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Active: 1121 users

Standard vs. Grid vs. Classic (hot keys) - Page 3

Forum Index > SC2 General
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Mortal
Profile Blog Joined November 2010
2943 Posts
Last Edited: 2011-06-05 00:07:21
June 05 2011 00:05 GMT
#41
On June 05 2011 09:02 CuChullain wrote:
What do Pros actually use?


: / go necro go necro go. pros use whatever they think is best (tyler completely redid his binds)

The universe created an audience for itself.
CuChullain
Profile Joined February 2010
Switzerland85 Posts
June 05 2011 10:34 GMT
#42
Thx. I really don't know what i should do now^^
I'm using standard (english client) and play protoss and i'm pretty fine with this hotkeys but for example Immortal (i) and sometimes i'm not sure if it's just habit.
So i think about trying out grid, i did also, but it's hard to switch to another set^^
Indrium
Profile Joined November 2010
United States2236 Posts
June 05 2011 11:44 GMT
#43
This thread was very confusing until I saw the date. ^^

I tried redoing my hotkeys and I just can't. Too used to them.
FenneK
Profile Joined November 2010
France1231 Posts
June 05 2011 12:30 GMT
#44
Standard, no way am I relearning.
good luck have batman
Scape
Profile Joined June 2011
United States10 Posts
June 05 2011 12:44 GMT
#45
I use grid, and my only gripe is that the attack hotkey (T) is so awkward, especially if I'm moving units hotkeyed to 1. I actually find it so annoying I may switch to standard, especially now that I have a strong racial preference (Protoss).
We will do what we must, be we do it for Aiur, not you.
Termit
Profile Joined December 2010
Sweden3466 Posts
June 05 2011 12:51 GMT
#46
standard with some tweaks... so custom that is n_n
( ̄。 ̄)~zzz ◕ ◡ ◕
sansalvador
Profile Joined December 2010
Austria308 Posts
Last Edited: 2011-06-05 16:45:54
June 05 2011 16:45 GMT
#47
I use grid, since it makes perfect sense in my head. The other standard hotkeys force me to constantly look at the keyboard since I lose orientation if I don't. With grid I don't have to move my hand.

€dit: Why no poll?
Scape
Profile Joined June 2011
United States10 Posts
June 05 2011 21:38 GMT
#48
Speaking of all this, I was wondering if using custom shortcuts is legal in tournaments? I don't want to develop muscle memory for shortcuts if I'll have to abandon them once I reach a certain level of play.
We will do what we must, be we do it for Aiur, not you.
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 14:41 GMT
#49
      There is a warning about bumping this thread, but I guess it's better to bump this one than create second one about the same thing.

      It has been over a year sice sc2 came out, and over 6 months since a last post here, so I'm curious how does it look nowadays.
There are plenty of usefull hotkeys which are uncomfortable to press sometimes, so why not change them?
If it's allowed now, I see no reason to not customize at least few of them, even for pro players.
I know you might got used to a standard config, but I'm sure custom hotkeys are slightly more efficient and comfortable than standard after short period of time using them.

      I'm not certain but I assume that most of players keep their hand somewhere under 1-5 or 4-7, so pressing something like ctrl+F5 to create a camera location or shift+P to queue patrol command is not really comfortable at all, for me personally it's impossible to do that without pressing right ctrl/shift or making very weird body movements :S
These examples are ofc ones of the most troublesome, no matter if you play on standard/grid or classic settings.
Even the units/structures commands could be more efficient and comfortable than in any of "standard" profiles.
E.g.
If you play with grid settings, T as attack is quite annoying.
P as patrol on standard, if you play mostly in 1-5 area, P is far from your hand.


      Don't get me wrong I'm not saying you can't play efficiently with classic/standard/grid settings or that they suck, but it's pretty intuitive that compacted hotkeys are simply better than scattered.

It's obvious that moving your hand from lets say A to shift+P takes less time than doing it from A to shift+R(e.g.)

