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Project Micro - Page 12

Forum Index > SC2 General
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kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 13 2010 23:20 GMT
#221
On May 14 2010 08:19 Zeke50100 wrote:
Show nested quote +
On May 14 2010 07:27 kickinhead wrote:
On May 14 2010 07:26 Archerofaiur wrote:
On May 14 2010 07:23 kickinhead wrote:
But it's mastering sth that isn't useful in the game.


Of course its useful. By keeping your phoenix's the correct distance they can kill mutalisks. How is that not useful?


Yes, but it's not like you have to fly around them the way the person in the VoD did. But I guess there is still some Micro with the Phoenix now, so I think your right on this one.


Consider that Phoenixes have a much faster movement speed, and only 1 more range. Then, show me a video of you perfectly microing Phoenixes to not get hit.

It's more difficult than you think ^_^


I've already been converted son. ^^'
https://soundcloud.com/thesamplethief
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 13 2010 23:23 GMT
#222
On May 14 2010 08:20 kickinhead wrote:
Show nested quote +
On May 14 2010 08:19 Zeke50100 wrote:
On May 14 2010 07:27 kickinhead wrote:
On May 14 2010 07:26 Archerofaiur wrote:
On May 14 2010 07:23 kickinhead wrote:
But it's mastering sth that isn't useful in the game.


Of course its useful. By keeping your phoenix's the correct distance they can kill mutalisks. How is that not useful?


Yes, but it's not like you have to fly around them the way the person in the VoD did. But I guess there is still some Micro with the Phoenix now, so I think your right on this one.


Consider that Phoenixes have a much faster movement speed, and only 1 more range. Then, show me a video of you perfectly microing Phoenixes to not get hit.

It's more difficult than you think ^_^


I've already been converted son. ^^'


I know, I'm just fortifying it to make sure we don't lose you :D And plus, I sort of actually want to see the video XD
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 13 2010 23:27 GMT
#223
On May 14 2010 08:23 Zeke50100 wrote:
Show nested quote +
On May 14 2010 08:20 kickinhead wrote:
On May 14 2010 08:19 Zeke50100 wrote:
On May 14 2010 07:27 kickinhead wrote:
On May 14 2010 07:26 Archerofaiur wrote:
On May 14 2010 07:23 kickinhead wrote:
But it's mastering sth that isn't useful in the game.


Of course its useful. By keeping your phoenix's the correct distance they can kill mutalisks. How is that not useful?


Yes, but it's not like you have to fly around them the way the person in the VoD did. But I guess there is still some Micro with the Phoenix now, so I think your right on this one.


Consider that Phoenixes have a much faster movement speed, and only 1 more range. Then, show me a video of you perfectly microing Phoenixes to not get hit.

It's more difficult than you think ^_^


I've already been converted son. ^^'


I know, I'm just fortifying it to make sure we don't lose you :D And plus, I sort of actually want to see the video XD


I've found the path of light and I'll never again succumb to the entangling roots of evil.
https://soundcloud.com/thesamplethief
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 13 2010 23:45 GMT
#224
OH Lordy Lordy
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
fly.stat
Profile Blog Joined December 2008
United States449 Posts
May 13 2010 23:52 GMT
#225
I love it all.

I wish each of these changes were in the game TT
Until I write you again, take care of your precious person.
Ideas
Profile Blog Joined April 2008
United States8121 Posts
May 14 2010 00:40 GMT
#226
man i wish this was how blizzard patched phoenixs to be instead of how they are now. they basically micro themselves now suddenly they're not nearly my favorite unit any more.
Free Palestine
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
May 14 2010 00:42 GMT
#227
I thought this was entertaining
FlashDave.999 aka Star
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
May 14 2010 00:44 GMT
#228
that how i thought it would be but i don't really like the fact that phoenix isnt able to kite w/o receive dmg mb need to mke the range like it is actually
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Bear4188
Profile Joined March 2010
United States1797 Posts
May 14 2010 00:47 GMT
#229
Tank micro is awesoooooome.

