Yeah this is messed up he's like 5th in plat 2v2 and 11th in Gold 1v1.
Suspicious Drops?
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Raelcun
United States3747 Posts
Yeah this is messed up he's like 5th in plat 2v2 and 11th in Gold 1v1. | ||
MorroW
Sweden3522 Posts
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SC2Phoenix
Canada2814 Posts
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hifriend
China7935 Posts
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Raelcun
United States3747 Posts
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hifriend
China7935 Posts
On March 21 2010 09:13 iCCup.Raelcun wrote: I"m just curious how many other people have come across this problem because it is very possible it was just a random disconnect. But by getting an idea of how many people are having this issue we can deduce if theres actually an exploit out yet or not and determine if it should be reported or not. Well I like to keep up with the most common sites for blizzard game hacking and afaik there is no drop hack publicly available as of yet. I've seen known "contributors" talk about their own private drophacks though. Sadly. | ||
Kinky
United States4126 Posts
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fAker
Denmark44 Posts
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-orb-
United States5770 Posts
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Jackle
Canada859 Posts
On March 21 2010 09:37 Kinky wrote: I'm wondering if a "crash hack" exists too because I've had so many crashes that seemed way too convenient for my opponents :/ Yeah, I've had way too many occasions like that as well. Way too convenient. Also while watching Psyonic's stream, I watched him "conveniently" get dropped 3 games in a row after his opponent had GG'd for the loss. | ||
Orphan
Australia49 Posts
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TadH
Canada1846 Posts
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Sfydjklm
United States9218 Posts
Crashes are definitely the fault of ur PC's compatibility with the game. Otherwise how do u explain people like me who only crashed once in 500 game, and that one time it was against a respected opponent(hi defrag!) However the drop raelcun describes does sound odd. | ||
Sfydjklm
United States9218 Posts
On March 21 2010 10:17 Jackle wrote: Yeah, I've had way too many occasions like that as well. Way too convenient. Also while watching Psyonic's stream, I watched him "conveniently" get dropped 3 games in a row after his opponent had GG'd for the loss. lets say whats more likely, 3 dirtbags in a row or there is something wrong with the one constant in this equation? | ||
starcraft911
Korea (South)1263 Posts
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Xife
222 Posts
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TelecoM
United States10584 Posts
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Diamond
United States10796 Posts
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AcrossFiveJulys
United States3612 Posts
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Kletus
Canada580 Posts
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Raelcun
United States3747 Posts
On March 21 2010 11:15 Xife wrote: Just recently I've been dropped from two Custom games, but before that It's hasn't happened in 500 games.. Custom games have had issues with people dropping or crashing out since the beta launched theres some instability in custom games for some reason. The reason I found my drop so weird is normally SC2 gives you a little thing when you're lagging "<Name is slowing down the game>" in the top left but that didn't appear. And usually during lag you can't scroll the map or select different units I could do all of this during the lag the whole situation was just... odd. | ||
Foreplay
United States1154 Posts
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Ranix
United States666 Posts
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Perseverance
Japan2800 Posts
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OverKillv7
Canada23 Posts
I never thought anything more of it as a freak thing. | ||
RumZ
United States956 Posts
The sad part is that these stats wont even stick. | ||
Kare
Norway786 Posts
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Feefee
Canada556 Posts
The only thing you may call suspicious about it is that it happened right before you were about to win, but even if your opponent sucked he can get teamed up with you. I'm willing to bet you just had an internet hickup at an inopportune time.. people scream hackz way too often. What I CAN tell you though is that once SC2 loses its connection there's no way for you to get back into the game, even if you get your internet back up before 45s are up. Losing connection to battle.net = insta-death | ||
checo
Mexico1364 Posts
On March 22 2010 06:06 Joey.rumz wrote: There is most definitely a drop hack floating around. The sad part is that these stats wont even stick. This.... i mean come on stats are going to get reset when the beta finishes why do ppl use this shit now? | ||
abyss
Czech Republic139 Posts
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Irrelevant
United States2364 Posts
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danl9rm
United States3111 Posts
