what it is...
juraigamer
Profile Joined July 2010
42 Posts
August 24 2010 17:09 GMT
#134
Love how the tard terran who tried to bunker rush calls this incredibly innovated zerg strategy cheese.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
August 24 2010 17:15 GMT
#135
On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume. Terran tears brings life to the swarm.



wrong... 1k zerg at the top of my diamond league (not me, im just saying there's one there)

and when looking at his match history, 6 pool... 98% of his games
I'm like badass squared | KeitZer.489
pikezeppelin
Profile Joined August 2010
Sweden27 Posts
August 24 2010 17:21 GMT
#136
I am so gonna try this :D
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 24 2010 17:32 GMT
#137
Lol this is hilarous, but Blizzard will probably patch this as evo chambers aren't supposed to be "offensive" Just look at what happened to the spine crawler and queens for being too "offensive"
TelecoM
Profile Blog Joined January 2010
United States10671 Posts
August 24 2010 17:35 GMT
#138
Pearl necklace rush...? lol cool trick though --
AKA: TelecoM[WHITE] Protoss fighting
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
August 24 2010 17:36 GMT
#139
It's funny, but I don't see it becoming an actual opening as it sets you so far behind.
Zeak
Profile Joined August 2010
United States19 Posts
August 24 2010 17:48 GMT
#140
Probably a bad idea, but what the hell, I'm so totally gonna experiment with this XD

If something useful does become of this, that would just be epic. Zerg really needs something more interesting to do...and Blizzard better not screw us out of something else again.
Don't worry about it =D
EppE
Profile Joined July 2010
United States221 Posts
August 24 2010 17:51 GMT
#141
Drone = 50 Minerals
EVO Chamber = 75 Minerals
Cancel Hatchery = 75 Minerals
1 Proxy EVO Chamber = 200 Minerals

I don't think double EVO is viable as it would cost you 400 minerals. However if you can get 1 in early enough to mess up a Terran wall off and have speedlings hanging outside his base it could work. Once the EVO pops you can run the speedlings to his SCV line.

It is going to be a very allinish cheese strategy though because if the Terran just droped a bunker or kites his marines away the Broodlings are going to be ineffective. I think it could have it's place though, sort of how Toss uses 2 pylons and 2 cannons at the bottom of a Z's ramp to keep them in.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
August 24 2010 18:08 GMT
#142
This is hilarious! Really nice to see it vs. a Terran too

Thanks for sharing!!
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-08-24 20:32:41
August 24 2010 19:42 GMT
#143
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..wont even attack a unit once..and even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn
ModeratorBlame yourself or God
_SkY
Profile Blog Joined August 2010
United States50 Posts
Last Edited: 2010-08-24 19:51:58
August 24 2010 19:48 GMT
#144
Wow that actually was really funny! What a perfect way to get back at those bad mannered players we run into all too often on the ladder. I'm not a Zerg player, but I think that this could be executed even better by placing the Evolution Chambers a bit closer together or in more valuable places. Could you perhaps semi-surround the front of the Barracks with them, leaving a pocket that Marines would be funneled into and trapped if the Terran player forgets to change his waypoint in all of the mayhem? This would make his Marines useless and would devote them to being forced to kill the Evolution Chambers, leaving him no opportunity to kite the Broodlings, thereby killing the Marines anyways.

It's certainly somewhat cheesy and perhaps quite all-in, but if you scout the correct opportunity, this seems like it could be really viable in the correct situation. If nothing else, it's a fun little strategy to execute when playing against friends. Great find ALEEEEEEEESA! It's little discoveries like this that open up StarCraft 2 for the rest of us to push the envelope even further.

EDIT:
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn

This is actually a really good point. This strategy could easily be defeated if the Terran player can keep his cool and focus on abusing the Broodling mechanic. Zelniq basically defeated it right then and there, but of course not everyone would be so cool under pressure. I think the more common response on the ladder would be to build a Bunker as the counter.
sage_francis
Profile Joined December 2006
France1823 Posts
August 24 2010 19:58 GMT
#145
lol so smart ^^
Broodlings
Profile Blog Joined November 2009
United States157 Posts
Last Edited: 2010-08-24 20:17:11
August 24 2010 20:06 GMT
#146
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.
There is no Karont3 icon???? what is this madness?
Tergeron
Profile Joined February 2010
United States66 Posts
Last Edited: 2010-08-24 20:09:57
August 24 2010 20:09 GMT
#147
Although the strat might not be all that great, it just shows us another special mechanic zerg can use to do some interesting tricks.
“Before you embark on a journey of revenge, dig two graves.” -Confucius
kainzero
Profile Blog Joined January 2009
United States5211 Posts
Last Edited: 2010-08-24 20:10:05
August 24 2010 20:09 GMT
#148
are people seriously debating whether or not to use it?
and you guys even came up with a hard counter (bunker) for this? haha.

it worked because the terran was bad, nothing more, nothing less. he easily could've put up the supply depot / bunker to finish the wall but he was lazy with his scvs.



