• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:25
CET 18:25
KST 02:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams9Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou23
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BW General Discussion BSL Season 21 ASL20 Pre-season Tier List ranking!
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1475 users

Patch 13 Discussion - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 92 Next
Rabiator
Profile Joined March 2010
Germany3948 Posts
May 21 2010 05:39 GMT
#541
On May 21 2010 13:36 Zeke50100 wrote:
Do people understand that blocking a building opens up a giant, 30 second timing window to make a push? >.> Let's see how Protoss deals with Burrow-moving Roaches with no Robo Fac.

I have to agree here ... especially since the ability is on a flying unit and not a ground base one. Luckily it doesnt say that it deactivates static defenses, so you just need AA turrets to cover your production line.
If you cant say what you're meaning, you can never mean what you're saying.
sk`
Profile Joined November 2008
Japan442 Posts
May 21 2010 05:39 GMT
#542
On May 21 2010 14:18 Jyvblamo wrote:
Are people forgetting that Blizzard tests new patches internally so that retarded things such as the those being thrown around in this thread won't happen?

But of course, everyone here knows better than the Blizzard balance testers / designers!
Also worth knowing everyone decent who's played their testers has rolled them. A decent player can beat most of these chumps 2v1.

Not the people you should rest on for the final balance of SC2. Some of the choices they are making clearly show they are... I mean their original reason for the patch 12 Infestor nerf was that someone was countering Ultras w/ Infestors. This alone shows how far from center Bliz is.
www.pureesports.com
Lunares
Profile Joined May 2010
United States909 Posts
May 21 2010 05:40 GMT
#543
The terran "buff" allows you to MAYBE come with your push 20 seconds earlier and with ONE extra marine. Its not that huge of a buff and i don't think should be complained that much about, even if you think its unwarranted.

Protoss I like the changes. VR's needed that (although I wonder if they still keep their target until 9 range), same for FF. Could make PvP more interesting for chargelots.

Now for zerg. I don't think ANYONE can correctly say how zerg will turn out now. The ONLY way to see is to play for a while, see how useful the new ultras are, see how the new spells are used, etc.

also : lol @ idra for HDH finals with all these changes.
Kokosaft
Profile Joined April 2010
Germany172 Posts
May 21 2010 05:40 GMT
#544
It's a great patch for zerg imo, lots of new possibilities but i really don't understand why they buffed terran again??!
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
Last Edited: 2010-05-21 05:44:14
May 21 2010 05:41 GMT
#545
Overseer buff is awesome

Ultralisk changes are a demonstration of complete naivety on Blizzard's part.


The only thing I can think of is 2/3 infestors with an ultralisk.

1/2 infestors use Fungal Growth while the 3rd frenzies an ultralisk. Ultralisk should probably live long enough to kill anything that got fungal growthed, barely making up the mineral cost it took to get them. Assuming a ball of MM evaporates after having it's chewy middle nomnom'd by an ultralisk, you might actually come up even.



Or...more effectively, I can just mass hydras. decisions decisions.
Lanaia is love.
Kambo_Rambo
Profile Joined May 2010
Australia79 Posts
May 21 2010 05:41 GMT
#546
On May 21 2010 14:39 sk` wrote:
Show nested quote +
On May 21 2010 14:18 Jyvblamo wrote:
Are people forgetting that Blizzard tests new patches internally so that retarded things such as the those being thrown around in this thread won't happen?

But of course, everyone here knows better than the Blizzard balance testers / designers!
Also worth knowing everyone decent who's played their testers has rolled them. A decent player can beat most of these chumps 2v1.

Not the people you should rest on for the final balance of SC2. Some of the choices they are making clearly show they are... I mean their original reason for the patch 12 Infestor nerf was that someone was countering Ultras w/ Infestors. This alone shows how far from center Bliz is.


