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Beta Version 0.20.0.16036 Incoming! - Page 12

Forum Index > SC2 General
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Bronxie
Profile Joined June 2010
United States5 Posts
July 14 2010 01:19 GMT
#221
Yeah, im on mac and still does not work...
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
July 14 2010 01:21 GMT
#222
I downloaded the patch, installed, but when I launch sc2 i'm still on the previous version. when I enter my email the game crashes
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
G3nXsiS
Profile Joined July 2009
United States656 Posts
July 14 2010 01:22 GMT
#223
Wow this is the first time they actually undid changes. Im not sure if I like the helion change though because helions are hard to micro as it is.
Hope is the first step on the road to dissapointment
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
Last Edited: 2010-07-14 01:23:35
July 14 2010 01:23 GMT
#224
On July 14 2010 08:12 jibber wrote:
Show nested quote +
On July 14 2010 07:35 GabeTheBeast wrote:
So earlier, I switched my patch thing to eu (in order to begin patching .19)so I switched it back to us. to get the patch. Here is what I did:

Go to Program Files- Starcraft II- Support- Find a file called 'realmlist' or something. Open it with notepad, and if it should say: set patchlist us-beta.patch.battle.net:1120/patch
if it says: set patchlist eu-beta.patch.battle.net:1120/patch, simply change the us to eu, and you will begin patching. If it says us, then try changing it to eu, starting SC2, letting it crash, then changing it back to US, and restarting. Hopefully you will patch (I had windows clogging my screen up, so I missed the patcher at first)


For those of you having problems with it logging you out as soon as you start sc2.



Please put this in the OP. I can verify it works. Thanks! (The solution inside of the quote)
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 14 2010 01:23 GMT
#225
The game totally crashes for me, don't even get the update >.>...
RIP eSTRO :(
BlueSorc
Profile Blog Joined October 2009
United Kingdom119 Posts
July 14 2010 01:26 GMT
#226
Can anyone confirm whether or not the frame rate limiter has been put back in? I've been having to play with two large fans pointed directly at my laptop because the unlimited frame rate tries to melt my laptop
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
July 14 2010 01:26 GMT
#227
On July 14 2010 09:08 Liquid`Tyler wrote:
Show nested quote +
On July 14 2010 09:05 TheAngelofDeath wrote:
Yeah, with two weeks until release having this many bugs is NOT a good sign at all.

A smooth release for a popular multiplayer game would be miraculous. Game developers don't ever expect to have one and most gamers who have experienced some major releases have appropriately adjusted their expectations.

I don't think anyone would disagree with you but I think his point still stands. It's still not a good sign.
Oh no
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
July 14 2010 01:30 GMT
#228
are there any mirrors for the new patch yet?
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
burnteggrolls
Profile Joined April 2010
United States3 Posts
Last Edited: 2010-07-14 01:31:55
July 14 2010 01:31 GMT
#229
hmm i can't login, everytime i try it says login error... maybe it's just that sc2 does not work for mac right now...
glhf *cricket cricket*, 20 min later: gg *cricket cricket* - i hate BM
scojac
Profile Joined June 2010
United States99 Posts
July 14 2010 01:32 GMT
#230
On July 14 2010 10:17 TenSafeFrogs wrote:
Show nested quote +
On July 14 2010 10:13 scojac wrote:
i can't log back in now at all still, says i have the wrong client version.

i patched though, does anyone else have this problem or should i try a reinstall?


getting this right now as well. On mac.

When the patch downloaded, it showed the release notes from the previous one from last week again, but the client says v. 20, so maybe it's correct and the login server is just screwed up?


I'm also on a mac, so I'm worried that it might just be a mac thing :/

In that case, we're probably looking at a little while before it's fixed. Maybe one of us should put in a bug report
figq
Profile Blog Joined May 2010
12519 Posts
July 14 2010 01:33 GMT
#231
On July 14 2010 09:15 Sabu113 wrote:
Show nested quote +
On July 14 2010 09:08 Liquid`Tyler wrote:
On July 14 2010 09:05 TheAngelofDeath wrote:
Yeah, with two weeks until release having this many bugs is NOT a good sign at all.

A smooth release for a popular multiplayer game would be miraculous. Game developers don't ever expect to have one and most gamers who have experienced some major releases have appropriately adjusted their expectations.


This is clearly evidence of some evil malignant plot by Activision. If only Blizzard were an independent company, there wouldn't be so many bugs at launch.
Indy company would delay the launch, having to fight for those customers instead of customers fighting for its product. I would prefer them to delay.
If you stand next to my head, you can hear the ocean. - Day[9]
IdrA
Profile Blog Joined July 2004
United States11541 Posts
July 14 2010 01:36 GMT
#232
lolol
they finally make a patch that makes zerg early game safer while making their mid/late game weaker in an intelligent way. then they totally revert all the stuff that was good for zerg and actually make it even worse than it was before.
awesome
http://www.splitreason.com/product/1152 release the gracken tshirt now available
scojac
Profile Joined June 2010
United States99 Posts
July 14 2010 01:42 GMT
#233
i'm fairly indifferent to pretty much all the changes....

except for the creep tumors. they make everything feel so SLOW for the zerg.

but, maybe it's more balanced in the long run. you can still creep forward with overlords, though air pressure is stronger now. maybe this is better, instead of requiring detection in order to stop zerg map control.

