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[Spawn Larvae] Right Side Shift + Backspace Method

Forum Index > SC2 General
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roark
Profile Joined April 2010
United States187 Posts
Last Edited: 2010-05-16 22:27:00
May 16 2010 21:10 GMT
#1
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.


yomi
Profile Blog Joined June 2004
United States773 Posts
May 16 2010 21:13 GMT
#2
great technique, seems reminiscent of Brood War in a great way. I hope techniques like this aren't killed by custom hotkeys.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 16 2010 21:14 GMT
#3
Interesting, seems just as effective as clicking the minimap except looks alot more pro. Tnx M8 :;D
"Mudkip"
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-05-17 03:54:16
May 16 2010 21:16 GMT
#4
edit:

This is ridiculously fast multiple spawn larvaes, all zergs should immediately start doing this, can be off microing a battle and spend less than 1 second to inject 5 hatches. Takes some practice/mental preparation before you get used to it though, which I like. (unlike the old wireframe which was too simple/easy/straightforward)

I've found one concern zerg players should be careful of though: if you make a hatchery and it doesnt have a queen by it yet, with this method one of your queens will likely go charging off to go inject it. i say likely because the way Backspace (or Q if you changed the hotkey like i did) works is this: + Show Spoiler [pretty useless? info] +
First time you press it'll be on your main hatch. then the next closest hatch until it goes through all hatches and back to main hatch. it doesnt matter what you do in between, it remembers the previous hatch and goes to the next one. if you make a new hatch in between it'll finish going through the cycle then add it on to the end before returning to the main hatch, and subsequent rounds it will put it in the proper position of the cycle based on closeness to main hatch.

anyway the solution i recommend is to stop yourself from spamming Q (or Backspace)+click+Q+click+Q+click through all the hatches, and instead slow it down and dont click on the one that has no queen on the screen (just press Q/Backspace again rather than clicking hatch).. OR if you screw it up, then just manually tell any queens running off to go back and Inject their nearby hatch until you can get a queen there.

the other concern is if one or more queens has insufficient energy to spawn larvae, a different queen that HAS energy would walk all the way over to a farther hatch to spawn it. not sure about a great solution to this problem except to manually correct it after, or use the slower method of injection (use Backspace/Q to cycle hatches, but select each queen individually)



If you change the Backspace (TownCamera) hotkey to Q like i did, and then change Queen from Q to E, it becomes much easier (you can keep left hand on left side, and use left shift).

how to change hotkeys : http://www.teamliquid.net/forum/viewmessage.php?topic_id=117649


other hotkey recommendations:

i also reverted Spawn Larvae hotkey recently changed by Blizzard from V back to R (all because of some stupid Warpgate hotkey that zergs would never use)

here's a full list of hotkey changes I've made for zerg that I recommend zergs do. there's 2 lines per each hotkey change, the top line is the new hotkey, the bottom is the Blizzard default:


<! UI/Hotkey/TownCamera=Q                    ;cycles through hatcheries
!> UI/Hotkey/TownCamera=Backspace

<! UI/Hotkey/WarpIn=Shift+W                   ;selects all warp gates. changed to avoid hotkey conflict
!> UI/Hotkey/WarpIn=W

<! Button/Hotkey/BurrowDown=W                    ;Burrows a unit
!> Button/Hotkey/BurrowDown=R

<! Button/Hotkey/BurrowUp=W                    ; Unburrows a unit
!> Button/Hotkey/BurrowUp=R

<! Button/Hotkey/EvolveVentralSacks=K              ;Evolve the Overlord drop upgrade, changed to avoid hotkey conflict
!> Button/Hotkey/EvolveVentralSacks=E

<! Button/Hotkey/MorphMorphalisk=R              ; queen's Spawn Larvae ability
!> Button/Hotkey/MorphMorphalisk=V

<! Button/Hotkey/NeuralParasite=R                   ; Neural Parasite, honestly i forget why i changed this, probably because neural used to be R not E?
!> Button/Hotkey/NeuralParasite=E

<! Button/Hotkey/Queen=E                   ; Birth Queen (hotkey conflict with cycling hatch hotkey)
!> Button/Hotkey/Queen=Q

<! Button/Hotkey/RallyEgg=O                   ; Set Worker Rally Point, I often accidentally reset the rally point with old hotkey
!> Button/Hotkey/RallyEgg=R


note the first 2 hotkey changes are all from 1 gamehotkeys.txt, the rest are all in the other gamehotkeys.txt, both are within the same patch-enUS.sc2archive file within latest patch folder in \versions\
if you just use the guide above you may not have to know/deal with that, dunno i changed manually


also note: when new patches come, I didn't have to restore the original blizzard sc2archive MPQ file beforehand. the patcher automatically imports my changes into the new patch mpq, how nice of it!


Another feature really helpful for zergs is you can now hold down a hotkey to morph new units. there's a very short delay and then it near instantly morphs all the larvae (or say zergling--> banelings). veeeeeeery helpful. I also hold S down when waiting for new larvae to spawn as well
ModeratorBlame yourself or God
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 21:17 GMT
#5
On May 17 2010 06:14 Madkipz wrote:
Interesting, seems just as effective as clicking the minimap except looks alot more pro. Tnx M8 :;D


Yeah could be. I just don't like having to put so much focus and effort on looking at the mini map and identify the hatchery.

This is less tedious for me.
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 21:18 GMT
#6
On May 17 2010 06:16 Zelniq wrote:
what does the Right side shift button do for it? im going to test now


The right side shift is held with the thumb. It lets you use your left hand to hit the backspace and right hand stays on the mouse to click on each hatchery.

Without using your left hand on the right side shift, you cannot hit backspace and have a hand on the mouse.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
May 16 2010 21:18 GMT
#7
ya but why do you need shift?
ModeratorBlame yourself or God
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 21:20 GMT
#8
So you can continue casting spawn larvae. Unless you cast that without holding shift. Which I was unaware of.
Eiii
Profile Blog Joined April 2009
United States2566 Posts
May 16 2010 21:20 GMT
#9
Here's a crazy thought: what if you moved your hand near the right side shift and then-- instead of pressing it-- didn't press it and instead just pressed backspace?!

Zelniq is asking what purpose holding shift serves, not why your hand is there in the first place
:3
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-05-16 21:51:21
May 16 2010 21:22 GMT
#10
edit: nvm Shift totally makes a huge difference!
ModeratorBlame yourself or God
roark
Profile Joined April 2010
United States187 Posts
Last Edited: 2010-05-16 21:28:07
May 16 2010 21:24 GMT
#11
No. You are telling all queens to cast spawn larvae many many times. You are not selecting a queen and then clicking on 1 hatch. You are selecting all queens and then clicking on all hatcheries one after the other. In succession, very very rapidly.

I could be wrong. But if I try to do this without shift, then after 1 cast on a hatchery the spawn larvae is canceled.

Holding shift allows me to cast it over and over on each new hatchery.

Am I missing something?

EDIT: To further clarify, I am not jumping to one hatch to cast spawn larvae once. I am selecting my queens, shift + spawn larvae. And simultaneously casting it on ALL hatcheries in one go.

If you watch the video I am not casting Spawn Larvae on one hatchery. I am casting it on six, in about 5 seconds.
In1t4themoney
Profile Joined April 2010
Germany77 Posts
May 16 2010 21:28 GMT
#12
Holding shift is for NOT pressing the Spawn Larva Hotkey R 6 but 1 time only.

discussion end.



lets see if we can move the backspace thing in the key editor..

asdfghjkl
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 21:30 GMT
#13
On May 17 2010 06:28 In1t4themoney wrote:
Holding shift is for NOT pressing the Spawn Larva Hotkey R 6 but 1 time only.

discussion end.



lets see if we can move the backspace thing in the key editor..



Yes, in other words. Holding shift is what allows you to spam backspace + mouse 1 to cast inject larvae in < 5 seconds on all your hatcheries. In the video I do it on 6 hatches in about 3 seconds.
520
Profile Blog Joined April 2009
United States2822 Posts
May 16 2010 21:31 GMT
#14
If you didn't hold shift, you would have to do r click backspace r click backspace r click backspace instead of r *holdshift* backspace click backspace click backspace click.
Writer
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-05-16 21:35:25
May 16 2010 21:34 GMT
#15
o wow the shift really helps holy jeezes
WOW this is amazing..spawn larvae is even faster/easier than before now that i changed it from Backspace to Q (and Birth Queen to E)
ModeratorBlame yourself or God
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
May 16 2010 21:37 GMT
#16
wow this is going to help a lot, nice find.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 16 2010 21:48 GMT
#17
I thought this technique could make it so that you could queue more than one spawn larva per hatchery and have your queens moving around injecting different hatcheries and stuff. Not the case.

Watched the video and while it does look fast, my hand is NEVER on the right side of the keyboard. Then again, I use a g15 keyboard so my g1-g6 keys are bound to 55v, 66v and so on to select my queen, center on her, spawn larva then click.
I am not nice.
DrivE
Profile Blog Joined January 2010
United States2554 Posts
May 16 2010 21:49 GMT
#18
this is gonna take a bit of practice but its well worth it :D
nice find, its gonna be really useful
LUCK IS NO EXCUSE
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 21:59 GMT
#19
On May 17 2010 06:48 Vexx wrote:
I thought this technique could make it so that you could queue more than one spawn larva per hatchery and have your queens moving around injecting different hatcheries and stuff. Not the case.

Watched the video and while it does look fast, my hand is NEVER on the right side of the keyboard. Then again, I use a g15 keyboard so my g1-g6 keys are bound to 55v, 66v and so on to select my queen, center on her, spawn larva then click.


I still think this is a good option for people without macro capable keyboards. I have a Razer Lycosa and I prefer this over setting up and scripting macros. It feels more reliable and fast. I have nothing against anyone finding what is comfortable for them. I'm just trying to offer up a suggestion to the TL community.

Sorry if the title was misleading.

But your method sounds interesting too.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 16 2010 22:02 GMT
#20
You generally should stay away from keyboard macros - they won't be allowed for competitive play.
If you have a good reason to disagree with the above, please tell me. Thank you.
jackofclubs81
Profile Joined January 2010
United States196 Posts
May 16 2010 22:04 GMT
#21
lollol this is amazing thank you for posting this u r a pro
IrT4nkz
Profile Joined May 2010
229 Posts
May 16 2010 22:08 GMT
#22
I'm not quite sure what Step 6 exactly means though, "Spam Mouse 1"?
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 22:11 GMT
#23
On May 17 2010 07:08 IrT4nkz wrote:
I'm not quite sure what Step 6 exactly means though, "Spam Mouse 1"?


Once you are holding shift. Click mouse 1 rapidly while you press backspace rapidly. It is what allows you to hop around and cast the spell quickly.

Spam is a word used to describe repeating something over and over, usually mindlessly.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-05-16 22:21:17
May 16 2010 22:21 GMT
#24
and "mouse 1" is the left mouse button
ModeratorBlame yourself or God
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 22:25 GMT
#25
On May 17 2010 07:21 Zelniq wrote:
and "mouse 1" is the left mouse button


Yeah. Sorry, I've been a gaming nerd for a long time. I forget these aren't actual words that mean something to everyone lol.

I'll update the OP to be more concise.
KingV
Profile Joined April 2009
United States97 Posts
May 16 2010 22:28 GMT
#26
Holy Shit, this is awesome. Nice find
"Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment"
sLiniss
Profile Blog Joined May 2009
United States849 Posts
May 16 2010 22:29 GMT
#27
This is a pretty sick find. I'll be trying this out def.
Baerinho
Profile Joined February 2010
Germany257 Posts
May 16 2010 22:31 GMT
#28
since i am comming over from CS 1.6(yeah shame on me) i am totally used to having multiple commands on my mouse(MX518, changed DPI buttons to keystroke assignment F9-F12 and have grenades and stuff bound to it in CS. Simply changed one to backspace. Makes this extremley easy to use.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
Last Edited: 2010-05-16 23:04:40
May 16 2010 23:04 GMT
#29
I still prefer the minimap clicking because I can keep an eye on my army while I spawn larvae. I just don't like the idea to constantly go back in my base.
Also don't you guys need to take a quick look at the keyboard when you press smth like 4->V->backspace->right shift? I mean these are pretty far away from each other ^^
This seems useful when you have like 4+ bases, but minimap clicking is ok when you have under 3 bases.
Dex4
Profile Joined February 2010
Germany19 Posts
May 16 2010 23:40 GMT
#30
it is an awesome way to macro, but there is one conflict.