David Kim is (i think) a balancer/tester and designer?
You require more vespene minerals?
UnburrowedLurker
Profile Joined May 2010
United States41 Posts
May 21 2010 05:42 GMT
#547
I'm glad about to force field changes... Force field are now able to be countered, but not super early, when they're most useful. Colossi and Ultras don't come out until way late game, when air units and long ranged units could already be out, and force fields were never amazing against the all ranged Terran army. That's my opinion on it, anyways.

I'm skeptic about the Ultra changes. Frenzy does come standard with infestors, so its not like you need to go out of you're way to get it, so I suppose even if its useless it will still be better than Infested Terrans. But it doesn't really mesh well with the swarm mentality of Zerg. Its really only cost effective on the biggest units, so Ultras, Brood Lords and maybe hydra's if you had enough to spam it.

I'm really the most confused about the Terran changes. Really, you made it even easier to spam infantry? I like roflstomping roaches with stimmed up marauders as much as the next guy, but this is getting out of hand. The cost of stims should go back to where it was, and blizzard needs to look at the source of the problem: marauders completely decimating anything on the ground.
Goobahfish
Profile Joined May 2010
Australia71 Posts
May 21 2010 05:43 GMT
#548
Well there is some thought behind it obviously. The forcefield nerf is sensible at least. The extra abilities will need some balance testing (this is beta)... VR nerf, I don't think Blizzard understand why this unit is mechanically wrong... the rest, no idea.
The body cannot live without the mind.
cloudJR
Profile Blog Joined April 2010
United States266 Posts
May 21 2010 05:43 GMT
#549
Holy shit!!!! I cannot believe terran got another buff. Poor protoss supporters. I'd quit while your ahead lol. Thank god I play Zerg
All I can hear are thousands of children screaming imbalance.......
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 21 2010 05:44 GMT
#550
On May 21 2010 14:39 sk` wrote:
Show nested quote +
On May 21 2010 14:18 Jyvblamo wrote:
Are people forgetting that Blizzard tests new patches internally so that retarded things such as the those being thrown around in this thread won't happen?

But of course, everyone here knows better than the Blizzard balance testers / designers!
Also worth knowing everyone decent who's played their testers has rolled them. A decent player can beat most of these chumps 2v1.

Not the people you should rest on for the final balance of SC2. Some of the choices they are making clearly show they are... I mean their original reason for the patch 12 Infestor nerf was that someone was countering Ultras w/ Infestors. This alone shows how far from center Bliz is.

Tell that to David Kim / Cowgomoo / KHB.
eelix
Profile Joined April 2010
Australia36 Posts
May 21 2010 05:46 GMT
#551
I could be wrong but with the amount of creep highways being used in games nowadays, wouldn't the Ultra buff, without the HP nerf + frenzy + transfusion be near unstoppable?

Perhaps they are reducing the HP drastically to see how it plays out, with an intention of raising it later if it is not effective.

Also, coming from a Terran player, I agree the terran buffs are absolutely unnecessary. Early Marines already offered adequate support for any build you had intended on pursuing.
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
May 21 2010 05:46 GMT
#552
If my math is right and overseer's regenerate 1 energy per second:

1 Overseer with 200/200 can incapacitate 1 building for 2 minutes 10 seconds with a 10 second gap at 1:30

2 Overseers with 200/200 can incapacitate 1 building for 8 minutes 10 seconds with a 10 second gap at 7:00

3 Overseers with 75/200 can incapacitate 1 building indefinitely
antelope591
Profile Joined October 2007
Canada820 Posts
May 21 2010 05:47 GMT
#553
Zerg changes are quite nice imo will open up a lot of possibilities. The overseer changes are completely dependent on how they actually play out in-game so no reason to whine about them being OP yet. As for ultras, they will be stronger against mech which tons of T's are doing against zerg nowadays and def stronger against toss with ignoring FF so I don't see why ppl are complaining about the HP nerf.