On March 21 2010 11:26 iCCup.Diamond wrote: I have had it happen too. I was playing on Steeps of War PvZ. I got off a perfect Forge FE and seconds after the zerg scouted it "I got dropped". Yet my net was fine and I could re-connect right away. I really hope there's no drop hack out.... lol, c'mon guys... i'm sure there is one, but u guys are seeing ghosts. | ||
kickinhead
Switzerland2069 Posts
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Osmoses
Sweden5302 Posts
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kickinhead
Switzerland2069 Posts
On March 22 2010 06:43 Osmoses wrote: I am seriously miffed at Blizzards fail in handling hacking. Didn't they say somewhere that SC2 was supposed to be hard to hack? I mean damn. haha - i think they actually did! ^^' | ||
RumZ
United States956 Posts
On March 22 2010 06:37 danl9rm wrote: lol, c'mon guys... i'm sure there is one, but u guys are seeing ghosts. On a lighter note, if he is playing Protoss, he probably is seeing Ghosts, even in his sleep. | ||
AngryAsian
Canada68 Posts
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Tef
Sweden443 Posts
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Psyonic_Reaver
United States4321 Posts
On March 21 2010 10:59 Sfydjklm wrote: lets say whats more likely, 3 dirtbags in a row or there is something wrong with the one constant in this equation? Wasn't in a row but one night it did happen 3 times to me. I'm pretty sure two of those occasions were on my end but there is this guy that I have run into 4-5 times and every time I "drop" are when I'm about to win. | ||
Sere
158 Posts
But to reiterate what hacks are currently available; Maphack Autogather Zoom hack Drop hack Lag hack Crash hack Mineral hack Name spoof (not entirely sure how this one works...) Unlocked teams hack (allows backstabbing) And apparently a speed hack that bugs your marines to run as if they were permanently stimmed I have not experienced all of these personally, but I'm told by an admin of a well known hacking website that all of these are available. As far as I know most of those have been sent off to Blizzard, so hopefully they can fix a lot of it before release. But one thing to keep in mind, and I'll use WoW as an example; there will be hackers. WoW is one of the largest gaming communities in the world, and it's no secret that Blizzard pours money into it. And yet even with all of their resources, there are loads of hacks out there for WoW - some that have been around and working for 4-5 years. If Blizzard hasn't found a way to prevent hacking in WoW after five years, where most things are server side, there's no way they will ever be able to prevent hacking in SC2. And in all honesty, there have always been loads of hackers on B.Net (I would honestly guess 2 out of 3 people hacked) but because of private channels and a selective game list, we were able to avoid 99% of them so it never seemed that bad. With the matchmaking system, you no longer have any control over who you play, so I would brace for playing quite a few hackers. | ||
sith
United States2474 Posts
On March 22 2010 09:58 Sere wrote: But one thing to keep in mind, and I'll use WoW as an example; there will be hackers. WoW is one of the largest gaming communities in the world, and it's no secret that Blizzard pours money into it. And yet even with all of their resources, there are loads of hacks out there for WoW - some that have been around and working for 4-5 years. If Blizzard hasn't found a way to prevent hacking in WoW after five years, where most things are server side, there's no way they will ever be able to prevent hacking in SC2.. I played WoW for 1.5 years. I saw a single person hacking in a single battleground. It was a speedhack, and not all that useful. I know a guy that's played since release. He can count the number he's seen on one hand.The WoW system works, and works well. And what is this about 2/3 people hacking on b.net? That's complete bullshit, it's nowhere near that number. | ||
BeJe77
United States377 Posts
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Sejong
Korea (South)153 Posts
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Wr3k
Canada2533 Posts
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pat965
Canada274 Posts
After this, I would not disconnect at the start of games, or randomly in the middle of games. For some reason the issue flares up when I play with my 2's partner, like an STD, so I avoid that now. (not sure why it happens) I don't know if it'll solve the problems you guys are having, since the timing seems very suspicious, but give it a go. You'll have to re-DL all the maps however, but that's automatic and only takes a few minutes | ||
fantomex
United States313 Posts
If such a hack exists it is due to a bug. It may not even be a "hack" they may just know how to bug out the client and hope yours bugs out before his. In any event it will be easily fixed. Unfortunately maphack is real and probably won't be going away. | ||
True_Spike
Poland3400 Posts
On March 22 2010 14:02 Wr3k wrote: I had a game where it said the other person disconnected and that I was victorious and then I left and it said "You left the game" and I lost points.... Same thing happened to me right now. Against "dform" | ||
Naib
Hungary4843 Posts
Also, several opponents against me have disconnected for no reason, and I know that I don't drophack... so something else must be up too. | ||
goszar
Belarus119 Posts
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Sere
158 Posts
