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Why I Hate Battle.net 2.0 - Page 14

Forum Index > SC2 General
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Prev 1 12 13 14 All
TyTaynium
Profile Joined March 2010
United States49 Posts
May 25 2010 18:34 GMT
#261
On May 25 2010 09:07 swanized wrote:


Blizzard have shown they are now like any other game design studio, a money hungry entity trying to make a game that will sell, not a good game


I believe this statement pretty much sums up the situation. Whatever happened to a gaming company serving repeating customer?

Even as I look at the current position of World of Warcraft, its painfully obvious that Blizzard just comes up with uselessness to throw into that game so people will go to the store and buy the oh-so-needed expansion.
The end of an era.
Freezard
Profile Blog Joined April 2007
Sweden1030 Posts
May 25 2010 18:37 GMT
#262
I love achievements they greatly expand the life of many console games I've played. However on PC it's not a big deal because not every PC game has them and to be honest I don't feel there is much effort put in the requirements of getting them. The SC2 ones are pretty boring, just win 5/10/25 games or so. I could do without them, but I don't mind a little bonus like that.
Barnabas
Profile Joined April 2010
United States74 Posts
May 25 2010 19:00 GMT
#263
The elo:
I have to say that I do like certain things in the current ladder system. I absolutely agree that it is very broken right now. But I do like generally the outline of the system. The ELO and whatnot. I've never used the scoring system behind it but I gather it is very old and very well done. The fact that it is riddled with bugs, doesn't have a global picture and really needs to just have a total server league page not withstanding, I like that over all feel of it.

Privacy:
Its a joke to think that with companies like comcast, att, and advertising giants that we have any online privacy at all. Small time internet companies can even track your general location based of your ip and trace route so to think that any online security exists is laughable. Any security failings with facebook are the fault of your facebook security not blizzards using of that service and the terms and conditions are written in such a way to protect the end user. If they need to publish something to the authorities, use voice chat in evidence and what not they need to be free of liability, regardless if they would do such a thing. Breaking privacy concerns for monetary gain in anything but very general information would not be viable as a business model, furthermore any user based gain they could get is already gained by having your email address, so they have that already what need to collect any other information from you?

Chat/social/clan support:
Where is the support for this? Totally agree with op and wish that I could see ANY hint that they will have any revolutionary gains in this category. I want in game clan wars. Or hell a clan ladder where you could select members to represent the clan like a bowling team total score. I want chat rooms that are secretive and fun to be a part of like op darkstorm was. I want the endless spam and heckling of general chat. But like has been stated I'm sure SOME of this will come back. But how will it be innovative and better when they aren't even testing the old uses? Where is the web 2.0 as another poster put it in the social concepts of battle.net? As mentioned this may be mega patched in. But a patch is like a band aid, it fixes something that is broken. Why is it broken? Totally agree.

That my two cents. Thank You!

I'm Barnabas. You haven't heard of me. Gosu Camp Attendee.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-25 21:36:18
May 25 2010 21:30 GMT
#264
Another great responce from Blizzard. Its always fun trying to decide whether they have early onset dementia or are just straight up lying to you...


We understand lag can be frustrating and is something we will continually work to improve, like how we mentioned the hardware and software configurations here: http://forums.battle.net/thread.html?topicId=24915043027

With that being said, in a game like this, lag will always be around in one form or another and can't be completely defeated. So we appreciate any additional information you can provide on when, how, or the frequency in which you are experiencing lag.
-Benzenn




Neat trick if you put both of them side by side you should be able to feel your blood pressure rise 40 points. Dont do it to long though or else it will cause retinal damage.


As a part of that, we feel like LAN is not necessary feature.
-Sagaty

With that being said, in a game like this, lag will always be around in one form or another and can't be completely defeated.
-Benzenn
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-05-25 21:36:34
May 25 2010 21:36 GMT
#265
On May 26 2010 06:30 Archerofaiur wrote:
Another great responce from Blizzard. Its always fun trying to decide whether they have early onset dementia or are just straight up lying to you...


Show nested quote +
We understand lag can be frustrating and is something we will continually work to improve, like how we mentioned the hardware and software configurations here: http://forums.battle.net/thread.html?topicId=24915043027

With that being said, in a game like this, lag will always be around in one form or another and can't be completely defeated. So we appreciate any additional information you can provide on when, how, or the frequency in which you are experiencing lag.
-Benzenn




Neat trick if you put both of them side by side you should be able to feel your blood pressure rise 20 points.


As a part of that, we feel like LAN is not necessary feature.
-Sagaty

With that being said, in a game like this, lag will always be around in one form or another and can't be completely defeated.
-Benzenn


That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 25 2010 21:39 GMT
#266
On May 26 2010 06:36 Bibdy wrote:
That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.



Explain in what context the game having lag problems and LAN not being a nessisary feature arnt related.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Tindermate
Profile Joined March 2008
United States19 Posts
May 25 2010 21:55 GMT
#267
SO EFFIN agree.

Bnet 2.0 is an unbelievable joke. I still can't wrap my head around this impossible crap.
Broodwar Bnet was better. Even War3 Bnet was better.
What the heck happened to "improving the good things that worked and omitting the bad stuff".