Toss nerfs were unwaranted IMO but not a huge deal

Terran buffs.....fucking retarded and unnecessary (coming from a T player). Blemish on an otherwise solid patch
Wi)nD
Profile Joined April 2010
Canada719 Posts
May 21 2010 05:47 GMT
#554
this patch is not in play yet? i mean it will be soon with the server wipe tho right?
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
May 21 2010 05:47 GMT
#555
What was the point of removing copper, and adding a diamond league above platinum?
Juxx
Profile Joined April 2010
325 Posts
May 21 2010 05:48 GMT
#556
all of these notes are alright as a protoss player, i would have no gripes accept for the fact that DT's and HT's are seperate buildings.
Grubby Fighting!
Kurt_Russell
Profile Joined February 2010
Canada147 Posts
May 21 2010 05:49 GMT
#557
As a Zerg player, I find TvP was already ballanced.

Every T said the mu was in Ps favor.
Every P said the mu was in Ts favor.

Sounds ballanced to me.

jkXD I'm glad they tried to help terran in that mu, but faster combat shield/ stim pack may hurt TvZ, newer timing pushes, who knows until we see
Do love pretty much every change in the patch, especially the amount of trolling blizz is doing on that race of ragequitters (PROtoss)
My captcha when signing up was in ovules :S
teamsolid
Profile Joined October 2007
Canada3668 Posts
May 21 2010 05:49 GMT
#558
On May 21 2010 14:44 Jyvblamo wrote:
Show nested quote +
On May 21 2010 14:39 sk` wrote:
On May 21 2010 14:18 Jyvblamo wrote:
Are people forgetting that Blizzard tests new patches internally so that retarded things such as the those being thrown around in this thread won't happen?

But of course, everyone here knows better than the Blizzard balance testers / designers!
Also worth knowing everyone decent who's played their testers has rolled them. A decent player can beat most of these chumps 2v1.

Not the people you should rest on for the final balance of SC2. Some of the choices they are making clearly show they are... I mean their original reason for the patch 12 Infestor nerf was that someone was countering Ultras w/ Infestors. This alone shows how far from center Bliz is.

Tell that to David Kim / Cowgomoo / KHB.

Are they still laddering? I know they were pretty high on the ladders when beta first came out, but haven't heard much since then.
ndai
Profile Joined May 2009
United States45 Posts
May 21 2010 05:49 GMT
#559
Is the patch actually out? When are they releasing it?
landaishan
Profile Joined March 2010
Australia104 Posts
May 21 2010 05:50 GMT
#560
they just want to guage the publics reaction before they decide whether to release it or not
courage mateship sacrifice endurance
Prev 1 26 27 28 29 30 92 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 374
BRAT_OK 68
UpATreeSC 57
trigger 44
JuggernautJason40
MindelVK 24
StarCraft: Brood War
Britney 30148
Shuttle 1110
PianO 244
EffOrt 237
sorry 24
ToSsGirL 23
HiyA 21
iFU.spx 7
Dota 2
Gorgc6304
qojqva2930
Dendi1210
BananaSlamJamma303
syndereN260
Fuzer 181
capcasts7
Counter-Strike
fl0m1487
Other Games
FrodaN1262
Beastyqt524
ceh9316
crisheroes292
Lowko240
Skadoodle167
Hui .157
Sick108
ArmadaUGS69
C9.Mang065
Mew2King38
Trikslyr36
Dewaltoss25
Organizations
StarCraft 2
WardiTV798
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV539
League of Legends
• Nemesis2153
• imaqtpie522
Other Games
• Shiphtur204
Upcoming Events
BSL 21
7h 35m
Replay Cast
16h 35m
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
18h 35m
CrankTV Team League
19h 35m
Shopify Rebellion vs Team Liquid
BASILISK vs Team Falcon
Replay Cast
1d 5h
The PondCast
1d 15h
CrankTV Team League
1d 19h
Replay Cast
2 days
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
[ Show More ]
Replay Cast
3 days
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
4 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.