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What do you think about the new achievements? - Page 11

Forum Index > SC2 General
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Kratisto
Profile Joined June 2008
United States199 Posts
Last Edited: 2010-07-11 12:04:38
July 11 2010 12:03 GMT
#201
For everyone who doesn't want to see the pop-ups in the middle of games, turn the timer on "Toasts" in your Options>Battle.net tab to 0. I'm pretty sure this gets rid of them.

Now if only we could get the "<Player> is slowing down the game" pop-ups to fuck off.
moon`
Profile Blog Joined July 2009
United States372 Posts
July 11 2010 12:12 GMT
#202
^Yeah, I hate when that happens.

When it says that, does it mean the whole game is being slowed down..or? I just know it happened to me once when I was playing a UMS with a ton of units.
Empty your mind, be formless. Shapeless, like pandabearguy.
Champi
Profile Joined March 2010
1422 Posts
July 11 2010 12:22 GMT
#203
Blizzard doesnt just target the hardcore nosebleed level starcraft players as their marketing audience, these achievements appeal to the younger players and the casual players who maybe want to play with a mate or family member against a difficult or moderate AI for example. The achievements are a little gimmick to entertain those who care about such things.

If you dont like them, simply dont pay attention to them, its really nothing to fret about.

i personally am pleased with having an achievement popping up in a ladder match for doing something without aiming for it. Its a nice surprise, and it doesnt really throw me off of my game.
Craton
Profile Blog Joined December 2009
United States17288 Posts
July 11 2010 12:33 GMT
#204
I enjoy the achievements. Kinda pointless in the beta and I hate having them popup mid-game, but otherwise it's not like they impede anything for someone not interested in them.

Some of them are kind of fun little challenges, like the insane 7 FFA or the 1v2+ ones.
twitch.tv/cratonz
qaz88aof
Profile Joined May 2010
Australia8 Posts
Last Edited: 2010-07-11 13:19:38
July 11 2010 13:17 GMT
#205
Achievements are awesome. They give you the sense that what you're doing actually matters. That the game is paying attention, and is aware when you do something really cool (like killing 50 supply worth of units in 15 seconds).

It also gives your character a certain uniqueness. Over time different players will have different achievements, which hopefully should reflect their different playing styles.

Additionally if you see an achievement that you think is really hard, maybe it can give you a rough idea of an area you may need to work on. For example the "20 yamato kills in 1 game" achievement, this sounds difficult to do in my opinion, but honestly i don't use the yamato cannon nearly as much as i should (even when i've researched it).

All in all there's almost no reason to dislike achievements (except for the popup). However on consoles (360 and PS3) i believe you can disable the popup so it doesn't appear. I'm sure Blizzard will follow suit and implement a settings option.
Hell, Its About Time
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
July 11 2010 13:20 GMT
#206
On July 11 2010 14:35 Rabiator wrote:
Show nested quote +
On July 11 2010 13:04 Day[10] wrote:
Achievements make you feel like you've DONE something, and, imo, they aren't useless, and like others have said, it's an excuse to waste your time at the computer, slowly, slowly..... draining....... your..........life..............away.

anyway.

Exactly ... they only make you feel like you did something notheworthy, but in reality you didnt. So giving out tons of achievements will make kiddies go hunt for them and waste their time while trying their best, because many of them are either ridiculously stupid or achievable only through ridiculous setups which wont improve your ladder play. Now ladder play isnt the most important thing about this game, but beating up an AI will only improve your skills to a basic competitive level, because the AI isnt creative and always does the same.


Getting to the top of your ladder will make you feel like you did something noteworthy, when in reality you didn't.

