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Starcraft 2 a failure in PCBangs - Page 14

Forum Index > SC2 General
Post a Reply
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AyJay
Profile Joined April 2010
1515 Posts
August 04 2010 13:26 GMT
#261
Do my eyes deceive me or I see Koreans talking in English here?

lol
Piski
Profile Blog Joined April 2010
Finland3461 Posts
August 04 2010 13:30 GMT
#262
Sad news but yeah I want to see the figures after the free open beta for them ends. Kinda silly to buy the game or play it on pcbang when you can do it at home too.
Billyten
Profile Joined October 2009
Canada37 Posts
August 04 2010 13:30 GMT
#263
On August 04 2010 21:29 Liquid`Nazgul wrote:
Show nested quote +
On August 04 2010 19:59 Apolo wrote:
On August 04 2010 19:26 Liquid`Nazgul wrote:
SC2 is not for sale in Korea yet (at least people aren't buying it while the free Beta is still there) what is all this commotion about?


If the game is not for sale there, then why not close the topic, since the claims made by the OP are out of palce?

This is definitely a borderline topic that may get closed sooner or later. The reason why it's open is because sources discuss the use of SC2 in PCBangs and speculate on the success of SC2.


LOL!!! Just close it for god sake......... Juck acc??? seriously??? comon....
Quebec!!!
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
August 04 2010 13:35 GMT
#264
On August 04 2010 20:29 MightyAtom wrote:
Guys! I love you guys cause half of you think Koreans don't like SC2 and we suck, the other half think it we don't like it because it sucks and there are the few who know its environmental reasons.

So I bought it, online, took me like 45 mins to download with 1.5 mb/sec and yeah it's not much for me, but its quite a price jump from before at about 60 USD equivalent (just an estimate). Did I want a box set? Hell ya, did I know where to get one immediately? Um no, I mean they freaking sell SCBW in the 7-11's before or in the E-mart or whatever! So, screw it, I downloaded it, and I load it up and get a big old ' THERE ARE 2 VERSIONS, THE 12 YEAR & PLUS 18 YEAR OLD (yes its in the Korean equivalent of CAPS) PLAY THE RIGHT ONE.

So anyway, when I registered, there were like 3 payment plans, a $2 one, I guess for 24hours, (I forgot) $10 for a week or some crap and the $60 dollar one for unlimited. So if you're at the internet cafe, you're gonna pay $2 for the game, and the PC cafe costs $1 dollar per hour and you're gonna play with your friends for like maybe 2-3 hours or you are there for a hour for lunch, and you can't set up a LAN? or a freaking Icehunters etc, yes, I know you can do it all via battlenet, but why bother? For now anyways.

I don't the average Korean is gonna say SC2 sucks, its just that its not familiar yet and DAMN IT SCBW is fun. But I think with Blizzard Korea and Blizzard trying to control everything and the issue with E-Sports & KESPA, its like people know that SC2 is out, but its like they don't know either.

FOR INSTANCE: SC2 should have been in every major paper in Korea for the last week, how Korea is going to own the international gaming scene and its the second coming of a new e-sports age, etc. But there isn't, its just these articles about how Mom's want to buy a box set for their kids and the sales are disappointing.

BECAUSE: If Blizzard really was going to launch in Korea, it should have been a fucking 1 month celebration in Korea with the history of SCBW on tv etc, and all the pro teams giving their feedback and interviews with celebrities saying how much SC2 will bring out there inner gamer again. But that didnt' happen because of politics with KESPA but also Blizzards stance on the entire 'content for SC2' (I'm not going to get into that issue here), but after Aug, I'm sure a lot of things will change, because that is the ultra deadline for KESPA when Gomtech takes over everything. There are ALOT of sponsors waiting in the wings, my juniors run the OBS team and they ask me for business advice and they are getting swamped right now. So my freaking point is:

