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[News?] OS2L + LAN - Page 8

Forum Index > SC2 General
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FortuneSyn
Profile Blog Joined July 2008
1826 Posts
June 14 2010 01:16 GMT
#141
On June 14 2010 10:10 Ideas wrote:
its stupid though because everyone will be practicing without LAN so when they get to the tourney they wont be used to LAN latency and their control will be way off.


thats a good point actually. Maybe proteams should be eligible for a LAN network in the progaming house.
artanis2
Profile Joined April 2010
United States732 Posts
Last Edited: 2010-06-14 01:18:16
June 14 2010 01:16 GMT
#142
On June 14 2010 10:13 Bob300 wrote:
You can all play on the same router you know. There isn't any lag anymore I tried it myself. Everyone just needs to login to there own accounts.


Have you ever been to a large lan party? I'm not talking about 10 people in a basement.
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
June 14 2010 01:18 GMT
#143
Good news indeed. The details are scarce, so we don't know a huge amount about the LAN functionality. It is quite possible that LAN will be available to the player houses and such, so that people can practice and such. One strong step towards great eSports.

To all you Pirates.
See this is why Blizz wasn't going to release LAN. Because a Pirate will Pirate. They will find some justification behind it. They will find any way to do it for any reason. Right now, you say it is because Blizz is greedy and is withholding functionality, so you are going to steal it. If LAN was available, you would say it is because Xrealm was withheld. If that was available you would say chatrooms... if that was available, you would say it is because Activision is evil... you will find ANY way you possibly can for whatever reason, your broken, prepubescent brains can come up with. Blizz cannot make a game so good and so perfect that people will not pirate it.

Proof: LAN is now available for the circumstances it is most necessary, and people are already finding new justification to pirate it. Now the pirate children are getting boners because Blizz has a weakness in the system....

God, I hope they found a way to prevent this from getting leaked and Pirated...
The meaning of life is to fight.
frankcrest
Profile Joined March 2010
Canada90 Posts
June 14 2010 01:20 GMT
#144
hey, the lan function can be made so the build in latency is the same as battle net, the only purpose of lan is so that you dont disconnect during a tournament? get it guys?
yoyoyo
Myles
Profile Blog Joined March 2010
United States5162 Posts
June 14 2010 01:22 GMT
#145
On June 14 2010 10:18 Zanez.smarty wrote:
Good news indeed. The details are scarce, so we don't know a huge amount about the LAN functionality. It is quite possible that LAN will be available to the player houses and such, so that people can practice and such. One strong step towards great eSports.

To all you Pirates.
See this is why Blizz wasn't going to release LAN. Because a Pirate will Pirate. They will find some justification behind it. They will find any way to do it for any reason. Right now, you say it is because Blizz is greedy and is withholding functionality, so you are going to steal it. If LAN was available, you would say it is because Xrealm was withheld. If that was available you would say chatrooms... if that was available, you would say it is because Activision is evil... you will find ANY way you possibly can for whatever reason, your broken, prepubescent brains can come up with. Blizz cannot make a game so good and so perfect that people will not pirate it.

Proof: LAN is now available for the circumstances it is most necessary, and people are already finding new justification to pirate it. Now the pirate children are getting boners because Blizz has a weakness in the system....

God, I hope they found a way to prevent this from getting leaked and Pirated...


Most people don't pirate every game they own, even if they do own some pirated games. Giving pirates access to a better version of the game than a paying customer can own is asking for people to use the pirated version. And the fact is, Blizzard can't stop pirates, just like Ubisoft didn't.
Moderator
artanis2
Profile Joined April 2010
United States732 Posts
Last Edited: 2010-06-14 01:24:45
June 14 2010 01:23 GMT
#146
On June 14 2010 10:18 Zanez.smarty wrote:
Proof: LAN is now available for the circumstances it is most necessary, and people are already finding new justification to pirate it. Now the pirate children are getting boners because Blizz has a weakness in the system....


Sounds kinda like you have a boner for pirates.

I'm not going to pirate the game, but I am going to find a way to have lan functionality at lan parties! Whether by server emulator, patched client, whatever.


God, I hope they found a way to prevent this from getting leaked and Pirated...


This is impossible.
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
Last Edited: 2010-06-14 01:39:03
June 14 2010 01:27 GMT
#147
On June 14 2010 10:23 artanis2 wrote:
Show nested quote +
On June 14 2010 10:18 Zanez.smarty wrote:
Proof: LAN is now available for the circumstances it is most necessary, and people are already finding new justification to pirate it. Now the pirate children are getting boners because Blizz has a weakness in the system....


Sounds kinda like you have a boner for pirates.

I'm not going to pirate the game, but I am going to find a way to have lan functionality at lan parties! Whether by server emulator, patched client, whatever.

Show nested quote +

God, I hope they found a way to prevent this from getting leaked and Pirated...


This is impossible.

