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Active: 1589 users

Z v T: Current situation and comparison to BW - Page 2

Forum Index > SC2 General
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seiferoth10
Profile Joined May 2010
3362 Posts
August 15 2010 01:27 GMT
#21
On August 15 2010 10:05 Perkins1752 wrote:
Dude it has been said so many times no:
1.Zerg players are worse then the average Terran player
2. Zerg is fine l2p
3. If you are still losing, just use nydus
4. It's the player, not the race
5. Just mass Mutas/Roaches and it's gg
6. Broodlords are awesome just quicktech to Blords and it's gg
7. Just sac an Overlord

Others than that, Zerg has superior early-midgame strategies themselves:
1. Banelingbust!
2. Roaches!
3. Alot of other strategies, i don't remember exactly but they are completely awesome
4. Nydus! (It has not been mentioned often, but nydus totally owns)

Others than that, Zerg is fine l2p


AGREED.
1. All players of superior skill gravitate toward Terran, while poor players naturally gravitate toward Zerg.
2. The ZvT matchup is perfectly balanced, maybe even a little in favor of Zerg!
3. If you are still losing, just use nydus, despite the fact that SCVs can kill a nydus worm before it pops.
4. Refer to #1.
5. Just mass mutas/roaches! Forget that Thors and tanks counter that mix perfectly!
6. Just quick tech to Broodlords! If your Terran opponent is getting feisty, tell him to wait!
7. Sac an overlord, even though it won't yield any relevant information against halfway decent Terran players!

Of course, we have the Zerg early game strategies, of which there are plenty of!
1. Baneling bust! Break down that barracks/factory/starport wall!
2. Roaches! Which marauders counter perfectly!
3. A lot of other strategies this guy knows that the whole collective knowledge of all Zerg players professional to casual haven't discovered yet!
4. Nydus again! Make sure there are no SCVs around!

That was all sarcasm btw, in case anyone's sarcasm detector is broken.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
August 15 2010 01:27 GMT
#22
On August 15 2010 10:21 pieisamazing wrote:
Show nested quote +
On August 15 2010 10:19 shwaffles wrote:
On August 15 2010 10:17 pieisamazing wrote:
On August 15 2010 10:05 Perkins1752 wrote:
Dude it has been said so many times no:
1.Zerg players are worse then the average Terran player
2. Zerg is fine l2p
3. If you are still losing, just use nydus
4. It's the player, not the race
5. Just mass Mutas/Roaches and it's gg
6. Broodlords are awesome just quicktech to Blords and it's gg
7. Just sac an Overlord

Others than that, Zerg has superior early-midgame strategies themselves:
1. Banelingbust!
2. Roaches!
3. Alot of other strategies, i don't remember exactly but they are completely awesome
4. Nydus! (It has not been mentioned often, but nydus totally owns)

Others than that, Zerg is fine l2p


This is such a terrible post. It addresses nothing in the OP, and is basically just trying to take jabs at zerg players and start a flame war.

He's being sarcastic... -__-

Not seeing it. Looks like what you took to be sarcasm is just stupidity.


he is indeed sarcastic.
great post...i still think something needs to be done...
FTD
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
August 15 2010 01:27 GMT
#23
I feel the exact same way.

Except I think it only took 3 zerglings to kill a zealot in BW. Is my memory wrong?
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
chekthehek
Profile Joined May 2010
United States279 Posts
August 15 2010 01:29 GMT
#24
Strange, first 5 posts of this thread are terrans saying terran is not op.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-08-15 01:36:08
August 15 2010 01:29 GMT
#25
On August 15 2010 10:21 Sealteam wrote:
Hell, in the end, even if the matchup is 100% perfectly 50/50 balanced and somehow none of the best Z players have noticed it (sarcastic hypothetical), the fact that it is so frustrating and boring will drive us all away from Z anyway.



This, if nothing else, is what should get Blizzards attention the most. A frustrating early game. Frustrating scouting. Frustrating anti air. A frustrating macro mechanic. Limited strategies. Limited tactics. Limited number of units. If zerg isnt as fun to play as the other races thats Blizzards problem to fix...not the players.

