[TLSH3:LPe] Tiebreakers! - Page 2
| Forum Index > SC2 General |
|
Shinshady
Canada1237 Posts
| ||
|
SultanVinegar
United States372 Posts
| ||
|
HolydaKing
21254 Posts
nvm one post per | ||
|
Pholon
Netherlands6142 Posts
First assignment in 5 minutes good luck all! | ||
|
Fortress
Sweden96 Posts
| ||
|
HolydaKing
21254 Posts
+ Show Spoiler + Sunken's can't be slowed down in sc:bw! No way... they're a building so that slow isn't affecting them. Can't post a replay damn ![]() | ||
|
Shinshady
Canada1237 Posts
On April 23 2010 04:17 Fortress wrote: Clue #1 is up. Unfortunately I don't have SC on this computer so I'll pass hehe. I hope all of the clues aren't like the 1st one :/ @ School so same for me >< I'm 1 room away from a computer lab that has SC on all the computers >.> | ||
|
Mikami_
Estonia274 Posts
doesnt affect + Show Spoiler + http://www.upload.ee/files/536613/LastReplay.rep.html | ||
|
Atzepeng
8 Posts
| ||
|
Sadistx
Zimbabwe5568 Posts
![]() | ||
|
CynanMachae
Canada1459 Posts
Good luck to everyone | ||
|
LaLuSh
Sweden2358 Posts
![]() | ||
|
Shinshady
Canada1237 Posts
| ||
|
Late
Latvia418 Posts
edit: nevermind | ||
|
pred470r
Bulgaria3265 Posts
+ Show Spoiler + http://yfrog.us/5nscscrnshot042210222152z | ||
|
Pholon
Netherlands6142 Posts
![]() | ||
|
Sadistx
Zimbabwe5568 Posts
+ Show Spoiler + Yes, it can be ensnared by ensnaring the worker before it makes a sunken, but i dont think the rate of fire is affected. | ||
|
beamerkun
Poland112 Posts
| ||
|
Zozo
Brazil2579 Posts
+ Show Spoiler + | ||
|
nevz
Sweden72 Posts
+ Show Spoiler + yes ![]() | ||
| ||


![[image loading]](http://img443.imageshack.us/img443/1796/sunken.png)