I couldn't have said it better myself. Seriously there is this idea that anyone using something pirated must be greedy/evil or something. Lets see I own , 1 copy of all warcraft games, 1 copy of Diablo1, Diablo2 + the expansion, 2 copys of starcraft/broodwars and a battle chest, and Ive played WoW for a few years.... YUP I really haven't supported Blizzard at all!
Also yes I plan on getting a copy on release I have the collectors edition pre-ordered.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Rorschach
Profile Joined May 2010
United States623 Posts
Last Edited: 2010-06-14 01:30:29
June 14 2010 01:29 GMT
#148
I will also pirate the game IF there is a LAN version.
I will purchase the game on launch but I see no reason that I shouldn't be able to utilize a feature if its available. The "supposed" point of having no LAN is due to piracy.
If I've paid for the game I see nothing wrong with pirating a working LAN feature so I can enjoy the game to its fullest... My fondest memories of BW are 2-3 of my buddies in the same room playing....
It really was a whole different social aspect to the game and one of the things that helped make it great IMO...
En Taro Adun, Executor!
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
June 14 2010 01:31 GMT
#149
Thanks to pirates we can't have nice things. To all those hoping for the tournament edition to be leaked it's that sort of attitude of why we can't have lan in the first place.
Go0g3n
Profile Blog Joined December 2009
Russian Federation410 Posts
June 14 2010 01:33 GMT
#150
On June 14 2010 10:31 ViruX wrote:
Thanks to pirates we can't have nice things. To all those hoping for the tournament edition to be leaked it's that sort of attitude of why we can't have lan in the first place.


Nope, that's thanks to lawyers.
dew
Profile Joined March 2010
United States59 Posts
June 14 2010 01:34 GMT
#151
So, all of you on your high horse, what would you have us do? Sit back and play the game on Battle.net 2.0, accepting LAN as a lost cause?

The only way we're going to get LAN back is if we take it back. If Activision-Blizzard sees that people would pirate the game to recover the features they're withholding, maybe they would consider implementing them. If they don't, they don't deserve our money anyway (though I'll probably give mine to them regardless).
artanis2
Profile Joined April 2010
United States732 Posts
Last Edited: 2010-06-14 01:40:49
June 14 2010 01:36 GMT
#152
The people that blame pirates for lack of LAN have a pretty hardcore case of Stockholm syndrome.

The original starcraft was not pirated because it had lan. It may have been easier to pirate because it never verified purchase online but that is something they could have rectified without removing the feature completely.

Needless to say, "pirates" (and people making legal modifications to their purchased software) will be playing LAN eventually and everyone sitting in their ivory towers will not.
dew
Profile Joined March 2010
United States59 Posts
June 14 2010 01:38 GMT
#153
By the way. Anybody who condemns people who pirate the LAN version of SC2, but used or supported iCCup is a hypocrite.
Sputty
Profile Joined April 2010
Canada161 Posts
June 14 2010 01:40 GMT
#154
On June 14 2010 10:34 dew wrote:
So, all of you on your high horse, what would you have us do? Sit back and play the game on Battle.net 2.0, accepting LAN as a lost cause?

The only way we're going to get LAN back is if we take it back. If Activision-Blizzard sees that people would pirate the game to recover the features they're withholding, maybe they would consider implementing them. If they don't, they don't deserve our money anyway (though I'll probably give mine to them regardless).

Pirate the game so there's no money coming in so Blizzad won't support it, great

You're not some crusader for videogame rights you're just using something that Blizzard spent millions on without giving anything back. If they see people pirate the game because there was a very specific workaround with LAN play they will remove that workaround. If you will not play without LAN do not play. You're not forced to play SC2
dew
Profile Joined March 2010
United States59 Posts
Last Edited: 2010-06-14 01:42:28
June 14 2010 01:40 GMT
#155
Learn to read. I already said I'm giving them my money. I'm simply pirating the feature that they are withholding.

Besides, it will not be possible to remove the workaround. If they kill it with an update, people simply will not download the update and they will splinter the community even further.
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-06-14 01:42:23
June 14 2010 01:41 GMT
#156
This is all hearsay like the article states and don't take it as more than a grain of salt. The author isn't even sure since Blizzard said there won't be a LAN at all. So just wait until June 24th to see like the article says.
There's no S in KT. :P
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
Last Edited: 2010-06-14 01:48:12
June 14 2010 01:45 GMT
#157
Damn these pirates! The economic crisis is all their fault, it has nothing to do with greedy CEOs who try to milk as much money as possible without thinking of the consequences!

By the way, I am a pirate. At the same time I have bought all Blizzard games since SC and played WoW for almost two years. However, I do not intend to buy SC2 though, at least not in its current state.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
June 14 2010 01:47 GMT
#158
I honestly hope someone cracks sc2 so blizzard can just release lan... playing on battle.net to play someone two feet to your right and lagging like shit is stupid
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
June 14 2010 01:47 GMT
#159
On June 14 2010 10:36 artanis2 wrote:
The people that blame pirates for lack of LAN have a pretty hardcore case of Stockholm syndrome.

The original starcraft was not pirated because it had lan. It may have been easier to pirate because it never verified purchase online but that is something they could have rectified without removing the feature completely.

Needless to say, "pirates" (and people making legal modifications to their purchased software) will be playing LAN eventually and everyone sitting in their ivory towers will not.



lol... if you think SCBW was not pirated... wow, I guess you are beyond help.
The meaning of life is to fight.
Spawkuring
Profile Joined July 2008
United States755 Posts
June 14 2010 01:50 GMT
#160
LAN for the public will probably never happen until someone makes a private server that manages to find a legal loophole to prevent lawsuits, and manages to surpass Bnet for e-Sports play.

Removing LAN has more to do with controlling e-Sports than preventing piracy. If e-Sports prefer to flock to private servers for whatever reason, then Blizzard loses. If everything still goes through Bnet, then Blizzard wins no matter how many sales they lost to pirates, because even a million pirated copies is a mosquito bite compared to the amount of revenue WoW alone brings.
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