Gameplay First
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
August 15 2010 01:35 GMT
#26
Another QQ thread? Shocking! There have been lots of these, go post in those instead of making another thread. People are gonna agree or disagree, but does there need to be 10+ threads about it? No.

User was warned for this post
"Infestors are the suck" - LzGamer
MasterAsia
Profile Joined November 2009
United States170 Posts
Last Edited: 2010-08-15 01:43:17
August 15 2010 01:35 GMT
#27
On August 15 2010 10:27 danl9rm wrote:
I feel the exact same way.

Except I think it only took 3 zerglings to kill a zealot in BW. Is my memory wrong?


You are right. I said 4 zerglings kill one zealot just because they cost the same money and food.

In SC2 4 zergling can not kill a zealot if the zealot is with good control.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
August 15 2010 01:35 GMT
#28
On August 15 2010 09:55 iEchoic wrote:
Show nested quote +
On August 15 2010 09:34 MasterAsia wrote:
In Z v T, Terran has at least 10 openning strategies that are considered effective against good Zergs. I just list some here:
reapers,
hellions,
banshees,
fast expand,
mass bio/marines,
ghosts/nukes,
tank rush,
pure mech,
dropships,
vikings...


Wow, this list is just... atrocious. Ghosts/nukes is not a viable opening strategy against zerg. Half of those aren't even openings. Viking opening is terrible and is rarely used anymore. Hellion and pure mech are usually the same. Dropships aren't an opening, they come out of the starport and you need things to drop out of them.

And yet with such broad criteria, you say the only Z opening is speedlings/roaches.


Ya the list is pretty bad but I'll make a slightly better one
1 rax reaper expand
3 rax reapers
Reactor Hellion expand
Reactor hellion - > Marauder hellion break
2 port banshee
Tank drop
Thor drop
Preigniter hellion drop
3 barracks medivac drops
2 fac tank hellion
1 base thor marauder hellion
Marine hellion -> vikings or banshees (1/1/1)

Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
August 15 2010 01:35 GMT
#29
T players against Z complaints remind me a southpark episode where Kenny's mom and dad are arguing, the mom being the Z players and the dad being T players; it goes something like this:

Kenny's mom blames their family being poor on her husband.
Kenny's dad: Hey, is it my fault you don't know how to cook?!
K's mom: What am I supposed to do with frozen waffles, clamhead?! You put 'em in the toaster and you cook 'em!
K's dad: You just don't know how to use spices and stuff.
applesNcinnamon
Profile Joined June 2010
Australia3 Posts
August 15 2010 01:36 GMT
#30
Maps are just too choke-heavy. If walling off isn't able to be so effectively carried out then things may be different
:)))
Rodiel
Profile Joined August 2006
France573 Posts
Last Edited: 2010-08-15 01:39:28
August 15 2010 01:38 GMT
#31
I think Flying zergling is the only solution.
[image loading]
for free of course
andeh
Profile Blog Joined August 2009
United States904 Posts
August 15 2010 01:39 GMT
#32
fix the maps = fixes the game

this is how broodwar was balanced, sc2 will become solved the same way
pieisamazing
Profile Joined May 2009
United States1234 Posts
Last Edited: 2010-08-15 01:40:27
August 15 2010 01:40 GMT
#33
On August 15 2010 10:39 andeh wrote:
fix the maps = fixes the game

this is how broodwar was balanced, sc2 will become solved the same way

This still doesn't address the issue of zerg being boring to a lot of people who play it.
connoisseur
Redmark
Profile Joined March 2010
Canada2129 Posts
August 15 2010 01:43 GMT
#34
On August 15 2010 10:39 andeh wrote:
fix the maps = fixes the game

this is how broodwar was balanced, sc2 will become solved the same way

This. In fact, it seems pretty difficult for an RTS to be imbalanced at all with the map factor. Zerg weak, make 'zerg-favored' maps; it'll balance out. You think Brood War is balanced? Maybe, but on the original Blizzard maps things change.
Grimjim
Profile Joined May 2010
United States395 Posts
Last Edited: 2010-08-15 01:46:57
August 15 2010 01:44 GMT
#35
Holy shit. This guy is the 5th best Zerg in the USA and he still gets flamed by Platinum level Terrans on TeamLiquid.