but yeah it was hilarious and awesome
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
August 24 2010 20:16 GMT
#149
HAHA that was just epic! *goes to try it on ladder*
really?
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 24 2010 20:21 GMT
#150
this is far from brilliant.

pretty cool and original, but far from brilliant. could be the start of something maybe
Kashll
Profile Blog Joined May 2008
United States1117 Posts
August 24 2010 20:24 GMT
#151
Fucking lol
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Chronopolis
Profile Joined April 2009
Canada1484 Posts
August 24 2010 20:28 GMT
#152
That was pure gold. 5 minutes well wasted.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 24 2010 20:32 GMT
#153
On August 25 2010 05:06 Broodlings wrote:
Show nested quote +
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.

correct me if im wrong but anywhere you place the evo chamber to "block terran walloff".. still makes a wall and basically you end up walling for him? the only time is when the evo chamber falls, then the wall is broken. besides if terran player sees this they can easily get any other number of ways to defend any incoming zergling/roach/baneling attack ..besides walling off
ModeratorBlame yourself or God
mesca
Profile Joined April 2010
Austria46 Posts
August 24 2010 20:36 GMT
#154
It blocks the walloff, it does damage upon death and it confuses the heck out of people, so ... much ... WIN!
Blackhawk13
Profile Joined April 2010
United States442 Posts
August 24 2010 20:40 GMT
#155
this is genius
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
August 24 2010 20:40 GMT
#156
A guy did this to me in a ZvZ i was like wtf why build evo chambers?
i dunno lol
.Soul
Profile Joined April 2010
Canada81 Posts
August 24 2010 20:42 GMT
#157
lol, this is actually amazing.

"These tears taste so good"
ChewbroCColi
Profile Joined July 2009
Denmark108 Posts
August 24 2010 20:45 GMT
#158
Just priceless ^_____________^
EppE
Profile Joined July 2010
United States221 Posts
Last Edited: 2010-08-24 21:51:44
August 24 2010 21:50 GMT
#159
On August 25 2010 05:32 Zelniq wrote:
Show nested quote +
On August 25 2010 05:06 Broodlings wrote:
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.

correct me if im wrong but anywhere you place the evo chamber to "block terran walloff".. still makes a wall and basically you end up walling for him? the only time is when the evo chamber falls, then the wall is broken. besides if terran player sees this they can easily get any other number of ways to defend any incoming zergling/roach/baneling attack ..besides walling off



The EVO chamber will eventually die because of no creep. It gives you time to stock pile speedlings just outside his base so they can run to the scv line when it falls. It moves the Zerg from defensive to an agressive posture which they currently lack.

Sure a Terran player could just adjust and wall in around the EVO, he could do a dozen different things. Look at the Protoss 2X Pylon/2X Cannon that they use on Zerg on 1v1 maps with a small choke. This is along the same theory. You mess with their "desired" build and they have to adjust. If they don't adjust then you get the advantage. If they don't prepare for the speedlings about to rush them, you are at an advantage. It's a POSSIBLE mini strategy you can add to your normal play.

I'm not saying it will work everytime, however saying it wont work because you assume the other play will react properly seems pointless. Why do anything then if the opponent is just going to do the best counter/reaction?
Asdkmoga
Profile Joined May 2010
United States496 Posts
August 24 2010 22:05 GMT
#160
yeah, the broodlings are an added bonus, not what causes the damage. your preventing an early wall in and mass lings faster than he can mass marines. so your almost guaranteed some economical damage. and if not, hes forced to cut SCV's to build a bunker, or another quick 2 supply depot to make a wall behind ur evo.
"Once is happenstance, twice is coincidence, three times is enemy action and over 600 is clearly the work of an ancient Sumerian demon or some shit."
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
August 24 2010 22:07 GMT
#161
On August 25 2010 07:05 Asdkmoga wrote:
yeah, the broodlings are an added bonus, not what causes the damage. your preventing an early wall in and mass lings faster than he can mass marines. so your almost guaranteed some economical damage. and if not, hes forced to cut SCV's to build a bunker, or another quick 2 supply depot to make a wall behind ur evo.

Also comes with a nice "WTF??!?" factor to throw off any builds he had in mind lol.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
CCGaunt
Profile Blog Joined April 2010
United States417 Posts
August 24 2010 22:09 GMT
#162
It's an All-in pretty much.
buuuuuuuuuuuuut, its hilarious!!!
Great things like things should keep getting made.
Take me to Korea
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 24 2010 22:26 GMT
#163
It occurs to me you could build an evo chamber in zvz as a scout and he wouldn't be able to kill it until like roaches... bad, but lol.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
SpiDaH
Profile Joined March 2010
France198 Posts
August 24 2010 22:38 GMT
#164
Was pretty fun to see, ill try some stuff tomorrow against good level friends to see what else can be done.
Chocobo
Profile Joined November 2006
United States1108 Posts
August 24 2010 22:51 GMT
#165
On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume.