On March 22 2010 10:14 sith wrote: I played WoW for 1.5 years. I saw a single person hacking in a single battleground. It was a speedhack, and not all that useful. I know a guy that's played since release. He can count the number he's seen on one hand.The WoW system works, and works well. And what is this about 2/3 people hacking on b.net? That's complete bullshit, it's nowhere near that number. You're either very naive or haven't played much WoW at level 80. People hack constantly. In fact, the only possibly way to not come across a hacker is to completely avoid four of the seven level 80 zones. You can't even step foot into Wintergrasp without coming across half a dozen hackers. Teleport hacks in WoW are extremely popular, and have been since 2004 - Blizzard has yet to stop them. There are also speed hacks, which are used in just about every battleground match. So again, you're either very naive to what's going on around you, or you simply play on a low pop server with 100 people and never step foot outside of a town. There are also hacks that allow you to attack players who aren't flagged for PvP, hacks that will turn you invisible/untargetable when you're about to die (like the chicken hacks in Diablo 2), and hacks that allow you to attack without line of sight (ie, through buildings, rocks, etc). Warden has rarely ever worked well. In fact, back ~3 years ago there was a damage hack that allowed you to one shot anyone. It took Blizzard over a month to fix that. You must also not play much SC/BW if you don't think 2/3rds of the players on B.Net use hacks. Join a public melee or a UMS... you'd be hard pressed to find one WITHOUT a hacker. Sure, I suppose very few people use hacks if you just sit on iccup all the time, but iccup makes up ~1% of the total people playing SC/BW. You can hardly claim hacking is not an issue simply because you selectively play people who don't hack. Like I said, with the forced matchmaking system hacking is going to be a huge issue because you can no longer choose to play only legit players. That nine year old that thinks screaming "FUCK" every two words in a Cat and Mouse UMS makes him cool, and drophacking you when you kill his mouse? Yeah. He's your ladder opponent now. | ||
Talic_Zealot
688 Posts
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wrags
United States379 Posts
On March 23 2010 01:07 Sere wrote: Sure, I suppose very few people use hacks if you just sit on iccup all the time, but iccup makes up ~1% of the total people playing SC/BW. You can hardly claim hacking is not an issue simply because you selectively play people who don't hack. i don't think so source? | ||
Parnage
United States7414 Posts
As far as these drops I've actually been on the other side of this. Random drops do happen, and I assure you I wasn't hacking. I was just as surprised as the guy it happened to. I've actually had it happen to me occasionally I really do think some of you guys are just jumping at ghosts thou reading threw this thread perhaps not all of you. It's beta, the battle.net is abit finicky I think is the cause to most of this. | ||
Shiladie
Canada1631 Posts
I also played WoW since early beta, I can easily count the number of hackers on 1-hand, one of which affected my gameplay in any manner (a speedhacker I ended up killing neways) WoW anti-hack works to a point, because any hack leaves massive marks on an account visible to the account investigation team. So if you hack and it affects enough people that you get investigated due to reports, then you just get banned. | ||
Sere
158 Posts
You want a source that ICCUP users only make up ~1% of the population? I'm not quite sure how to respond to that... Taken from iccup.com two days ago there were 1,107 users online. Taken from battle.net login two days ago there were ~104,000 users online. That's even being generous considering most casual players have long since moved on from SC/BW. When SC2 launches the difference will be even greater. On March 23 2010 01:57 Shiladie wrote: I'm gonna go out on a limb and say Sere is just talking out of his ass at this point. I also played WoW since early beta, I can easily count the number of hackers on 1-hand, one of which affected my gameplay in any manner (a speedhacker I ended up killing neways) WoW anti-hack works to a point, because any hack leaves massive marks on an account visible to the account investigation team. So if you hack and it affects enough people that you get investigated due to reports, then you just get banned. I could log in right now and come across at least a dozen hackers within fifteen minutes. A quick google+youtube search verifies that hackers are very common. You either play on a dead server, or you don't play at all. Especially not since beta, considering the WoW beta was famous for hacks, glitches, and horrible support by Blizzard, even extending 7-8 months into retail. I'd post a Youtube link, but all of the videos list download locations for the hacks. A simple "wow hack" search will come up with plenty. In fact, one of the first links in there is a multihack that includes Speed hack, health hack, range hack, and teleport hack; and it works on the current servers. | ||
oaax
Norway38 Posts
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Mirhi
United States389 Posts
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Mt.DiabloakaUniverse
14 Posts
Just as I discovered the zerg base boom d/c. | ||
faction123
Australia949 Posts