all in all though, it's really throwing off my timing to keep coming back to the creep tumors and seeing that they're only ~half way done now.
ScorpionKal
Profile Joined May 2010
United States9 Posts
July 14 2010 01:42 GMT
#234
First off I'm a noob...but is it just me or did everything just got buff?
Chriamon
Profile Joined April 2010
United States886 Posts
Last Edited: 2010-07-14 01:44:25
July 14 2010 01:43 GMT
#235
On July 14 2010 10:36 IdrA wrote:
lolol
they finally make a patch that makes zerg early game safer while making their mid/late game weaker in an intelligent way. then they totally revert all the stuff that was good for zerg and actually make it even worse than it was before.
awesome

um, what? They only reverted terran and toss things, any zerg changes stayed. Unless what you were talking about was the terran and toss nerfs. The only zerg change reverted was something with banelings (they has made cancelling them return something other than 75% I assume).
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
DCV_Whiplash
Profile Joined May 2010
Brazil14 Posts
July 14 2010 01:49 GMT
#236
On July 14 2010 10:43 Chriamon wrote:
Show nested quote +
On July 14 2010 10:36 IdrA wrote:
lolol
they finally make a patch that makes zerg early game safer while making their mid/late game weaker in an intelligent way. then they totally revert all the stuff that was good for zerg and actually make it even worse than it was before.
awesome

um, what? They only reverted terran and toss things, any zerg changes stayed. Unless what you were talking about was the terran and toss nerfs. The only zerg change reverted was something with banelings (they has made cancelling them return something other than 75% I assume).


by nerfing zealots, racks and reapers zerg early game was surely safer

now that was reverted, but creep tumor remained 30 seconds..
No quote today
kajeus
Profile Joined May 2010
United States679 Posts
July 14 2010 01:50 GMT
#237
On July 14 2010 10:19 Bronxie wrote:
Yeah, im on mac and still does not work...

Same. It seems to be a mac problem.
pro-MoMaN, pro-HuK, pro-Millenium
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
Last Edited: 2010-07-14 01:53:18
July 14 2010 01:52 GMT
#238
On July 14 2010 10:43 Chriamon wrote:
Show nested quote +
On July 14 2010 10:36 IdrA wrote:
lolol
they finally make a patch that makes zerg early game safer while making their mid/late game weaker in an intelligent way. then they totally revert all the stuff that was good for zerg and actually make it even worse than it was before.
awesome

um, what? They only reverted terran and toss things, any zerg changes stayed. Unless what you were talking about was the terran and toss nerfs. The only zerg change reverted was something with banelings (they has made cancelling them return something other than 75% I assume).

I think by saying zergs are safer early game he ment barracks, bunker, zealots etc. build time. It's not a zerg change, but still affects zerg early game greatly.

edit: ah, too slow
Occupation: Legend
Chriamon
Profile Joined April 2010
United States886 Posts
Last Edited: 2010-07-14 01:54:15
July 14 2010 01:53 GMT
#239
On July 14 2010 10:49 DCV_Whiplash wrote:
Show nested quote +
On July 14 2010 10:43 Chriamon wrote:
On July 14 2010 10:36 IdrA wrote:
lolol
they finally make a patch that makes zerg early game safer while making their mid/late game weaker in an intelligent way. then they totally revert all the stuff that was good for zerg and actually make it even worse than it was before.
awesome

um, what? They only reverted terran and toss things, any zerg changes stayed. Unless what you were talking about was the terran and toss nerfs. The only zerg change reverted was something with banelings (they has made cancelling them return something other than 75% I assume).


by nerfing zealots, racks and reapers zerg early game was surely safer

now that was reverted, but creep tumor remained 30 seconds..

Oh right, I cant believe I completely forgot that >.> Nevermind that then, although I didn't really play too much of the previous change, so I don't really know exactly how much safer it was, I'll just have to agree with Idra.

Also, unrelated issue, I am not getting bonus pool points for winning, Is anyone else having this issue?
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
Doughboy
Profile Joined April 2010
United States721 Posts
July 14 2010 01:53 GMT
#240
On July 14 2010 10:23 Sheth wrote:
Show nested quote +
On July 14 2010 08:12 jibber wrote:
On July 14 2010 07:35 GabeTheBeast wrote:
So earlier, I switched my patch thing to eu (in order to begin patching .19)so I switched it back to us. to get the patch. Here is what I did:

Go to Program Files- Starcraft II- Support- Find a file called 'realmlist' or something. Open it with notepad, and if it should say: set patchlist us-beta.patch.battle.net:1120/patch
if it says: set patchlist eu-beta.patch.battle.net:1120/patch, simply change the us to eu, and you will begin patching. If it says us, then try changing it to eu, starting SC2, letting it crash, then changing it back to US, and restarting. Hopefully you will patch (I had windows clogging my screen up, so I missed the patcher at first)


For those of you having problems with it logging you out as soon as you start sc2.



Please put this in the OP. I can verify it works. Thanks! (The solution inside of the quote)


This worked for me too, thanks for the fix!
"Don't be distracted by the what if's, should'ves, and if onlys. The one thing you choose yourself - THAT is the truth of your universe." Fav T: Sea, Leta, Really Fav P: Free, Snow Fav Z: ZerO, GGplay, Jaedong, Neo.G_Soulkey
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