SC2 will rock all of Korea, but not right now, maybe in like 4 months after the leagues get set-up. Keep in mind that SCBW is a mainstream activity in Korea like baseball, and if you were launch a new MLB or NFL, trust me, it would have been a lot more marketing, the marketing in Korea was huge, dont' get me wrong, but not SCBW huge (ie. TV commercials, new articles, celebrity endorsements, talk shows, etc). Also, Blizzard are really doing things their way, opposed to simply just trying to sell stuff in Korea. Obviously Blizzard knows how important Korea is, and they don't want to make a mistake here. And for all you guys out there who say, 'who needs Korea'; ok, I know you guys are passionate, but 1. we don't hate sc2, 2. we aren't set in our traditional ways playing scbw and 3. well you name me one country in the world that games are a mainstream past time and specifically SCBW? You go to an esports event outside of Korea, and look at the fans, and you look at them in Korea. And yes, I speak for all of Korea and yes E-sports and SC2 needs Korea and Korea will love SC2 ( in 4 months ^^).


thanks for your post. it's good to know what is happening in korea from koreans.
of course we need korea!
but I have a question: is there any chance that people from KESPA, OSL and MSL decides to not make tournaments for SC2? I'm afraid they could just ignore SC2 since BW is still a success and progammers may dislike it.

Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
MightyAtom
Profile Blog Joined June 2004
Korea (South)1897 Posts
August 04 2010 13:57 GMT
#265
On August 04 2010 22:35 ilbh wrote:
Show nested quote +
On August 04 2010 20:29 MightyAtom wrote:
Guys! I love you guys cause half of you think Koreans don't like SC2 and we suck, the other half think it we don't like it because it sucks and there are the few who know its environmental reasons.

So I bought it, online, took me like 45 mins to download with 1.5 mb/sec and yeah it's not much for me, but its quite a price jump from before at about 60 USD equivalent (just an estimate). Did I want a box set? Hell ya, did I know where to get one immediately? Um no, I mean they freaking sell SCBW in the 7-11's before or in the E-mart or whatever! So, screw it, I downloaded it, and I load it up and get a big old ' THERE ARE 2 VERSIONS, THE 12 YEAR & PLUS 18 YEAR OLD (yes its in the Korean equivalent of CAPS) PLAY THE RIGHT ONE.

So anyway, when I registered, there were like 3 payment plans, a $2 one, I guess for 24hours, (I forgot) $10 for a week or some crap and the $60 dollar one for unlimited. So if you're at the internet cafe, you're gonna pay $2 for the game, and the PC cafe costs $1 dollar per hour and you're gonna play with your friends for like maybe 2-3 hours or you are there for a hour for lunch, and you can't set up a LAN? or a freaking Icehunters etc, yes, I know you can do it all via battlenet, but why bother? For now anyways.

I don't the average Korean is gonna say SC2 sucks, its just that its not familiar yet and DAMN IT SCBW is fun. But I think with Blizzard Korea and Blizzard trying to control everything and the issue with E-Sports & KESPA, its like people know that SC2 is out, but its like they don't know either.

FOR INSTANCE: SC2 should have been in every major paper in Korea for the last week, how Korea is going to own the international gaming scene and its the second coming of a new e-sports age, etc. But there isn't, its just these articles about how Mom's want to buy a box set for their kids and the sales are disappointing.

BECAUSE: If Blizzard really was going to launch in Korea, it should have been a fucking 1 month celebration in Korea with the history of SCBW on tv etc, and all the pro teams giving their feedback and interviews with celebrities saying how much SC2 will bring out there inner gamer again. But that didnt' happen because of politics with KESPA but also Blizzards stance on the entire 'content for SC2' (I'm not going to get into that issue here), but after Aug, I'm sure a lot of things will change, because that is the ultra deadline for KESPA when Gomtech takes over everything. There are ALOT of sponsors waiting in the wings, my juniors run the OBS team and they ask me for business advice and they are getting swamped right now. So my freaking point is:

SC2 will rock all of Korea, but not right now, maybe in like 4 months after the leagues get set-up. Keep in mind that SCBW is a mainstream activity in Korea like baseball, and if you were launch a new MLB or NFL, trust me, it would have been a lot more marketing, the marketing in Korea was huge, dont' get me wrong, but not SCBW huge (ie. TV commercials, new articles, celebrity endorsements, talk shows, etc). Also, Blizzard are really doing things their way, opposed to simply just trying to sell stuff in Korea. Obviously Blizzard knows how important Korea is, and they don't want to make a mistake here. And for all you guys out there who say, 'who needs Korea'; ok, I know you guys are passionate, but 1. we don't hate sc2, 2. we aren't set in our traditional ways playing scbw and 3. well you name me one country in the world that games are a mainstream past time and specifically SCBW? You go to an esports event outside of Korea, and look at the fans, and you look at them in Korea. And yes, I speak for all of Korea and yes E-sports and SC2 needs Korea and Korea will love SC2 ( in 4 months ^^).


thanks for your post. it's good to know what is happening in korea from koreans.
of course we need korea!
but I have a question: is there any chance that people from KESPA, OSL and MSL decides to not make tournaments for SC2? I'm afraid they could just ignore SC2 since BW is still a success and progammers may dislike it.