If you have less queens than hatcheries and start spamming clicks and backspace the queens will try to spawn larvae on all hatcheries which means that if you have a queen in your base and a remote hatchery without a queen nearby that one queen will run through the whole map to spawn larvae there which is bad for obvious reasons.

Anyway, if you have a queen for every hatchery, its ok.
roark
Profile Joined April 2010
United States187 Posts
May 16 2010 23:45 GMT
#31
On May 17 2010 08:40 Dex4 wrote:
it is an awesome way to macro, but there is one conflict.

If you have less queens than hatcheries and start spamming clicks and backspace the queens will try to spawn larvae on all hatcheries which means that if you have a queen in your base and a remote hatchery without a queen nearby that one queen will run through the whole map to spawn larvae there which is bad for obvious reasons.

Anyway, if you have a queen for every hatchery, its ok.


Yeah that is true. I've been using this for a while so I forgot to mention it. You do need 1 queen per hatch. But the same is true of mini-map clicking.

If you don't [have 1 queen per hatch] just make sure you SLOW down and look at the hatch to see if a queen is there.

I always have 1 queen for each hatch, and I've started goofing around with an extra queen just to spew creep early on. So I transfer that queen to the 3rd or whatever base.

ilnp
Profile Joined December 2002
Iceland1330 Posts
Last Edited: 2010-05-17 00:08:47
May 17 2010 00:08 GMT
#32
why is the backspace hotkey not ` (~)?
BLIZZZZZARD!! USE YOUR HEAD
8===D~~
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
May 17 2010 00:10 GMT
#33
On May 17 2010 06:16 Zelniq wrote:
Lots of amazing hotkey tips.

Thank you so much for those tips! I modified my game the same way, seems a lot more efficient.

I might also suggest you consider adding the following (in the Core GameHotKeys.txt file):

UI/Hotkey/CameraSave0=Control+F1
UI/Hotkey/CameraSave1=Control+F2
UI/Hotkey/CameraSave2=Control+F3
UI/Hotkey/CameraSave3=Control+F4
UI/Hotkey/CameraSave4=Control+F5
UI/Hotkey/CameraSave5=Control+F6
UI/Hotkey/CameraSave6=Control+F7
UI/Hotkey/CameraSave7=Control+F8
UI/Hotkey/CameraView0=F1
UI/Hotkey/CameraView1=F2
UI/Hotkey/CameraView2=F3
UI/Hotkey/CameraView3=F4
UI/Hotkey/CameraView4=F5
UI/Hotkey/CameraView5=F6
UI/Hotkey/CameraView6=F7
UI/Hotkey/CameraView7=F8

to get all 8 location keys active, and to have ones one F1-F4 where they're easier to hit than F5-F8.
. . . nevermore
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
May 17 2010 00:23 GMT
#34
I applaud you for not only finding out this super sweet trick, but also for not calling it the "roark method"
Zhou
Profile Joined February 2009
United States832 Posts
May 17 2010 00:35 GMT
#35
Now we know how Koreans are kicking booty! xD
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
May 17 2010 00:37 GMT
#36
I just wish I could use tilde instead of backspace.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
nodq
Profile Blog Joined May 2010
Germany123 Posts
May 17 2010 00:37 GMT
#37
Very cool, i will try it out tomorrow. I used to have every Queen on a different hotkey and double press it to switch to quenn and make larava inject on the near hatch. for me it was best way to have every queen under good control with a hotkey and good control over larva inject.

only thing that bothers me... having all queens on one hotkey could be really suck in some situations like not enough energy on one queen or smth.. then u will have a queen running around the map or something like that.

Spawn moooaaaar Overloooaaaarddzzzz!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-17 00:38:27
May 17 2010 00:37 GMT
#38
NO! Why did you tell people this? Now Blizzard is going to take away the shift key.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Deathfate
Profile Joined November 2008
Spain555 Posts
May 17 2010 00:44 GMT
#39
Blizzard should reconsider their hotkeys... Control f5 to f8 are imposible to hit unless you have a pretty big hand, also backspace is super far, not to mention the R with roaches and worker rally points etc...
Feel the power of the zerg swarm.
roark
Profile Joined April 2010
United States187 Posts
May 17 2010 00:51 GMT
#40
On May 17 2010 09:37 nodq wrote:
only thing that bothers me... having all queens on one hotkey could be really suck in some situations like not enough energy on one queen or smth.. then u will have a queen running around the map or something like that.



This is true. You have to watch out for it and be careful. I have accidentally tried to move them once or twice...

It might be worth it to have a separate key for all queens, and another for individual.

I'm fairly used to it now and don't make that mistake too often.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
May 17 2010 00:53 GMT
#41
Are we allowed to modify the hotkeys since Blizzard didn't implemented it? That's like hacking.
Let's say you use it online where no one can detect it, but are you allowed to use them at offline events? Like the recent Stars War for example.
[Agony]x90
Profile Blog Joined September 2009
United States853 Posts
May 17 2010 01:03 GMT
#42
I bet the people in Asia are like, "Oh wow, nice to know you discovered that. I've been doing it since before beta". :-p
JF dodger since 2009
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 17 2010 01:12 GMT
#43
On May 17 2010 07:02 spinesheath wrote:
You generally should stay away from keyboard macros - they won't be allowed for competitive play.


Exactly how many of us do you think are going to get so good at SC and have the luxury of playing at a physical tournament where people can check what keyboard we use?

For the record, I think keyboard macros are fine. The less redundant shit people need to spend their time on, the more battle micro we can see. I'm not watching pros play so can I observe their uber queen injecting skills.

I don't mean to be rude or mean but I feel like this community has some ass backwards definitions of competitive standards/skills, probably born from the SC1 UI.
I am not nice.
Logo
Profile Blog Joined April 2010
United States7542 Posts
May 17 2010 01:13 GMT
#44
MIND = BLOWN. So simple yet I never would have thought of it in quite a long time.

On May 17 2010 09:37 Tsagacity wrote:
I just wish I could use tilde instead of backspace.


Same here
Logo
Seraph.yongweihua
Profile Joined April 2010
Canada224 Posts
May 17 2010 01:18 GMT
#45
My mind is now blown.
onmach
Profile Blog Joined March 2009
United States1241 Posts
May 17 2010 01:52 GMT
#46
I ended up remapping queen v to o. Now I put my pinky on o, queens on 0, index on backspace and do roughly what was described in the op. That is the only key I've felt the need to change. Not nearly as good as portrait casting was, but not bad.
epik151
Profile Joined February 2008
312 Posts
May 17 2010 02:02 GMT
#47
I have no problems with clicking minimap quickly. Maybe if there were 5-6 hatcheries in play.
Reuental
Profile Joined July 2009
United States457 Posts
May 17 2010 02:07 GMT
#48
On May 17 2010 10:12 Vexx wrote:
Show nested quote +
On May 17 2010 07:02 spinesheath wrote:
You generally should stay away from keyboard macros - they won't be allowed for competitive play.


Exactly how many of us do you think are going to get so good at SC and have the luxury of playing at a physical tournament where people can check what keyboard we use?

For the record, I think keyboard macros are fine. The less redundant shit people need to spend their time on, the more battle micro we can see. I'm not watching pros play so can I observe their uber queen injecting skills.

I don't mean to be rude or mean but I feel like this community has some ass backwards definitions of competitive standards/skills, probably born from the SC1 UI.


The thing that makes the pros micro so amazing is that they can do it while multitasking like non other and not missing a beat. When you take the macro part out of the game it just makes it so much more mundane and normal if you can do something the pro can do easily.
I'm a Crab made of men.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
May 17 2010 03:44 GMT
#49
Interesting Idea. Very cool that you came up with this! =)
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
Wilder
Profile Joined May 2010
United Kingdom33 Posts
May 17 2010 09:25 GMT
#50
I went into a custom game JUST to try this

Very nice find.
gg F10 n
ManiacTheZealot
Profile Joined December 2009
United States490 Posts
May 17 2010 09:37 GMT
#51
I'd just like to say that this is pretty awesome. I'm definitely going to try to learn it.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
May 17 2010 09:38 GMT
#52
Nice man, now that's really useful.

Hope Blizzard doesn't take THIS away ;o
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 17 2010 12:56 GMT
#53
On May 17 2010 10:12 Vexx wrote:
Show nested quote +
On May 17 2010 07:02 spinesheath wrote:
You generally should stay away from keyboard macros - they won't be allowed for competitive play.


Exactly how many of us do you think are going to get so good at SC and have the luxury of playing at a physical tournament where people can check what keyboard we use?

For the record, I think keyboard macros are fine. The less redundant shit people need to spend their time on, the more battle micro we can see. I'm not watching pros play so can I observe their uber queen injecting skills.

I don't mean to be rude or mean but I feel like this community has some ass backwards definitions of competitive standards/skills, probably born from the SC1 UI.


TL is mostly centered about progaming. Are you surprised that I am applying progaming standards?

Macros are considered an unfair competitive advantage. You are basically using a 3rd party program (the keyboard driver) during a match to improve your play.
I personally don't care what you use in silver leagues, but I don't want to go against players who are using macros in platinum.

Btw, there will be plenty of SC2 lans with tournaments, trust me. If you want to play in a tournament you will be able to. And even if it's online - if macros are forbidden I wouldn't use them. I've got my pride, I won't cheat to win (like many former BW players).
If you have a good reason to disagree with the above, please tell me. Thank you.
Konsume
Profile Joined February 2010
Canada466 Posts
May 17 2010 13:38 GMT
#54
wow!! just wow!! :D

Thanks for posting this! I was litteraly clicking on the minimap
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
PanN
Profile Blog Joined December 2008
United States2828 Posts
May 17 2010 13:45 GMT
#55
On May 17 2010 10:12 Vexx wrote:
Show nested quote +
On May 17 2010 07:02 spinesheath wrote:
You generally should stay away from keyboard macros - they won't be allowed for competitive play.


Exactly how many of us do you think are going to get so good at SC and have the luxury of playing at a physical tournament where people can check what keyboard we use?

For the record, I think keyboard macros are fine. The less redundant shit people need to spend their time on, the more battle micro we can see. I'm not watching pros play so can I observe their uber queen injecting skills.

I don't mean to be rude or mean but I feel like this community has some ass backwards definitions of competitive standards/skills, probably born from the SC1 UI.


Ugh... no macros in competitive play ever please.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
koOma
Profile Joined March 2010
Norway462 Posts
May 17 2010 15:11 GMT
#56
honestly I think ur better off hotkeying all ur hatches and doing it manually, allows more control overall and it's not that much slower.
He wears a mask so when he dogs his face / Each and every race could absorb the bass /// ST_Life
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
May 17 2010 15:13 GMT
#57
Sounds like hacks to me. Needs to be nerfed.
Logo
Profile Blog Joined April 2010
United States7542 Posts
May 17 2010 15:15 GMT
#58
So I tried it in game last night and it works well except there are potentially some problems...

If you don't have queens for every hatchery, or your queen is out of energy it can actually be slower than minimap or some other method of doing it (at least it was for me). You have to be careful not to try and vomit on a hatchery with no queen or all of your queens will start going haywire trying to walk to different hatcheries to vomit.
Logo
sooch
Profile Joined April 2010
Canada299 Posts
May 17 2010 15:22 GMT
#59
This method is super beneficial for ~3+ hatcheries, but if you're only on two base it seems faster to just click the minimap.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
May 17 2010 15:28 GMT
#60
Whoa, stealing this ASAPLY.
Moderator
3nickma
Profile Joined November 2007
Denmark1510 Posts
May 17 2010 15:40 GMT
#61
On May 17 2010 10:18 Seraph.yongweihua wrote:
My mind is now blown.