Baneling bust got me into diamond. I am seriously bad, am often under 40 apm, and completely choke if my initial attack doesn't work. I have about a 10% winrate vs terrans. Diamond is unbelievably easy to get into if you have any level of understanding of the game.

Thank god every zerg opponent is a free win for me, I still don't understand how every one of them (except one game) they are completely unaware of how ling/baneling works in that matchup. But I think that just proves all the other diamond/platinum players are awful too.
epik640x
Profile Joined May 2010
United States1134 Posts
August 24 2010 22:53 GMT
#166
I am of the opinion that it's actually staged. Even 90% of bronze players couldn't possibly lose to something like that. Plus the exaggerative raging.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
August 24 2010 22:57 GMT
#167
Amazing idea.. I must do this.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
Last Edited: 2010-08-24 23:11:44
August 24 2010 23:07 GMT
#168
On August 25 2010 06:50 EppE wrote:
Show nested quote +
On August 25 2010 05:32 Zelniq wrote:
On August 25 2010 05:06 Broodlings wrote:
On August 25 2010 04:42 Zelniq wrote:
I understand why everyone finds this so amusing...

but people seem to think it could actually be useful?? all you do is move all your units away a couple seconds before it burns to death on its own.. broodlings wont do anything..even if they go for worker you can just right click another mineral patch and it wont even kill a single worker

it only has a use (and a questionably bad one at that) vs a player who doesnt realize broodlings will spawn



It's amusing because most of us didnt know u can place proxy an evo chamber with a cancelled hatchery. In terms of usefulness.. blocking the Terran wall-off then running in with lings or roaches when it breaks down could have some potential IMO. You can't go wrong with experimentation.

correct me if im wrong but anywhere you place the evo chamber to "block terran walloff".. still makes a wall and basically you end up walling for him? the only time is when the evo chamber falls, then the wall is broken. besides if terran player sees this they can easily get any other number of ways to defend any incoming zergling/roach/baneling attack ..besides walling off



The EVO chamber will eventually die because of no creep. It gives you time to stock pile speedlings just outside his base so they can run to the scv line when it falls. It moves the Zerg from defensive to an agressive posture which they currently lack.

Sure a Terran player could just adjust and wall in around the EVO, he could do a dozen different things. Look at the Protoss 2X Pylon/2X Cannon that they use on Zerg on 1v1 maps with a small choke. This is along the same theory. You mess with their "desired" build and they have to adjust. If they don't adjust then you get the advantage. If they don't prepare for the speedlings about to rush them, you are at an advantage. It's a POSSIBLE mini strategy you can add to your normal play.

I'm not saying it will work everytime, however saying it wont work because you assume the other play will react properly seems pointless. Why do anything then if the opponent is just going to do the best counter/reaction?

The whole idea with cheese is the element of surprise, attacking and hoping that the other player won't have enough time to react. With this build you are putting up a huge sign saying "THIS IS WHAT I'M GOING TO DO" it's like telling someone that you are going 6 pool and hope he doesn't know what to do.
terranghost
Profile Joined May 2010
United States980 Posts
August 24 2010 23:29 GMT
#169
broodlings are awesome



"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
Sinborn
Profile Blog Joined August 2010
United States275 Posts
August 25 2010 01:49 GMT
#170
I'm so glad zerg has a Planetary Fortress Rush variant.

DOUBLE EVO ALL THE WAY. HA HO WOOOOW.
somedumbgamer
Profile Joined May 2010
United States46 Posts
August 25 2010 01:54 GMT
#171
Zerg OP vs terran. No answer for mass muta with magic box micro, and they can't even wall in vs speedlings now.

delicious terran tears imminent
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-08-25 01:58:22
August 25 2010 01:57 GMT
#172
it saddens me to see the number of people that dont seem to realize all they need to do is move all their units away a few seconds before the evo chamber burns to death oO. broodlings only last like 8-ish seconds and then they disappear

bunkers (or even just units) are more than enough to stop any attack that follows, even w/o wall
ModeratorBlame yourself or God
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 25 2010 01:59 GMT
#173
any1 actually gone out and tried this with success?
leeznon
Profile Joined April 2010
United States255 Posts
August 25 2010 01:59 GMT
#174
genius, but I doubt you could win with this play often.
Zerg=Skill
No_eL
Profile Joined July 2007
Chile1438 Posts
August 25 2010 02:11 GMT
#175
so so so so funny!!!!
Beat after beat i will become stronger.
TheFinalWord
Profile Joined May 2010
Australia790 Posts
August 25 2010 02:40 GMT
#176
On August 25 2010 10:57 Zelniq wrote:
it saddens me to see the number of people that dont seem to realize all they need to do is move all their units away a few seconds before the evo chamber burns to death oO. broodlings only last like 8-ish seconds and then they disappear

bunkers (or even just units) are more than enough to stop any attack that follows, even w/o wall

I don't think anyone is saying this is anymore viable than say a planatary fortress rush, and just like that rush I don't think it would work on anyone above gold or who has seen it before, however it is pretty hilarious, reminds me of the broodling build I said I was going whenever all my buildings were being destroyed.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
August 25 2010 02:49 GMT
#177

On August 25 2010 01:15 Scope wrote:
I would loooove to see this developed into something more solid and cost-efficient. As it stands, zerg only has two cheeses, 6pool and baneling bust. Neither will even get you into diamond, I would assume.