On March 23 2010 01:07 Sere wrote: You're either very naive or haven't played much WoW at level 80. People hack constantly. In fact, the only possibly way to not come across a hacker is to completely avoid four of the seven level 80 zones. You can't even step foot into Wintergrasp without coming across half a dozen hackers. Teleport hacks in WoW are extremely popular, and have been since 2004 - Blizzard has yet to stop them. There are also speed hacks, which are used in just about every battleground match. So again, you're either very naive to what's going on around you, or you simply play on a low pop server with 100 people and never step foot outside of a town. There are also hacks that allow you to attack players who aren't flagged for PvP, hacks that will turn you invisible/untargetable when you're about to die (like the chicken hacks in Diablo 2), and hacks that allow you to attack without line of sight (ie, through buildings, rocks, etc). Warden has rarely ever worked well. In fact, back ~3 years ago there was a damage hack that allowed you to one shot anyone. It took Blizzard over a month to fix that. You must also not play much SC/BW if you don't think 2/3rds of the players on B.Net use hacks. Join a public melee or a UMS... you'd be hard pressed to find one WITHOUT a hacker. Sure, I suppose very few people use hacks if you just sit on iccup all the time, but iccup makes up ~1% of the total people playing SC/BW. You can hardly claim hacking is not an issue simply because you selectively play people who don't hack. Like I said, with the forced matchmaking system hacking is going to be a huge issue because you can no longer choose to play only legit players. That nine year old that thinks screaming "FUCK" every two words in a Cat and Mouse UMS makes him cool, and drophacking you when you kill his mouse? Yeah. He's your ladder opponent now. I'm sorry, but you're wrong here. There is next to no hacking in anything remotely competitive in WoW. They exist, but any memory hack will get you banned from the game within a week, so the only "hacking" is usually done by people trying to get banned or people who have hacked others accounts. There are people using hacks to level characters, farm gold, etc, but playing the game for 5 years, i've NEVER seen a hacker doing anything that negatively effects me. Most of the wow-related portion of your post is just plain conjured... | ||
Zato-1
Chile4253 Posts
On March 22 2010 10:14 sith wrote: I played WoW for 1.5 years. I saw a single person hacking in a single battleground. It was a speedhack, and not all that useful. I know a guy that's played since release. He can count the number he's seen on one hand.The WoW system works, and works well. I've played WoW for 4 years or so, and while I know for a fact that the game has been hacked (see video), teleport hack and a speedhack (faster movement) are the only instances I know of. I've never even seen someone using a hack personally, nor have any of my friends who also play WoW. All in all, the WoW experience is practically hack-free. | ||
Zato-1
Chile4253 Posts
On March 23 2010 01:07 Sere wrote: You're either very naive or haven't played much WoW at level 80. People hack constantly. In fact, the only possibly way to not come across a hacker is to completely avoid four of the seven level 80 zones. You can't even step foot into Wintergrasp without coming across half a dozen hackers. Teleport hacks in WoW are extremely popular, and have been since 2004 - Blizzard has yet to stop them. There are also speed hacks, which are used in just about every battleground match. So again, you're either very naive to what's going on around you, or you simply play on a low pop server with 100 people and never step foot outside of a town. There are also hacks that allow you to attack players who aren't flagged for PvP, hacks that will turn you invisible/untargetable when you're about to die (like the chicken hacks in Diablo 2), and hacks that allow you to attack without line of sight (ie, through buildings, rocks, etc). Warden has rarely ever worked well. In fact, back ~3 years ago there was a damage hack that allowed you to one shot anyone. It took Blizzard over a month to fix that. You must also not play much SC/BW if you don't think 2/3rds of the players on B.Net use hacks. Join a public melee or a UMS... you'd be hard pressed to find one WITHOUT a hacker. Sure, I suppose very few people use hacks if you just sit on iccup all the time, but iccup makes up ~1% of the total people playing SC/BW. You can hardly claim hacking is not an issue simply because you selectively play people who don't hack. Like I said, with the forced matchmaking system hacking is going to be a huge issue because you can no longer choose to play only legit players. That nine year old that thinks screaming "FUCK" every two words in a Cat and Mouse UMS makes him cool, and drophacking you when you kill his mouse? Yeah. He's your ladder opponent now. ^ this post is full of shit. Either that, or the poster plays WoW in some kind of private server. | ||
Sere
158 Posts
