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On May 27 2010 16:51 heishe wrote:Show nested quote +On May 27 2010 16:47 Boonbag wrote:On May 27 2010 16:46 heishe wrote:On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). War3 isn't pro gaming. War3 is world gaming. War3 has no broadcasting culture. It's not really that difficult to understand. rofl. pure bullshit.
Watching same games over and over again played by the very same players every year with the shittiest broadcasts you could imagine, is pure bullshit. Not the other way around.
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On May 27 2010 16:46 heishe wrote:Show nested quote +On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. 1. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). I get sick of you idiots who have no idea what you're talking about and still babble on endlessly. 2. blizzard has never supported their games good? LOL? You do realize that they hold their own tournaments with huge prize money every year, that they still regularily host leagues and tournaments for WC3 all over the world (not in BW cause the BW battle.net doesn't support it) and that they are by far the only company that releases that many patches for a game that fast? 3. WTF are you talking about? What made Diablo 2 and WoW so awesome that was created by the users? And in SC and War 3: Yeah, there's custom maps, so what? Do you really think without Blizzard we would've just used some Command and Conquer and customized it until it was a super awesome game? Seriously, you and all Blizzard bashers are huge idiots who forget that Blizzard is BY FAR the most community-friendly company out there. Yes, they're trying to make money off of their franchies, so what? They're no charity. Seriously, guys like you piss me the fuck off. that entire last paragraph is completely wrong. why don't you stop being a blizzard fanboy and realize that your wonderful company is trying to kill off one of the games they created.
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On May 27 2010 16:46 heishe wrote:Show nested quote +On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. 1. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). I get sick of you idiots who have no idea what you're talking about and still babble on endlessly. 2. blizzard has never supported their games good? LOL? You do realize that they hold their own tournaments with huge prize money every year, that they still regularily host leagues and tournaments for WC3 all over the world (not in BW cause the BW battle.net doesn't support it) and that they are by far the only company that releases that many patches for a game that fast? 3. WTF are you talking about? What made Diablo 2 and WoW so awesome that was created by the users? And in SC and War 3: Yeah, there's custom maps, so what? Do you really think without Blizzard we would've just used some Command and Conquer and customized it until it was a super awesome game? Seriously, you and all Blizzard bashers are huge idiots who forget that Blizzard is BY FAR the most community-friendly company out there. Yes, they're trying to make money off of their franchies, so what? They're no charity. Seriously, guys like you piss me the fuck off.
without private servers, programs like penguin plug, chaos launcher, adv loader and the korean programer scene, broodwar would have been dead long time ago. remember the dark age when PGT died =(
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Sweden33719 Posts
On May 27 2010 16:51 heishe wrote:Show nested quote +On May 27 2010 16:47 Boonbag wrote:On May 27 2010 16:46 heishe wrote:On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). War3 isn't pro gaming. War3 is world gaming. War3 has no broadcasting culture. It's not really that difficult to understand. rofl. pure bullshit. User was warned for this post Uhhh, why was he warned for this post?
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kespa is like north korea... even when the law of the entire world is against them.. they still want to argue how they are "right" somehow...
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A lot of "yey tastless and SDM" comments. Yes they are great, but what good will it be if the structure, in which pro gamers have been raised, collapses? Also, this pretty much solidifies blizzard's position in that they can kill of any of their games as soon as they plan to poop out a sequel.
This is terrible, terrible news for the fans and esport community.
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On May 27 2010 16:59 FrozenArbiter wrote:Show nested quote +On May 27 2010 16:51 heishe wrote:On May 27 2010 16:47 Boonbag wrote:On May 27 2010 16:46 heishe wrote:On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). War3 isn't pro gaming. War3 is world gaming. War3 has no broadcasting culture. It's not really that difficult to understand. rofl. pure bullshit. User was warned for this post Uhhh, why was he warned for this post?
his post didn't got edited so maybe he just made it his self?
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Tasteless gooo!!!! come back!!
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Blizzard and Gretech-GomTV signed a partnership contract which gives GomTV the exclusive rights to operate and broadcast tournaments for ALL Blizzard games in Korea. This means OnGameNet and MBCGame no longer have the right to broadcast nor operate their leagues (MSL, OSL, PL), nor does KeSPA have the right to operate their league (PL). However, Blizzard is allowing them to continue to operate their leagues until August, which is the end of this proleague season.
What the HELL? They can't operate MSL, OSL or PL for SC1? If Blizzard do that, I definately won't be buying SC2.
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On May 27 2010 17:01 Paramore wrote: kespa is like north korea... even when the law of the entire world is against them.. they still want to argue how they are "right" somehow...
I'm not so sure about your analogy there dude =[
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On May 27 2010 16:59 FrozenArbiter wrote:Show nested quote +On May 27 2010 16:51 heishe wrote:On May 27 2010 16:47 Boonbag wrote:On May 27 2010 16:46 heishe wrote:On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). War3 isn't pro gaming. War3 is world gaming. War3 has no broadcasting culture. It's not really that difficult to understand. rofl. pure bullshit. User was warned for this post Uhhh, why was he warned for this post?
Quality of post? I've seen much less been warned.
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On May 27 2010 16:34 snowdrift86 wrote: I'm surprised that people are expecting the worst with regard to BW. To me this looks like a thinly disguised compromise: GOMTV is owned by CJ, one of the KeSPA companies. GOM is explicitly allowed to make deals with OGN and MBC, other KeSPA companies. I expect GOM to become the SC2 channel, while OGN and MBC reach an easy agreement with their business partner and continue broadcasting BW.
