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Patch 11 - Official Notes + Discussion - Page 31

Forum Index > SC2 General
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Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-05-06 23:42:58
May 06 2010 23:42 GMT
#601
On May 07 2010 08:41 Syro wrote:
Show nested quote +
On May 07 2010 08:39 Disastorm wrote:
I think infestor to counter Void Rays (which is why they added NP to air) is a good idea, but im not sure if its viable due to the long research time of NP.


I have practiced that auf Desert Oasis. You can't play infestor vs. Voids.. I don't know what blizzard thinking..

u mean u practiced it just now post patch? (since u couldn't do that prepatch)
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
May 06 2010 23:43 GMT
#602
On May 07 2010 08:28 Evilruler wrote:
Show nested quote +
On May 07 2010 08:06 wintergt wrote:
I like a lot of these changes but what?
- crappy thor ability noone uses, now has to be researched?
- seeker missile who noone was using anymore, big nerf.. why?
- ultras gonna be yummy!


-I'm not playing beta but thor's ability is really helpfull from what you can see in the VODs.
-Not exactly a nerf. They turned it less powerfull but easier to get.
-Not sure since the damage wasn't exactly what made ppl prefer broodlords over them.

But blizz intention seems clear with these changes - if the ability is good and ppl is surely gonna use them, make them research them (why is that I can't figure out. I'd like to see roachs naturaly move burrowed). Make terran's t3 more easy to get, like cheaper BCs and ravens skills (not sure if the BC buff is gonna make any difference) and they're trying to bring ultras back. I just hope they don't nerf too much the broodlord in order to make the ultra usefull over it.


Actually the more I think about it the more having the Thor 250MM cannon as an upgrade makes sense. Pre-patch in TvZ if a Terran went heavy Thors to counter heavy Hydras, the Zerg could NP only half of the Thors and immediately 250 MM cannon down the other Thors, effectively having the bulk of T's army disappear 6 seconds. With this change a T can use Thors to counter Hydras without having to be nearly as worried about getting on NPed and having the NP one 250MM another Thor, tank etc. to oblivion.
i-bonjwa
KungKras
Profile Joined August 2008
Sweden484 Posts
May 06 2010 23:43 GMT
#603
Has anyone tried hellions yet. Now that you have to move up to your enemies to get splash, micro should matter more.
"When life gives me lemons, I go look for oranges"
Disastorm
Profile Joined January 2008
United States922 Posts
May 06 2010 23:44 GMT
#604
With all these splash damage changes, has anyone checked to see if the Plantary Fortress damage has been fixed yet or if it still does 150% damage in splash?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Bibdy
Profile Joined March 2010
United States3481 Posts
May 06 2010 23:44 GMT
#605
On May 07 2010 08:34 Attica wrote:
Show nested quote +
On May 07 2010 08:17 Zeke50100 wrote:
On May 07 2010 08:13 Attica wrote:
On May 07 2010 08:09 Bibdy wrote:
On May 07 2010 07:52 Attica wrote:
Tell me how you stop a planetary fortress now without the old corruption?


SQUISHTRALISKS!

Why not? They say exploding AOE centered on them isn't going to hit any other units nearby, so sounds like a good unit to put up front while you batter it down.


Except you're going to have to fight the terran army first and then kill it while it gets repaired. Every suggestion so far has been a tier 3 one. Pretty much sounds like if you miss a small timing window to take it out before it's done upgrading you're screwed in destroying that expo.


Banelings, Baneling Drop, Burrowed Roaches (easier to get optimal amount of Roaches in range), Mutas...

It's not like Toss has it much easier >.> Zealots are slow until Charge, Stalkers are pretty good, Sentries are lol, High Templar suck, Dark Templar tech is too costly, Immortals are great, but expensive, Colossi is lol vs buildings...

Really, the Immortal is the only thing that Toss has above Zerg against PFs, and even then, Banelings are much cheaper and more powerful >.>


I dunno...Two commonly used toss units counter it easily. Colossus with range upgrade and voidrays.