On March 23 2010 02:43 faction123 wrote: I'm sorry, but you're wrong here. There is next to no hacking in anything remotely competitive in WoW. They exist, but any memory hack will get you banned from the game within a week, so the only "hacking" is usually done by people trying to get banned or people who have hacked others accounts. There are people using hacks to level characters, farm gold, etc, but playing the game for 5 years, i've NEVER seen a hacker doing anything that negatively effects me. Most of the wow-related portion of your post is just plain conjured... I suppose you're right, if you could find one place in my post where I mentioned competitive play. Just because you don't see somebody hacking when watching an MLG stream of arena matches doesn't mean people don't do it. Your logic in that regard is very flawed. "If I don't see it, it's not there" could be picked apart in so many ways it's not even funny. As a few examples, it's very common to find hackers in Warsong Gulch when doing PvP. Wintergrasp is practically impossible to PvP in without running into a hacker. Mining/Herbing is impossible for anyone not using hacks, because the players with teleport hacks can farm out an entire zone in the time it takes a legit player to farm one or two nodes. Let's use another example. According to various Blizzard press releases, they have banned a tad over 200k US players for hacking over the years. Now, there have been at most 2.5m North American players, with the current amount sitting around 2m. (http://www.mmodata.net/) 2,000,000 / 200,000 = 10. That means that one in ten players on North American WoW servers used hacks. In other words, 10% of all North American WoW players hack. You join the smallest battleground (Warsong Gulch - 20 players). Statistically, you are likely to see TWO hackers in EVERY SINGLE MATCH you play. You're more than entitled to your opinion, but my opinions have numbers to back them up. And personally, if 10% of WoW players use hacks then it's quite silly to assume fewer than that many will hack in SC2 considering it's more competitive nature. | ||
Zato-1
Chile4253 Posts
On March 23 2010 03:02 Sere wrote: I suppose you're right, if you could find one place in my post where I mentioned competitive play. Just because you don't see somebody hacking when watching an MLG stream of arena matches doesn't mean people don't do it. Your logic in that regard is very flawed. "If I don't see it, it's not there" could be picked apart in so many ways it's not even funny. As a few examples, it's very common to find hackers in Warsong Gulch when doing PvP. Wintergrasp is practically impossible to PvP in without running into a hacker. Mining/Herbing is impossible for anyone not using hacks, because the players with teleport hacks can farm out an entire zone in the time it takes a legit player to farm one or two nodes. Let's use another example. According to various Blizzard press releases, they have banned a tad over 200k US players for hacking over the years. Now, there have been at most 2.5m North American players, with the current amount sitting around 2m. (http://www.mmodata.net/) 2,000,000 / 200,000 = 10. That means that one in ten players on North American WoW servers used hacks. In other words, 10% of all North American WoW players hack. You join the smallest battleground (Warsong Gulch - 20 players). Statistically, you are likely to see TWO hackers in EVERY SINGLE MATCH you play. You're more than entitled to your opinion, but my opinions have numbers to back them up. And personally, if 10% of WoW players use hacks then it's quite silly to assume fewer than that many will hack in SC2 considering it's more competitive nature. Um... if the hackers have been banned, that kind of means they don't get to play anymore. Saying that 200k banned accounts = 200k hackers currently playing makes no sense. | ||
robz0r
Canada5 Posts
On March 23 2010 03:02 Sere wrote: I suppose you're right, if you could find one place in my post where I mentioned competitive play. Just because you don't see somebody hacking when watching an MLG stream of arena matches doesn't mean people don't do it. Your logic in that regard is very flawed. "If I don't see it, it's not there" could be picked apart in so many ways it's not even funny. As a few examples, it's very common to find hackers in Warsong Gulch when doing PvP. Wintergrasp is practically impossible to PvP in without running into a hacker. Mining/Herbing is impossible for anyone not using hacks, because the players with teleport hacks can farm out an entire zone in the time it takes a legit player to farm one or two nodes. Let's use another example. According to various Blizzard press releases, they have banned a tad over 200k US players for hacking over the years. Now, there have been at most 2.5m North American players, with the current amount sitting around 2m. (http://www.mmodata.net/) 2,000,000 / 200,000 = 10. That means that one in ten players on North American WoW servers used hacks. In other words, 10% of all North American WoW players hack. You join the smallest battleground (Warsong Gulch - 20 players). Statistically, you are likely to see TWO hackers in EVERY SINGLE MATCH you play. You're more than entitled to your opinion, but my opinions have numbers to back them up. And personally, if 10% of WoW players use hacks then it's quite silly to assume fewer than that many will hack in SC2 considering it's more competitive nature. The WoW Hackers banned most people would say and blizzard would probably confirm are mostly people running bots attempting to make gold to sell for IRL Cash, they have a _MINIMAL_ impact on anybody actually playing the game other then market place inflation which adversely affects you but it is not something you would notice. I have played more then my fair share of BG's within the last 2 months as I started a Druid for Arenas and had to get some Resil gear, in the two months I had played 400 BGs easily I had not seen 1 hacker of any sort, the closest thing to a hacker I seen was a lagging player. I Played about 50 Wintergrasp and did not see one single speed hacker, obviously anybody using a teleport hack would be quite difficult to spot amidst the chaos but never once did I see it happen. Yes at any time there is probably a 10-20+ bots running around on each server most of those are ran by a select few people and you should not consider them to be "the player base". Sere you really have no clue what you are talking about. The impact in WoW is so minimal only a borderline schizo would be as paranoid as you are and spout such crap. I bet every time you die in a FPS you think the kid has an aimbot. | ||
