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Official State of the Game Podcast Thread - Page 583

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 581 582 583 584 585 2731 Next
Arccotangent
Profile Joined October 2010
519 Posts
Last Edited: 2011-03-09 05:52:59
March 09 2011 05:52 GMT
#11641
On March 09 2011 14:46 brownthing wrote:
Can someone explain the latency thing in detail? I didn't really understand what they were talking about when it was mentioned, thanks.

I was thinking the higher seed chooses the server (obviously the one best for him) for each game in a BOX.
Actually based on what Tyler just said, if the servers are A vs. B, such as EU vs. NA, and the player from server A is the higher seed, it goes:
BO3: A, B, A
BO5: A, B, A, B, A
BO7: A, B, A, B, A, B, A
So in a BO3, if IdrA plays Nestea, as Nestea is the higher seed, then the games go Korea server, NA server, Korea server.
Of course, if both players play on the same server, there is no problem.
"Taste the zombie's drug, now you want more."
Zzoram
Profile Joined February 2008
Canada7115 Posts
March 09 2011 05:52 GMT
#11642
Could JP please get Justin.tv to make his stream work on their iPhone app? LiquidTyler's stream works on the iPhone app.
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
March 09 2011 05:54 GMT
#11643
Nice artwork by the dude who drew the Tyler pic for TSL! boxer and fruitdealer sketches look amazing~
ლ(╹◡╹ლ)
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 09 2011 05:54 GMT
#11644
iNcontroL is the king of hype, should listen to him JP.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
betamale
Profile Joined September 2010
633 Posts
March 09 2011 05:57 GMT
#11645
where can you find the TSL artwork?
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
Last Edited: 2011-03-09 06:02:11
March 09 2011 05:59 GMT
#11646
http://www.teamliquid.net/forum/viewmessage.php?topic_id=199686

The poster was just put up in the TSL subforum.

Also, the artist, who goes by Glider on the TL forum, has a website here:

http://theportraitart.com/index.html
betamale
Profile Joined September 2010
633 Posts
March 09 2011 06:00 GMT
#11647
what about the high res photos of individual players that JP had?
Zzoram
Profile Joined February 2008
Canada7115 Posts
March 09 2011 06:03 GMT
#11648
is the stream pretty much dead and constantly skipping for anyone else?
Fiendish
Profile Joined April 2010
United States210 Posts
March 09 2011 06:04 GMT
#11649
no
1800STFU
Profile Joined February 2011
158 Posts
March 09 2011 06:06 GMT
#11650
On March 09 2011 15:03 Zzoram wrote:
is the stream pretty much dead and constantly skipping for anyone else?


I've been having to refresh alot. Just freezes every 10 mins.

Weird.
pHelix Equilibria
Profile Joined August 2010
United States1134 Posts
March 09 2011 06:08 GMT
#11651
Gotta love the WCG DDR incontrol at Samsung Stadium.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
March 09 2011 06:11 GMT
#11652
just realized that Idra's nemesis in SC2 is Manifesto
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Chicane
Profile Joined November 2010
United States7875 Posts
March 09 2011 06:12 GMT
#11653
On March 09 2011 15:11 udgnim wrote:
just realized that Idra's nemesis in SC2 is Manifesto


What's the story behind that?
BetterFasterStronger
Profile Blog Joined August 2010
United States604 Posts
March 09 2011 06:13 GMT
#11654
On March 09 2011 15:12 Chicane wrote:
Show nested quote +
On March 09 2011 15:11 udgnim wrote:
just realized that Idra's nemesis in SC2 is Manifesto


What's the story behind that?

Manifesto bans him, idra thinks hes a idiot. Standard stuff.
Top 200 as Protoss - Switched to Terran. 0-30 against EGiNcontroL... God damnet
Absolutionn
Profile Joined October 2010
United States512 Posts
March 09 2011 06:19 GMT
#11655
On March 09 2011 15:11 udgnim wrote:
just realized that Idra's nemesis in SC2 is Manifesto

Yes lol!
Jinro | Idra | Qxc | Select
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
March 09 2011 06:24 GMT
#11656
for reference
http://www.teamliquid.net/forum/viewmessage.php?topic_id=108352

TSL punishes abusers for TSL2 if anyone wanted to read it.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
GhostFall
Profile Blog Joined March 2010
United States830 Posts
Last Edited: 2011-03-09 06:28:40
March 09 2011 06:26 GMT
#11657
I would like to point out, that when I talk about game design, its not because of balance. Whenever I lose, I blame my own play. I talk about game design because there are things I feel would be better for the spectators or because it is unintuitive.

Example, like Idra said Zerg have to play defensive early game to do well in SC2. Are people really OK with that? In sc1, zergs were the aggressive race. what happened to zerg rush kekeke? Even if SC2 is perfectly balanced its unintuitive and goes against the design of the race. What about Protoss vs Terran early game. What happened to quality over quantity as the Protoss theme? Even if early game is balanced through sentry use, it's not congruent with the themes of Protoss that Blizzard mentions.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
March 09 2011 06:28 GMT
#11658
On March 09 2011 15:26 GhostFall wrote:
I would like to point out, that when I talk about game design, its not because of balance. Whenever I lose, I blame my own play. I talk about game design because there are things I feel would be better for the spectators or because it is unintuitive.

Example, like Idra said Zerg have to play defensive early game to do well in SC2. Are people really OK with that? In sc1, zergs were the aggressive race. what happened to zerg rush kekeke? Even if SC2 is perfectly balanced its unintuitive and goes against the design of the race.


It's still just like it was in Star1 or even more so the same. Really good Zergs in Star1 balanced being aggressive and being extremely defensive, playing macro-oriented builds that were fairly risky.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
GhostFall
Profile Blog Joined March 2010
United States830 Posts
March 09 2011 06:30 GMT
#11659
On March 09 2011 15:28 Wolf wrote:
Show nested quote +
On March 09 2011 15:26 GhostFall wrote:
I would like to point out, that when I talk about game design, its not because of balance. Whenever I lose, I blame my own play. I talk about game design because there are things I feel would be better for the spectators or because it is unintuitive.

Example, like Idra said Zerg have to play defensive early game to do well in SC2. Are people really OK with that? In sc1, zergs were the aggressive race. what happened to zerg rush kekeke? Even if SC2 is perfectly balanced its unintuitive and goes against the design of the race.


It's still just like it was in Star1 or even more so the same. Really good Zergs in Star1 balanced being aggressive and being extremely defensive, playing macro-oriented builds that were fairly risky.


No it's not. Only july is aggressive. Zerg are the reactive race in SC2. Ask any pro zerg player from bw, in the ZvT matchup, zergs were the one who usually set the pace. They didn't always set the pace, but usually they did.
theqat
Profile Blog Joined March 2008
United States2856 Posts
March 09 2011 06:30 GMT
#11660
Yeah, tons of games T/PvZ in BW played out much like they do in sc2--Zerg tries to take a hefty econ advantage, T/P mount up for an attack when the Z should be vulnerable, Z tries to defend by a hair's breadth by making units/sunkens at the last possible moment
Prev 1 581 582 583 584 585 2731 Next
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