Well, you said the problem was having to beat the Terran's army to have the time to get rid of it. How is that different to Protoss? Its not like sending Void Rays or Collossi out alone isn't suicide if there's Vikings around or anything.
_EmIL_
Profile Joined March 2010
Sweden138 Posts
May 06 2010 23:50 GMT
#606
anyone know if they fixed the replay bug ??????
Losing is winning
Twinweapon
Profile Joined April 2010
United States90 Posts
May 06 2010 23:52 GMT
#607
Well I guess it was only time until the protoss designed a full speed hovercraft that is really a spacecraft. It makes as much sense as my sentence above YEAH. FYI viking>phoenix.
Kratisto
Profile Joined June 2008
United States199 Posts
May 06 2010 23:53 GMT
#608
hahahahaha I'm totally making pheonixes every time (against Zerg).
lololol
Profile Joined February 2006
5198 Posts
May 06 2010 23:55 GMT
#609
On May 07 2010 08:44 Disastorm wrote:
With all these splash damage changes, has anyone checked to see if the Plantary Fortress damage has been fixed yet or if it still does 150% damage in splash?


It was fixed in the previous patch already.
I'll call Nada.
NeoScout
Profile Joined April 2010
United States103 Posts
May 06 2010 23:56 GMT
#610
mind blown
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
May 06 2010 23:56 GMT
#611
On May 07 2010 08:28 lololol wrote:
Show nested quote +
On May 07 2010 08:27 Sephy69 wrote:
i feel like the ultralisk buff is huge
and omg archons had splash? i did a test and i saw absolutely no splash whatsoever... i'll have to see how powerful archons are now..


They don't deal splash damage on units you or your allies own. You probably tried to attack a bunch of your own units.

yup i did exactly that -.- my bad i should've known it wouldn't splash my own army rofl
"So I turned the lights off at night and practiced by myself"
space_yes
Profile Joined April 2010
United States548 Posts
Last Edited: 2010-05-07 00:05:58
May 06 2010 23:56 GMT
#612
FINALLY:

Phoenix
-Can now attack while moving.

EDIT: Ok I watched the video clip of the new phoenix attack...I'm not sure how I feel about the new mechanic having the phoenixs turn around and shoot backwards while still moving forwards. Graphically it looks fine but how it will play out is the real question...
SuperXlax
Profile Joined March 2010
United States197 Posts
May 06 2010 23:57 GMT
#613
On May 07 2010 08:56 space_yes wrote:
FINALLY:

Phoenix
-Can now attack while moving.

But why just the phoenix? Come on blizz we want more units that can move and attack.

Srsly, just give it to viking/corruptor too. :[
Good patch though.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 06 2010 23:57 GMT
#614
On May 07 2010 08:56 space_yes wrote:
FINALLY:

Phoenix
-Can now attack while moving.

But why just the phoenix? Come on blizz we want more units that can move and attack.



That was last week. Now we want to complain about move and attack!
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
konadora *
Profile Blog Joined February 2009
Singapore66160 Posts
May 06 2010 23:57 GMT
#615
Nice patch, especially loving

-Terran Infantry Weapon researches have been changed from E to W.
-Terran Vehicle Weapon researches have been changed from E to W.


YEAHHHHHHHH
POGGERS
Storm[PT]
Profile Joined March 2010
120 Posts
May 06 2010 23:59 GMT
#616
Great Patch Blizz, Much Love to you!
Toss ftw; For the Revolutionist!
iPlod
Profile Joined June 2009
United States46 Posts
May 07 2010 00:00 GMT
#617
Not liking the infestor's patch. Oh well, no more stealing units at will
Give idra a thousand hugs.
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
May 07 2010 00:01 GMT
#618
Ravennnnnn
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
May 07 2010 00:01 GMT
#619
I can't believe this is a patch.

Phoenixes have move shot? I just came.
All the pros got dat Ichie.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
May 07 2010 00:02 GMT
#620
is there any way to change our own hotkeys, I'm prob the only player with this problem, but I always have trouble clicking "Y" lolol, it'd help me to have it on another key, i could use yamato gun without having to check my keyboard lol
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