My + Show Spoiler +
you know
is blown
L E E J A E D O N G ! <3
Grend
Profile Blog Joined April 2010
1600 Posts
May 17 2010 15:40 GMT
#62
I dont understand how I figured this out before all the smart people. And I dont even main Zerg!
It makes macro zerg ez! (But I find myself unable to do much micro while doing this) Sauron zerg here we go!
♞ Against the Wind - Bob Seger ♞
Unstable
Profile Joined February 2010
Sweden64 Posts
May 17 2010 16:02 GMT
#63
Super-special-awesome indeed. Kudos
If it involves luck, skill and money ... Im probably already playing it.
NonY
Profile Blog Joined June 2007
8748 Posts
Last Edited: 2010-05-17 16:09:51
May 17 2010 16:07 GMT
#64
Not fair T.T Very nice discovery. Chrono Boost and Warp Gates so (relatively) hard now

On May 17 2010 09:08 ilnp wrote:
why is the backspace hotkey not ` (~)?
BLIZZZZZARD!! USE YOUR HEAD

That's the microphone key but afaik everything will be remappable eventually.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
May 17 2010 16:09 GMT
#65
hrm. this is a lot like the f-keys macro that progamers did in brood war, and any females nearby will instantly know you're gosu. really awesome
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
chirievalord
Profile Joined May 2009
Costa Rica92 Posts
May 17 2010 18:08 GMT
#66
Awsome find! Thanks!!!

I'll start testing and using in 5 hours ^^
TerriBad
Profile Joined December 2008
United States146 Posts
May 17 2010 18:30 GMT
#67
Tried this method today in some games. Definitely will take some getting used to but it's very very efficient and powerful.
GiveMeFace
Profile Joined March 2010
United Kingdom86 Posts
Last Edited: 2010-05-17 18:42:47
May 17 2010 18:41 GMT
#68
Do I remember you from Aoe3 Roark? This is an amazing find, I play random so usually get confused switching to different mechanics each game. However this makes it extremely easy.

If its the same Roark he has always been a great contributor to the games he plays. Many thanks sir. if it isn't the same guy you have a long lost twin somewhere who is also a gamer.

Now with this mechanic idea and being able to create all units with hatcheries on the same hotkey zerg macro is by far the easiest in my opinion. This would also work for chronoboost nexus? If only there was a way to 'backspace' through buildings?
King Waiting To Be Crowned
TheRyanBurke
Profile Joined May 2010
United States6 Posts
May 17 2010 19:36 GMT
#69
This is excellent, thank you!
roark
Profile Joined April 2010
United States187 Posts
May 17 2010 20:02 GMT
#70
On May 18 2010 03:41 GiveMeFace wrote:
Do I remember you from Aoe3 Roark? This is an amazing find, I play random so usually get confused switching to different mechanics each game. However this makes it extremely easy.

If its the same Roark he has always been a great contributor to the games he plays. Many thanks sir. if it isn't the same guy you have a long lost twin somewhere who is also a gamer.

Now with this mechanic idea and being able to create all units with hatcheries on the same hotkey zerg macro is by far the easiest in my opinion. This would also work for chronoboost nexus? If only there was a way to 'backspace' through buildings?


Thanks, but it isn't the same RoarK. It is good to know that my dopple-ganger is a nice guy though!

I've also done a bit more testing with the Townhall (Backspace) key. And it seems like it wants to cycle in a clockwise motion on official maps. It also continues its cycle even if you move away from the command center.

So if the cycle is 1, 2, 3, 4. And you go to 1, 2, 3, and then mouse away or jump to a battle --the next time you press [backspace] you will jump to 4. This might be useful to some.
towerranger
Profile Joined March 2010
Austria134 Posts
May 17 2010 20:11 GMT
#71
i group the queens into 1 group and i use larvainjection on the minimap

took a little time before i had the aiming, but now its just like useing it on the unitscreen
i think its the best and fastest way to use larvainjection nowadays.
whs
Profile Joined May 2010
United States10 Posts
May 17 2010 21:36 GMT
#72
I think this method is amazing -- it is now my way of doing it. Thanks for sharing! I agree that it's a problem when there isn't a queen nearby, but honestly there SHOULD be a queen for each base, preferably by the time it is done building. If anything, this should keep you thinking about it. I always like to keep an "extra" queen in case one is killed of to fight off early air attacks and spawn creep tumors en masse. Good method on 1v1 and 2v2 plat, imo.
roark
Profile Joined April 2010
United States187 Posts
May 17 2010 21:59 GMT
#73
On May 18 2010 06:36 whs wrote:
... I always like to keep an "extra" queen in case one is killed of to fight off early air attacks and spawn creep tumors en masse. Good method on 1v1 and 2v2 plat, imo.


Thanks. I do the same. I have an extra queen around for creep tumors, and then it gets sent to any expo that needs it.


Xss
Profile Joined March 2010
Canada53 Posts
May 17 2010 22:00 GMT
#74
Thanks, this is awesome !
Disarray
Profile Blog Joined December 2007
United States1164 Posts
May 17 2010 22:03 GMT
#75
On May 17 2010 06:16 Zelniq wrote:

Another feature really helpful for zergs is you can now hold down a hotkey to morph new units. there's a very short delay and then it near instantly morphs all the larvae (or say zergling--> banelings). veeeeeeery helpful. I also hold S down when waiting for new larvae to spawn as well



this has been a gem of a secret for soo long. I cannot believe this is in the game, because of how easy it makes macro, especially for zerg
Input limit reached. Please wait to perform more actions.
Setz3R
Profile Blog Joined March 2010
United States455 Posts
May 17 2010 22:06 GMT
#76
This is definitely what I was doing. My friend told me to do this after the wireframe fix and it has worked perfectly so far! I was wondering how many people were using this as well
twitch.tv/setz3r
Nivra
Profile Joined March 2010
37 Posts
May 29 2010 23:13 GMT
#77
This was actually posted on these forums the very first week after the patch. It was just hidden in one of the OMGz Queenz R now br0k3n threads.
kajeus
Profile Joined May 2010
United States679 Posts
May 29 2010 23:50 GMT
#78
LOL, and people think this game is shallow.
pro-MoMaN, pro-HuK, pro-Millenium
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
May 29 2010 23:54 GMT
#79
TT my right shift key is broken and I never cared because I never use it normally.
Yeah, well, you know, that's just like, your opinion man
BadWithNames
Profile Joined April 2010
United States441 Posts
May 30 2010 00:26 GMT
#80
In the words of the immortal Butthead: That is the coolest thing I have ever seen.
One year in Seoul...yesh please
Mr.E
Profile Blog Joined March 2009
United States434 Posts
May 30 2010 00:43 GMT
#81
That impressive. I hope Blizz finds a way to catch and block macros though.. I can see this stuff getting abused hard.
Looking for top-tier practice partners, especially Z; PM me
SnowJob
Profile Joined April 2010
United States21 Posts
May 30 2010 00:47 GMT
#82
That's a neat trick. I'm sure I'll use it when I switch back to playing Zerg.
Hati
Profile Joined July 2010
France15 Posts
Last Edited: 2010-07-25 01:42:57
July 25 2010 01:35 GMT
#83
- Most pgm seem to do not use that trick, anyone knows the reason ?

- When I use backspace I don't see any logical order between the hatchs, is there one or is it kind of random ? (when you got 4 or 5 hatchs and only 3 queens this may cause a loss of time)
kingwillah
Profile Joined February 2008
United States16 Posts
July 25 2010 01:40 GMT
#84
I believe order is first to last built hatch
Hati
Profile Joined July 2010
France15 Posts
July 25 2010 01:48 GMT
#85
hm doesn't seem so... from what I saw the order changed every time.
I'll retest it Tuesday.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
July 25 2010 01:51 GMT
#86
This isn't a macro though. Backspace legitimately centers the camera and shift click spell with any caster will cast multiple times immediately. The only way to nerf is is to remove right shift, or backspace, which will hurt some players.
There is no one like you in the universe.
Hati
Profile Joined July 2010
France15 Posts
July 26 2010 12:16 GMT
#87
"- Most pgm seem to do not use that trick, anyone knows the reason ?"

No one ?
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2010-07-26 15:49:16
July 26 2010 13:40 GMT
#88
On July 26 2010 21:16 Hati wrote:
"- Most pgm seem to do not use that trick, anyone knows the reason ?"

No one ?


Can only speculate of course, but a few reasons:

  • Without rebinding keys, bksp-larva takes a bit of finger gymnastics to do (i.e., queen hotkey -> v -> backspace -> hold right shift) that could be considered more error-prone, especially in high APM situations.
  • Bksp-larva doesn't give you fine-grained control over queens for base defense.
  • Bksp-larva runs into problems when a queen gets sniped at an expo as you need to be careful to not send another queen off to that expo by mistake.
  • Many people are used to binding expos to 6-9 from BW so they just stick to what they know.


Personally, I had the most problems with the first three points. However, I suspect that the last point is why you don't see the technique being used by the current top players.
Daewon
Profile Joined October 2008
127 Posts
Last Edited: 2010-07-26 18:20:04
July 26 2010 15:05 GMT
#89
Zelniq or QuothTheRaven!!!!

You two seem to have edited your hotkeys the "legit" way, by editing the gamehotkeys.txt file that Blizzard themselves are providing (just like for W3).

Is it possible to remap the following keys, or at least some of them, using those .txt files?

Space
Shift
Ctrl
Tab
Number keys
F-keys

I would for instance like to switch Ctrl to B.

I don't have the beta myself so can't test it :-(

Thanks for the advice on hotkey setups
FTemplar
Profile Joined June 2010
Canada70 Posts
Last Edited: 2010-07-26 18:36:39
July 26 2010 18:32 GMT
#90
An alternative if you prefer mouse control, is to bind the queen hotkey (zero in my case) and backspace key to your mouse buttons if you have some extra buttons on the side.
I have to vomit every 30 seconds, otherwise I don't feel so good.
SpiDaH
Profile Joined March 2010
France198 Posts
July 26 2010 18:59 GMT
#91
I tip my hat to you sir, amazing stuff, ill by trying it out in 3 hours.
meCa
Profile Joined July 2010
Canada58 Posts
July 26 2010 21:57 GMT
#92
Just tried it. Awesome, just awesome.

1. Put all Queens in a control group. Example: CTRL+3
2. Press 3. (or the hotkey in which you have all your Queens)
3. Have each Queen next to each Hatchery for efficiency.
4. Press V.
5. Hold down Shift. (the one right under your Return/Enter key)
6. Press Backspace.
7. Left click on the Hatchery.
8. Repeat 6.
9. Repeat 7.
10. Repeat 6.
11. Repeat 7.

Etc.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
July 26 2010 22:44 GMT
#93
I find it easier to just use spawn larva on the minimap.
I am Terranfying.
Bluerain
Profile Joined April 2010
United States348 Posts
July 29 2010 02:12 GMT
#94
i cant find the GameHotKeys.txt , is that only for the beta? what about retail? o_O
Hati
Profile Joined July 2010
France15 Posts
Last Edited: 2010-08-02 23:36:42
August 02 2010 23:35 GMT
#95
Starcraft II --> Versions --> Base15405
then open the MPQ patch-frFR.sc2archive (french version but you should have something like that with eng instead of fr) with MPQ Editor.
You should find a DataLocalized folder (i'm not sure but maybe in mod and liberty mod then sc2data or something) you'll see the GameHotkeys.txt in DataLocalized
have fun
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
August 19 2010 07:17 GMT
#96
This is definitely an extremely fast way of injecting multiple hatcheries, just be aware that it can fubar your queen placement if one hatch doesn't have a queen next to it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 19 2010 09:38 GMT
#97
There are no hotkeys for me All buttons are on mouse. ANyway, thx for tutorial
Mortis
Profile Blog Joined April 2010
United States217 Posts
Last Edited: 2010-08-20 16:22:08
August 20 2010 16:07 GMT
#98
I can't seem to figure out how to do this.. I am following what seems to be the correct directions, yet, once I center on my first queen and inject larva, my camera just stays on the first hatch.. I can't figure out what I am doing wrong :| When I hit v then hold shift, I hit back space and my camera doesn't move.
Mortis
Profile Blog Joined April 2010
United States217 Posts
Last Edited: 2010-08-20 16:20:45
August 20 2010 16:20 GMT
#99
bleh, meant to edit and hit quote sorry
SkeweredFromEarToEye
Profile Joined August 2010
Canada19 Posts
Last Edited: 2011-01-20 18:56:40
August 20 2010 16:33 GMT
#100
On a spit, your head will burn...Charring flesh; brain tissue congeals...Grab the skull; open wide; scoop it out...I consume your mind. Eating the brain, to gain the knowledge of death
Mortis
Profile Blog Joined April 2010
United States217 Posts
August 20 2010 16:39 GMT
#101
I just figured out what the problem was.. I was doing it on a unit testing map, and apparently the backspace button didn't work on that map. I went into a custom 1v1 against a comp and it worked. Thanks though.
dambros
Profile Joined July 2010
Brazil432 Posts
August 20 2010 17:07 GMT
#102
This sounds good, but why does all pros use that scheme where:

