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I hate how people flame the OP with all the "Dude lore's stupid" Sorta just disrespects the whole opinion and heart and soul of his love for the game. I loveeeeeeee the lore, I always love the story of the games. Without a story, then you're just another fps junkie grinding out headshots.
On July 22 2010 15:19 FroZeNN wrote: just like to ponder, what would a marine do if he\she saw a zealot charging??? would he\she shoot, or take cover would it try to out smart the zealot. I think that considering and remembering the universe that the awesome competitive game takes place in widens your experiences and provides for over all more enjoyable play 
Completely agree. I personally would duck and hope for the best =P
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good read. I for one was absolutely absorbed by the world of starcraft, the moment I picked up the box more than a decade ago. I would love to see you guys work with the new map editor. So keep dreaming!
http://www.sc2mapster.com/
I think it's capable enough to bring your ideas to life.
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On July 22 2010 14:28 Ploppytheman wrote:
I know you're Canadian, but do you have a general concept of how long a mile is?
I know you're American, but do you have a general concept of the English language? Its called a figure of speech.
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I have absolute faith in Metzen to deliver. He has literally managed and written the lore and stories for every Blizzard franchise for over a dozen years now, and I'd say he's done a pretty damn good job. I can't wait to sink my teeth into the continuation of the SC story.
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On July 22 2010 15:43 OverSight wrote: Fantastic post. I enjoyed it. Reminds me of when SC1 came out. I was pretty poor and my parents couldn't get it for me, so I got the demo (spawn version i think it was called) and I would just play the couple of levels over and over again and end up just building a Terran city with half the tech tree across the entire map lol. Kinda makes you laugh. I remember thinking that the zerg race (who you fought in that level I believe) was so mysterious and cool (i love bugs) that I would search over the entire map thinking that I might find some hidden Zerg unit somewhere in that demo. I think thats probably why I ended up playing Zerg.
Thanks again.
-OS Oh god me too. I was just 10 or something when I installed the demo on my trusty 266 mhz pc. I couldn't stop playing it, was captivated by the gameplay. The Zerg looked so creepy and as you said mysterious.
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Good read, don't let the "omg wtf is lore lol" kids get you down.
Oh god me too. I was just 10 or something when I installed the demo on my trusty 266 mhz pc. I couldn't stop playing it, was captivated by the gameplay. The Zerg looked so creepy and as you said mysterious.
First played the game on my 66mhz 80486. 
It lagged like shit but I played through the campaign at least 3-4 times on it.
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Kyrgyz Republic1462 Posts
Who cares if the technology of Starcraft universe is realistic or not? It's not about being realistic, it's about providing a good background for the story and the character development, and that it does perfectly. Blizzard's characters were always pretty good, and this is what makes their games memorable, not the nerdish physical model.
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On July 22 2010 15:27 intrigue wrote:Show nested quote +On July 22 2010 13:40 StreetHeat wrote: Great read. I think the we all sometimes get so wrapped up in the competitive side of this of this game that we forget that really we're just nerds that prob bought the original game because there was an alien on the cover and spaceships and lasers are fucking cool. People can call the campaign cheesy all they want but I can't wait to revisit this world, blow shit up and escape for a good 30 hours before being called a dildo by some noob I cheesed in the bronze ladder. I'll prob never be great competively but I get to tell little marines to go kill bugs and that's good enough for me.
Btw I loved the book Armor as a kid and this game is as close to that story as I can get. this posts sums up my thoughts exactly, even down to Armor. the book really focuses on the individual in a large-scale battle, and so even today i look at marines sometimes and think about how they're real people and probably like watching The Hills and playing beer pong.
i'm sure the marines think of us as well, like some sort of shadowy elite conspiricy or something.
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i'm sure the marines think of us as well, like some sort of shadowy elite conspiricy or something.
You mean I've become "The Man"?
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Thanks everybody for reading.
Also, if you want realistic sci-fi, SC is probably not the best place to go.
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On July 23 2010 20:13 zarepath wrote: Thanks everybody for reading.
Also, if you want realistic sci-fi, SC is probably not the best place to go.
Exactly, I'm not worried about major plot holes (How can Mutalisk fly in space?)
But I love the plot involving the clash between the 3 races, and the emphasis on individual in a all out war. I love the cheesyness of the plot too, and no movies or books gets me as exited as a good game story, don't really know why though.
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Starcraft has a fun and enjoyable story, but to be honest most of the characters are flat and stereotypical. Jim Raynor is the typical "morally sound" hero, Mengsk the corrupt politician, Kerrigan the brainwashed/turned evil friend, etc. Then again, I'm probably just spoiled after playing through Mass Effect 1&2.
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Great article. I started out playing through the single player campaign in SC, and that's how I grew to love it. I'm willing to bet that's how a lot of the older people on this forum, the ones playing it since it was first released, started as well. I do hope the story in SC2 has the same flavor as the first. One thing that gives me pause is how they changed Raynor from this average looking balding dude to some muscle bound space hero. I guess I can overlook that though as long as they stay true to their original style.
It's pretty sad that the first few replies in thread were nitpicks about the physics of SC. The OP was trying to express his love for SC as something that grew from his love of stories and books as a kid. He never tried to say that SC lore was some brilliant literature, but that SC will always bring back that kid in him that loved an awesome, cool story. If this article doesn't make you feel nostalgic you're either 12 or have terrible reading comprehension.
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On July 22 2010 14:00 TheDrill wrote: With that said, can you explain to me why the Dominion or why the Protoss don't just slap some ion drives on the nearest asteroid they find and send it directly for all of the Zerg infested worlds? We have the technology to do this today.
SCOURGES.
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