It's not possible for them to continue whatsoever unless they come to an agreement with Gomtech (GomTV- where tasteless broadcasts for) which they haven't so by Aug, the gotta stop everything related to even SCBW. But I haven't hear anything crazy yet, but KESPA doesn't then there will be legal trouble and its gonna be who blinks first. At this point, Gomtech has all the rights and Aug was a deadline they gave to KESPA cause they couldnt' come to any agreement. Now, if the license was split into 2: SCBW and SC2, then it would be possible that there would be a huge fight between the two games with SCBW likely keeping SC2 out for at least 2 years; but in the case where KESPA was still presiding over everything when WC3 came out, the SCBW teams were just getting their footing and they purposely put pressure on KESPA not to designate WC3 pros as pro-gamers (I think it happened eventually) but the pressure to just focus on SCBW did put enough pressure on WC3 to be considered an e-sports failure (although it had gained momentum with many televised matches included matches played by Elky - my favorite by Elky with DH got kill by creeps lol).

Obviously GomTV is going to just push SC2, I'm sure its part of the reason why they were tapped to get the license. But, I know some blizzard Korea managers troll these forums, so only they can really say how they will handle things if KESPA persists. But after Aug, GomTech should come out with some killer content and big sponsored leagues, but again, SCBW, KESPA forbade any play or copies of SC2 for any of the pro gaming teams or for it to be in their practice computers in their training homes...so the Koreans who are really good now are either ex-pro-gamers or some real independents/up-and-comers who have focused their potential on SC2 rather than continuing with SCBW for the last few months during the beta period.

Regardless if ProGamers don't like it, I don't that will be a main issue; I don't think Koreans we generally think like that. If the game is enjoyable, the sponsored behind it, then on a practical point of view, its only common sense to move on. What I've hear from the ex-pro-gamers who started to play it, was that it was a totally different game (in terms of play/strategy) initially, but with sequential patches during the beta, it played a bit more like SCBW, but that they are really really enjoying it now. I think the biggest shock is that in Korea, we don't look at SCBW as a 12 year old game, it simply is e-sports, but after you play SC2, and then go and play SCBW, just by graphics alone, you're like omg, 12 years really has gone by. But to just to say, SCBW will always be legendary in Korea and a part of our modern history (crazy eh!!!) I don't care if there is SC9, SCBW will always hold its own place, but again, I am sure that the love for SCBW will carry over to SC2 in a short time. ^^
Administrator-I am the universe- Morihei Ueshiba
Volkspanzer
Profile Joined May 2010
United States83 Posts
August 04 2010 14:03 GMT
#266
Seems there's enough folks out there that enjoy SC2 with or without great figures from South Korea.

It would be nice that the country that fostered the trail-blazers of professional E-Sports would do well with it. But whether SC2 is successful in S. Korea or not, does it really matter?

I have confidence that the game I enjoy will continue to get support from Blizzard and websites like this, and not because it's a forced idea, but because enough people like it.

Don't be scared or emasculated
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 04 2010 14:05 GMT
#267
On August 04 2010 14:58 redtooth wrote:
Show nested quote +
On August 04 2010 14:53 Stratos_speAr wrote:
On August 04 2010 13:43 junkacc wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.

August 2, 2010. According to Gametrix, an internet cafe research service, SC2 posted 12th in playtime with only 2.6%. The playtime metric is used to ascertain game popularity. Released on the 27th last month, SC2 posted a dismal 20th in internet cafe playtime but was expected to climb much higher on the weekend, with hopes that old-time starcraft fans would feel nostalgic and rush out to play SC2.

