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On April 06 2010 07:10 Chen wrote:Show nested quote +On April 06 2010 06:55 Cade)Flayer wrote: Planetary Fortress costs a ton of resources to make so I don't think this is a bug. Not only does it cost 150 extra gas but also you lose so much more due to lack of Mules and you lose Scans as well. It's also Terrans only static defence that doesn't cost food so it has to be super powerful otherwise T could never FE. i love people who post without reading the OP thus not answering the question. this isnt whether or not planetary fortress is imba, its why the fuck does it do 60 damage when it tells you that it should be doing 40. Show nested quote +On April 06 2010 07:09 ArdentZeal wrote:<AreaArray Radius="0.5" Fraction="1.5"/> <AreaArray Radius="0.8" Fraction="0.75"/> <AreaArray Radius="1.25" Fraction="0.375"/> 0.375 * 2 = 0.75 * 2 = 1.5 I doubt that there is an error. The multiplier (*2) seems intentional then why is the listed damage 40 if it doesnt do 40 damage to ANYTHING? doesnt make any sense imo It does 40 damage to the actual target that it's firing at. The units within .5 range take more damage than the actual target, however.
I'm not saying this should be kept this way, but rather maybe Blizzard just wanted splash damage higher than than the per-unit attack damage?
I have no idea.
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ughh no mules means that the planetary fortress is costing you ~300 mins for every mule you could have made for the rest of the game. also planetary fortresses die to air.
I could see players making PF's if they are under a lot of pressure but then the enemy could just contain and macro right?
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but it's still 40 to the targeted unit, right? (or does that one get the 0.5-radius-splash on top of it?) € - nvm... ryuu answered that one
anyways - great find d('' d) reminds me to look at the archon *lick pencil*
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On April 06 2010 07:43 ShaperofDreams wrote: ughh no mules means that the planetary fortress is costing you ~300 mins for every mule you could have made for the rest of the game. also planetary fortresses die to air.
I could see players making PF's if they are under a lot of pressure but then the enemy could just contain and macro right? Well, the PF can save you the expo, which will save you alot more than using mules would have. Also, remember the mules dont actually save you the money, it just means that you mine the mineral field alot faster.
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This is hilarious. Are you sure this wasn't just added in the last patch as an April Fool's?
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Good find. I hope they fix this. Did u send this info to blizzard yet OP?
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So does this mean that if you are being attacked its best to bring an scv around to the enemy units and target the scv just so you can deal some massive splash damage?
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You could just target the other units since everyone still uses one control group and blobs.
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the people in this thread who don't think this is a bug have no idea what splash damage is lol
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By fix do you mean make it acutally do 40 dmg? Or just change the dmg to say "60" Because its already pretty shitty in most games.
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The planetary fortress has a double cannon, which means it hits a wide area. Which means it might be intended to hit more beside the target. In other words, the target is in fact within the splash radius, and not the actual target.
Is the PF really over-powered? It is powerful, but it requires the sacrifice of an orbital command.
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hummm i came across another confusing entry:
<CEffectDamage id="HunterSeekerDamage"> ... <AreaArray Radius="1.6" Fraction="1"/> <AreaArray Radius="1.2" Fraction="0.5"/> <AreaArray Radius="2.4" Fraction="0.25"/>
has anyone used an HSM lately..? (excerpt of build14621 patch)
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<AreaArray Radius="1.6" Fraction="1"/> LOL Looks like it should be 0.6.. HSM is rather ridiculous right now..
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Someone put this in the bug report forum right?
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not yet... testing HSM now - gimme a sec to mass some marauders -.-
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The only reason I can see why they input this value is if the coder was expecting that the PF would x1.5 damage against ALL units in a .5 radius - that would make a lot more sense, but if it is true that the target gets 40dmg and those around it 60, then it definitely needs to be fixed!
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wow very nice, I can't believe that it went this long unnoticed.....and to think, I've lost games because of this.....
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On April 06 2010 08:54 Perseverance wrote: wow very nice, I can't believe that it went this long unnoticed.....and to think, I've lost games because of this.....
No kidding, no wonder a PF can solo 20 hydras...
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undeniable proof that Blizzard has always favored Terran
...and everyone thought the WC3 scandal was bad :D
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