What about proxy hatch? Or proxy spine crawlers is ZvZ.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 25 2010 02:51 GMT
#178
Loooooooool this is amazing.
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Pwere
Profile Joined April 2010
Canada1556 Posts
August 25 2010 03:44 GMT
#179
It's time to doom drop drones into evolution chambers. You even save the cost of cancelling!
Comeh
Profile Blog Joined July 2008
United States18918 Posts
August 25 2010 03:52 GMT
#180
This is one of the cutest builds i've ever seen.
I giggled quite a bit.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
hydezyne
Profile Blog Joined April 2010
United States38 Posts
August 25 2010 04:00 GMT
#181
Interesting concept. There are a lot of cheese plays for Terran and Protoss, but not many for Zerg, so it's kind of cool to see this. Very creative use of broodlings.
There is Power in Simplicity
Brazen[six]
Profile Joined June 2010
Canada203 Posts
August 25 2010 04:08 GMT
#182
I killed myself laughing... hah, great job.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 25 2010 04:10 GMT
#183
Already threads on this.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Rinrun
Profile Joined April 2010
Canada3509 Posts
Last Edited: 2010-08-25 04:15:43
August 25 2010 04:13 GMT
#184
On August 25 2010 13:10 SC2Phoenix wrote:
Already threads on this.

What? If there is more threads about this then the others should be going down cause this thread is spotlighted. Now this is a trick I must use on my friend... immediately - yes, off-race and broodling ownage.
MBC/Liquid/TSM always.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
August 25 2010 06:28 GMT
#185
this is hilarious..but it is one life time strat ù8bunker will ruin this awesome thing T.T)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Confuse
Profile Joined October 2009
2238 Posts
Last Edited: 2010-08-25 06:33:46
August 25 2010 06:33 GMT
#186
Since its already this crazy on terran, how about in z v z mirror?

NM: it would live forever unless they attacked it. I get it! brilliant
If we fear what we do not understand, then why is ignorance bliss?
YumToast
Profile Joined August 2010
United States1 Post
August 25 2010 06:37 GMT
#187
Instead of double evo for 400, why not proxy hatch the ramp to prevent a wall off. It's cheaper at 350.

Build your hatch on 10, it will take 100 seconds. Your enemy builds their rax at the same time. It takes 60 seconds to build + 25 per marine, or + 25 for tech lab + 30 per a marauder. Your hatch will complete, build 1 drone to turn into a spine crawler, build lings at both hatches, build first and second queen at proxy hatch.

Sure it will only work on suckers, but I think it's better than double evo.
Let them eat toast!
ChApFoU
Profile Blog Joined July 2004
France2982 Posts
August 25 2010 06:37 GMT
#188
LOL ! It's so good to cheese BM players. The more ridiculous the cheese the better entertainement :p
"I honestly think that whoever invented toilet paper in a genius" Kang Min
Yukidasu
Profile Blog Joined September 2009
Australia125 Posts
August 25 2010 06:58 GMT
#189
Very nice, creative!
Lost in a groundless dream. You can't fly if there's nowhere to fall.
faction123
Profile Blog Joined December 2009
Belgium949 Posts
August 25 2010 08:24 GMT
#190
On August 25 2010 13:10 SC2Phoenix wrote:
Already threads on this.



Thank god you're here to tell us!

I laughed, OP. Poor guy.
Bhaalgorn
Profile Joined August 2010
Slovenia214 Posts
August 25 2010 08:45 GMT
#191
I am amused by itty bitty broodlings
Ouga
Profile Joined March 2008
Finland645 Posts
August 25 2010 09:46 GMT
#192
As entertainment, A+.

As strategy, I don't think it's something that works 1/100 of the time. Opponent has to play very bad like this guy did. Suppose most realized this tho :p
Kodat
Profile Joined May 2010
United States8 Posts
August 25 2010 10:57 GMT
#193
you can can thank /starcraft subreddit for this gem :o
Nerfed
Profile Joined May 2010
Russian Federation1132 Posts
August 25 2010 13:47 GMT
#194
This is so nice, i tell you. Oh, man.

Doesn't matter is it viable or not, but it looks so great.
Clamev
Profile Blog Joined January 2010
Germany498 Posts
August 25 2010 13:53 GMT
#195
that is so funny i tired it on my buddy in training matches.But this gets completly shut down if the terran has 1 scv chasing the drone.
6Pool or die trying
SlyinZ
Profile Joined August 2010
France199 Posts
August 25 2010 16:49 GMT
#196
This can be so awesome to try double spine crawler cheeserush, btw with this evo chamber you can stop the terran to wall, i will try dis shiet :D
ShovZ
Profile Joined March 2010
United Kingdom56 Posts
August 25 2010 16:56 GMT
#197
I lol'd, what's terran supposed to do here though?
winrar?
DTWolfwood
Profile Joined May 2010
38 Posts
August 25 2010 16:58 GMT
#198
hmm interesting y he never considered blopping down a bunker when he saw that kind of cheese lol
No its not Dark Templar
Kpyolysis32
Profile Joined April 2010
553 Posts
August 25 2010 17:20 GMT
#199
This is hilarious. I made a couple of attempts at it myself against random unranked guys, and it was pretty funny.