- All hatcheries on same hotkey
- Each queen on a different hotkey
- Select specific queen > V > click hatchery

No pain, no gain!
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 20 2010 17:19 GMT
#103
On August 21 2010 02:07 dambros wrote:
This sounds good, but why does all pros use that scheme where:

- All hatcheries on same hotkey
- Each queen on a different hotkey
- Select specific queen > V > click hatchery


Preference; do what feels best for you. I have tried that way and the right side shift way and have come to prefer the latter.
daywiss
Profile Joined March 2010
United States83 Posts
August 20 2010 18:53 GMT
#104
i remember hearing about this trick during the beta. it seemed like a really good idea, with practice you could get really fast. but the problem is if a queen dies, or u dont build one per hatchery, then you end up in a very awkward situation if u mistakenly inject on a queenless hatch. because the technique eventually becomes habitual, its easy to make this mistake. then you end up with a queen walking across the map.

ive moved more towards 1 hokey per queen, 6-0. its a bit slower but you have more control and can instantly jump to each hatchery, also there are no mistaken injections which is the biggest advantage. once u get to 4+ queens though it gets tough to manage, this is where the backspace technique could be much better.
Ryzu
Profile Joined September 2010
United States369 Posts
September 09 2010 00:35 GMT
#105
On August 21 2010 03:53 daywiss wrote:
i remember hearing about this trick during the beta. it seemed like a really good idea, with practice you could get really fast. but the problem is if a queen dies, or u dont build one per hatchery, then you end up in a very awkward situation if u mistakenly inject on a queenless hatch. because the technique eventually becomes habitual, its easy to make this mistake. then you end up with a queen walking across the map.

ive moved more towards 1 hokey per queen, 6-0. its a bit slower but you have more control and can instantly jump to each hatchery, also there are no mistaken injections which is the biggest advantage. once u get to 4+ queens though it gets tough to manage, this is where the backspace technique could be much better.



Since you're using backspace to center over a new hatch, all you really need to do to make sure a queen doesn't get moved out of position is to simply look at the new hatch > queen present = click, queen not present = backspace to next hatch. This only adds a second or two to the process, and keeps your queens happily at their own hatcheries.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
September 09 2010 00:49 GMT
#106
What?

Seriously? This is a new discovery?

I've played Zerg maybe twice in about 1000 games of SC2 and this select all queens and V-shift click the hatcheries was one of the first things I thought about and how it would make spawning larva very easy. How all the pros contine to put single queens or even single hatches on different hotkeys blows my mind.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
GaussWaffle
Profile Joined May 2010
United States211 Posts
Last Edited: 2010-09-09 01:14:08
September 09 2010 01:13 GMT
#107
edit: gj sir
Zokkar
Profile Joined December 2010
Israel128 Posts
December 26 2010 22:39 GMT
#108
The only downside to this method is that if you lose a queen then the next time you inject you will have another queen move all the way across the map to that specific hatchery that lost the queen to inject, most likely dying too.

I think this way is much faster than 55v66v77v but with "55v66v77v" you can micro queens a bit better and you don't get queens walking all the way across the map to inject.
Flaunt
Profile Blog Joined May 2010
New Zealand784 Posts
December 26 2010 22:41 GMT
#109
all these methods will be gone once the custom hotkeys come next patch so don't worry about it
What? You seek something? You wish to multiply yourself tenfold, a hundredfold? You seek followers? Seek zeros!
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
December 26 2010 22:50 GMT
#110
On December 27 2010 07:39 Zokkar wrote:
The only downside to this method is that if you lose a queen then the next time you inject you will have another queen move all the way across the map to that specific hatchery that lost the queen to inject, most likely dying too.

I think this way is much faster than 55v66v77v but with "55v66v77v" you can micro queens a bit better and you don't get queens walking all the way across the map to inject.

Begone! necromancer
majestouch
Profile Joined December 2010
United States395 Posts
December 26 2010 22:51 GMT
#111
On December 27 2010 07:41 Flaunt wrote:
all these methods will be gone once the custom hotkeys come next patch so don't worry about it

please explain.
Djeez
Profile Blog Joined September 2010
543 Posts
Last Edited: 2010-12-26 22:58:11
December 26 2010 22:57 GMT
#112
On December 27 2010 07:41 Flaunt wrote:
all these methods will be gone once the custom hotkeys come next patch so don't worry about it


Hardly. If anything, it will make this backspace technique the best one. I've already been practicing it a lot on the PTR, with Backspace bound to the X key. That way you don't need to move your hand to the middle of the keyboard to do it, and you can use the left shift button instead.

Also tried by bounding the Backspace button to middle mouse button, but I found it sloppy.

5
hold left shift
x click
x click
x click

Insanely fast, and just like doing a trill on a guitar :D
''Watching steppes of war in the gsl would be like watching the dreamhack 1.6 finals start out on fy_iceworld. '' -red_b
Zergtastic
Profile Blog Joined December 2010
Australia81 Posts
Last Edited: 2010-12-27 01:36:47
December 27 2010 01:30 GMT
#113
I dont know if anyone else has posted this, but I just found a faster variation of this, while practicing.

If you hold down shift and backspace, it scrolls through the hatcheries SUPER quickly. So just hold those two buttons down and spam mouse button. Its not only more fool-proof but its a slight bit faster. It might give you an extra half a second off, of time to do other stuff. Of course, there is a greater chance of missing hatcheries doing it this way so spam mouse REALLY fast to ensure you hit every one.

I feel like I've discovered another zerg macro miracle. :D

Edit: I've been doing it on a 9 hatchery map, and I usually miss only one hatchery. If you have maybe 3 hatcheries, you'd have a smaller chance to miss one and even if you do, it would be fixed faster than with 9 hatches. Yet again, I gotta say, you have to be a very fast clicker for it to work this way. Maybe something for the 300+ APM people lol
Forever wearing a leather gracket
Oleksandr
Profile Joined July 2010
United States227 Posts
December 28 2010 03:09 GMT
#114
Wow, now I know what to do in ZvP. <3 EG Machine's lectures.
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
Lysergic
Profile Joined December 2010
United States355 Posts
December 28 2010 04:03 GMT
#115
I don't recommend holding backspace down, it's nice to see each queen start the injection, so you know you didn't miss any, or know a queen won't be running across the map if there isn't a queen by a hatchery. Also, I don't recommend using the Backspace key at all.

HERE'S A VERY USEFUL TIP THAT IMPROVES THIS METHOD:

Assign the side button(s) on your mouse to Backspace.
If you have side buttons on your mouse, you should assign one of them to the backspace key. That way you don't have to position your hand to the right side of keyboard. It's also useful for more than just injecting, being able to switch from base to base using the side button with your mouse hand is helpful for all races.

This will be easy to do when patch 1.2 is released. Currently, you'll have to do it using your mouse software. I know it can easily be done using Razer or Logitech (SetPoint).
MrBitter
Profile Joined January 2008
United States2940 Posts
December 28 2010 04:06 GMT
#116
On December 27 2010 07:57 Djeez wrote:
Show nested quote +
On December 27 2010 07:41 Flaunt wrote:
all these methods will be gone once the custom hotkeys come next patch so don't worry about it


Hardly. If anything, it will make this backspace technique the best one. I've already been practicing it a lot on the PTR, with Backspace bound to the X key. That way you don't need to move your hand to the middle of the keyboard to do it, and you can use the left shift button instead.

Also tried by bounding the Backspace button to middle mouse button, but I found it sloppy.

5
hold left shift
x click
x click
x click

Insanely fast, and just like doing a trill on a guitar :D


o.O

but how do you detonate your banelings?

"W" much better, imho.
ejac
Profile Blog Joined January 2009
United States1195 Posts
Last Edited: 2010-12-28 04:33:01
December 28 2010 04:26 GMT
#117
Here are my 2cents to about this method to anyone interested. This is a bad way to do your larva injection. When I heard about this method back when this thread was put out, I used it until 2 months ago, when I started to go back to just doing my queens singly 6-0 and at least in my opinion, it was like night and day. This method does work well, if the game plays out perfectly and you have a queen at every hatchery etc. The problem is, you can't count on the game to work out perfectly. You are going to lose queens or you may on (rare) occasion simply forget to build one and then this system simply doesn't work. With the backspace method, I can do all my larva injects in 1 second. Doing 66e77e88e99e00e (I changed the hotkey, although I'm considering changing it to T), takes less than 2 seconds and at least in my opinion, the extra secondish it takes to do it is worth having a system you can always rely on to function correctly.

There are some other benefits of having your queens hotkeyed separately as well I've found.
esq>n
Phanekim
Profile Joined April 2003
United States777 Posts
December 28 2010 06:34 GMT
#118
On December 28 2010 13:03 lysergic wrote:
I don't recommend holding backspace down, it's nice to see each queen start the injection, so you know you didn't miss any, or know a queen won't be running across the map if there isn't a queen by a hatchery. Also, I don't recommend using the Backspace key at all.

HERE'S A VERY USEFUL TIP THAT IMPROVES THIS METHOD:

Assign the side button(s) on your mouse to Backspace.
If you have side buttons on your mouse, you should assign one of them to the backspace key. That way you don't have to position your hand to the right side of keyboard. It's also useful for more than just injecting, being able to switch from base to base using the side button with your mouse hand is helpful for all races.

This will be easy to do when patch 1.2 is released. Currently, you'll have to do it using your mouse software. I know it can easily be done using Razer or Logitech (SetPoint).


I will try this. I gave up on this technique in beta but i never thought of this.
i like cheese
WarSong
Profile Joined November 2010
Canada126 Posts
December 28 2010 22:49 GMT
#119
On May 17 2010 06:48 Vexx wrote:
Watched the video and while it does look fast, my hand is NEVER on the right side of the keyboard. Then again, I use a g15 keyboard so my g1-g6 keys are bound to 55v, 66v and so on to select my queen, center on her, spawn larva then click.

people like this annoy me. "i cheat because i'm too unskilled to actually handle my race's mechanics." the thought that i sometimes have an unknown handicap while i play on the ladder is semi-depressing and quite lame.
learn to play.
Til water is gone, til shade is gone: into the Blight with teeth bared, to spit in Sightblinder's eye on the Last Day.
Cade
Profile Joined August 2010
Canada1420 Posts
December 28 2010 23:39 GMT
#120
I don't play Zerg, but I almost want to try some out on the PTR to mess around with the best hotkey bindings for this
Krry
Profile Joined December 2010
2 Posts
January 03 2011 16:36 GMT
#121
On December 28 2010 13:26 ejac wrote:
Here are my 2cents to about this method to anyone interested. This is a bad way to do your larva injection. When I heard about this method back when this thread was put out, I used it until 2 months ago, when I started to go back to just doing my queens singly 6-0 and at least in my opinion, it was like night and day. This method does work well, if the game plays out perfectly and you have a queen at every hatchery etc. The problem is, you can't count on the game to work out perfectly. You are going to lose queens or you may on (rare) occasion simply forget to build one and then this system simply doesn't work. With the backspace method, I can do all my larva injects in 1 second. Doing 66e77e88e99e00e (I changed the hotkey, although I'm considering changing it to T), takes less than 2 seconds and at least in my opinion, the extra secondish it takes to do it is worth having a system you can always rely on to function correctly.

There are some other benefits of having your queens hotkeyed separately as well I've found.


wanted to write the same so
/sign!
its not really slower and u also watch at your hatches every minute
eZ[]rashin.sama
Profile Joined October 2010
United States16 Posts
January 09 2011 15:04 GMT
#122
Zomg I learned this on my own.

