On June 05 2011 09:02 CuChullain wrote:
What do Pros actually use?
What do Pros actually use?
: / go necro go necro go. pros use whatever they think is best (tyler completely redid his binds)
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Mortal
2943 Posts
On June 05 2011 09:02 CuChullain wrote: What do Pros actually use? : / go necro go necro go. pros use whatever they think is best (tyler completely redid his binds) | ||
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CuChullain
Switzerland85 Posts
I'm using standard (english client) and play protoss and i'm pretty fine with this hotkeys but for example Immortal (i) and sometimes i'm not sure if it's just habit. So i think about trying out grid, i did also, but it's hard to switch to another set^^ | ||
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Indrium
United States2236 Posts
I tried redoing my hotkeys and I just can't. Too used to them. | ||
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FenneK
France1231 Posts
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Scape
United States10 Posts
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Termit
Sweden3466 Posts
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sansalvador
Austria308 Posts
![]() €dit: Why no poll? | ||
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Scape
United States10 Posts
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kcbgoku
Poland156 Posts
It has been over a year sice sc2 came out, and over 6 months since a last post here, so I'm curious how does it look nowadays. There are plenty of usefull hotkeys which are uncomfortable to press sometimes, so why not change them? If it's allowed now, I see no reason to not customize at least few of them, even for pro players. I know you might got used to a standard config, but I'm sure custom hotkeys are slightly more efficient and comfortable than standard after short period of time using them. I'm not certain but I assume that most of players keep their hand somewhere under 1-5 or 4-7, so pressing something like ctrl+F5 to create a camera location or shift+P to queue patrol command is not really comfortable at all, for me personally it's impossible to do that without pressing right ctrl/shift or making very weird body movements :S These examples are ofc ones of the most troublesome, no matter if you play on standard/grid or classic settings. Even the units/structures commands could be more efficient and comfortable than in any of "standard" profiles. E.g. If you play with grid settings, T as attack is quite annoying. P as patrol on standard, if you play mostly in 1-5 area, P is far from your hand. Don't get me wrong I'm not saying you can't play efficiently with classic/standard/grid settings or that they suck, but it's pretty intuitive that compacted hotkeys are simply better than scattered. It's obvious that moving your hand from lets say A to shift+P takes less time than doing it from A to shift+R(e.g.) I know you might say that those time differences don't matter, but if you think about it, in sc2 every split second matters. And guess what 150 apm is 0,4 second for one action, so if moving your hand to press P after A takes 0,2s(this is pretty fast) and you can reduce it to 0 than I think it matters. Your level of play is irrelevant in this case. From bronze looking at keybord, through diamond sometimes missing keys to pros who know keyboard inside out, I think it's worth to change some of them. Ofc perfect setup would be - you never press 2 hotkeys in a row with one finger. That is impossible, so we should figure out the closest possible setup. Now I want to ask you: Are custom settings allowed everywhere nowadays? | ||
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ToastieNL
Netherlands845 Posts
Why necro this, so many threads already | ||
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SgtCoDFish
United Kingdom1520 Posts
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ShotgunMike
Sweden241 Posts
I use standard with some customizations; Alternative hotkeys; § (left of 1 on my Swedish keybord) for 9 and "," for 0 (for easier access to these control groups). Also changed the "Jump between bases" (Backspace as standard) to Space for easy access, just bump the thumb. When I used the "backspace method" for queen inject above settings allowed for quicker inject through closeness between 0 (alt: ",", where my queens where grouped), Space for jumping between bases and "v" for inject. | ||
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MasterVelVet
Belgium132 Posts
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kcbgoku
Poland156 Posts
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KevinIX
United States2472 Posts
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kcbgoku
Poland156 Posts
On December 17 2011 00:13 KevinIX wrote: The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments. Your pinky? I guess it depends where you keep your hand while playing. | ||
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XenoX101
Australia729 Posts
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Alexj
Ukraine440 Posts
It started with using ~12345ZXCV for groups | ||
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ZeromuS
Canada13389 Posts
On December 17 2011 00:13 KevinIX wrote: The problem with grid is that it places too much strain on my pinky. It's slower, less accurate, and more easily exhausted. I use standard with a few adjustments. Its really good for people with shorter fingers/smaller hands (grid that is). Though I use 0 for my forges so I guess its kind of a moot point now beyond me having muscle memory for everything on grid. I guess using your pinky for basically every spell in the game is the problem you have? | ||
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Torenhire
United States11681 Posts
I would use grid if I didn't, because I played a lot...a lot of WC3 and that's second best. But I have totally memorized the BW hotkeys and am so used to doing things in BW that one way, so it was actually harder for me to play the game on the new "standard" SC2 hotkeys. Tons of my games as protoss (random user) where I selected my nexus, hit P, split probes...then realized no fucking probe queued. I think after the 20th game I just went RAAAAAAAAAAGGEEEE and went back to classic. Farauders :D | ||
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