#1: http://www.sc2replayed.com/replays/64150-1v1-terran-zerg-lost-temple
#2: http://www.sc2replayed.com/replays/64153-1v1-protoss-zerg-lost-temple
Our conversation after #2 (may be a bit BM of me, but he was raging and I couldn't resist): http://i35.tinypic.com/2u9mlup.jpg
Man, do I not keep this up to date, or what?
lindn
Profile Joined July 2010
Sweden833 Posts
August 25 2010 17:29 GMT
#200
On August 24 2010 09:26 Iggyhopper wrote:
Also, you can control broodlings to attack the mineral line. Epic win.

put them right beside the mineral line and bam, no more SCV's for that guy :D
HavoK.
Profile Joined March 2010
United States172 Posts
August 25 2010 17:40 GMT
#201
On August 24 2010 09:30 peon.power wrote:
I dont see this working. You spend 2 drones (100 minerals), 2 aborted hatcheries (150 minerals) and 2 evo chambers (150 minerals) for 8(?) time-limited fighters. This couldve been 16 zerglings or 8 drones. The only advantage you gain is that they'll spawn in his base, you could deny his walloff and you confused him. He didnt continue to MULE and he still tried to get a techlab on his Rax instead of just spamming Marines and closing the Walloff with bunkers, supply depots or whatever. He couldve easily defended this.

I like getting the proxy hatchery for proxy creep before lair but i dont see this any efficient once you know about it and just keep cool.

I would like to try to proxy evo chamber once to deny his walloff, go for an zergling allin and bust it as the evo chamber dies and opens the ramp for you.



LOL, i dont think this is trying to be a legit strat dude.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
August 25 2010 18:38 GMT
#202
SC2 stove, awesome
Parodoxx
Profile Joined May 2010
United States549 Posts
August 25 2010 18:52 GMT
#203
I enjoyed that a lot, cant wait to try it on my OP terran friends ^^ zerg ftw
EppE
Profile Joined July 2010
United States221 Posts
August 25 2010 18:55 GMT
#204
I did it last night in a 2v2. My partner and I got double Zerg as Random against 2 Terrans. They went reapers and ended up using the reapers to kill it off. 2 dead reapers and 1 dead scv later we were laughing our asses off in Skype. They started talking shit about how they would own us after wards.

35 minutes later we have every expansion with Broodlords, Ultras and Corrupters. It was a blast.
TheDominator
Profile Blog Joined November 2009
New Zealand336 Posts
August 25 2010 18:59 GMT
#205
Just beautiful. Simply beautiful.
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
Nillinch
Profile Joined July 2010
Poland147 Posts
August 25 2010 19:01 GMT
#206
This video made try something that became very usefull strat in early game. After canceling hatch im placing creep tumor and than I'm hiding baneling nest or other tech structures
¯\_(ツ)_/¯
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 25 2010 19:01 GMT
#207
On August 26 2010 02:29 lindn wrote:
Show nested quote +
On August 24 2010 09:26 Iggyhopper wrote:
Also, you can control broodlings to attack the mineral line. Epic win.

put them right beside the mineral line and bam, no more SCV's for that guy :D


Good luck with that, you have to start a Hatch first.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
DemiSe
Profile Blog Joined May 2010
883 Posts
August 25 2010 19:06 GMT
#208
Best opener ever!
Let's See Who's Stronger, Your Tricks, Or My Skills.
EppE
Profile Joined July 2010
United States221 Posts
August 25 2010 20:25 GMT
#209
On August 26 2010 04:01 MangoTango wrote:
Show nested quote +
On August 26 2010 02:29 lindn wrote:
On August 24 2010 09:26 Iggyhopper wrote:
Also, you can control broodlings to attack the mineral line. Epic win.

put them right beside the mineral line and bam, no more SCV's for that guy :D


Good luck with that, you have to start a Hatch first.


You can do it against a Zerg, but if he pulls the drones he can kill 2 evo's before they pop.
sage_francis
Profile Joined December 2006
France1823 Posts
August 25 2010 20:30 GMT
#210
i did that 2 times, and accused of hacking 2 times ^^
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
August 25 2010 20:33 GMT
#211
LOL I just did this to some guy, ZvZ but I took it a different level. I stole 1 of his gas, then placed 1 evo infront of his other gas, then I managed to pretty much "Manner" pylon him with the other evo chamber. He just left after like another 10 seconds. I laughed so hard.
Not bad for a cat toy.
Ocedic
Profile Joined April 2010
United States1808 Posts
August 25 2010 20:35 GMT
#212
On August 26 2010 05:25 EppE wrote:
Show nested quote +
On August 26 2010 04:01 MangoTango wrote:
On August 26 2010 02:29 lindn wrote:
On August 24 2010 09:26 Iggyhopper wrote:
Also, you can control broodlings to attack the mineral line. Epic win.

put them right beside the mineral line and bam, no more SCV's for that guy :D


Good luck with that, you have to start a Hatch first.


