• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:35
CEST 22:35
KST 05:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon96Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5457 users

[M] (2)Flying Squirrel - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
Grebliv
Profile Joined May 2006
Iceland800 Posts
June 16 2010 21:30 GMT
#21
[image loading]
New pic;

-smaller main, space between nat and 3rd
ESV Mapmaking!
gerundium
Profile Joined June 2010
Netherlands786 Posts
June 16 2010 22:01 GMT
#22
Seriously, your mapmaking is awesome! I saw your other thread with maps, and they all looked fabulous and relatively well balanced and now you add this map which also looks really good.
I like how you mixed the sizes of the main base, leaving paths for reaper harass, which is a nice touch to give each race a lot of options.
arthur
Profile Joined April 2009
United Kingdom488 Posts
June 16 2010 22:02 GMT
#23
not sure if i agree with the smaller mains on a lowered main map..

but i like the way tanks cant see anything without air support, and can see all the way to CC with it :-)

also, high grond in the center favours map contorl/pushing a lot more than most of the blizzard maps do. another interesting feature.
youtube.com/f1337
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-06-16 22:21:49
June 16 2010 22:21 GMT
#24
On June 17 2010 07:01 gerundium wrote:
Seriously, your mapmaking is awesome! I saw your other thread with maps, and they all looked fabulous and relatively well balanced and now you add this map which also looks really good.
I like how you mixed the sizes of the main base, leaving paths for reaper harass, which is a nice touch to give each race a lot of options.


Thanks for the compliment

On June 17 2010 07:02 arthur wrote:
not sure if i agree with the smaller mains on a lowered main map..

but i like the way tanks cant see anything without air support, and can see all the way to CC with it :-)

also, high grond in the center favours map contorl/pushing a lot more than most of the blizzard maps do. another interesting feature.


The main should be somewhat spaced from the "mainland" so it's still big in effect but has a buffer of non-droppable/buildable terrain around it to ease a little bit on the in base proxy/drops and such.

Tanks f.x. stationed on the outer rim overlooking the main should not really be in range of much if anything at all.
ESV Mapmaking!
makoplux
Profile Joined April 2010
88 Posts
June 16 2010 22:28 GMT
#25
probably the best original SC2 map i've seen.. great job ;o
who is john galt?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 17 2010 08:46 GMT
#26
Now I really like it....very cool and instantly recognizable...

great job, can't wait to play
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
June 17 2010 08:50 GMT
#27
Thanks been waiting for a gauranteed win with cannon rushes every game.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
CryGirl1921
Profile Joined February 2010
Poland78 Posts
June 17 2010 09:12 GMT
#28
Finally an open map! +1 to this
BluBla
Cotonou
Profile Joined June 2010
42 Posts
June 17 2010 09:52 GMT
#29
I registered to say that I think this is a really good map. I think the worries about drop play being favored or the size of the mains are a bit overblown. The main has to be a tad big to make Nydus a threat. I'm not seeing this as wildly out of control.

The thing I like most about the map is how the center is completely open, zerg-surround heaven. Most maps neglect this nowadays. Its fantastic this is counterbalanced by the fact there is a narrow, terran-friendly corridor extending around the center. In short -- players have to choose whether to take the quick path across the center and risk the surround or to take the long path and hope they're not bypassed. I like it.

Being able to siege the natural is bad, but by all means, let them siege the third. That's what thirds are for.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 17 2010 10:41 GMT
#30
On June 17 2010 17:50 Cedstick wrote:
Thanks been waiting for a gauranteed win with cannon rushes every game.


lolwut?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-06-17 19:07:24
June 17 2010 19:01 GMT
#31
On June 17 2010 19:41 sob3k wrote:
Show nested quote +
On June 17 2010 17:50 Cedstick wrote:
Thanks been waiting for a gauranteed win with cannon rushes every game.


lolwut?


He saw through the plot, been refining this cannon build for a long time now!

On June 17 2010 18:52 Cotonou wrote:
Being able to siege the natural is bad, but by all means, let them siege the third. That's what thirds are for.


Not sure if I'm going to keep the siegeable nat but right now it is BARELY so, you can hit like 1 hex of the cc if you get vision, this is nothing like lost temple cliffing (you can't hit any workers)

Might move the 3rd about a bit so it's more easily siegeable from the low ground on the other side and then also get rid of the nat sieging oppurtunity.
ESV Mapmaking!
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-06-17 19:27:30
June 17 2010 19:26 GMT
#32
This is definitely one of the better maps I have seen come out of TL.net lately. Great job.
RodrigoX
Profile Joined November 2009
United States645 Posts
June 17 2010 19:30 GMT
#33
This map is sexy. I am not going to lie. Probably one of the only maps suggested that severely does not need anything to be changed.

And I love it can look like a flying squirrel or a pony
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
NeonGenesis
Profile Joined September 2005
Norway260 Posts
June 17 2010 19:32 GMT
#34
Pwetty looking map. Working my way up from lower ground is a scary but interesting concept.
It's all good. I just want rainbows, unicorns and machine guns. -Sundance DiGiovanni
Full
Profile Joined April 2010
United Kingdom253 Posts
June 17 2010 20:09 GMT
#35
id love to test this map


Can't wait for blizz to sort out the custom maps so we can finally test actualy maps rather than shitloads of slightly different turret defences.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
June 17 2010 20:14 GMT
#36
i definitely see pony.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Grebliv
Profile Joined May 2006
Iceland800 Posts
June 23 2010 01:04 GMT
#37
On June 18 2010 05:14 danl9rm wrote:
i definitely see pony.


Might end up retexturing it a bit to match the pony more

Anyways added a link if anybody want's to try something out.
http://www.sc2mapster.com/maps/roadrunnersc2/files/13-flying-pony/
ESV Mapmaking!
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 23 2010 01:08 GMT
#38
Looks good
133 221 333 123 111
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 23 2010 01:57 GMT
#39
Heh, another map I really like. Good job, can't wait to try it.
Deyster
Profile Blog Joined April 2010
Jordan579 Posts
June 23 2010 13:58 GMT
#40
Hmmmm. Will 1 base play work on this? I mean with the main being on lower ground and all.
Watch the minimap.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#63
RotterdaM1227
TaKeTV 416
TKL 389
IndyStarCraft 257
SteadfastSC199
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1227
TKL 389
IndyStarCraft 257
SteadfastSC 199
StarCraft: Brood War
Calm 3027
Mini 243
Soulkey 106
HiyA 60
firebathero 36
910 35
Trap 31
soO 25
Dota 2
monkeys_forever131
League of Legends
JimRising 414
Counter-Strike
fl0m1452
pashabiceps856
Fnx 104
Heroes of the Storm
Liquid`Hasu588
Other Games
FrodaN1361
Beastyqt772
mouzStarbuck495
XaKoH 440
shahzam379
ToD287
Pyrionflax215
KnowMe162
UpATreeSC106
Railgan9
Organizations
Other Games
gamesdonequick2236
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 183
• EnkiAlexander 55
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 49
• Eskiya23 17
• blackmanpl 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21659
League of Legends
• TFBlade1216
Other Games
• imaqtpie881
• Shiphtur156
Upcoming Events
Afreeca Starleague
13h 26m
Snow vs Shinee
Shine vs EffOrt
GSL
14h 26m
PiGosaur Cup
1d 3h
The PondCast
1d 13h
Kung Fu Cup
1d 14h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.