Do I never used space bar I just Larvae Inject on the mini map queens automatically inject the closest hatchery.
"If I lose, it was worth the match"
NightStarcraft
Profile Joined January 2011
United Kingdom4 Posts
January 11 2011 20:17 GMT
#123
I'm a left handed SC2 player, so this is slightly trickier with my right hand on the keyboard, any other lefties out there with some suggestions as to how to do this easily? I probably just need more practise though I suppose.
asmo.0
Profile Joined August 2010
Norway318 Posts
January 11 2011 20:36 GMT
#124
On January 12 2011 05:17 NightStarcraft wrote:
I'm a left handed SC2 player, so this is slightly trickier with my right hand on the keyboard, any other lefties out there with some suggestions as to how to do this easily? I probably just need more practise though I suppose.

In just a day or two, when patch 1.2 hits, you can rebind the "center camera on hatch"-key away from backspace. Highly recommend CAPS (been using it since release keybound as backspace), its extremely effective. Might be a better key for it, being left handed, but might be just as good...
CallmeMuppet
Profile Joined May 2010
Ireland176 Posts
January 11 2011 21:08 GMT
#125
I seriously don't know what I'm doing wrong with this. I tested it four hours now but with this method I will nearly never chose my hatcheries but always units, commands etc.

How can I change that or ist it really all luck based?
NightStarcraft
Profile Joined January 2011
United Kingdom4 Posts
January 11 2011 22:00 GMT
#126
On January 12 2011 05:36 asmo.0 wrote:
Show nested quote +
On January 12 2011 05:17 NightStarcraft wrote:
I'm a left handed SC2 player, so this is slightly trickier with my right hand on the keyboard, any other lefties out there with some suggestions as to how to do this easily? I probably just need more practise though I suppose.

In just a day or two, when patch 1.2 hits, you can rebind the "center camera on hatch"-key away from backspace. Highly recommend CAPS (been using it since release keybound as backspace), its extremely effective. Might be a better key for it, being left handed, but might be just as good...


Yeah I imagine that will help a lot and make it much easier, cheers :D
not allowed rebinds in tournies though are you? :<
bball2
Profile Joined July 2010
Canada49 Posts
January 11 2011 22:07 GMT
#127
I tried using this strategy for a few weeks but I ended up messing up a lot after I got past my first two hatcheries and not every hatch had a queen. Other than just missing larvae injects I would send queens half away across the map. So I've just stuck to each queen having it's own hotkey and all the hatches binded together.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 11 2011 22:08 GMT
#128
With the new patch I might try zerg now. I hated hitting backspace.
Developer for http://mtgfiddle.com
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 12 2011 00:09 GMT
#129
Me too, I hated pressing backspace. I might change the buttons to be left-shift + `

But I can't find the hotkey backspace anywhere, can anyone redirect me?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Boundless
Profile Joined July 2010
Canada588 Posts
January 12 2011 00:17 GMT
#130
Dont even bother using backspace. Now that Patch 1.2 is out, re-bind it to the space bar or something nice and convenient.
"Sin shall not be your master, because you are not under law, but under grace." - Romans 6:14
Keldrath
Profile Joined July 2010
United States449 Posts
January 12 2011 01:34 GMT
#131
On January 12 2011 09:09 Torte de Lini wrote:
Me too, I hated pressing backspace. I might change the buttons to be left-shift + `

But I can't find the hotkey backspace anywhere, can anyone redirect me?


yeah you can find it in hotkeys, under global and camera. its called Base Camera.

you can change it from there if you like.
If you want peace... prepare for war.
Fisalia
Profile Joined September 2009
69 Posts
January 12 2011 01:56 GMT
#132
Despite what other people have said, this "discovery", imo, is extremely important. It could rate as important as mutalisk micro in BW1. Okay.... jk it's not that great ^^, but it's has its pros and its cons.
Heres a list of generally the pros I think there are:
-requires much less time.
-somewhat regular (1 cycle of all hatches per 25 energy)
-Much easier now with the customizable hotkeys
Cons:
-Requires all hatches to have the same cycle (they must have the larvae dropping at around the same time)
-You can't do this with creep tumor (obviously ^^, but somewhat worth mentioning)
-Easier to mess up (you can press wrong places or miss a hatch)
-Not as controlled as a queen to each hotkey (you can't individually select a queen since all the queens are on the same hotkey).

Ergo, deciding whether to do this doesn't depend on the # of pros and cons, but I would think it depends on what you are most comfortable with. I advise trying this way for like 1 week of laddering, and then seeing which way you like more. If I missed any pros or cons, feel free to list them!
Winning isn't everything... it's the only thing
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 12 2011 02:06 GMT
#133
On January 12 2011 10:34 Keldrath wrote:
Show nested quote +
On January 12 2011 09:09 Torte de Lini wrote:
Me too, I hated pressing backspace. I might change the buttons to be left-shift + `

But I can't find the hotkey backspace anywhere, can anyone redirect me?


yeah you can find it in hotkeys, under global and camera. its called Base Camera.

you can change it from there if you like.


Big fucking thank you!

I changed it to tilde and things are so much less awkward!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ZetSc2
Profile Joined December 2010
Canada5 Posts
January 12 2011 22:39 GMT
#134
aynone know how to hotkey my mouse button to inject? Doesnt seem to want to work with the new hotkeying.
AesopsZerg
Profile Joined July 2010
United States52 Posts
January 14 2011 09:02 GMT
#135
Now that we can change hotkeys, I set my "focus home" to ` which is much easier than stretching my hand out for backspace.
My Sc2 Blog: http://sc2daily.blogspot.com/
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
Last Edited: 2011-01-14 12:39:55
January 14 2011 12:39 GMT
#136
I changed the base camera to my "back" mouse button, which is on the side and trigger it with my thumb. So I just need to press shift+v, keep holding shift and spam both mouse buttons at the same time.

Works like a charm
I has a flavor
sixzeros
Profile Joined December 2010
72 Posts
January 15 2011 14:05 GMT
#137
aynone know how to hotkey my mouse button to inject? Doesnt seem to want to work with the new hotkeying


install autohotkey

then this code will redirect the extra mouse button to the backspace to swap nexus and the other button will execute the V inject


xbutton1::backspace
xbutton2::v


PiRate647
Profile Joined January 2011
Belgium187 Posts
January 15 2011 19:51 GMT
#138
- revolution
"Who always takes a taxi, but never pays a fare?" - "Vegeta!?" ||||exclusively a fan of RET!! .... and perhaps ClouD !
therockmanxx
Profile Joined July 2010
Peru1174 Posts
January 15 2011 20:06 GMT
#139
make a vid
I cant do it right xD
Tekken ProGamer
Velocity`
Profile Joined December 2010
United Kingdom343 Posts
January 18 2011 10:54 GMT
#140
Doesn't seem to work for me. I've changed backspace to tab. I press my queen control group, then press v (spawn larvae), and then hold shift and press tab multiple times, but it doesn't move inbetween the queens. If I press tab without shift it works but that's sort of pointless.
LeCastor
Profile Joined July 2010
France234 Posts
January 18 2011 12:02 GMT
#141
Shame that we can't bind mouse wheel up or down to backspace with the new interface. I have only a regular mouse
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
January 18 2011 12:15 GMT
#142
i use Caps Lock now, really easy
I'm like badass squared | KeitZer.489
universalwill
Profile Blog Joined August 2010
United States654 Posts
Last Edited: 2011-01-18 12:24:52
January 18 2011 12:24 GMT
#143
only problem with this method is that while it's fast, it's wildly inaccurate. if you ever see MrBitter's stream, you'll notice that when he hits the lategame he has migratory queens running all over the map delaying or outright missing his injections, and i've noticed the predominant reason he loses games against the really good players he goes up against in lessons is nothing other than a late game larva shortage.

i'd suggest that what with patch 1.2,, you hotkey queens individually bind spawn larva to R or T and quickly go 66r77r88r. the positioning of R relative to your hotkeys is far less awkward than the position of V. by picking a less awkward key, you can inject very fast, and what you lose in time you make up for in consistency.
Morphs
Profile Joined July 2010
Netherlands645 Posts
January 18 2011 12:33 GMT
#144
On January 18 2011 21:24 universalwill wrote:
only problem with this method is that while it's fast, it's wildly inaccurate. if you ever see MrBitter's stream, you'll notice that when he hits the lategame he has migratory queens running all over the map


It's not inaccurate. He reason that he has his queens running around is because he needs one dedicated queen per hatch. If you do that, it will work great.

This inject method is actually so fast that when one queen is standing near two hatcheries, it receives the order to inject the other hatch before it has finished the first inject animation. Because of that, the next closest idle queen on the map will get the order and starts running.

I've bound backspace to my thumb mousekey and all it requires now is 3,v,hold shift, repeat thumb click, mouse click. It is the fastest method since you do not move the mouse and in macro games I have around 40-60 larvae ready during late midgame.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
Last Edited: 2011-01-18 15:32:38
January 18 2011 15:31 GMT
#145
I have bound mouse4 and § to backspace but I find myself reverting back to the pre-patch method I had which was all queens on one hotkey and manually going through hatcheries, mistakes are made with this method, if you are to fast with your injects, one queen will not regenerate 25 energy before the injection is done, so another one will wonder the map to inject and its all screwed up and you have to spend time and apm to correct it, I only do this when I am certain I have 25+ energy on queens on all hatcheries, otherwise its faster normal way imo

but its still nice to be able to use backspace every now and then, I think I will use it more with time tho.. it just doesnt feel queite right, if I double tap "4" for queens I immidietly get a queen+hatchery on screen and I dont have to select it with my mouse.
every time I cycle through hatcheries with backspace I have to select with my mouse, I think this is sometimes more timeconsuming than clicking 4 and cycling through them using the minimap..

edit: the backspace injection method is also screwed up when you have extra macrohatcheries, which is something I almost always have..
"I like turtles"
dobber
Profile Joined August 2008
Bulgaria12 Posts
January 23 2011 21:16 GMT
#146
I tried this over the last couple of days and it's much better than the traditional way. Now I'm thinking of making a hotkey for my creep tumors.
KAgravyboat
Profile Joined January 2011
9 Posts
January 25 2011 02:12 GMT
#147
Sorry if this is a repeat, it's a long thread; but if you do this trick you can "over-do" it by continuing to hold shift while alternating between backspace and clicking.
Assuming you have a queen near each hatch that has enough energy to vomit larve you will not have wandering queens, as you cannot queue up injections. This allows you to make the motion even faster as you don't need to keep track of exactly how many times you've injected.
Another great solution to prevent wandering queens it to follow up the injection cycle with just hitting stop on your group of queens after you're done, or a couple seconds after if a queen had to walk for a bit before injecting.
Great thread though, every zerg really should be doing this or something similar.
°∩°
Batesy
Profile Joined December 2010
Australia6 Posts
January 25 2011 02:47 GMT
#148
I'm using this same method, but have rebound the Backspace command to 'W'. It's even smoother now
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2011-01-25 03:37:42
January 25 2011 03:31 GMT
#149
On January 25 2011 11:12 KAgravyboat wrote:
Sorry if this is a repeat, it's a long thread; but if you do this trick you can "over-do" it by continuing to hold shift while alternating between backspace and clicking.
Assuming you have a queen near each hatch that has enough energy to vomit larve you will not have wandering queens, as you cannot queue up injections. This allows you to make the motion even faster as you don't need to keep track of exactly how many times you've injected.


I don't think this is accurate actually. Here's what I've gathered from experimentation:

Queen behavior:
  • With your queens selected, the act of selecting inject and clicking on a hatchery sends the nearest queen to the hatchery that has the energy to inject that is not already executing an inject command. This overwrites the current (non-inject) command of that queen.
  • If all the queens in the group are executing an inject, then the closest queen not injecting the target hatch will attempt to inject the target hatch instead. This overwrites the current command (possibly an inject of another hatchery) of that queen.
  • If you hold shift down while injecting, then everything proceeds as above except that whenever an inject would overwrite a queen's current command, it is instead queued.
  • When a hatchery is injected, all inject commands on that hatchery amongst all queens are deleted. In particular, if there are no other commands for a queen, they stop in place.

Inject behavior:
  • You cannot execute an inject action on a hatchery that has already been injected.
  • You can execute an inject action multiple times on an un-injected hatchery until a queen finally injects it. (Note this is the core mechanic of the ring-around-the-rosey queen injection strategy that was posted a few months ago). Multiple such injections are processed as above.

The net result is that if you spam backspace-shift-injection among all your queens, you will queue up every queen to inject every hatchery. This can cause the wandering queen behavior that is characteristic of backspace injecting.