If anything, this is more worrisome for the development of the SC2 scene, what with this new GOMTV model and Blizzard having more control. BW will probably stay the same.
Of course, if SC2 is a smashing success maybe they'll all switch over to the new game, but I could easily see it going the other way -- SC2 has a short run, then eventually dies out and GOM moves on to other things, while OGN and MBC weather the storm and BW stays. Just in the response to the last paragraph. SC2 in no way will have a short run, look at WC3 and every other Blizzard game, WC3 was and is terribly imbalanced and it is still around, a Short run for blizzard is like 6 years. I am sure in 6 years we will still have a small SC:BW cult, but I don't think it will be as huge in the way you seem to be implying. On another note, SC2 is balanced decently, although as a game I don't find it nearly as hard and fun as SCBW, the new map maker should make customs games 50x better than they were in either SCBW/WC3, and we know how popular games like DotA and to a lessor extent Diplomacy became.
In one way or another, SC2 will not have a short run, especially since we can look at WC3's pro scene and see that it is still alive even though its balance sucks.
Although I really hope this doesn't dick us over and rape pro starcraft, I could see leagues being put on hold for a few months while something gets sorted out.
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Sweden33719 Posts
Yes I agree that his post is really low quality, I just don't blame him for reacting that way given the post he was responding to.... Meh. I just don't like the WC3 bashing
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On May 27 2010 17:04 Garrl wrote:Show nested quote +Blizzard and Gretech-GomTV signed a partnership contract which gives GomTV the exclusive rights to operate and broadcast tournaments for ALL Blizzard games in Korea. This means OnGameNet and MBCGame no longer have the right to broadcast nor operate their leagues (MSL, OSL, PL), nor does KeSPA have the right to operate their league (PL). However, Blizzard is allowing them to continue to operate their leagues until August, which is the end of this proleague season. What the HELL? They can't operate MSL, OSL or PL for SC1? If Blizzard do that, I definately won't be buying SC2. hint: GOM is owned by CJ.
GOM can negotiate with other parties
GUESS WHAT ORGANIZATION CJ IS A PART OF!?
This isn't going to kill off Brood War, and Blizzard won't be killing off Brood War.
What will kill off Brood War pro scene is if the fans go to SC2 and stop watching Brood War.
If its not an advertising boon for the sponsors they will just pull out and go to what is, aka the new game.
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This is never gonna happen.
KeSPA have the law on their side.
Blizzard are just greedy trying to get some of the action.
This announcement won't change anything. KeSPA will challenge this in court and win then Blizzard won't be left with a leg to stand on. Korean law heavily favours KeSPA here.
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On May 27 2010 17:06 FrozenArbiter wrote:Yes I agree that his post is really low quality, I just don't blame him for reacting that way given the post he was responding to.... Meh. I just don't like the WC3 bashing 
I only said that because I'm heavenly pissed at people thinking OGN and MBC is just something anyone can do and can't make the simple difference between Pro gaming and the rest.
Trust me, back then in Korea, I really wished War3 got mainstream, as it almost did upon release.
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Only read the OP, but does this mean the SC1 progaming as we know will end, no PL no OSL no MSL?
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Aotearoa39261 Posts
On May 27 2010 16:59 FrozenArbiter wrote:Show nested quote +On May 27 2010 16:51 heishe wrote:On May 27 2010 16:47 Boonbag wrote:On May 27 2010 16:46 heishe wrote:On May 27 2010 15:58 Plexa wrote:On May 27 2010 15:12 Go0g3n wrote: A few things to consider:
1. Everything that's now happening with StarCraft II already happened with WarCraft III before and right after release. It also was a brand new exciting game with new graphics, new B.net features, new editor and so on so forth. It had LAN, 4 Realms. Blizzard swore they would add custom maps to the roster, - you know what happened later, the game basically died after 2-3 years, now HoN + Dota are 10 times more popular. (btw War 3 didn't sell that well either).
2. Blizzard has never ever done anything to properly support any of their games with the exception of WoW. Patches were always late and buggy, they never updated or reworked Battle.net, next to 0 counter-abuse and all the rest of it.
3. Everything that was done around Diablo II, StarCraft, War III and partially WoW was done by community using an open source element put in all those games and/or resources around the game, it was done by community only and never supported by Blizzard in any way, often attempted to destroy by the same old Blizz.
Verdict: Blizzard makes decent (some say great) games, which is more than true. However, they are completely useless as community organizers, activists or supporters, - the role they've taken onto themselves in the past and failed miserably, the role they are taking onto themselves once again: from all the B.net 2.0/Editor/Publishing/Lan/Realms/Private Data limitations to all the GOM/KeSPA stuff. They simply do not know how it's done. Pretty much this. My gut says this is all going to end horribly and we're all going to lose out because of it. how do you always come to the conclusion that wc3 "died"? yes, it's not that big in korea, but it's a million times more popular than bw in all of europe, china, russia etc. (leaving out the usa cause the only thing that's big there is halo , lol). War3 isn't pro gaming. War3 is world gaming. War3 has no broadcasting culture. It's not really that difficult to understand. rofl. pure bullshit. User was warned for this post Uhhh, why was he warned for this post? If you're going to call bullshit, debunk it.
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Blizzard trying to kill BW to sell more sc2 copies. I guess it's their right. Kespa's attitude didn't help.
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KeSPA has consistently claimed that they need no permission from Blizzard to broadcast brood war, so if they are right (and willing to back it up in court) then this announcement has no impact on the SC1 leagues and tournaments.
SC2 is different because tournament organizers will probably need support from blizzard anyway to avoid having to run everything through normal crappy b.net 2.0.
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