Hellion micro seems way too powerful for it's ease of execution.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
DuneBug
Profile Joined April 2010
United States668 Posts
Last Edited: 2010-05-14 01:23:50
May 14 2010 01:23 GMT
#230
eh it only works against what, zerglings and zealots? and it'll take forever to kill zealots with hellions so basically zerglings... marines & hydras you're going to get shot as you retreat so...
TIME TO SAY GOODNIGHT BRO!
TheNikeYork
Profile Blog Joined April 2008
United States389 Posts
May 14 2010 02:20 GMT
#231
On May 13 2010 22:25 Skvid wrote:
Mutalisks would be imbalanced if they stacked because there is no limit on how many units you can have in 1 control group.


Actually there is a limit. It's 255 units to a hotkey, but the only way that would ever happen is if you mass lings. So..
Everyone knows cucumbers have terrible souls
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
May 14 2010 02:25 GMT
#232
On May 14 2010 11:20 TheNikeYork wrote:
Show nested quote +
On May 13 2010 22:25 Skvid wrote:
Mutalisks would be imbalanced if they stacked because there is no limit on how many units you can have in 1 control group.


Actually there is a limit. It's 255 units to a hotkey, but the only way that would ever happen is if you mass lings. So..


Overlords
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
May 14 2010 03:40 GMT
#233
Amazing OP, hopefully blizzard pays attention
Yhamm is the god of predictions
Three
Profile Joined April 2010
Japan278 Posts
May 14 2010 05:31 GMT
#234
sexy
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2010-05-14 05:46:40
May 14 2010 05:36 GMT
#235
my god, props and /salute to you because you are amazing

/sign this and hope blizzard puts these changes in the game asap (at least for ground units if they won't do it for air units due to stacking issues)

edit: I just had to emphasize how badly I want those changes to be put into the game for ground units. Dear God blizzard if you do this I will worship you.

I'm actually extremely optimistic about SC2 now and hopefully blizzard realizes how much better they could make the game - people with connections let blizzard know how important this is because I am almost certain that they DON'T have a CLUE.

they aren't omni-potent game creators, we need to give them this feedback to help them make the perfect game
metasonic
Profile Joined April 2010
United States115 Posts
May 14 2010 06:02 GMT
#236
wow the game would be soooo much more fun if units worked like this. The tank is great. The hellion may be a little OP, maybe he should have to stop very briefly.

I'm worried though - does anyone think blizz wouldn't implement this because it would really show the disadvantages of not having LAN latency games?
Medzo
Profile Blog Joined June 2009
United States627 Posts
May 14 2010 06:31 GMT
#237
Here is to hoping that the game gets this kind of micro added. Come on blizzard, this is what the game needs! This kind of micro is not only good for esports/skill ceiling, but it is a lot of fun!

I don't understand why they just can't code in a limit on how many air units you can select in 1 group. Seems like a better idea than just saying "nah" to a very crucial concept to game play.
insanet
Profile Joined January 2010
Peru439 Posts
May 14 2010 06:35 GMT
#238
On May 14 2010 15:02 metasonic wrote:
wow the game would be soooo much more fun if units worked like this. The tank is great. The hellion may be a little OP, maybe he should have to stop very briefly.

I'm worried though - does anyone think blizz wouldn't implement this because it would really show the disadvantages of not having LAN latency games?


of course
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-14 07:02:56
May 14 2010 06:57 GMT
#239
In terms of balance does anyone think that viking micro would solve the problem of broodlords and mass void rays?

You now don't have to mass vikings/marines in order to beat void rays, you can beat like 20 of them with just 3 if you focus all your attention on it, so you can quickly bring them out and if you work really hard at it your still in the game, instead of just instant GG.

Also because of the vikings range, mutas/hydras/corruptors will have to work a lot harder in order to defend broodlords.

Not saying blizzard should implement it, but more just out of curiousity.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Smigi
Profile Joined April 2010
United States328 Posts
Last Edited: 2010-05-14 11:33:28
May 14 2010 11:32 GMT
#240
I made a post on the Battle Net Beta suggestion forums, because this is honestly amazing OP. Well done. I made sure not to take the credit, and made sure to say it wasn't m who made this.

http://forums.battle.net/thread.html?topicId=24702406880&postId=246999554143&sid=5000#0

Lets try to get some attention from blizzard everyone, and post in support of it!
Drone then Own
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