Have you no shame, Terran players? You're the Night Elves of Starcraft ll.
I am serious. And my name is Shirley.
synapse
Profile Blog Joined January 2009
China13814 Posts
August 15 2010 01:47 GMT
#36
These are the reasons why I hate ZvT:

1- Siege tanks are too good. I'm fine with the damage they do, but the smart-targeting has to go. A vigilant Terran will never be caught pants-down by moving burrowed units, mutas can't snipe tanks, lings all die to a few hellions (and even to siege tanks themselves because the smart-targeting somehow ensures that very little splash damage hits friendly units); the only way to beat a mech army is to have a PERFECT surround or counterattack somewhere else, whether by nydus or ovie drop. You can argue that base-trading favors Z due to mech immobility and ultralisk damage to buildings being very high (aka everyone saying "use nydus, l2p" and "counterattack an expo, mech cant do anything"), but that is irrelevant. Simply put, Z has no good way of engaging against a mech army, and this is a problem.

2- Sheth outlines Z 200/200 weaknesses (posted in OP somewhere) very well; late-game Zerg needs something to combat a mass army by P or T, something like a T3 SPELLCASTER! GASP!

3- Scouting what's behind a Terran wall-in early game is a huge pain. Zerg being a reactionary race (and also the most expansion-dependent one), scouting the T build is crucial; you can either suicide two overlords and hope to see something, or guess and tech and hope to god that you've made the right stuff.

And now, I shout "TERRAN IMBAAAA!" and leave.
:)
Z3kk
Profile Blog Joined December 2009
4099 Posts
August 15 2010 01:49 GMT
#37
I've been a long-time cynic of the "Terran imba" syndrome going around, but with this post, I think I'm beginning to realize just how much it really might be too cheap, and I wholeheartedly agree with you.

However, I think that the imbalance is partially due to skill; on a scale of 1 to 10, it's easier for a Terran to reach a, say, 6 than for a Zerg. In other words, Terrans can reach a certain skill level considerably more easily than Zergs can, but at the top level, I think the skill disparity thins substantially. It's just harder to be "good" as a Zerg, but at the highest level of play, I think Zerg players are able to deal with Terrans (though the issues are still there).
Failure is not falling down over and over again. Failure is refusing to get back up.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
August 15 2010 01:49 GMT
#38
For fucks sake the OP made an incredible good post and you idiots came an give him the most shitty answer?

l2p WTF?

I hope they release the Kraken in all of you.
Its not only the rain that brings the thunder
synapse
Profile Blog Joined January 2009
China13814 Posts
August 15 2010 01:51 GMT
#39
On August 15 2010 10:49 skindzer wrote:
For fucks sake the OP made an incredible good post and you idiots came an give him the most shitty answer?

l2p WTF?

I hope they release the Kraken in all of you.


Where is commander Rekrul when you need him?
:)
zeb_us
Profile Joined August 2010
United States4 Posts
August 15 2010 01:52 GMT
#40
On August 15 2010 10:17 pieisamazing wrote:
Show nested quote +
On August 15 2010 10:05 Perkins1752 wrote:
Dude it has been said so many times no:
1.Zerg players are worse then the average Terran player
2. Zerg is fine l2p
3. If you are still losing, just use nydus
4. It's the player, not the race
5. Just mass Mutas/Roaches and it's gg
6. Broodlords are awesome just quicktech to Blords and it's gg
7. Just sac an Overlord

Others than that, Zerg has superior early-midgame strategies themselves:
1. Banelingbust!
2. Roaches!
3. Alot of other strategies, i don't remember exactly but they are completely awesome
4. Nydus! (It has not been mentioned often, but nydus totally owns)

Others than that, Zerg is fine l2p


This is such a terrible post. It addresses nothing in the OP, and is basically just trying to take jabs at zerg players and start a flame war.


Dude, he's making fun of the gold level "clever" suggestions that run rampant in these threads.
He HATES probes!
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