You can do it against a Zerg, but if he pulls the drones he can kill 2 evo's before they pop.


If you build evos on Zerg creep then they won't die. -.-
cocosoft
Profile Joined May 2010
Sweden1068 Posts
August 25 2010 20:37 GMT
#213
On August 26 2010 05:30 sage_francis wrote:
i did that 2 times, and accused of hacking 2 times ^^
Did you succeed? :D
¯\_(ツ)_/¯
sage_francis
Profile Joined December 2006
France1823 Posts
August 25 2010 20:38 GMT
#214
On August 26 2010 05:37 cocosoft wrote:
Show nested quote +
On August 26 2010 05:30 sage_francis wrote:
i did that 2 times, and accused of hacking 2 times ^^
Did you succeed? :D


Ofc ^^
sage_francis
Profile Joined December 2006
France1823 Posts
August 25 2010 20:39 GMT
#215
On August 26 2010 04:01 MrKozi wrote:
This video made try something that became very usefull strat in early game. After canceling hatch im placing creep tumor and than I'm hiding baneling nest or other tech structures


Pretty smart idea.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
August 25 2010 20:47 GMT
#216
lololol sooo sick
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
August 25 2010 20:47 GMT
#217
This is hilarious, but not viable. I hope people don't go around trying to get this to work -_-
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 25 2010 21:23 GMT
#218
2 Proxy Evo is not viable. 1 Proxy Evo is alright and one marine to kill it would take as much time as a pool would go up, maybe more, but an SCV can't just sit there waiting to wall it off. He'd have to wait an extra 8 seconds for the broodlings to die.

Just trying different build times, but this would definitely be useful on a 2-base map. If you had cross spawns the Terran might have walled off already.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
August 25 2010 21:34 GMT
#219
On August 26 2010 05:39 sage_francis wrote:
Show nested quote +
On August 26 2010 04:01 MrKozi wrote:
This video made try something that became very usefull strat in early game. After canceling hatch im placing creep tumor and than I'm hiding baneling nest or other tech structures


Pretty smart idea.


Yea this is most likely the best use of the hatch trick, the only one that might ever make it into pro-play. Still thought for general laddering or surprising someone in general 2 evo proxy might just work sometimes. Personally I'd say come later with your regular army and setup tumors/crawlers if you wanted to proxy with the hatch trick.
i-bonjwa
cr4ckshot
Profile Blog Joined March 2010
United States291 Posts
August 25 2010 21:51 GMT
#220
1 evo chamber to prevent a repairable wall-in could be viable.
Robotic Puppy Eater
Profile Joined August 2010
United States1 Post
August 25 2010 22:46 GMT
#221
Haha well played.
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
August 25 2010 23:16 GMT
#222
it was already posted before T_T
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
Alethios
Profile Blog Joined December 2007
New Zealand2765 Posts
August 25 2010 23:51 GMT
#223
Hahaha thats fantastic. Nice going.
When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
palanq
Profile Blog Joined December 2004
United States761 Posts
August 26 2010 02:06 GMT
#224
TLOwnage-level quality.
time flies like an arrow; fruit flies like a banana
thehitman
Profile Blog Joined July 2010
1105 Posts
August 26 2010 02:35 GMT
#225
Funny, but really not effective. Joker was just confused though and its the first time I've seen anyone do it, but its really not effective.
hofodomo
Profile Joined March 2010
United States257 Posts
August 26 2010 03:33 GMT
#226
The icing on the cake was the zerglings attacking the evo chamber to force out broodlings just a bit quicker.
Smoke weed ev'ry day.
Alou
Profile Blog Joined March 2010
United States3748 Posts
August 26 2010 03:51 GMT
#227
I laughed really hard. These are the kind of shenanigans that people should spend their time doing.
Life is Good.
KazKamasa
Profile Joined June 2009
Sweden186 Posts
August 26 2010 11:23 GMT
#228
Haha a :D
"time line? time is not made out of lines it is made out of circles, that is why clocks are round"- Caboose
JWD
Profile Blog Joined October 2007
United States12607 Posts
August 26 2010 11:29 GMT
#229
oh my god too good.
✌
TheBearPaw
Profile Joined May 2010
Lithuania8 Posts
August 26 2010 12:42 GMT
#230
What? You have creep when you cancel a Hatchery?! That's bullshit! Blizzard, what're ya smoking?
Hell hath no fury like the family...
Ginchan
Profile Joined August 2010
Belgium55 Posts
August 26 2010 13:57 GMT
#231
this is just brilliant, great strategy to taunt your friends :p
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
August 26 2010 16:02 GMT
#232
If the terran wasnt handicapped he could have easily defended that with an earlier bunker.
"losers always whine about their best, Winners go home and fuck the prom queen"
Ducci
Profile Joined April 2009
United States588 Posts
August 27 2010 00:21 GMT
#233
hahaha i love seeing these crazy strats
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
August 27 2010 02:42 GMT
#234
On August 24 2010 09:23 Iggyhopper wrote:
Could you potentially do a 6 pool spine rush with this, although that would be hard to pull off, but you could do it. That's how you break the T wall!