It's a game.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Mentos
Profile Joined August 2003
United Kingdom203 Posts
July 11 2010 14:23 GMT
#207
startos, blah blah, more platitudes please.
do you realize that your attitude towards given subject is not exclusive, and that people actually do treat certain things differently?
There are a lot of people who play games to be competitive, improve and achieve certain goals and when they succeed, it is noteworthy.
Mulloy
Profile Joined March 2010
United States86 Posts
July 11 2010 14:34 GMT
#208
I'd prefer there be an option to opt out of them, but that's just me.
I have been known, on occasion, to dapple in fancy hats.
kzn
Profile Blog Joined June 2007
United States1218 Posts
July 11 2010 14:41 GMT
#209
I don't think there's a single person here who won't, at some point in SC2, hunt down a couple achievements on purpose.

Achievments are a praise analog, and nobody dislikes getting praise even if its for ridiculous things.
Like a G6
netmask
Profile Joined July 2010
Canada30 Posts
July 11 2010 14:42 GMT
#210
Achievements are for xbox e-peen whores. Who cares if you killed X amount of units in Y situation. I certainly won't
Cade)Flayer
Profile Joined March 2010
United Kingdom279 Posts
July 11 2010 14:56 GMT
#211
On July 11 2010 20:55 Jandos wrote:
Anyone did the achievment Win FFA against 7 insane AI opponents ? ;]

Yeah, I got that one while I was just watching the F1 Grand Prix. Just build on the islands on the only 8-player map there is and mass Banshees/Vikings and then go and kill the remaining AI.

Pretty straightforward really.
That boys a monster
Fluxx
Profile Joined July 2008
Netherlands58 Posts
July 11 2010 15:17 GMT
#212
On July 09 2010 04:50 Jovian wrote:
I really think that while some players will go into a game trying to get a specific achievement, the majority of the better players will play the game as normal and get an "Oh Cool!" feeling when something unlocks. There are a lot of things that will eventually happen in your games (Since you have to WIN 1k for certain portraits.)

I think that is a good thing making the achievements more of a long term goal.


Exactly!!

There is nothing better then having units rush unto your siege tank conclave and get the "Meat Grinder" achievement pop up.

Alot of the names are catchy, and it just gives another "extra" when you get an achievement after a nice action that leaves you even more satisfied.

Killing 2 immortals in a transport, and then getting an achievement made me happy for at least one hour
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 11 2010 15:28 GMT
#213
Someone explain this to me and I'll be happy with them:
[image loading]
Beware The Proxy Pool Rush
HubertFelix
Profile Joined April 2010
France631 Posts
July 11 2010 15:29 GMT
#214
mind control a probe then build a warpgate
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 11 2010 15:30 GMT
#215
Oh, that makes a lot more sense to me then. I guess if I were a zerg player I would've been able to think of that. :/
Beware The Proxy Pool Rush
Lysis
Profile Joined October 2009
United States147 Posts
July 11 2010 15:42 GMT
#216
I find Blizzard achievements different from console game/lesser achievement systems. In Blizzard achievements you actually have to work in order to get some of them (Zerglot, the Yamato Cannon one, Unbreakable (which I came so close to getting once), also quite a few of the World of Warcraft ones require a serious amount of work to get) whereas console achievements you will get all of them eventually so they're kinda pointless.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
July 11 2010 15:44 GMT
#217
i think its a nice gimmick for casual players.
i dont get very distracted by that...so who cares
FTD
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 11 2010 15:46 GMT
#218
On July 12 2010 00:42 Lysis wrote:
I find Blizzard achievements different from console game/lesser achievement systems. In Blizzard achievements you actually have to work in order to get some of them (Zerglot, the Yamato Cannon one, Unbreakable (which I came so close to getting once), also quite a few of the World of Warcraft ones require a serious amount of work to get) whereas console achievements you will get all of them eventually so they're kinda pointless.

[image loading]

I don't know about that...
Beware The Proxy Pool Rush
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 11 2010 15:50 GMT
#219
On July 12 2010 00:28 im a roc wrote:
Someone explain this to me and I'll be happy with them:
[image loading]


I believe they put this achievement in before they nerfed NP. It seems close to impossible to do it now.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
July 11 2010 15:50 GMT
#220
I wish there was a way to disable this bullshit.
"When the geyser died, a probe came out" - SirJolt
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