But, on the 31st of last month, the first saturday after release, playtime was at a meager 2.49% (12th). Although the numbers continued to rally to peak at 2.6%, it failed to reach a critical level. This is in stark contrast with SC1, which kept its popularity, hanging on to the 6th spot.

Game industry experts commented that the first weekend after release usually decides whether a game will be successful or not. Taking into account the huge advertisement campaign and the success of the previous installment, the results were somewhat dissappointing. To add further concern, this period coincided with school holidays, a period considered the one of the golden peaks of gaming. So the question remains, where has all the interest gone?

But, what about outright sales you ask? Surely, sales must be going through the roof since SC2 is such a great game. Unfortunately, SC2 is not even in the top10 games sold in korea.

Dissappointingly, Blizzard's new game Starcraft 2 is struggling even in retail channels. With expectations that SC2 would enjoy a second wind in sales at the beginning of August now thoroughly crushed, some are cautiously predicting SC2 will turn out to be Blizzard's black sheep.

One industry expert said: "SC2 should have entered the top games list if it were to become a big success, but it failed. Even after organizing huge sales events where lots of freebies were handed out, SC2 is not even in the top10 of most purchased games. I think this is due to the marketing, it targeted the wrong audience, but more fundamentally, the game itself is not as good as the first one."

Industry experts say SC2's entry into e-sports will be unclear if this trend continues,

EDITED with sources:

한국경제

다음증권

더게임스

Brood War is massive in Korea. Anyone who thought the change would come quickly is unbelievably foolish. Korea will resist the change for a long time because it's simply a radical change that isn't easy. Doesn't matter what the game was, it would be true with any two games.
brood war is also massive among the veteran population of TeamLiquid. i'd say the "radical" change came rather quick, wouldn't you. despite the outrage and backlash TL exhibited against blizzard/activision, the members were still curious as what happened in the story and were willing to shell out $60 to get the game. it wouldn't have been too far a stretch to extrapolate what happened in TL to the rest of korea but obviously something went very very wrong.


No, it would've been an incredibly far stretch. Comparing TL to Korea is absolutely ridiculous. First, a lot (if not the majority) of SC2 fans here are newcomers to the sight. Second, in Korea BW is a career. People make money off of it. The infrastructure of an entire business is set up to support BW. Comparing TL to that is completely out of line.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
August 04 2010 14:07 GMT
#268
lol overeacting much, sc2 will have a really long shelf life cos of its expansions. dont forget most of the developed world is dead broke and lending costs are still silly high. its no wonder that lots of small businesses arent putting up the money for new games.
Atlan
Profile Joined September 2007
Taiwan36 Posts
August 04 2010 14:11 GMT
#269
Im currently living in Korea and playing sc2 in pc bang almost everyday, and unfortunately I can only says that what the op says seems right, there is really a minority of guys playing sc2 in pc bang, lot of times im the only one playing sc2. They mainly play unknown (to me) mmorpg or wow, fps and starcraft 1.
"It's called hold position bro!"
MightyAtom
Profile Blog Joined June 2004
Korea (South)1897 Posts
August 04 2010 14:11 GMT
#270
On August 04 2010 23:03 Volkspanzer wrote:
Seems there's enough folks out there that enjoy SC2 with or without great figures from South Korea.

It would be nice that the country that fostered the trail-blazers of professional E-Sports would do well with it. But whether SC2 is successful in S. Korea or not, does it really matter?

I have confidence that the game I enjoy will continue to get support from Blizzard and websites like this, and not because it's a forced idea, but because enough people like it.

Don't be scared or emasculated


Unfortunately or fortunately it does matter in the area of e-sports. I won't get into it here, but when SC2 gets momentum in Korea and you fall totally in love with the game and your dream is to visit Korea to watch or even one day play in the leagues here, then you tell me if it really did matter or not. ^^
Administrator-I am the universe- Morihei Ueshiba
synapse
Profile Blog Joined January 2009
China13814 Posts
August 04 2010 14:13 GMT
#271
Didn't expect SCII to become insta-popular in Korea... once they stop hosting SC:BW events and many progamers start getting involved in SCII instead, people will start to buy / play SCII.
:)
mav451
Profile Joined May 2010
United States1596 Posts
Last Edited: 2010-08-04 14:15:20
August 04 2010 14:14 GMT
#272
Yeah sounds like until the pro-league infrastructure is designed for SC2, there won't be that "shift" just yet. And if "wheels of change" dont' even start until end of August, at the earliest, and more likely a few to several months for marketing/TV/etc. to even catch up.

