[D] Accuracy Training - Page 2
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keNn)
Philippines297 Posts
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FuryX
Australia495 Posts
simple yet effective! nice one! | ||
MavercK
Australia2181 Posts
On June 16 2010 19:52 keNn) wrote: nice map maverick, but i feel like the timer decrease spawn rate should be 5 or 10 seconds of game time. Is there a trigger to just left click the scv instead of casting feedback on them? that was how i originally planned to do it. however. i can't seem to work out a way to make it work with the "Unit is clicked" trigger. only with "Unit is selected" would it work. the problem with that is theres nothing stopping you from using a selection box to victory. i think this way is better anyway. requires more co-ordination. missclicking and deselecting the templar can be devastating to your score in this game. as it would be in a real game. | ||
Antisocialmunky
United States5912 Posts
On June 16 2010 15:16 aznhockeyboy16 wrote: day9 suggests minesweeper... I think there's some other posts about it... also, there's osu, which is a computer version of elite beat agents... or you could just... you know... practice in the bo tester your accuracy... I tried to to get better accuracy for my tablet and I can say it works awesomely(just use the normal one, it'll make you feel better since you won't lose randomly as much) | ||
xzidez
Sweden147 Posts
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DJhozy
Singapore34 Posts
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BluzMan
Russian Federation4235 Posts
On June 16 2010 15:58 xzidez wrote: BluzMan: Ye I tried those, but same problem comes here. Its not really same mouse in windows as in SC2 Ive played some of the multi trainer as NecroSaints suggests also. This is where I noticed that my accuracy was awful.. But I really want something where I feel that I exclusively ( ? ) train my accuracy. VERY IMPORTANT: Unless you didn't do it already, find a checkbox regarding mouse accuracy in SC2 settings. It will tell you that cheking it will drop your framerate, but playing without it is downright impossible. | ||
imbecile
563 Posts
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yomi
United States773 Posts
fun game, thanks. It seems like the scvs rarely spawn on the right. A change I would make is to slightly widen the area where they can potentially spawn. A more advanced version would be awesome. You could have 4 buildings that you hotkey 1-4 or however yo uwant, and they units can spawn anywhere. You have to look at your minimap, hit the hotkey to go there on your screen, and then click the unit. Or if it is near you you can just scroll. You could have different things spawn. Some you have to right click, some left click, some drag select and then move to a randomly spawned beacon, etc. | ||
Ftrunkz
Australia2474 Posts
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xzidez
Sweden147 Posts
Ofcourse I dont use it, its pretty much the first thing you turn of after a clean windows installation : P | ||
simme123
Sweden810 Posts
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Konsume
Canada466 Posts
http://www.missionred.com/games/reflexte.html play this and improve | ||
HwiiyiG
United States25 Posts
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RifleCow
Canada637 Posts
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Seikhor
Canada116 Posts
The first thing you need to do is to compare both of your sensitivities and try to make them as similar as possible. You can do this by comparing how much your mouse need to move on your mouse pad to mouse 1 or 2 screen. If it takes 5cm for your mouse to move 1 screen on windows and 7cm on SC2, than you know your sensitivies are different. Try lowering SC and do this test again until both are pretty much the same. You can also put SC2 into fullscreen windowed mode. You move your mouse around to get the feel or it and than hit the windows button on your keyboard. It will switch to your windows sens, but you'll still have your SC2 screen on, so you can compare the feel and how the sens are different. After all your testing, you should have a sensitivity that is very similar and now you can start training your click. But still, I believe that the best way to practice this is SC. Good luck | ||
MavercK
Australia2181 Posts
looks like it's already done | ||
CharlieMurphy
United States22895 Posts
http://www.coolbuddy.com/games/Popoint/Popoint.htm posted on TL ages ago, oversky mastered this game. also http://www.teamliquid.net/blogs/viewblog.php?topic_id=105205 link seems to be down, anyone have it? also these | ||
BluzMan
Russian Federation4235 Posts
On June 16 2010 21:48 xzidez wrote: BluzMan and all that has said stuffs about the mouse accel : ) Ofcourse I dont use it, its pretty much the first thing you turn of after a clean windows installation : P Mouse accel is in Windows, but have you done it inside SC2? It's called "reduce mouse lag" or something and is related to the rendering pipeline. In short, it will draw the cursor omitting the regular delay on rendering that you experience when playing. | ||
Deleted User 61629
1664 Posts
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