Where are you going to get 300 minerals for the Hatch when you only have 6 drones mining?
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 27 2010 02:46 GMT
#235
On August 26 2010 12:33 hofodomo wrote:
The icing on the cake was the zerglings attacking the evo chamber to force out broodlings just a bit quicker.

Yeah, its like, Realease the broodlings! And that guy deserved it, I hate bm players
TurboDreams
Profile Joined April 2009
United States427 Posts
August 27 2010 02:47 GMT
#236
Very funny strat, but in all seriousness, Zerg need bigger maps!
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
Maddog117
Profile Joined April 2009
United States14 Posts
August 27 2010 05:08 GMT
#237
Wow Great Cheese!
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 27 2010 17:02 GMT
#238
On August 26 2010 21:42 TheBearPaw wrote:
What? You have creep when you cancel a Hatchery?! That's bullshit! Blizzard, what're ya smoking?


This isn't new, man. They nerfed Queen off-creep speed for this very reason. People used to do creep tumor + Crawler rushes.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
EppE
Profile Joined July 2010
United States221 Posts
August 27 2010 17:07 GMT
#239
On August 27 2010 11:42 GhoSt[shield] wrote:
Show nested quote +
On August 24 2010 09:23 Iggyhopper wrote:
Could you potentially do a 6 pool spine rush with this, although that would be hard to pull off, but you could do it. That's how you break the T wall!


Where are you going to get 300 minerals for the Hatch when you only have 6 drones mining?


I've only done 6 pool a few times and I seem to mass alot of minerals and be short or Larva more than anything. 6 pool is also only a few seconds faster than 10 pool from what I've seen.
danbel1005
Profile Joined February 2008
United States1319 Posts
August 27 2010 18:38 GMT
#240

On August 26 2010 12:33 hofodomo wrote:
The icing on the cake was the zerglings attacking the evo chamber to force out broodlings just a bit quicker.


Indeed, Cheddar ZerG FTW^^

"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
August 27 2010 19:17 GMT
#241
I would love to see some random guy pull this build on some pro.
Schtrudel
Profile Joined August 2010
Romania56 Posts
August 27 2010 23:39 GMT
#242
damn blizzard to hell if they nerf anything, we deserve a good cheese
Schtrudel 678 add me for practice/friend to play with http://eu.battle.net/sc2/en/profile/502495/1/Schtrudel/
bubO
Profile Joined August 2010
United States367 Posts
August 29 2010 02:19 GMT
#243
omg im trying this! XD
Protoss...
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
August 29 2010 06:38 GMT
#244
Cant wait to see this in TLA.
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
Fractle
Profile Joined June 2010
United States12 Posts
August 29 2010 07:08 GMT
#245
lol cheeser? he just lost to an upgrade building, hes a moron.
Stroke the furry wall.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
August 29 2010 07:17 GMT
#246
LOL
"Goddamn Joker is fuckin bad"
Though what I want to see is actually just proxying a hatchery in someones base as killing the hatch just spawns broodlings and god its hard to kill before they get a ton of lings in your base
Dota 3hard5me
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
August 29 2010 07:50 GMT
#247
On August 29 2010 16:17 Nub4ever wrote:
LOL
"Goddamn Joker is fuckin bad"
Though what I want to see is actually just proxying a hatchery in someones base as killing the hatch just spawns broodlings and god its hard to kill before they get a ton of lings in your base


You didn't watch the vid, did you?
Terran OP
Tiazi
Profile Joined February 2010
Netherlands761 Posts
August 29 2010 10:19 GMT
#248
O EM GEE!

NERFHAMMER that evo chambers pleaseee!
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
August 29 2010 12:41 GMT
#249
Maybe i will be viable to manner evo your opponents minerals in ZvZ. This would be hard to pull off but not as hard as in BW. Always wanted to do manner sunken in BW :D
This is real life, where nerds must battle!
ayababa
Profile Joined May 2010
Australia347 Posts
August 30 2010 05:37 GMT
#250
On August 25 2010 10:49 Sinborn wrote:
I'm so glad zerg has a Planetary Fortress Rush variant.