Sere
158 Posts
On March 23 2010 03:07 Zato-1 wrote: Um... if the hackers have been banned, that kind of means they don't get to play anymore. Saying that 200k banned players = 200k hackers currently playing makes no sense. You're using the flawed assumption that because 200k hackers have been banned over the years, nobody else hacks. The same exact hacks are still around, and have been for over five years. What makes you think people suddenly stopped downloading and using them? Likewise, there have been hundreds of thousands of accounts closed for hacking Starcraft, Warcraft III, and Diablo 2. Hell, people are even hacking like crazy on the Diablo 2 1.13 PTR server. Point being, banning a few hackers doesn't prevent hacking. People use hacks. A LOT of people. You would be an idiot to argue against that. What you can argue against, however, is how well Blizzard contains the hacks and hackers. In this case, you think they're doing fine. I say they're not based on their track record over the years (even obvious hacks like using Winbots in the SC/BW ladder; Blizzard saw nothing wrong with half the ladder filled with 9999 players) Warden does a horrible job at preventing hacks, and only a slightly better job at detecting them. You're getting your hopes up for a hack-free environment which just isn't going to happen. It's going to be worse than SC/BW because of the forced ladder system and lack of user control to avoid hacking on their own. On March 23 2010 03:18 robz0r wrote: The WoW Hackers banned most people would say and blizzard would probably confirm are mostly people running bots attempting to make gold to sell for IRL Cash, they have a _MINIMAL_ impact on anybody actually playing the game other then market place inflation which adversely affects you but it is not something you would notice. I have played more then my fair share of BG's within the last 2 months as I started a Druid for Arenas and had to get some Resil gear, in the two months I had played 400 BGs easily I had not seen 1 hacker of any sort, the closest thing to a hacker I seen was a lagging player. I Played about 50 Wintergrasp and did not see one single speed hacker, obviously anybody using a teleport hack would be quite difficult to spot amidst the chaos but never once did I see it happen. Yes at any time there is probably a 10-20+ bots running around on each server most of those are ran by a select few people and you should not consider them to be "the player base". Sere you really have no clue what you are talking about. The impact in WoW is so minimal only a borderline schizo would be as paranoid as you are and spout such crap. I bet every time you die in a FPS you think the kid has an aimbot. I've provided numbers that show ~10% of the North American WoW population has hacked. If you'd like to dispute that, doing so with something other than your very limited personal experience and opinion would be a good start. Otherwise you're just nerd raging and trolling Oh, you have one post. Trolling it is. User was temp banned for this post. | ||
robz0r
Canada5 Posts
10% = 200k accounts banned over a 5 year period 5 years of accounts. You know how many people have left this game? Sure 2 million accounts SUBSCRIBED now, how many million new accounts a year? I have had 3 accounts myself since launch due to selling the account for RL $. I only have 1 subscribed now, I am sure their are plenty of people who came and gone. I can count maybe 10 people from my Server First Nefarion Kill in like 05-06 that are still playing, Most of them still hang around our ventrilo we play SC2 beta/LOL/BFBC2. You cannot take a number of players banned in the US and say that the concurrent fan base is still 10% hackers. 2 million subscribers CURRENTLY. You would have to say there has been at least 4 Million Accounts created in 5 years. 200k Banned in 5 years. I will generously give you 40k a year. 2% Of the player base is currently hacking, and again... Most of those people are harmless botters making RL MONEY, they hardly affect your game plan. 1% of the total players who ever played WoW got banned for hacking/botting. I mean you really wanted to drag this into a statistics thing... * edit I would guess that 1/50 kids hacks in SC at the least. Id imagine the number to be closer to 1/25, but the WoW hacking isnt hacking. It is botting. | ||
Zato-1
Chile4253 Posts