For example, if one of your queens is sniped at a hatchery, then spamming backspace shift-inject will cause all your queens to attempt to inject the queenless hatchery after injecting their own hatch. Ultimately one queen will get to the hatch but the rest will be stranded somewhere on the map, far away from their hatcheries. A subsequent inject cycle will shuffle their positions even more.

If you instead restricted yourself to backspace shift-injecting each hatch exactly once then for N hatcheries, you will only tell one queen to run off to inject the queenless hatchery (since you will issue N inject commands among N-1 queens). This queen will, in the best case, park at the queenless hatchery. A subsequent inject cycle will cause another queen (not necessary the migrant one) to move to the now-queenless hatchery and so forth.

Note in the worst case (e.g., if you haven't connected all your bases with creep) your migrant queen will not inject its second target in time. This may cause another queen to become migrant for either of the now-queenless hatcheries. And again this can snowball into wandering queen behavior.

TL;DR: you really need to avoid backspace shift-injecting hatches that do not have queens next to them. Spamming backspace shift-inject or injecting all hatches once can lead to bad queen behavior otherwise.

On January 25 2011 11:12 KAgravyboat wrote:
Another great solution to prevent wandering queens it to follow up the injection cycle with just hitting stop on your group of queens after you're done, or a couple seconds after if a queen had to walk for a bit before injecting.
Great thread though, every zerg really should be doing this or something similar.


Yeah, queens wandering off to go hit a probe or something can mess up inject-queuing behavior. You should always end your inject cycle with shift-halt to make sure they don't go south.

But yeah, I've been trying to get backspace injecting to work for a few weeks now. And I really like it as it feels very natural to spam at a high speed vs. 66v*click*77v*click*88v*click*. However, the mental effort to keep your queens from wandering (i.e., making sure you never inject a hatch that doesn't have a queen next to it) is relatively difficult to do when you're busy with other things. Also the cost of getting your queens back into position in a timely if they end up wandering is also very high.

I'm still on the fence as to what method I'll stick with in the end. I'd be interested to hear if anyone else has had any better success with this problem.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2011-01-31 19:10:22
January 31 2011 18:58 GMT
#150
now that remapping is available i'd like to try this, but with ~ key, but i cant find anywhere the backspace to remap it. I lireally went trough everything i ve seen, but i did not see it. Am i blind or is it hidden?

turns out reading the thread before asking a question is a useful skill toi have, dont bother answering

On February 01 2011 04:00 Sures wrote:
Show nested quote +
On February 01 2011 03:58 Geo.Rion wrote:
now that remapping is available i'd like to try this, but with ~ key, but i cant find anywhere the backspace to remap it. I lireally went trough everything i ve seen, but i did not see it. Am i blind or is it hidden?


You have to look in the Camera Section!

yes, ty, i've found out reading this thread anyways :D


"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Sures
Profile Joined October 2010
Germany31 Posts
January 31 2011 19:00 GMT
#151
On February 01 2011 03:58 Geo.Rion wrote:
now that remapping is available i'd like to try this, but with ~ key, but i cant find anywhere the backspace to remap it. I lireally went trough everything i ve seen, but i did not see it. Am i blind or is it hidden?


You have to look in the Camera Section!
Neo.NEt
Profile Joined August 2010
United States785 Posts
January 31 2011 21:17 GMT
#152
If you press "s" after doing this, your queens won't run wild when you have more hatches than queens.
Apologize.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
January 31 2011 21:46 GMT
#153
Right now, I rebound the "town camera" hotkey to shift+spacebar. It works great.
Tyler214365
Profile Joined December 2010
51 Posts
January 31 2011 23:01 GMT
#154
Yea i bound backspace to caps lock and use this method. Wandering queens can be a problem, but if you slow down and look while your injecting and don't click if you don't see a queen your fine and its still at least as fast as the other method. Its just preference, i used the other 55v click method for a while but i think im sticking to the town hall button.
KAgravyboat
Profile Joined January 2011
9 Posts
February 01 2011 00:00 GMT
#155
@Kambing,
You sort of missed my point. I said if you spam it (which does make things much faster) you simply need to halt the queens when you're done. It's only 1 extra keystroke added to the sequence, but it saves the mental energy of counting how many times you have injected. Spamming or "overdoing" the injections is much much faster than double tapping a hotkey to get to each hatchery in view. You can inject all your hatches, and have no wandering queens in less than 5 seconds easily.
I think I may have just forgotten to mention that you still hold shift in my method. You must also release shift when you tell your queens to halt. With this method you will only have a queen wander if you have a hatchery with no queen(with enough energy) near it. Wandering is, again, prevented by the non-queued halt at the end of the sequence.

The only pitfall to this method is if you are extremely extremely on top of your injection timing. This is to say, you are injecting all your hatches almost the instant your queens have enough energy every time; then you can run into problems with spamming. If you are human, however your queens will all have a little spare energy, and the halt command at the end of the sequence becomes merely safeguard.
°∩°
Kambing
Profile Joined May 2010
United States1176 Posts
February 02 2011 02:53 GMT
#156
On February 01 2011 09:00 KAgravyboat wrote:
@Kambing,
You sort of missed my point. I said if you spam it (which does make things much faster) you simply need to halt the queens when you're done. It's only 1 extra keystroke added to the sequence, but it saves the mental energy of counting how many times you have injected. Spamming or "overdoing" the injections is much much faster than double tapping a hotkey to get to each hatchery in view. You can inject all your hatches, and have no wandering queens in less than 5 seconds easily.
I think I may have just forgotten to mention that you still hold shift in my method. You must also release shift when you tell your queens to halt. With this method you will only have a queen wander if you have a hatchery with no queen(with enough energy) near it. Wandering is, again, prevented by the non-queued halt at the end of the sequence.

The only pitfall to this method is if you are extremely extremely on top of your injection timing. This is to say, you are injecting all your hatches almost the instant your queens have enough energy every time; then you can run into problems with spamming. If you are human, however your queens will all have a little spare energy, and the halt command at the end of the sequence becomes merely safeguard.


Yeah I started doing this after I posted that. Previously I was shift-halting instead of just plain halting. Surprised this thread keeps popping back to the top. =)

It works well. The only problem with it is that if you are in the situation where you are, for example, at N hatches and N-1 queens, that if you spam click like you describe and then issue a halt, then the N-1th queen that tries to go to the Nth hatch (that doesn't have a queen) may not actually inject her hatch. This is because if you queue the inject to the far hatch first, then the N-1th queen will do that, but the subsequent halt will wipe her entire order queue.

But at this point, I like the inject motion enough that these little fix-up things aren't an issue for me as long as I know when and why they occur.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
Last Edited: 2011-02-02 03:06:06
February 02 2011 03:03 GMT
#157
Just as a note, this become easy AS HELL if you change your town camera hotkey to spacebar, you barely need to move your hand.

Spacebar also helps you, lower league player, to keep checking on hatcheris by pressing spacebar every now and then(like, 11 - > army, spacebar -> check larva, 11 -> army back) and that helps A LOT on macro.
♥ The world needs more hearts! ♥
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
February 02 2011 20:40 GMT
#158
On February 02 2011 12:03 Zephirdd wrote:
Just as a note, this become easy AS HELL if you change your town camera hotkey to spacebar, you barely need to move your hand.

Spacebar also helps you, lower league player, to keep checking on hatcheris by pressing spacebar every now and then(like, 11 - > army, spacebar -> check larva, 11 -> army back) and that helps A LOT on macro.


But..if you map it to spacebar then where do you map the "go to most recent event" function?
OpAndroid
Profile Joined July 2010
United States84 Posts
February 02 2011 20:44 GMT
#159
On February 03 2011 05:40 Xanbatou wrote:
Show nested quote +
On February 02 2011 12:03 Zephirdd wrote:
Just as a note, this become easy AS HELL if you change your town camera hotkey to spacebar, you barely need to move your hand.

Spacebar also helps you, lower league player, to keep checking on hatcheris by pressing spacebar every now and then(like, 11 - > army, spacebar -> check larva, 11 -> army back) and that helps A LOT on macro.


But..if you map it to spacebar then where do you map the "go to most recent event" function?

Changed mine to Tilde. I don't use the "Go to most recent event" much, usually only in team games when my partner is fighting something, so tilde is not too annoying. Plus yeah, with spacebar it is ridiculously fast to do the injects.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
February 02 2011 20:46 GMT
#160
On February 03 2011 05:44 OpAndroid wrote:
Show nested quote +
On February 03 2011 05:40 Xanbatou wrote:
On February 02 2011 12:03 Zephirdd wrote:
Just as a note, this become easy AS HELL if you change your town camera hotkey to spacebar, you barely need to move your hand.

Spacebar also helps you, lower league player, to keep checking on hatcheris by pressing spacebar every now and then(like, 11 - > army, spacebar -> check larva, 11 -> army back) and that helps A LOT on macro.


But..if you map it to spacebar then where do you map the "go to most recent event" function?

Changed mine to Tilde. I don't use the "Go to most recent event" much, usually only in team games when my partner is fighting something, so tilde is not too annoying. Plus yeah, with spacebar it is ridiculously fast to do the injects.


Well I have mine mapped to shift+spacebar, since I am pressing shift for spawning larvae anyway. But i suppose you could just map the recent event camera to tilde. I find that thing doesn't work as well as I'd like it to anyways..

Can you map tilde to 0 by any chance lol?
savysmith
Profile Joined April 2010
Canada44 Posts
February 07 2011 22:53 GMT
#161
I've been encountering a problem with this method of spawning larva: It works fine in the early game but in a few games where my opponent has sniped a hatchery, the hotkey stops working.

I have the tilde (~) key mapped to the town hall function (instead of backspace) so I'm wondering if there is a bug here. I can switch from base to base just fine with the tilde key all game long if all my hatcheries survive but in any game I lose one hatch, the tilde key appears to have no effect.

Has anyone else experienced this?
Before you set out on a journey of revenge, dig two graves.
Lythox
Profile Joined November 2010
Netherlands161 Posts
February 07 2011 22:59 GMT
#162
Actually now with custom hotkey support, I have a logitech gaming mouse so I remapped the function of the backspace key (I believe its called base camera or something) to one of the two side buttons my mouse has. I have bound the other mouse button to select idle worker, which allows for incredibly fast "F1" splits =P

Either way for me this mouse button bind helps out a great deal and makes swapping between hatches for injects, or even just to quickly visit your main for something, an incredibly effective technique for fast injecting, without having to move your hands away from the important keys. Something unexpected might happen, and when your hand is all the way over the backspace key those few milliseconds might just cost you the game.
Klystron
Profile Joined March 2010
United States99 Posts
February 07 2011 23:01 GMT
#163
On February 08 2011 07:53 savysmith wrote:
I've been encountering a problem with this method of spawning larva: It works fine in the early game but in a few games where my opponent has sniped a hatchery, the hotkey stops working.

I have the tilde (~) key mapped to the town hall function (instead of backspace) so I'm wondering if there is a bug here. I can switch from base to base just fine with the tilde key all game long if all my hatcheries survive but in any game I lose one hatch, the tilde key appears to have no effect.

Has anyone else experienced this?



I also have my town hall function bound to (~) and I find it works a lot better.

Also if you don't play random or protoss I recommend changing control group 0 to be used with W (W,ctrl+W,shift+W)

You can bind all your queens to (W), and then all you have to do the method outlined in the OP, but your fingers don't have to travel nearly as far.

Granted, it won't really matter if you play toss, because you can always just set all your Warpgates to the (W) ctrl group anyway.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
February 07 2011 23:01 GMT
#164
ive been using caps lock instead of ~ since caps lock and left shift are right next to each other on the keyboard
I'm like badass squared | KeitZer.489
Bukov
Profile Joined November 2010
United States2 Posts
February 15 2011 20:00 GMT
#165
This thread changed my life
Does being a ninja count as powers?
0meg4
Profile Joined October 2010
Brazil97 Posts
February 19 2011 02:39 GMT
#166
yeah, and it never gets old, first posts are from may 2010
One minute to learn, a lifetime to master
B-Wong
Profile Joined October 2010
United States240 Posts
February 19 2011 02:43 GMT
#167
I use spacebar without hotkeyed queens. Just cycle through the hatcheries and select queens, vomit.
FluffyBinLaden
Profile Blog Joined December 2010
United States527 Posts
February 21 2011 15:47 GMT
#168
Wow, just found this forum. Upped my gameplay like *snap* that. Thanks guys, and well done with the clever tactic!
Riddles in the Dark. Answers in the Light.
Wordpad
Profile Blog Joined November 2010
Denmark154 Posts
Last Edited: 2011-03-03 09:46:22
March 02 2011 21:21 GMT
#169
I found out an EXTREMELY neat way of utilizing this method, in a much easier way.
Rebind "Base Camera" aka backspace, to: SHIFT+SPACE. Yeah, you can keybind a combination of keys to a function, its amazing! :p Why?