I'll reserve judgment until then, but yeah it should be fine.
With no power comes no responsibility?
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 04 2010 14:17 GMT
#273
On August 04 2010 23:11 MightyAtom wrote:
Show nested quote +
On August 04 2010 23:03 Volkspanzer wrote:
Seems there's enough folks out there that enjoy SC2 with or without great figures from South Korea.

It would be nice that the country that fostered the trail-blazers of professional E-Sports would do well with it. But whether SC2 is successful in S. Korea or not, does it really matter?

I have confidence that the game I enjoy will continue to get support from Blizzard and websites like this, and not because it's a forced idea, but because enough people like it.

Don't be scared or emasculated


Unfortunately or fortunately it does matter in the area of e-sports. I won't get into it here, but when SC2 gets momentum in Korea and you fall totally in love with the game and your dream is to visit Korea to watch or even one day play in the leagues here, then you tell me if it really did matter or not. ^^


No, it doesn't matter, because S. Korea doesn't have to be the end-all for e-sports. If SC2 can actually popularize e-sports in the west (an obvious goal for the game), then the importance of S. Korea will disappear because the west will enjoy e-sports as well.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
GoDannY
Profile Joined August 2006
Germany442 Posts
August 04 2010 14:22 GMT
#274
On August 04 2010 22:57 MightyAtom wrote:
Show nested quote +
On August 04 2010 22:35 ilbh wrote:
On August 04 2010 20:29 MightyAtom wrote:
Guys! I love you guys cause half of you think Koreans don't like SC2 and we suck, the other half think it we don't like it because it sucks and there are the few who know its environmental reasons.

So I bought it, online, took me like 45 mins to download with 1.5 mb/sec and yeah it's not much for me, but its quite a price jump from before at about 60 USD equivalent (just an estimate). Did I want a box set? Hell ya, did I know where to get one immediately? Um no, I mean they freaking sell SCBW in the 7-11's before or in the E-mart or whatever! So, screw it, I downloaded it, and I load it up and get a big old ' THERE ARE 2 VERSIONS, THE 12 YEAR & PLUS 18 YEAR OLD (yes its in the Korean equivalent of CAPS) PLAY THE RIGHT ONE.

So anyway, when I registered, there were like 3 payment plans, a $2 one, I guess for 24hours, (I forgot) $10 for a week or some crap and the $60 dollar one for unlimited. So if you're at the internet cafe, you're gonna pay $2 for the game, and the PC cafe costs $1 dollar per hour and you're gonna play with your friends for like maybe 2-3 hours or you are there for a hour for lunch, and you can't set up a LAN? or a freaking Icehunters etc, yes, I know you can do it all via battlenet, but why bother? For now anyways.

I don't the average Korean is gonna say SC2 sucks, its just that its not familiar yet and DAMN IT SCBW is fun. But I think with Blizzard Korea and Blizzard trying to control everything and the issue with E-Sports & KESPA, its like people know that SC2 is out, but its like they don't know either.

FOR INSTANCE: SC2 should have been in every major paper in Korea for the last week, how Korea is going to own the international gaming scene and its the second coming of a new e-sports age, etc. But there isn't, its just these articles about how Mom's want to buy a box set for their kids and the sales are disappointing.

BECAUSE: If Blizzard really was going to launch in Korea, it should have been a fucking 1 month celebration in Korea with the history of SCBW on tv etc, and all the pro teams giving their feedback and interviews with celebrities saying how much SC2 will bring out there inner gamer again. But that didnt' happen because of politics with KESPA but also Blizzards stance on the entire 'content for SC2' (I'm not going to get into that issue here), but after Aug, I'm sure a lot of things will change, because that is the ultra deadline for KESPA when Gomtech takes over everything. There are ALOT of sponsors waiting in the wings, my juniors run the OBS team and they ask me for business advice and they are getting swamped right now. So my freaking point is:

