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Broadcasting SC2 legality questions? - Page 3

Forum Index > SC2 General
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Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 12 2010 03:42 GMT
#41
You could just not call it a tournament and just call it a series of friendly matches with money on the line

But then broadcasting it would raise some eyebrows.
mrgoochio
Profile Joined April 2009
United States557 Posts
May 12 2010 10:16 GMT
#42
On May 12 2010 12:42 Zeke50100 wrote:
You could just not call it a tournament and just call it a series of friendly matches with money on the line

But then broadcasting it would raise some eyebrows.

I don't see something like this working with a legitimate corporation working with bigname sponsors like Intel, AMD, and the works... I have some things planned that I don't want to mention pre-maturely.
chengysogood
Barnabas
Profile Joined April 2010
United States74 Posts
May 12 2010 13:54 GMT
#43
On May 12 2010 12:42 Zeke50100 wrote:
You could just not call it a tournament and just call it a series of friendly matches with money on the line

But then broadcasting it would raise some eyebrows.



I also would think that you have to worry about gambling laws. Having a cash tourny without sponsors and for profit is essentially illegal gambling in most states. So as far as a blizzard approval, they have a legal department and I know I don't so approval could be, to some small degree, for user safety.


Terrible run on.
I'm Barnabas. You haven't heard of me. Gosu Camp Attendee.
ricky88
Profile Joined May 2010
Malaysia109 Posts
June 26 2010 06:49 GMT
#44
Hi,

I'm actually organising a StarCraft 2 tournament with a sponsor called VISTA.

We have emailed to Blizzard (sc-tourneyinfo@blizzard.com) with the details thats listed in this topic earlier.

I like to ask how long does it take to get permission and usually, is it a problem?

StarCraft 2 FTW
murb
Profile Joined June 2010
3 Posts
June 26 2010 07:05 GMT
#45
What blizzard wants to enforce via an eula vs. what the courts will allow can be 2 totally separate things. Just because blizzard puts something in an eula doesn't make it enforceable. The last Korean rewrite is a perfect example.
Williowa
Profile Joined April 2010
129 Posts
June 26 2010 07:06 GMT
#46
yeah, I'm going to be bothered forever by the ability for you to create unique content using the game and that content being blizzard's property.

Since when is the license to install and use without tampering and selling it again mean that they own the labor of the players playing the game?

But what can I say, I'm just a farmer who thinks buying a product from someone to make it into a different product to sell to someone else is just the natural order of things
It's A Zergling Lester
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
June 26 2010 08:03 GMT
#47
It is interesting to note that EULAs have been getting some heat lately, because all contracts should/ must have the option to negotiate. EULAs are long and sometimes "excessively" complex. Unfortunately I havn't heard about a ruling either way yet.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
June 26 2010 08:32 GMT
#48
Only in Korea, so far.

The Korean FTC apparently agrees with the people posting in this thread. Blizz does not own player content there anymore. There's a thread here on TL about it.

As for broadcasting...I'm going to just have to repeat what has been said before - what Blizzard asserts and "enforces" in the EULA and what is legally enforceable via a court of law are two different areas.

It would be nice if one of the people who has done this before, i.e. HD, TotalBiscuit, to name two who have posted in this thread, would give some relevant info in this thread besides "yes we had to do it."
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
June 26 2010 08:36 GMT
#49
On May 11 2010 21:31 zatic wrote:
Just like has been said, you need a license from Blizzard to run broadcasted tournaments. So far for the Beta this has been no problem.

This was also the case with SCBW btw and is not something new.

There is no official Blizzard documentation I am aware of.


To drive this point home further, we at TL have not received any documentation that is contrary to this. Who knows what will happen in the future, but for now really nothing has changed.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Tech231
Profile Joined June 2010
United States90 Posts
June 26 2010 08:58 GMT
#50
Do you know what would be the shit lol... Starcraft 2 on satellite radio.
Psionic Radio
I may not have been born with a Silver Spoon, but I have a Shovel to bury YOU with. - Will C.
cucumber
Profile Joined June 2010
United States116 Posts
Last Edited: 2010-06-26 09:16:29
June 26 2010 09:11 GMT
#51
Right now it appears you, practically speaking, need to get permission from Blizzard.

However, there are at least 2 issues in play:

1) breach of EULA/TOS; and
2) breach of copyright law.

It's a complicated thing. It (1) is a contracts law issue and (2) is a US federal law issue. They are very different bodies of law.

I don't know the ultimate answer. I don't think anyone does. How much control can Blizzard keep? Well, it mostly depends, realistically, on how much they can bully challengers into submission based on having jillions more dollars to spend on lawsuits.

How much can they control things in a world where everyone has equal availability to challenge their EULA and invoke US copyright law to argue games played are separate works that they don't control? Who knows.

There's a big difference between what "Blizzard allows" and what, at the end of the day, the law says. Blizzard gets to control the game because they're the bully with the money. That's the way most of the law works.

(preemptively -- I am a US IP lawyer in silicon valley and know some things about the relevant law in play. Although I know nothing in particular about Activision/Blizzard in specific.)


InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
June 26 2010 09:27 GMT
#52
On June 26 2010 18:11 cucumber wrote:
Right now it appears you, practically speaking, need to get permission from Blizzard.

However, there are at least 2 issues in play:

1) breach of EULA/TOS; and
2) breach of copyright law.

It's a complicated thing. It (1) is a contracts law issue and (2) is a US federal law issue. They are very different bodies of law.

I don't know the ultimate answer. I don't think anyone does. How much control can Blizzard keep? Well, it mostly depends, realistically, on how much they can bully challengers into submission based on having jillions more dollars to spend on lawsuits.

How much can they control things in a world where everyone has equal availability to challenge their EULA and invoke US copyright law to argue games played are separate works that they don't control? Who knows.

There's a big difference between what "Blizzard allows" and what, at the end of the day, the law says. Blizzard gets to control the game because they're the bully with the money. That's the way most of the law works.

(preemptively -- I am a US IP lawyer in silicon valley and know some things about the relevant law in play. Although I know nothing in particular about Activision/Blizzard in specific.)




I welcome any further analysis or comments you have on this issue if you decide to make a more detailed look at the EULA etc. Not often I see "I am a lawyer"; usually it's "I am not a lawyer!!!" ^^
Thanks for joining in.
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
cucumber
Profile Joined June 2010
United States116 Posts
Last Edited: 2010-06-26 09:41:59
June 26 2010 09:32 GMT
#53
When the beta comes back I'll pay attention to the EULA/TOS before agreeing and make some comments. (yes, IAAL, but I'm not your lawyer and I will be giving generic thoughts not legal advice .... (we have to say these things))
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