Because you are going to be holding shift down anyways to spawn larva.

Because space is extremely easy to press, and the combination feels much nicer / more natural.

Because you are not swapping keybinds, so pressing space without shift will still have the same functionality as before (jump to last alert). It is only the combination of SHIT+SPACE that functions as backspace/"base camera".

So basically, in a real game you would hold down your left shift with your pinky, and with your thumb hit space, click, space, click, space, click done.

edit: oops, this was already posted 1 page earlier -.-
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
Last Edited: 2011-03-07 04:15:50
March 07 2011 03:20 GMT
#170
Please check out this thread explaining how to stop queen melt downs:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=199060
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
March 07 2011 03:31 GMT
#171
OMG u can change the hotkeys so its on the left side of the keyboard and you come a macro monster, man things like this make me wish i was a zergie
if zergs still QQ i think i m gonna explode
anyway amazing find i want to try to use it with terran if possible
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
April 16 2011 18:17 GMT
#172
Is this allowed in tournaments?
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
bMn30
Profile Joined January 2011
United States113 Posts
Last Edited: 2011-04-16 18:25:10
April 16 2011 18:25 GMT
#173
On April 17 2011 03:17 Mortician wrote:
Is this allowed in tournaments?


Yes, anything in the game is allowed in tournaments.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
April 16 2011 20:06 GMT
#174
On March 03 2011 06:21 Wordpad wrote:
I found out an EXTREMELY neat way of utilizing this method, in a much easier way.
Rebind "Base Camera" aka backspace, to: SHIFT+SPACE. Yeah, you can keybind a combination of keys to a function, its amazing! :p Why?

Because you are going to be holding shift down anyways to spawn larva.

Because space is extremely easy to press, and the combination feels much nicer / more natural.

Because you are not swapping keybinds, so pressing space without shift will still have the same functionality as before (jump to last alert). It is only the combination of SHIT+SPACE that functions as backspace/"base camera".

So basically, in a real game you would hold down your left shift with your pinky, and with your thumb hit space, click, space, click, space, click done.

edit: oops, this was already posted 1 page earlier -.-


You mean if you use Shift + space instead if back space it'll count as you use shift too :O

Wow very clever, so i can keep my space bar's function as it was before :D awesome find
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Thorack
Profile Joined May 2011
Sweden1 Post
May 10 2011 19:15 GMT
#175
I'm using my amazing bronze skills to come up with a posible solution on the problem if u dont have enough energy/queens: After ya done all of em bases realy fast larva inject just hit the stopkey and ur good.
TaylorGangOrDie
Profile Joined February 2011
United States104 Posts
May 11 2011 20:40 GMT
#176
Sounds more complicated then if you just put your queens on hotkeys 5 6 7 8, if you have that many queens that is. and just manually inject. I find that much more easier...
MarineKing / Byun / LosirA - Favorite Players <3
Impervious
Profile Blog Joined March 2009
Canada4200 Posts
May 11 2011 20:43 GMT
#177
On April 17 2011 05:06 StoLiVe wrote:
Show nested quote +
On March 03 2011 06:21 Wordpad wrote:
I found out an EXTREMELY neat way of utilizing this method, in a much easier way.
Rebind "Base Camera" aka backspace, to: SHIFT+SPACE. Yeah, you can keybind a combination of keys to a function, its amazing! :p Why?

Because you are going to be holding shift down anyways to spawn larva.

Because space is extremely easy to press, and the combination feels much nicer / more natural.

Because you are not swapping keybinds, so pressing space without shift will still have the same functionality as before (jump to last alert). It is only the combination of SHIT+SPACE that functions as backspace/"base camera".

So basically, in a real game you would hold down your left shift with your pinky, and with your thumb hit space, click, space, click, space, click done.

edit: oops, this was already posted 1 page earlier -.-


You mean if you use Shift + space instead if back space it'll count as you use shift too :O

Wow very clever, so i can keep my space bar's function as it was before :D awesome find

I've had mine setup for that for months now..... I figured everyone would think of that keybind.....

I must say, it is really, really comfortable to do.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
BenBuford
Profile Blog Joined December 2010
Denmark307 Posts
Last Edited: 2011-05-18 06:23:23
May 17 2011 22:02 GMT
#178
On May 12 2011 05:40 TaylorGangOrDie wrote:
Sounds more complicated then if you just put your queens on hotkeys 5 6 7 8, if you have that many queens that is. and just manually inject. I find that much more easier...


I used this setup as well, for a long time, and I loved it.
But since you can now keybind as you please, the method listed in this thread is faster/easier.

Your injects:
5, 5, v, inject, 6, 6, v, inject, 7, 7, v, inject, 8, 8, v, inject (16 clicks)

This way ("Next Base" camera bound to 'w' in my setup, since w is prectically never used as zerg. All Queens on '5'):
5, v, hold shift, w, inject, w, inject, w, inject, w, inject (11 clicks)

In case you have more than 4 active hatches, this scales even further.

Also, it's actually nice to have all your Queens on one hotkey for early air defense, transfusing stuff etc, as you can just click 5 and not worry about where the queens are actually positioned. Nice when you're in a tight spot.

Try it in five or so custom games vs computer AI and see if you like it.
Took me quite some games to unlearn the old way, but it was well worth it though.
BenBuford on twitter.
Rmoney
Profile Joined March 2011
United States35 Posts
May 20 2011 20:17 GMT
#179
get LiquidHuK !!!! I want to see how he thinks and plays on this amazing show
"It isn't your mistakes that make you a failure. Its not learning from them."
Himself
Profile Joined January 2011
Ireland14 Posts
May 20 2011 20:24 GMT
#180
if you select all queens and press spawn larva, hold shift, and then click on all hatcheries on the mini map, you can do it that way too.
I dont discriminate... I hate everyone :)
rEiGN~
Profile Joined September 2010
369 Posts
May 20 2011 20:34 GMT
#181
I'd like to know how you solve the problem that when you have three hatcheries and just 2 queens, one of your queens will start walking to your third if you mechanically go through all hatcheries and inject.
TL.net Stream Viewer Count http://goo.gl/ahf1E
tallon777
Profile Joined June 2011
Spain4 Posts
June 07 2011 23:38 GMT
#182
Is there an advantage to use the shift key over holding pressed the inject larvae key?
I do
1. select queens control group
2. press and hold inject larvae key
3. click middle mouse (rebound from backspace) and left mouse key to inject
4. repeat 3 for each base
BleaK_
Profile Joined November 2010
Norway593 Posts
June 07 2011 23:41 GMT
#183
On May 21 2011 05:34 rEiGN~ wrote:
I'd like to know how you solve the problem that when you have three hatcheries and just 2 queens, one of your queens will start walking to your third if you mechanically go through all hatcheries and inject.


Press "S" at the end of the segment.
MarineRevenge
Profile Joined March 2011
United States7 Posts
June 08 2011 00:26 GMT
#184
remap backspace to spacebar and it works decently
EnTaroAdun411
Profile Joined March 2010
Philippines106 Posts
June 08 2011 01:14 GMT
#185
This is crazy. So crazy I have to start doing it.

Before I found this thread I had already set my mouse's back button as a secondary to backspace. and did 5-mouse back-V-left click per hatch. I thought it was the fastest way to inject.

After I found this I don't even have to move my left had to the right side of the keyboard. So my sequence of clicks and presses go like:

- 5 (to select all queens, I've always had them on 5)
- V
- mouse back (to center on the nearest hatch)
- hold left shift
- left click then mouse back depending on how many hatcheries I have

Far less clicks and presses than I usually did, meaning I get to inject my hatcheries faster and more time to do other important stuff.

It's a bit of work to unlearn my previous way to inject, but once I've got this down to a T, I hope to be the next zoyg macro beast. Lulz.
MigraineBoy#1957
galtdunn
Profile Joined March 2011
United States977 Posts
June 11 2011 20:32 GMT
#186
Okay, do this exact same thing, but change the backspace button to the tab (or if u like, caps). Then you can press V and hold SHIFT and still cycle without over-extending your reach.
Currently editing items in the DotA 2 wiki. PM for questions/suggestions.
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2011-06-11 20:59:14
June 11 2011 20:56 GMT
#187
Binding the town camera to ` instead of backspace means you can use left shift and an easier to reach key for this. Having each queen on a seperate hotkey is slower but provides less potential for screwups IMO.

Edit: this thread is really old....
shiNe.
Profile Joined July 2010
Canada120 Posts
June 27 2011 01:21 GMT
#188
Omg I hope blizzard doesn't patch this!! This will help zergs so much
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 27 2011 01:52 GMT
#189
I have a G101 (Works on G15, G18 etc too) and have bound backspace to the G key directly to the left of the left shift. I use my index for shift and middle for G11 (backspace).

I only play Zerg if I random, so for me using a layout which is not accepted by tournaments is not an issue.

Just a note: Blizzard has no problem with software based keybindings of any kind as long as they are single press. Making G11 backspace or middle-click backspace is fine by them. It is only macros/chains of keys that they are against. You still couldn't use it in a tournament ofc, but it is not against the EULA etc.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Rinnegan5
Profile Joined March 2011
Netherlands319 Posts
June 27 2011 03:45 GMT
#190
Allready doing this..I rebound backspace to tilde though..since I like having everything on the left side of the keyboard.
RockshellGW
Profile Joined November 2010
93 Posts
June 27 2011 04:12 GMT
#191
After learning about this I was so impressed that I found ways to implement it as Protoss, after rebounding to spacebar I now use it to cronoboost and transfer workers. 8D
shiNe.
Profile Joined July 2010
Canada120 Posts
June 27 2011 05:07 GMT
#192
This method Made my Zerg considerably better
darcore
Profile Joined October 2010
Belgium10 Posts
Last Edited: 2011-07-27 11:59:05
July 27 2011 11:55 GMT
#193
On June 08 2011 08:41 BleaK_ wrote:
Show nested quote +
On May 21 2011 05:34 rEiGN~ wrote:
I'd like to know how you solve the problem that when you have three hatcheries and just 2 queens, one of your queens will start walking to your third if you mechanically go through all hatcheries and inject.


Press "S" at the end of the segment.

so simple yet so effective.

many thanks sir!
now i can spam inject without pausing to look if there's a queen at each hatch ^_^
will help my lategame.

(next step: not forgetting to keep adding new queens to the controlgroup...)
IPFreelly
Profile Joined July 2011
1 Post
August 11 2011 11:13 GMT
#194
Hi guys I need some help. When i press backspace once to center on a hatch it does not center....its really anoying...once it is in the upper right corner, once at the bottom of the screen every time it is in a different location. Can someone help me and tell what i am messing up.
Thanks in advance.
Azureflames
Profile Joined August 2010
United States35 Posts
August 11 2011 11:31 GMT
#195
On August 11 2011 20:13 IPFreelly wrote:
Hi guys I need some help. When i press backspace once to center on a hatch it does not center....its really anoying...once it is in the upper right corner, once at the bottom of the screen every time it is in a different location. Can someone help me and tell what i am messing up.
Thanks in advance.


Are you hitting backspace or spacebar?
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
August 11 2011 11:32 GMT
#196
On June 27 2011 12:45 Rinnegan5 wrote:
Allready doing this..I rebound backspace to tilde though..since I like having everything on the left side of the keyboard.