SC2 will rock all of Korea, but not right now, maybe in like 4 months after the leagues get set-up. Keep in mind that SCBW is a mainstream activity in Korea like baseball, and if you were launch a new MLB or NFL, trust me, it would have been a lot more marketing, the marketing in Korea was huge, dont' get me wrong, but not SCBW huge (ie. TV commercials, new articles, celebrity endorsements, talk shows, etc). Also, Blizzard are really doing things their way, opposed to simply just trying to sell stuff in Korea. Obviously Blizzard knows how important Korea is, and they don't want to make a mistake here. And for all you guys out there who say, 'who needs Korea'; ok, I know you guys are passionate, but 1. we don't hate sc2, 2. we aren't set in our traditional ways playing scbw and 3. well you name me one country in the world that games are a mainstream past time and specifically SCBW? You go to an esports event outside of Korea, and look at the fans, and you look at them in Korea. And yes, I speak for all of Korea and yes E-sports and SC2 needs Korea and Korea will love SC2 ( in 4 months ^^).


thanks for your post. it's good to know what is happening in korea from koreans.
of course we need korea!
but I have a question: is there any chance that people from KESPA, OSL and MSL decides to not make tournaments for SC2? I'm afraid they could just ignore SC2 since BW is still a success and progammers may dislike it.



It's not possible for them to continue whatsoever unless they come to an agreement with Gomtech (GomTV- where tasteless broadcasts for) which they haven't so by Aug, the gotta stop everything related to even SCBW. But I haven't hear anything crazy yet, but KESPA doesn't then there will be legal trouble and its gonna be who blinks first. At this point, Gomtech has all the rights and Aug was a deadline they gave to KESPA cause they couldnt' come to any agreement. Now, if the license was split into 2: SCBW and SC2, then it would be possible that there would be a huge fight between the two games with SCBW likely keeping SC2 out for at least 2 years; but in the case where KESPA was still presiding over everything when WC3 came out, the SCBW teams were just getting their footing and they purposely put pressure on KESPA not to designate WC3 pros as pro-gamers (I think it happened eventually) but the pressure to just focus on SCBW did put enough pressure on WC3 to be considered an e-sports failure (although it had gained momentum with many televised matches included matches played by Elky - my favorite by Elky with DH got kill by creeps lol).

Obviously GomTV is going to just push SC2, I'm sure its part of the reason why they were tapped to get the license. But, I know some blizzard Korea managers troll these forums, so only they can really say how they will handle things if KESPA persists. But after Aug, GomTech should come out with some killer content and big sponsored leagues, but again, SCBW, KESPA forbade any play or copies of SC2 for any of the pro gaming teams or for it to be in their practice computers in their training homes...so the Koreans who are really good now are either ex-pro-gamers or some real independents/up-and-comers who have focused their potential on SC2 rather than continuing with SCBW for the last few months during the beta period.

Regardless if ProGamers don't like it, I don't that will be a main issue; I don't think Koreans we generally think like that. If the game is enjoyable, the sponsored behind it, then on a practical point of view, its only common sense to move on. What I've hear from the ex-pro-gamers who started to play it, was that it was a totally different game (in terms of play/strategy) initially, but with sequential patches during the beta, it played a bit more like SCBW, but that they are really really enjoying it now. I think the biggest shock is that in Korea, we don't look at SCBW as a 12 year old game, it simply is e-sports, but after you play SC2, and then go and play SCBW, just by graphics alone, you're like omg, 12 years really has gone by. But to just to say, SCBW will always be legendary in Korea and a part of our modern history (crazy eh!!!) I don't care if there is SC9, SCBW will always hold its own place, but again, I am sure that the love for SCBW will carry over to SC2 in a short time. ^^


Thanks for the insight, MightyAtom - much appreciate that!
Team LifeStyle - it's more than a game
skipdog172
Profile Joined June 2010
United States331 Posts
August 04 2010 14:23 GMT
#275
On August 04 2010 23:17 Stratos_speAr wrote:
Show nested quote +
On August 04 2010 23:11 MightyAtom wrote:
On August 04 2010 23:03 Volkspanzer wrote:
Seems there's enough folks out there that enjoy SC2 with or without great figures from South Korea.

It would be nice that the country that fostered the trail-blazers of professional E-Sports would do well with it. But whether SC2 is successful in S. Korea or not, does it really matter?

I have confidence that the game I enjoy will continue to get support from Blizzard and websites like this, and not because it's a forced idea, but because enough people like it.