On March 23 2010 03:54 robz0r wrote: 2% Of the player base is currently hacking, and again... Most of those people are harmless botters making RL MONEY, they hardly affect your game plan. This. I'd wager most of the hacking in WoW is actually gold farmers / botters trying to make gold. As their accounts are banned, they make new accounts, level up, and start farming again. Then they get banned again. Repeat this process several times. 200k accounts banned doesn't mean 200k hackers. As to the SC2 hacking problem... yeah, it's probably happening. One can only hope that most of these issues will have been fixed for the live release. | ||
Skrib84
Australia18 Posts
On March 23 2010 01:07 Sere wrote: You're either very naive or haven't played much WoW at level 80. People hack constantly. In fact, the only possibly way to not come across a hacker is to completely avoid four of the seven level 80 zones. You can't even step foot into Wintergrasp without coming across half a dozen hackers. Teleport hacks in WoW are extremely popular, and have been since 2004 - Blizzard has yet to stop them. There are also speed hacks, which are used in just about every battleground match. These statements are completely false. Posted by somebody who clearly has no idea what he is talking about. User was temp banned for this post. | ||
Heimatloser
Germany1494 Posts
the beta is not made for nerds to school newbs and gain an early advantage over people which have no beta key, the only purpose of a beta test is balancing and finding bugs. this is obviously a bug, since stuff like this shouldnt happen, so press the god damn report button and report it. User was temp banned for this post. | ||
Sere
158 Posts
On March 23 2010 03:54 robz0r wrote: I generally lurk a lot, your idiocy made me make a post. 10% = 200k accounts banned over a 5 year period 5 years of accounts. You know how many people have left this game? Sure 2 million accounts SUBSCRIBED now, how many million new accounts a year? I have had 3 accounts myself since launch due to selling the account for RL $. I only have 1 subscribed now, I am sure their are plenty of people who came and gone. I can count maybe 10 people from my Server First Nefarion Kill in like 05-06 that are still playing, Most of them still hang around our ventrilo we play SC2 beta/LOL/BFBC2. You cannot take a number of players banned in the US and say that the concurrent fan base is still 10% hackers. 2 million subscribers CURRENTLY. You would have to say there has been at least 4 Million Accounts created in 5 years. 200k Banned in 5 years. I will generously give you 40k a year. 2% Of the player base is currently hacking, and again... Most of those people are harmless botters making RL MONEY, they hardly affect your game plan. 1% of the total players who ever played WoW got banned for hacking/botting. I mean you really wanted to drag this into a statistics thing... * edit I would guess that 1/50 kids hacks in SC at the least. Id imagine the number to be closer to 1/25, but the WoW hacking isnt hacking. It is botting. All 200k accounts were banned during the last quarter of 2006, when WoW had 2m subs. Thus, over 10% of all WoW players at the time were using hacks. These are only the mass ban waves for using very specific hack programs, and Blizzard stopped doing them that year because they simply didn't work (people still hacked, despite the public scare tactic). Counting all of the people using other hacks (bots, namely) would put the numbers even higher. Again, you could either assume that once those 200k were banned everyone stopped hacking, or you can assume that if 200k hacked then, 200k would hack now considering, and here's the important part, the same hacks still work four years later. There's absolutely no reason at all to assume less people are hacking these days simply because Blizzard no longer makes press releases about it; especially when it's very obvious to anyone who's played over the years that there are many more hackers nowadays than there have ever been before. You're partially correct, though. Most of them are "harmless" hackers, but they are not botters. Gold farmers these days don't use bots anymore, and instead use teleport hacks to farm. It's much quicker, more efficient, and less risk involved than using a conventional bot. You can't say they "hardly affect your game plan", either. Aside from completely ruining the economy of the game (which at this point, gold is nearly as useless as it was in Diablo 2), those teleport hacks are widely and freely available online, and many non-farmers use them in Wintergrasp and BGs. On the last two servers I played on, you couldn't even participate in Wintergrasp because there were so many teleport hackers. The casual nature of WoW only makes this situation more important to take care of in SC2. Sure, running a bot that catches fish for you or a hack that let's you breathe underwater isn't exactly detrimental to other players. But you need to consider why people use those hacks; they want to make the game easier for themselves. What happens when those players want to make SC2 easier? Well, they turn on maphacks and drop hacks. Yeah, most of them will probably be in UMS and not the ladders, but it's careless to disregard them simply because. So yeah, that same person who uses a fishing bot in WoW because it takes too long to manually catch fish will be the one using a drop hack so his ladder wins come quicker. On March 23 2010 04:11 Skrib84 wrote: These statements are completely false. Posted by somebody who clearly has no idea what he is talking about. Due to the irrefutable evidence presented in your insightful post, I'm inclined to agree with you and succumb myself to your higher knowledge. | ||
