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Void Rays - Totally awesome tricks. - Page 21

Forum Index > SC2 General
Post a Reply
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USn
Profile Joined March 2010
United States376 Posts
July 16 2010 02:14 GMT
#401
On July 16 2010 08:56 FecalFrown wrote:
Dustin Browder: "We are aware of Void Ray fazing and we will be addressing that."

Sorry guys =(

Source: http://forums.bestbuy.com/t5/StarCraft-2-Developer-Chat/ch-p/SC2

Chat started up about an hour ago, goes till 9 eastern.

The guy that asked the question also made him aware of the infestor bug, so thats likely gone now too =P


Oh man... :/
Sylvr
Profile Joined May 2010
United States524 Posts
July 16 2010 02:47 GMT
#402
On July 14 2010 06:45 ragnasaur wrote:
i couldnt even kill 1 queen with 1 void ray while spamming between a queen and drones last night, has this been nerfed?


Fazing doesn't increase the damage done to a single target, it just does equal damage to additional targets. Think of it as making your VRs AOE to as many units as you can click in 1 tick.
FaZe
Profile Blog Joined June 2010
Canada472 Posts
July 16 2010 02:54 GMT
#403
Dustin Browder called it fazing. Mission accomplished.
"Victory needs no explanation; defeat allows none."
eNyoron
Profile Joined September 2009
United States170 Posts
July 16 2010 07:00 GMT
#404
Went against a toss that used mass charged void rays with fazing in a team game. It's horribly broken and overpowered.
0sm9sm8sm... the beginning of the end.
trickee
Profile Joined July 2010
United States3 Posts
July 16 2010 15:55 GMT
#405
On July 16 2010 11:54 FaZe wrote:
Dustin Browder called it fazing. Mission accomplished.


:D
WHOA!
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
July 16 2010 15:57 GMT
#406
On July 16 2010 16:00 eNyoron wrote:
Went against a toss that used mass charged void rays with fazing in a team game. It's horribly broken and overpowered.


its going to be removed dont worry
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
esaul17
Profile Joined May 2010
Canada547 Posts
July 16 2010 16:11 GMT
#407
Hm? I thought it didn't even work when they were charged.
funcmode
Profile Joined June 2010
Australia720 Posts
July 16 2010 16:14 GMT
#408
On July 17 2010 01:11 esaul17 wrote:
Hm? I thought it didn't even work when they were charged.


It didn't when this was first discovered. However when the beta came back up for phase 2, for what ever reason, it does work with charged rays.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
hacpee
Profile Joined November 2007
United States752 Posts
July 16 2010 18:00 GMT
#409
You can tell right away that SC2 isn't going to be successful. Its going to be about as good as WC3, especially with blizzard micromanaging every aspect of the game that they don't like.
afirlortwo
Profile Joined April 2010
United States161 Posts
July 16 2010 18:26 GMT
#410
On July 16 2010 11:14 USn wrote:
Dustin Browder: "We are aware of Void Ray fazing and we will be addressing that."

Sorry guys =(

Source: http://forums.bestbuy.com/t5/StarCraft-2-Developer-Chat/ch-p/SC2

Chat started up about an hour ago, goes till 9 eastern.


haha apparently the fazing name stuck
Just a momentary diversion on the road to the grave
Skeyser
Profile Joined June 2010
Canada219 Posts
July 16 2010 18:31 GMT
#411
On July 17 2010 03:00 hacpee wrote:
You can tell right away that SC2 isn't going to be successful. Its going to be about as good as WC3, especially with blizzard micromanaging every aspect of the game that they don't like.


Joke post? Fazing is ridiculously broken and needed to be fixed.
ForKvatch
Profile Joined April 2010
United States54 Posts
July 16 2010 18:35 GMT
#412
Has anyone discovered if this trick also works with sentries? They have a similar attack animation, so it wouldn't be unreasonable to think that it would. I can't test it out now because I'm at work though.
They call me fork.
Grond
Profile Blog Joined June 2010
599 Posts
July 16 2010 18:38 GMT
#413
On July 16 2010 16:00 eNyoron wrote:
Went against a toss that used mass charged void rays with fazing in a team game. It's horribly broken and overpowered.


I thought it was proven by several people earlier in the thread that fazing won't work with charging.
eNyoron
Profile Joined September 2009
United States170 Posts
July 16 2010 18:51 GMT
#414
On July 17 2010 03:38 Grond wrote:
Show nested quote +
On July 16 2010 16:00 eNyoron wrote:
Went against a toss that used mass charged void rays with fazing in a team game. It's horribly broken and overpowered.


I thought it was proven by several people earlier in the thread that fazing won't work with charging.


That's what I thought too, until a handful of void rays insta gibbed my viking fleet. Normally that would require about 25 void rays, but he was able to do it with about 10.
0sm9sm8sm... the beginning of the end.
Alou
Profile Blog Joined March 2010
United States3748 Posts
July 17 2010 20:45 GMT
#415
Sad this might go Be nice to have tricks like this in the Protoss arsenal.
Life is Good.
Sylvr
Profile Joined May 2010
United States524 Posts
July 17 2010 20:49 GMT
#416
On July 17 2010 03:38 Grond wrote:
Show nested quote +
On July 16 2010 16:00 eNyoron wrote:
Went against a toss that used mass charged void rays with fazing in a team game. It's horribly broken and overpowered.


I thought it was proven by several people earlier in the thread that fazing won't work with charging.


That was pre-patch. For some reason, it works now.

Also, it does not work with Sentries.
Batch
Profile Joined May 2010
Sweden692 Posts
July 17 2010 20:52 GMT
#417
On July 18 2010 05:45 Alou wrote:
Sad this might go Be nice to have tricks like this in the Protoss arsenal.

Unless you play Zerg or Terran.
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 17 2010 20:52 GMT
#418
If it works with charging now, couldn't we go back to the old mechanic where it only worked uncharged. I could see charged fazing (grats on the name btw) being horribly broken, but uncharged fazing just makes Void Rays a viable early option.
VonLego
Profile Joined June 2010
United States519 Posts
July 17 2010 20:52 GMT
#419
Is fazing a "new" thing? The reason I ask is because I used to keep my void rays charged when moving short distances by attacking one of my own units and stopping quickly. Now whenever I try that I either take a large amount of damage or lose one instantly.
sikyon
Profile Joined June 2010
Canada1045 Posts
Last Edited: 2010-07-17 22:35:17
July 17 2010 22:34 GMT
#420
Damage on Void rays is now front loaded on the charge, specifically to prevent charge from building up like that.

Edit: And therefore fazing works when charged now.
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