Don't be scared or emasculated


Unfortunately or fortunately it does matter in the area of e-sports. I won't get into it here, but when SC2 gets momentum in Korea and you fall totally in love with the game and your dream is to visit Korea to watch or even one day play in the leagues here, then you tell me if it really did matter or not. ^^


No, it doesn't matter, because S. Korea doesn't have to be the end-all for e-sports. If SC2 can actually popularize e-sports in the west (an obvious goal for the game), then the importance of S. Korea will disappear because the west will enjoy e-sports as well.


This is very true. We learned that esports success in Korea does not translate to esports success elsewhere. Korea embracing SC2 does not mean that the rest of the world will as well(just like BW). The rest of the world will have to embrace SC2 on its merits as a game alone.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
August 04 2010 14:32 GMT
#276
Woho!! Sc2 going to hell !
That's what you get blizzard when you betray everything that was good about BW
cheers mate
BW for life !
Jameser
Profile Joined July 2010
Sweden951 Posts
August 04 2010 14:32 GMT
#277
seems like it would have been a smarter move by blizzard to try and get the kespa people behind SC2 instead of trying to force them into a direction they might well have gone anyway with the right incentive...
ckw
Profile Blog Joined February 2010
United States1018 Posts
Last Edited: 2010-08-04 14:45:09
August 04 2010 14:32 GMT
#278
On August 04 2010 20:16 BillyMole wrote:
As Nazgul and others have pointed out, the Open Beta is still running in Korea, so it's quite simple to understand why they're not paying to play it in bangs.

On top of that, this is basically an update to their national sport, and that will take time to catch on. IdrA, Tester, etc, they are leading the way by embracing SC2 so early, and every tournament that is run will have more of their fans flocking to SC2. The fans play what their idol plays, and most are still in SC1. This is unsurprising. If football 2.0 came out in the U.S., would all the NFL players immediately switch over? Hell no. You'd have a few teams looking taking the opportunity to stake out their territory in the new area, and the rest would adopt a slower wait-and-see stance. This is exactly what is happening over in Korea. I would be unsurprised if a lot of the pros plan to switch over, but not until both expansions are out.

Just think about it. When Flash switches over, that's a huge flood of new players right there. Same for Jaedong, etc. As long as they stay with SC1, their fans will as well.


Lol, Football 2.0 already came out and died in after one season. But I get you'r point. To tell the truth, It's not like I am saying screw Korea but if they don't hop on to SC2 anytime soon I really don't care because we already have our own pro scene coming up with pretty big sponsors, it is only going to get BIGGER in the West. I think it's pathetic that people are waiting for Korea to say the game is great before it is supposedly a "good game". It's a great game, period and Korea will play it soon enough once all the drama subsides so everyone enoy SC2 and stop worrying.
Being weak is a choice.
Volkspanzer
Profile Joined May 2010
United States83 Posts
August 04 2010 14:33 GMT
#279
On August 04 2010 23:11 MightyAtom wrote:
Unfortunately or fortunately it does matter in the area of e-sports. I won't get into it here, but when SC2 gets momentum in Korea and you fall totally in love with the game and your dream is to visit Korea to watch or even one day play in the leagues here, then you tell me if it really did matter or not. ^^


Correction: I've already fallen in love with the game, I don't need another entity or institution to determine what I like. So long as everyone else has that notion in mind, this game will always have a place somewheres, whether it be amateur or professional. I think I can be satisfied with HDH invitational-level gaming: relatively low-budget, but the quality is there, and easily accessible for spectating.

Besides, I'm 26 with a short attention span and a wife -- I don't think I'm e-sport material .
mitsoz
Profile Joined April 2010
Greece11 Posts
August 04 2010 14:41 GMT
#280
Maybe you should realise that your naive ideas about which game is "better" don't really matter to sc2's success as an e-sport. There is now so much money involved in the game that it simply does not boil down to that. Just think that recently blizzard had a major disagreement with kespa. Don't you think kespa has the power to pull the strings in korea and try to taint the image of the game? And every article and game review in major media is far from being independent and representative of just the writer's opinion, there are big companies with agendas behind them. And for such big names as starcraft and blizzard-activision there are a lot of agendas to go around.
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