[TLSH3:LPe] Tiebreakers! - Page 2
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Shinshady
Canada1237 Posts
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SultanVinegar
United States372 Posts
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HolydaKing
21253 Posts
nvm one post per | ||
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Pholon
Netherlands6142 Posts
First assignment in 5 minutes good luck all! | ||
Fortress
Sweden96 Posts
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HolydaKing
21253 Posts
+ Show Spoiler + Sunken's can't be slowed down in sc:bw! No way... they're a building so that slow isn't affecting them. Can't post a replay damn ![]() | ||
Shinshady
Canada1237 Posts
On April 23 2010 04:17 Fortress wrote: Clue #1 is up. Unfortunately I don't have SC on this computer so I'll pass hehe. I hope all of the clues aren't like the 1st one :/ @ School so same for me >< I'm 1 room away from a computer lab that has SC on all the computers >.> | ||
Mikami_
Estonia274 Posts
doesnt affect + Show Spoiler + http://www.upload.ee/files/536613/LastReplay.rep.html | ||
Atzepeng
8 Posts
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Sadistx
Zimbabwe5568 Posts
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CynanMachae
Canada1459 Posts
Good luck to everyone | ||
LaLuSh
Sweden2358 Posts
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Shinshady
Canada1237 Posts
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Late
Latvia418 Posts
edit: nevermind | ||
pred470r
Bulgaria3265 Posts
+ Show Spoiler + http://yfrog.us/5nscscrnshot042210222152z | ||
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Pholon
Netherlands6142 Posts
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Sadistx
Zimbabwe5568 Posts
+ Show Spoiler + Yes, it can be ensnared by ensnaring the worker before it makes a sunken, but i dont think the rate of fire is affected. | ||
beamerkun
Poland112 Posts
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Zozo
Brazil2579 Posts
+ Show Spoiler + | ||
nevz
Sweden72 Posts
+ Show Spoiler + yes ![]() | ||
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