DOUBLE EVO ALL THE WAY. HA HO WOOOOW.


am i the only one who gets this lol. ITS SO BIBITH
Well done is better than well said - Benjamin Franklin
revy
Profile Joined September 2009
United States1524 Posts
August 30 2010 05:46 GMT
#251
Cute strat, key is the instant you see it to drop a bunker at your front. A bunker would've prevented any rines from dying to the broodlings which gives him enough rines to fight off lings. If you aren't thinking though it could completely catch you off guard.
DARKHYDRA
Profile Joined September 2006
United States303 Posts
August 30 2010 06:15 GMT
#252
This hatch cancel trick has potential, u can plant a creep tumor right after cancel to get creep wherever u want. This can allow a wall off just not sure if zerg can make any use of that due to lack of range.
Malminos
Profile Joined July 2010
United States321 Posts
August 30 2010 06:29 GMT
#253
On August 30 2010 15:15 DARKHYDRA wrote:
This hatch cancel trick has potential, u can plant a creep tumor right after cancel to get creep wherever u want. This can allow a wall off just not sure if zerg can make any use of that due to lack of range.

wow yeah, didn't think of that. creep no longer has to be "stretched" everywhere before lair.
"To dream of because become happiness "
cerb
Profile Joined June 2009
Germany215 Posts
August 30 2010 06:47 GMT
#254
quite interesting. I do not really see an advantage in this evo strat, but the hatch cancel trick is definitely worth a try.
sensenmann
Profile Joined July 2010
United States172 Posts
August 30 2010 07:02 GMT
#255
On August 30 2010 14:37 ayababa wrote:
Show nested quote +
On August 25 2010 10:49 Sinborn wrote:
I'm so glad zerg has a Planetary Fortress Rush variant.

DOUBLE EVO ALL THE WAY. HA HO WOOOOW.


am i the only one who gets this lol. ITS SO BIBITH


You aren't the only one, HAHA OH WOW.
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
August 30 2010 19:34 GMT
#256
I was thinking you could potentially spine rush that way, you'd do more damage with the s crwaler
What the Fu- REAPERS?!
noproblem
Profile Joined May 2010
United Kingdom161 Posts
August 30 2010 20:43 GMT
#257
Awesome!
(╯°□°)╯︵ du
Vz0
Profile Joined August 2010
Canada378 Posts
August 31 2010 22:16 GMT
#258
Heres the follow up video please update it on the opening post.

zZygote
Profile Blog Joined January 2007
Canada898 Posts
August 31 2010 22:31 GMT
#259
On September 01 2010 07:16 Vz0 wrote:
Heres the follow up video please update it on the opening post.

http://www.youtube.com/watch?v=9TjGTKdUCKg&feature=recentlik


A whole lot of win going on here.
Arnu
Profile Joined July 2010
Canada96 Posts
August 31 2010 22:38 GMT
#260
lmao, that's epic.
PariahCaste
Profile Joined November 2010
United States73 Posts
November 04 2010 22:33 GMT
#261
On August 24 2010 09:09 Kodat wrote:
http://www.youtube.com/watch?v=D25urXSlxe0

watch and enjoy the double evo opening



Oh my gosh, right after i watched this i went on Starcraft and went on the 1v1 ladder, and played a guy named joker. Asked him if he ever got double evo rushed, and he said it was him! ROFL
darkpwnage
Profile Joined May 2011
Lebanon18 Posts
May 14 2011 22:23 GMT
#262
this is awesomeeeee


User was warned for this post
Nivoh
Profile Blog Joined March 2010
Norway259 Posts
May 14 2011 22:27 GMT
#263
On May 15 2011 07:23 darkpwnage wrote:
this is awesomeeeee

Was it really necessary to necro this thread for that comment? -.-
Emporio
Profile Blog Joined December 2010
United States3069 Posts
May 14 2011 22:27 GMT
#264
I got falsely excited that someone had brought this back and made it a legitimate opener

;_;
How does it feel knowing you wasted another 3 seconds of your life reading this again?
douche
Profile Joined February 2011
Sweden42 Posts
May 14 2011 22:29 GMT
#265
haha hillarious:D
“I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me.”
Cosmos
Profile Joined March 2010
Belgium1077 Posts
May 14 2011 22:31 GMT
#266
I was very excited before seeing the date (
http://www.twitch.tv/becosmos
Morphs
Profile Joined July 2010
Netherlands645 Posts
May 14 2011 22:42 GMT
#267
To bring this topic back to date: Blizzard still hasn't patched this. I find it curious since the whole premise of zerg seems to be that you can only build on creep. This technique bypasses that completely..

I don't really mind though. It allows for some creative things such as the hidden baneling nest I've seen once..
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
May 14 2011 22:45 GMT
#268
On May 15 2011 07:42 Morphs wrote:
To bring this topic back to date: Blizzard still hasn't patched this. I find it curious since the whole premise of zerg seems to be that you can only build on creep. This technique bypasses that completely..

I don't really mind though. It allows for some creative things such as the hidden baneling nest I've seen once..

It's a very expensive gimmick.
Attila
Profile Joined April 2011
United States38 Posts
May 14 2011 22:45 GMT
#269
Probably one of the most hilarious tactics I've seen in a while. I know Spanishiwa has used an evo chamber to prevent a terran wall off in order to stream Lings in.
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