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Active: 10873 users

Void Rays - Totally awesome tricks. - Page 13

Forum Index > SC2 General
Post a Reply
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Toids
Profile Joined June 2010
United States17 Posts
Last Edited: 2010-07-06 00:03:46
July 06 2010 00:02 GMT
#241
On July 06 2010 08:21 sinn wrote:
Show nested quote +
On July 06 2010 08:17 Toids wrote:
On July 06 2010 08:07 sinn wrote:
Dps of void rays at full charge > Dps of void rays using this trick


The very first video in this thread shows that this equation is wrong. The DPS your voids will have when microing depends on how fast you are clicking.


-_- I'm sorry but even if you're right, your argument is completely flawed. My point was about the DPS of void rays at FULL charge. Please watch the video you're using as an argument. If you notice, the auto-attack void rays attacking the hydra do so at MINIMUM charge.


My mistake, but I am pretty sure spamming can and should(for most people) out DPS pre-charged DPS; although I haven't tested vs armored yet. Will come back with some numbers soon if no one beats me too it.

CHOChi
Profile Joined June 2010
Germany73 Posts
July 06 2010 00:05 GMT
#242
great find. i am really looking forward to use it
Don't worry. I got this
virgozero
Profile Joined May 2010
Canada412 Posts
July 06 2010 00:06 GMT
#243
only whitera will show us if this is OP or not.
TaaiJoeng
Profile Blog Joined June 2010
Hong Kong164 Posts
July 06 2010 00:07 GMT
#244
That's actually quite scary >.<
...but the parasites say NO!
Cofo
Profile Blog Joined June 2010
United States1388 Posts
July 06 2010 00:14 GMT
#245
I've seen this posted before.

I don't know if this is still accurate or not, but last I heard, this trick only works on custom-made maps, and not on the current ladder maps. I unfortunately don't have the source anymore, but I'll look around a bit. I look forward to clarifying this in phase 2.
+ Show Spoiler +
InTriX
Profile Joined July 2010
United Kingdom149 Posts
July 06 2010 00:16 GMT
#246
Why not load up a ladder map against a default AI and try it with a void ray?
Life is Not worth Dying for.
Zerksys
Profile Blog Joined August 2009
United States569 Posts
July 06 2010 02:30 GMT
#247
Sounds kind of like muta micro where you micro the mutas in pick off something, and fly away. Maybe protoss will be the new ones with muta micro
What's that probe doing there? It's a scout. You mean one of those flying planes? No....
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-06 02:46:57
July 06 2010 02:46 GMT
#248
I found out the attack switching exploit about when patch 9 came out. From my measurements it would increase the void ray's DPS by about 60-70%
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
kzn
Profile Blog Joined June 2007
United States1218 Posts
July 06 2010 02:47 GMT
#249
How does this change Void Ray vs Queen dynamics? If you have 2 VRs vs, say, 3 queens, and you switch properly, are you going to win the encounter?
Like a G6
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 06 2010 02:49 GMT
#250
wow nice one. this is something that should have come out of korea
zhul4nder
Profile Blog Joined July 2008
United States189 Posts
July 06 2010 04:45 GMT
#251
So with this micro it's basically the most useful on transit to the opponent's base when there aren't many buildings near by. But if there are buildings near by, is it better to faze or let it charge and then que up targets?
beat me. hard.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
July 06 2010 05:01 GMT
#252
I like this a lot, thanks for posting. I ran into a situation today while testing a void ray rush BO, and I wasted 2 marines pretty fast. It was nothing like those videos, but I didn't lose any hit points except my shields while both marines died. It is way more effective the more voidrays you have; think void rays vs carriers in a 3v3 or voidrays vs other voidrays or phoenixes. You can really tip the scales against any Protoss opponent if you use this and he doesn't. Good stuff!
Knowing is half the battle... the other half is lasers.
Sleight
Profile Blog Joined May 2009
2471 Posts
July 06 2010 05:04 GMT
#253


Can we see if this works with Sentries?

Cause I am pretty sure the only reason they aren't OP is their low damage output. If we can now double that... It's a good day to play Protoss.
One Love
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
July 06 2010 05:17 GMT
#254
I thought voidrays do damage every second at the END of the second. I guess I was wrong.

Personally, I think this is great. Voidrays are weak against small units. We all know this. Now, theres a way for a skilled player to use voidrays against small units. Its more micro like how everyone's been asking.
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2010-07-06 05:41:01
July 06 2010 05:39 GMT
#255
I didn't read through 13 pages to see if anyone pointed this out, but it doesn't work with charged void rays because the damage isn't applied instantly.

So I'm pretty sure that unless you have the critical mass to shift click one shot an entire army/probe line, it's better to just charge up before going into battle.
Calamity
Profile Joined June 2010
Canada161 Posts
July 06 2010 05:41 GMT
#256
@Dragon

Sure it's more micro, but it's only for the protoss. Us Terran and Zergs want something to micro as well and the only micro i do and know of is kiting with terran units.

@Najda

Yea, already mentioned
Betaaaa!!!!!!!!!!!
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
July 06 2010 05:42 GMT
#257
ya mentioned on page 1 or two actually o_o
Proud member of the LGA-1366 Core-i7 4Ghz Club
BraneSC2
Profile Joined May 2010
United States123 Posts
July 06 2010 06:12 GMT
#258
Perhaps the first might be a flaw of the game, but the second is definitely a micro trick needed in the game. Doing that of course, will lower the other tasks you'll be able to do while queuing up the void ray's targets, so this doesn't necessarily mean that this will work in all scenarios.

It is great, and its things like this that will make the game of Starcraft 2 a higher level skill game like Starcraft. Looking forward to the release of the game even more so :D
No fighting in the war room!
DeCoup
Profile Joined September 2006
Australia1933 Posts
July 06 2010 06:16 GMT
#259
On July 06 2010 09:02 Toids wrote:
Show nested quote +
On July 06 2010 08:21 sinn wrote:
On July 06 2010 08:17 Toids wrote:
On July 06 2010 08:07 sinn wrote:
Dps of void rays at full charge > Dps of void rays using this trick


The very first video in this thread shows that this equation is wrong. The DPS your voids will have when microing depends on how fast you are clicking.


-_- I'm sorry but even if you're right, your argument is completely flawed. My point was about the DPS of void rays at FULL charge. Please watch the video you're using as an argument. If you notice, the auto-attack void rays attacking the hydra do so at MINIMUM charge.


My mistake, but I am pretty sure spamming can and should(for most people) out DPS pre-charged DPS; although I haven't tested vs armored yet. Will come back with some numbers soon if no one beats me too it.


Either way there is nothing stopping you from getting the pre-charge up and then using the phazing technique to do even more damage still. Once fully charged you don't loose your charge unless you stop attacking for a while. You could for example attack a supply depo or something while waiting for the enemy to get his troops in range then begin phasing on the army while fully charged.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
FaZe
Profile Blog Joined June 2010
Canada472 Posts
July 06 2010 06:35 GMT
#260
On July 06 2010 14:04 Sleight wrote:


Can we see if this works with Sentries?

Cause I am pretty sure the only reason they aren't OP is their low damage output. If we can now double that... It's a good day to play Protoss.


It doesn't work with sentries - somebody asked that on like ... page 2. Lol.
"Victory needs no explanation; defeat allows none."
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