How to fix TvZ Mech - Page 23
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Tenks
United States3104 Posts
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nyshak
Germany132 Posts
On June 03 2010 22:00 kickinhead wrote: As soon as you see Zerg using strong timing-attacks, great macro, Drops, Nydus-Worms, Speedling-Counterattacks, Burrow etc., Zerg definitely has a fair chance against Terran-Mech, but Zerg just seem to think that they can win in straight-up battles. Did you read the other threads about this? Drops, Worms etc. require your opponent to leave himself vulnerable. No or not enough missile turrets. No sensor tower etc. As Idra put it, its not a good strat to rely on your opponents shortcomings. Plus, I strongly disagree with the rest of your post. SC2 is not like SC1 when it comes to terran mech. Tanks no longer overkill, their auto-aim will prevent that. They are MUCH stronger than they were in BW. Im not trying to say terran mech needs to be nerfed to the ground, but if we're talking about it, please do not compare apples to oranges. SC2 is not BW. What was balances in BW is not automatically balanced in SC2. | ||
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Liquid`Sheth
United States2095 Posts
P.S. (Would love to see QXC vs. TLO) They both have 3 letter names even, how much more epic could it get? | ||
KobraKay
Portugal4231 Posts
On June 03 2010 23:25 Tenks wrote: Wait, so is TLO wanting to play TvT mech or is he going to play zerg? Hes going to play Zerg to show how to beat Mech. | ||
tubs
764 Posts
On June 03 2010 20:04 TheLittleOne wrote: I am breaking a leg for the few people saying that mech is infact not overpowered at all. You can count me as T and Z. Because i play TvZ but, when faced with a Terran I started playing alot Zerg again now. And I feel like I only have problems against mech if I really screw up or when facing a very hard opponent. I will accept any challenge by a Top Terran player saying mech is too strong. Lets do some games and I will try to change your mind. Wow. This is one of the reasons TLO has so many fans ![]() | ||
PacketOverflow
United States80 Posts
Another idea would be to change the AI so that it targets mind controlled units as a priority, forcing the victim to have to micro to prevent too much damage to his own army and making parasite more worthwhile in dangerous fights. In the meantime, splitting up all your mutalisks and attacking the few Thors will take them out without many losses and then the tanks are easy pickings. | ||
Everlong
Czech Republic1973 Posts
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antelope591
Canada820 Posts
On June 03 2010 21:02 TheLittleOne wrote: I usually go for long macro oriented games, I start with ling infestor try to grab a third base and then tech up to ultralisks who do SO much damage against mech. also drop upgrade for overlords is essential. its basicly like in broodwar. Stall time with ling + defiler. So you can get your ultras out and then you will be fine. Now I def wanna see the match cause this is something I haven't seen any zerg try before...but if anyone would be willing to try a new strat it would be TLO | ||
shiftY803
200 Posts
Any match versus TLO needs to have the terran playing straight-up, with all strats available, from marine/scv cheese, to MMM+tanks, to mech. Unfortunately that makes for alot more games to "prove" anything, and we have like no time. Edit: To clarify, I'm saying that the zerg player cannot be allowed to "cheat," because knowing what the opponent is going to do without having to scout and/or prepare for possible early all-ins/pushes is not a realistic game. | ||
Mortaegus
United States7 Posts
Instead of thor doing splash damage, it should fire at 1-4 targets, like the multishot ability from warcraft 3, and maybe get a small damage buff. This would have the added benefit of aiding in TvT, since the thor would be quite viable against massed vikings, where it currently isn't because vikings spread so much. Another benefit I see is that, where the thor isn't as powerful against muta, the terran will be required to supplement his mech forces with some marines, or else build turrets on his tank lines. I really think this could work. | ||
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Liquid`TLO
Germany767 Posts
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antelope591
Canada820 Posts
On June 03 2010 23:42 shiftY803 wrote: One thing I think is a problem in a "mech vs. zerg showmatch" is that the zerg player enters the game KNOWING the terran is going mech. That is ridiculous and changes the game completely. Any match versus TLO needs to have the terran playing straight-up, with all strats available, from marine/scv cheese, to MMM+tanks, to mech. Unfortunately that makes for alot more games to "prove" anything, and we have like no time. how is that diff from any other ladder game when u KNOW the terran's gonna go mech if you're Z...the point is to show that the strat is beatable which people claim its not. Also TLO has discussed the strat he uses so whoever he plays has the same advantage | ||
shiftY803
200 Posts
On June 03 2010 23:44 antelope591 wrote: how is that diff from any other ladder game when u KNOW the terran's gonna go mech if you're Z...the point is to show that the strat is beatable which people claim its not. Also TLO has discussed the strat he uses so whoever he plays has the same advantage You don't know. I was overcompensating for mech and lost to an all-in marine push last night. I felt like a f*&%$ng noob. | ||
roemy
Germany432 Posts
On June 03 2010 20:04 TheLittleOne wrote: selling yourself short there for a bit And I feel like I only have problems against mech if I really screw up or when facing a very hard opponent. ![]() | ||
antelope591
Canada820 Posts
On June 03 2010 23:46 shiftY803 wrote: You don't know. I was overcompensating for mech and lost to an all-in marine push last night. I felt like a f*&%$ng noob. well you should've scouted better then sry ![]() | ||
Logo
United States7542 Posts
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shiftY803
200 Posts
Edit: And yes, I scouted his position last and could not get thru the wall-in. | ||
KMK
United States29 Posts
On June 03 2010 10:30 Louder wrote: More brood lords / corruptors / nydus into main/expansions I agree with This, I don't have problems with mech as zerg. I saw Ret own the shit out of mech with roaches/speedlings and blings. Then he just tunneled the roaches into the Terrans mineral lines and forced a gg. I don't think Its the tanks. I think its more not letting shit happen. Not letting you opp get ahead etc.. you can't just sit there and let the Terran build up. Get skill and stop crying about everything. | ||
antelope591
Canada820 Posts
On June 03 2010 23:51 shiftY803 wrote: All I saw was the rax with no addon, depots, and a couple marines when I checked his ramp. Had I also sacced an overlord, I would have seen 3 more rax, but I didn't. Do most people sac an overlord early? I see most people sac an OV vs T nowadays....I think its worth it myself to avoid a situation where you lose to an all-in like that | ||
cArn-
Korea (South)824 Posts
On June 03 2010 23:42 shiftY803 wrote: One thing I think is a problem in a "mech vs. zerg showmatch" is that the zerg player enters the game KNOWING the terran is going mech. That is ridiculous and changes the game completely. Any match versus TLO needs to have the terran playing straight-up, with all strats available, from marine/scv cheese, to MMM+tanks, to mech. Unfortunately that makes for alot more games to "prove" anything, and we have like no time. Edit: To clarify, I'm saying that the zerg player cannot be allowed to "cheat," because knowing what the opponent is going to do without having to scout and/or prepare for possible early all-ins/pushes is not a realistic game. It doesn't really matter, the op is actually pointing out that mech is broken against Zerg. Ok, fine. Then just let's see a series from TLO in ZvT, just normal series, T can do whatever he wants, but as in the current state of the game mech is the most effective in TvZ that's what his opponent will be doing anyway. Sure we're talking about mech vZ but it doesn't FORCE the T in this kind of showmatch to go straight for mech. | ||
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