Same here. Do you use grid aswell? I find having everything on one side is so much better
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
captive411
Profile Blog Joined August 2010
United States80 Posts
August 11 2011 12:21 GMT
#197
I prefer the minimap method. This way I can keep an eye on my army out in the field and minimize the time I'm looking in my base.
twitter.com/stormcrack
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
August 11 2011 12:39 GMT
#198
if you map backspace to space and put all queens into one hotkey group, you can do superfast inject like 5 hatcheries in one second
21 is half the truth
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2011-08-11 12:57:32
August 11 2011 12:47 GMT
#199
I map backspace to caps lock. Very comfortable, because it's just above shift, which must be held.
On August 11 2011 20:13 IPFreelly wrote:
Hi guys I need some help. When i press backspace once to center on a hatch it does not center....its really anoying...once it is in the upper right corner, once at the bottom of the screen every time it is in a different location. Can someone help me and tell what i am messing up.
Thanks in advance.
That shouldn't happen on Blizzard / ladder maps. It can happen on very small maps (eg: 32x32), or where the starting location is extraordinarily close to the borders.
If you stand next to my head, you can hear the ocean. - Day[9]
klops
Profile Joined June 2010
United States674 Posts
August 11 2011 12:53 GMT
#200
i love how there's a thread for this the night i'm looking for new methods of larvae injecting.

good lookin out, TL.
Shadrak
Profile Joined August 2010
United States490 Posts
August 11 2011 13:13 GMT
#201
I changed backspace to an extra button on the right side of my mouse. By far beats reaching across the keyboard to use backspace.
Bouric
Profile Joined July 2011
United States18 Posts
August 11 2011 18:01 GMT
#202
Only downside is if you lose 1 or more of your queens this method becomes completely F'd.
Raikia
Profile Blog Joined February 2011
Guernsey59 Posts
August 11 2011 18:04 GMT
#203
Backspace is the worst button for this, rebind it to spacebar because what that does by default is useless
walnutmon
Profile Joined July 2010
10 Posts
August 23 2011 12:52 GMT
#204
I rebound backspace to W and just started using this technique last night. For the last year (well, a good deal of time I've been on hiatus) I've used the mini-map clicking technique - I've been of the opinion "if it ain't broke, yada yada" - well, I can conclusively say, after only two matches of using this method, that it was broke and I had NO IDEA!

First off, this method, when done well is infinitely faster, you need zero click skills to execute it since your target is much bigger and it is in the same location on screen.

Second, the amount you learn about your macro, and the improvements that you will all of a sudden make when you see every base of yours once every 40 seconds is AMAZING. All of a sudden I'm no longer forgetting to put guys on gas - my tech is faster, my money is lower, my larva is like a fountain of FUCKING unending power.

I still have hesitation every time I go to perform this, which will subside in another day or so I'm sure, but the best part is that even though I'm not doing it that well yet, it's still much easier and faster than my old method.

Bouric: "Only downside is if you lose 1 or more of your queens this method becomes completely F'd."

This is something I used to believe until I tried it, the fact of the matter is, because you actually see every base every cycle you will be in a good position to know whether or not your intended queen is going to perform the inject. When I actually started doing this the first thing I realized was how intuitive it was, and even if you "mess up" you're still controlling all queens, so press "s" and all is right again. If you've lost a queen, or one base doesn't have one what you will end up doing is skip clicking on the hatch because you dont' see a queen, you'll just go "backspace - click - backspace - backspace - click"

That said, the fact that this function was mapped to backspace is beyond my comprehension. I don't just use it for injects now, I use it for teching and any other base building. It's just so damn useful.

Thanks!
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
August 23 2011 12:58 GMT
#205
I dont play zerg much at all but i changed my Capslock key to cycle base camera put queens on 1 hot key press shift/v and capslock/click, really easy and simple for someone that dont play zerg alot i dont miss injects on 3 bases + queens dont run away from their hatch
iCanada
Profile Joined August 2010
Canada10660 Posts
August 23 2011 13:12 GMT
#206
On August 12 2011 03:04 Raikia wrote:
Backspace is the worst button for this, rebind it to spacebar because what that does by default is useless


Maybe in your opinion... The spacebar makes multitasking sooo much easier. Muta harrassing, running lings around, injecting, and making units? no problem, spacebar lets you instantly jump to wherever you need to be looking at any given time.

I used to think it was useless too, then I started to play BW a little... and damn I couldn't have been more wrong. Much more useful in BW because it would jump to anywhere you spawned a unit as well making telling workers to mine much much easier.

I find consistent use of the spacebar also helps keep your eyes focused on the minimap (read, where you eyes should be) more because you want to see where the ping is coming from in order to decide if you need to change your camera.
Crosswind
Profile Joined May 2010
United States279 Posts
August 31 2011 12:51 GMT
#207
So, like 0 pros use this set-up. They all do hatches on 4, queens on 5-Whatever.

Any idea why?

-Cross
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
August 31 2011 12:58 GMT
#208
On August 31 2011 21:51 Crosswind wrote:
So, like 0 pros use this set-up. They all do hatches on 4, queens on 5-Whatever.

Any idea why?

-Cross


Pro's do use it.
Normally not in the early/mid game tho cuz with 2 hatcheries they just manually inject.
Idra uses it all the time on his stream.
And for this method u have to put all ur queens on 1 number and all ur hatches on another :p
boogiewizz
Profile Joined May 2011
Romania1 Post
September 09 2011 14:58 GMT
#209
well i actually bound Select Hatchery on ShiftSpace and I:

1. Select Queens
2. Press Shift-V while keeping Shift Pressed.
3. I tap Space > click > space ...

KoiKe-
Profile Joined May 2011
Canada24 Posts
September 09 2011 17:08 GMT
#210
This is even easier with space bar my thumb is slways on it why not using it -_-
indigoawareness
Profile Joined October 2010
Slovakia273 Posts
Last Edited: 2011-09-09 18:17:24
September 09 2011 18:13 GMT
#211
This is MrBitter's method, he's been doing this from the start.

The only problem is a queen will wander if you do not have one for every single hatch.
To sleep, perchance to dream.
uZcorruptor
Profile Joined July 2011
Austria4 Posts
October 03 2011 15:26 GMT
#212
i have 1 problem with this method if i bind all my queens on 1 hotkey and all hatcheries on 1. than i hit backspace and he switches to buildings and morphed units and some other stuff

pls need help
Invictus212
Profile Blog Joined September 2010
United Kingdom78 Posts
October 07 2011 00:59 GMT
#213
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




roark, thanks for sharing this tip. I'm experimenting with Zerg and this trick is making the transition so much easier. Larva inject is such a difficult thing to remember -- in addition to creep spread!
EvilZergling
Profile Joined September 2010
United States194 Posts
October 07 2011 16:43 GMT
#214
Waste of time using backspace, that's horrible. I can't imagine being in the middle of a battle with army hotkeys of 1,2,3 while still being able to move your hand across the keyboard to backspace......

Rebind backspace to "W" imo. All queens on 1 hotkey (mine is 5).

Tap 5, hold shift and tap W between hatcheries.
CC first, or die trying. [http://www.teamliquid.net/forum/viewmessage.php?topic_id=438152#11]
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 07 2011 16:49 GMT
#215
I've got "backspace" functionality on one of my mouse side buttons. No need to move your keyboard hand, ezpz.
It's your boy Guzma!
Twixzter
Profile Joined March 2011
Sweden4 Posts
October 16 2011 03:16 GMT
#216
Dunno dosnt work for me... when i do that it goes to the structure/unit i just created...
God do not exist, But I do
Shade_FR
Profile Joined June 2010
France378 Posts
October 16 2011 03:28 GMT
#217
On October 16 2011 12:16 Twixzter wrote:
Dunno dosnt work for me... when i do that it goes to the structure/unit i just created...


Backspace Key
[image loading]

Not Spacebar.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Twixzter
Profile Joined March 2011
Sweden4 Posts
October 16 2011 22:50 GMT
#218
hehe yeah i pressed the backspace didnt work for me so i switched it to W and it works perfect now


anyway ty for the tips m8
God do not exist, But I do
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
Last Edited: 2012-01-18 14:00:44
January 18 2012 13:58 GMT
#219
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




This has a major disadvantage in the sense that if you get dropped and lose 1 queen, your queens will start walking across the map. Really annoying. But I made a video on this for anyone that wants it explained better.

Luppa <3
Tiazi
Profile Joined February 2010
Netherlands761 Posts
January 18 2012 14:03 GMT
#220
On January 18 2012 22:58 ODKStevez wrote:
Show nested quote +
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




This has a major disadvantage in the sense that if you get dropped and lose 1 queen, your queens will start walking across the map. Really annoying. But I made a video on this for anyone that wants it explained better.

http://www.youtube.com/watch?v=TrnwNXY8S9g&feature=channel_video_title


hold shift and end your cycle with pressing "S". all your wandering queens will stop wandering.

AWWWWWWW YEAH!
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
kaluro
Profile Joined November 2011
Netherlands760 Posts
Last Edited: 2012-01-18 14:31:17
January 18 2012 14:30 GMT
#221
On January 18 2012 22:58 ODKStevez wrote:
Show nested quote +
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




This has a major disadvantage in the sense that if you get dropped and lose 1 queen, your queens will start walking across the map. Really annoying. But I made a video on this for anyone that wants it explained better.

http://www.youtube.com/watch?v=TrnwNXY8S9g&feature=channel_video_title


On August 12 2011 03:01 Bouric wrote:
Only downside is if you lose 1 or more of your queens this method becomes completely F'd.


It's not rocket science to do it a little bit more slowly and just hit (back)space twice, at the hatchery that's missing a queen.
It doesn't become F'd, it only becomes F'd if you keep doing it blindfolded.

On January 18 2012 23:03 Tiazi wrote:
Show nested quote +
On January 18 2012 22:58 ODKStevez wrote:
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




This has a major disadvantage in the sense that if you get dropped and lose 1 queen, your queens will start walking across the map. Really annoying. But I made a video on this for anyone that wants it explained better.

http://www.youtube.com/watch?v=TrnwNXY8S9g&feature=channel_video_title


hold shift and end your cycle with pressing "S". all your wandering queens will stop wandering.

AWWWWWWW YEAH!


This too, a great habit to have.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
darkfeline
Profile Joined January 2012
1 Post
January 31 2012 19:29 GMT
#222
Regarding the queens trotting across the map issue, if you wait half a second and then press S, any queens who are not next to their hatch and have already injected will stop in their tracks. This works for both missing queens and for not enough energy injects.
Razzor
Profile Joined December 2011
Brazil54 Posts
May 24 2012 00:14 GMT
#223
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




I edited spawn larvae to hotkey "F"
I edited backspace to "tab"

I created a control group in the character "E" ( instead of a number ). So... all my queens I put in the control group "E".

The sequence:

E + F + Hold LEFT shift key + ( Tab + left mouse click in the center of the screen )

you got it ?

SO EZ PZ
Hey, I'm new here! say welcome to me =D.. directly from Brazil!
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
Last Edited: 2012-05-24 00:18:53
May 24 2012 00:18 GMT
#224
On May 24 2012 09:14 Razzor wrote:
Show nested quote +
On May 17 2010 06:10 roark wrote:
Couldn't find a truly relevant thread to add this too. I discussed it in another thread when people were upset about the wire-frame casting be taken out. Yet without a video I don't think people understood how fast\good this was. So I made a video to demonstrate.

I think this is faster than Mini-Map casting and far more accurate. With practice it is super fast.

Check out the video demonstration here.

Basic Guide \ Idea

1. Put all queens on 1 hotkey.
2. Select queens.
3. Press Spawn Larvae hotkey.
4. Press Backspace once to center on a hatch.
5. Hold Right Side Shift. (With left hand thumb, do not release at all)
6. Click Left Mouse Button + Backspace (Hit backspace with left hand index\middle finger) <- Repeat this series of actions rapidly. Hitting LMB and Backspace over and over in succession.
7. All hatches are injected.

I numbered the hatcheries 1 through 6 in the video with supply depots, this helps show how fast you hop around and inject larvae.

Hopefully this is a technique other are using, or can find useful.




I edited spawn larvae to hotkey "F"
I edited backspace to "tab"

I created a control group in the character "E" ( instead of a number ). So... all my queens I put in the control group "E".

The sequence:

E + F + Hold LEFT shift key + ( Tab + left mouse click in the center of the screen )

you got it ?

SO EZ PZ


everyone rebinds backspace, this is nothing new. bad necro
OMGUS.net, kush sex blogs every friday night
autonumenbella
Profile Blog Joined March 2015
China1 Post
Last Edited: 2015-03-03 05:48:36
March 03 2015 05:48 GMT
#225
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