Official State of the Game Podcast Thread - Page 627
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Bloodash
Netherlands1384 Posts
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The KY
United Kingdom6252 Posts
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TRAP[yoo]
Hungary6026 Posts
having socke on was also really nice! | ||
rastaban
United States2294 Posts
On March 23 2011 21:59 The KY wrote: I downloaded firefox on my gf's computer just to get the pause/restart feature so it doesn't take 5 hours to get this podcast -_- Good choice have FF anyway, though I recommend that you do as I do and follow His most Chillness Tyler and use Opera. Epic intro prayer, sums up why we love SOTG so much! Oooh just saw the pre-show posted! thanks for adding it JP. | ||
AnotherEon
United Kingdom250 Posts
OH WAIT! + Show Spoiler + GET SOMEEE ![]() | ||
Talin
Montenegro10532 Posts
I also loved how he cheered for July. <3 | ||
durbarak
Austria54 Posts
Back to watching the show, peace | ||
syllogism
Finland5948 Posts
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HowSoOnIsNow
Canada480 Posts
SoTG are like the Hipsters of Sc2....ahh man... | ||
BeMannerDuPenner
Germany5638 Posts
other then that great episode. | ||
Zorkmid
4410 Posts
edit: removed due to not being true at all. I think that he meant MLG. "He said they were running a test for nasl broadcasting." You're RIGHT!!!!! | ||
randplaty
205 Posts
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xrayEU
Sweden571 Posts
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DrunkeN.
United States406 Posts
On March 24 2011 02:42 Zorkmid wrote: Incontrol said: "Gretorp and I were practising for the NASL with Sheth" During the patch notes part at like 2:01 18 PLAYERS ANNOUNCED !!! trolololol I think that he meant MLG. He said they were running a test for nasl broadcasting. | ||
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NonY
8748 Posts
On March 24 2011 02:42 randplaty wrote: Tyler's opinion on MC is based ALL on SCBW. The game is TOTALLY different. SC1 pros are enamored with macro, but SC2 is MUCH more based on timing attacks and one decisive battle with good positioning than it was in BW. Tyler's style is SO different from MC, but it's obviously that MC's style works much better in SC2. It's not about the game as much as it's about how long people have been playing it. Ever since beta we have been saying that all in plays and strategies focusing on one strong timing will tend to dominate and win a lot. Those types of builds are really really strong and like 10 times easier to develop than the safer and more well rounded builds. | ||
The KY
United Kingdom6252 Posts
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Zorkmid
4410 Posts
On March 24 2011 03:06 DrunkeN. wrote: He said they were running a test for nasl broadcasting. Ack, you're right. Fixed | ||
Zlasher
United States9129 Posts
On March 24 2011 03:12 Liquid`Tyler wrote: It's not about the game as much as it's about how long people have been playing it. Ever since beta we have been saying that all in plays and strategies focusing on one strong timing will tend to dominate and win a lot. Those types of builds are really really strong and like 10 times easier to develop than the safer and more well rounded builds. That just makes me think of a philosoraptor saying Is it really safer If it loses more often? | ||
Treehead
999 Posts
On March 24 2011 03:30 Zlasher wrote: That just makes me think of a philosoraptor saying Is it really safer If it loses more often? A strategy can be safer and lose more often temporarily, yes, if it is harder to execute. Example: You can memorize addition and subtraction tables all day long, and if you're good at it you'll get it right a lot of the time. However, if you understand the theory of what addition and subtraction mean, you don't need to memorize and you can be right 100% of the time from that point on. During the course of learning what these concepts mean, you may be wrong a lot, but that doesn't mean that the learning part isn't worth doing - it just means it's harder to do. | ||
Jiddra
Sweden2685 Posts
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