And regarding the privacy stuff. I advise everybody to NOT use his real name neither in battle.net nor facebook or whereever.
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-05-25 22:08:14
May 25 2010 22:07 GMT
#268
On May 26 2010 06:39 Archerofaiur wrote:
Show nested quote +
On May 26 2010 06:36 Bibdy wrote:
That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.



Explain in what context the game having lag problems and LAN not being a nessisary feature arnt related.


Well for one, those two posts are completely unrelated, considering lag will always be present when playing through the internet.

For two, you're taking it out of context to make it seem like Blizzard are oblivious of the lag issues, when he was just responding to a poster who was talking about a completely different kind of lag problem. More of an FPS issues, most likely caused by his video card overheating, a driver issue, a memory leak or somesuch.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-25 22:08:23
May 25 2010 22:07 GMT
#269
On May 26 2010 07:07 Bibdy wrote:
Show nested quote +
On May 26 2010 06:39 Archerofaiur wrote:
On May 26 2010 06:36 Bibdy wrote:
That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.



Explain in what context the game having lag problems and LAN not being a nessisary feature arnt related.


Well for one, those two posts are completely unrelated, considering lag will always be present when playing through the internet.

For two, you're taking it out of context to make it seem like Blizzard are oblivious of the lag issues, when he was just responding to a poster who was talking about a completely different kind of lag problem (most likely his video card overheating).


I think your missing the point. Your not making the connection between a game having lag problems and what a feature like lan offers.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Bibdy
Profile Joined March 2010
United States3481 Posts
May 25 2010 22:09 GMT
#270
On May 26 2010 07:07 Archerofaiur wrote:
Show nested quote +
On May 26 2010 07:07 Bibdy wrote:
On May 26 2010 06:39 Archerofaiur wrote:
On May 26 2010 06:36 Bibdy wrote:
That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.



Explain in what context the game having lag problems and LAN not being a nessisary feature arnt related.


Well for one, those two posts are completely unrelated, considering lag will always be present when playing through the internet.

For two, you're taking it out of context to make it seem like Blizzard are oblivious of the lag issues, when he was just responding to a poster who was talking about a completely different kind of lag problem (most likely his video card overheating).


I think your missing the point.


I see you're point, you're just doing it wrong.

You see LAN as a necessity in general, and because BNet is laggy right now you feel that's further evidence that LAN is necessary.

I feel its just further evidence they need to un-fuck what they broke in Patch 13 to fix the lag issues of BNet and hash out the LAN issue completely separately.
USn
Profile Joined March 2010
United States376 Posts
May 25 2010 22:19 GMT
#271
On May 26 2010 07:09 Bibdy wrote:
Show nested quote +
On May 26 2010 07:07 Archerofaiur wrote:
On May 26 2010 07:07 Bibdy wrote:
On May 26 2010 06:39 Archerofaiur wrote:
On May 26 2010 06:36 Bibdy wrote:
That's taken out of context. The OP that spawned that post was talking about how his 'lag' got progressively worse the more he kept playing.



Explain in what context the game having lag problems and LAN not being a nessisary feature arnt related.


Well for one, those two posts are completely unrelated, considering lag will always be present when playing through the internet.

For two, you're taking it out of context to make it seem like Blizzard are oblivious of the lag issues, when he was just responding to a poster who was talking about a completely different kind of lag problem (most likely his video card overheating).


I think your missing the point.


I see you're point, you're just doing it wrong.

You see LAN as a necessity in general, and because BNet is laggy right now you feel that's further evidence that LAN is necessary.

I feel its just further evidence they need to un-fuck what they broke in Patch 13 to fix the lag issues of BNet and hash out the LAN issue completely separately.


It's evidence of both.
madsweepslol
Profile Joined February 2010
161 Posts
May 25 2010 22:50 GMT
#272
On May 24 2010 03:32 Tef wrote:
Did you even read the TL staff message?

We get it - Bnet is having some problems. Please stop making threads about it.

TL is getting littered with these low quality (whine/hate/imbalance) posts nowadays. Maybe I am used to the old BW forum standard.

You mean where there was next to no activity?

TL is supposed to be a StarCraft community. Bnet 2.0 issues are some of the biggest facing the StarCraft community right now. So it should come as no surprise when a bunch of topics concern just that. I personally don't mind as long as the posts are well thought out and written. This topic is.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-25 22:59:58
May 25 2010 22:56 GMT
#273
On May 26 2010 07:50 madsweepslol wrote:
Show nested quote +
On May 24 2010 03:32 Tef wrote:
Did you even read the TL staff message?

We get it - Bnet is having some problems. Please stop making threads about it.

TL is getting littered with these low quality (whine/hate/imbalance) posts nowadays. Maybe I am used to the old BW forum standard.

You mean where there was next to no activity?

TL is supposed to be a StarCraft community. Bnet 2.0 issues are some of the biggest facing the StarCraft community right now. So it should come as no surprise when a bunch of topics concern just that. I personally don't mind as long as the posts are well thought out and written. This topic is.



Yah but its pointless. Blizzard knows how we feel and has all but given us the EA [censored].
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
radiaL
Profile Joined August 2003
Andorra2690 Posts
May 26 2010 01:44 GMT
#274
So I decided to play a UMS by myself and what do you know, I've now got the drop-player screen up ... for myself
pretty awesome that you can lag playing a game by yourself

epic win
sideproject: twitch.tv Starcraft II Viewers data - http://twitchsc2data.com/
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