I know you might say that those time differences don't matter, but if you think about it, in sc2 every split second matters.
And guess what 150 apm is 0,4 second for one action, so if moving your hand to press P after A takes 0,2s(this is pretty fast) and you can reduce it to 0 than I think it matters.
Your level of play is irrelevant in this case. From bronze looking at keybord, through diamond sometimes missing keys to pros who know keyboard inside out, I think it's worth to change some of them.

       Ofc perfect setup would be - you never press 2 hotkeys in a row with one finger. That is impossible, so we should figure out the closest possible setup.

Now I want to ask you:
Are custom settings allowed everywhere nowadays?

Poll: What hotkeys setup do you use?

Grid (36)
 
41%

Custom (31)
 
36%

Standard (17)
 
20%

Classic (3)
 
3%

87 total votes

Your vote: What hotkeys setup do you use?

(Vote): Standard
(Vote): Grid
(Vote): Classic
(Vote): Custom

ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
December 16 2011 14:47 GMT
#50
Standard with some costumizations
Why necro this, so many threads already
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
December 16 2011 14:58 GMT
#51
Standard with a few customisations (control groups 9 and 0 are mapped to my side mouse buttons). I've wanted to remap things like Melee attack, ling speed, infestation pit, ovie speed, patrol for a while, but never got round to it.
ShotgunMike
Profile Joined May 2011
Sweden241 Posts
December 16 2011 14:59 GMT
#52
Ok, so that was a bump..

I use standard with some customizations;
Alternative hotkeys; § (left of 1 on my Swedish keybord) for 9 and "," for 0 (for easier access to these control groups).
Also changed the "Jump between bases" (Backspace as standard) to Space for easy access, just bump the thumb.

When I used the "backspace method" for queen inject above settings allowed for quicker inject through closeness between 0 (alt: ",", where my queens where grouped), Space for jumping between bases and "v" for inject.
Hot_Bid: "B10" - ThorZain: "BINGO" - Naniwa: "Apologize! ¤%#¤#&¤% Terran IMBA"
MasterVelVet
Profile Joined August 2010
Belgium132 Posts
December 16 2011 15:02 GMT
#53
Grid with attack move and move command swapped.
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 15:11 GMT
#54
How is it in tourneys then, I know Stephano plays with custom hotkeys, but does every tournament allow this now?
KevinIX
Profile Joined October 2009
United States2472 Posts
December 16 2011 15:13 GMT
#55
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.
Liquid FIGHTING!!!
kcbgoku
Profile Joined March 2011
Poland156 Posts
December 16 2011 15:19 GMT
#56
On December 17 2011 00:13 KevinIX wrote:
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.


Your pinky? I guess it depends where you keep your hand while playing.
XenoX101
Profile Joined February 2011
Australia729 Posts
December 16 2011 15:45 GMT
#57
Grid is the future, it's the most efficient hot key setup, there are a few problems with both creating and detonating banelings being the same hotkey, and select larva + drones being the same hotkey, but if you can get used to these few contentious areas it is unarguably faster to keep your hand in the one spot than it is to jump around the keyboard for hotkeys.
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
December 16 2011 17:30 GMT
#58
I use heavily customized setup, some day I will describe it in my blog

It started with using ~12345ZXCV for groups
More GGs, more skill
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
December 16 2011 17:31 GMT
#59
On December 17 2011 00:13 KevinIX wrote:
The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments.


Its really good for people with shorter fingers/smaller hands (grid that is). Though I use 0 for my forges so I guess its kind of a moot point now beyond me having muscle memory for everything on grid.

I guess using your pinky for basically every spell in the game is the problem you have?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
December 16 2011 17:37 GMT
#60
I use classic, muscle memory prevents me from changing anything.

I would use grid if I didn't, because I played a lot...a lot of WC3 and that's second best. But I have totally memorized the BW hotkeys and am so used to doing things in BW that one way, so it was actually harder for me to play the game on the new "standard" SC2 hotkeys.

Tons of my games as protoss (random user) where I selected my nexus, hit P, split probes...then realized no fucking probe queued.

I think after the 20th game I just went RAAAAAAAAAAGGEEEE and went back to classic.

Farauders :D
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
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