Ojahh
Ireland728 Posts
I read this thread, thought, that never happend to me and went on playing, now after the fifth match, a poor guy just dropped out against me after killing my army, my expo, and was marching up the ramp, when suddenly lag, and I prayed pretty hard for 60 seconds, that he would not make it back, because the lagg happend when i was about to give him the GG. Stuff happens, next time I might drop out while circling with 30 Mutas towards the protoss base. Swings and round abouts. this is the same lame discussion, as with "rigged poker sites", thats life, "sometimes your're the dog, and sometimes the tree" | ||
Skrib84
Australia18 Posts
On March 23 2010 04:23 Sere wrote: Due to the irrefutable evidence presented in your insightful post, I'm inclined to agree with you and succumb myself to your higher knowledge. Be as sarcastic as you want, get as defensive as you want. It doesn't change the fact that what you said in your little tantrum is completely wrong. On March 23 2010 04:23 Sere wrote: In fact, the only possibly way to not come across a hacker is to completely avoid four of the seven level 80 zones. You can't even step foot into Wintergrasp without coming across half a dozen hackers. Anyone who has played wow, even casually, knows that your just nerd-raging/crying/throwing a tantrum, etc. | ||
Sere
158 Posts
On March 23 2010 04:45 Skrib84 wrote: Be as sarcastic as you want, get as defensive as you want. It doesn't change the fact that what you said in your little tantrum is completely wrong. As I said, your irrefutable evidence shows this. "I said you're wrong, therefore you're wrong". You've clearly never played WoW (or at least a farming character) if you think it's actually possible to farm Adamantite/Titanium on a server that isn't dead. With 3-4 gold farmers running 24/7 in each zone, it's simply not possible to sit at an ore node for more than 30 seconds without one of them teleport hacking under the terrain, grabbing it, and teleporting off to the next one. If you want to keep getting defensive with me for whatever reason (assuming you're addicted to WoW), please feel free to PM. Unfortunately trolling the OP's thread while shooting blanks isn't doing you any credit. | ||
NamelessOne
Canada13 Posts
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hero33
Canada122 Posts
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Sere
158 Posts
On March 23 2010 09:47 NamelessOne wrote: I have to say in all of my time playing WoW I have seen -one- hacker do as you say with the glitch under the world. Perhaps it is your experience that is out of the norm? Doubtful, as my last two servers have been two of the most popular servers out there, and everyone experiences it the same. You're entitled to your opinion though | ||
AmstAff
Germany949 Posts
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Inschato
Canada1349 Posts
(I play on an empty server now though, so my current experience doesn't really matter for much) | ||
Manifesto7
Osaka26991 Posts
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DanceDance
226 Posts
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blahman3344
United States2015 Posts
personally i think that means that those guys are really desperate for wins =\ but aside from that, i think that its just another thing people have to put up with until a temporary solution is found. | ||
The_Voidless
United States184 Posts
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Antimage
Canada1293 Posts
Drop hack image above... yes it does happen. This is the first time I've been dropped though, so I'm guessing it's not very popular. Sigh there goes my attempt at getting to plat #1 =| favored loss is ridiculous. | ||
Zato-1
Chile4253 Posts
On March 23 2010 10:11 Manifesto7 wrote: If the WoW chimps have finished flinging poop at each other can we please get back to SC2? WoW is actually an interesting topic because it's the most recent Blizzard release, so you can get a feel for how their anti-hacking has evolved. And truly, as someone who has played a LOT of WoW and frequents two different WoW forums (the official WoW forums and elitistjerks), I can say that according to my experience and that of literally everyone whose posts I've read on these forums, hacking is not only not a problem in WoW- it's not even an issue. I've read thousands of forum posts and haven't even seen hacking being mentioned, unless you count gold farmers using bots (which doesn't really hamper your play experience). Does this mean SC2 will have smooth sailing as well? I don't think so. There's just a lot more stuff that is processed server-side in WoW, as has been mentioned. You have your character, and whatever you want to do, you have to interact with the server- and it's a lot harder to cheat at something when the server resolves the action than when it's handled client-side. If turning fog of war on or off is simply an option you can enable or disable, but it's turned to enabled by default and players don't have access to an option to enable it in any of the in-game menus you're presented, an enterprising hacker will surely find a way to enable it otherwise. If max camera zoom out distance is set at a certain parameter, I can imagine how someone could hack into source data files and change that parameter. These kinds of problems sound a lot harder to tackle than those that deal with server-side actions. | ||
Raelcun
United States3747 Posts
On March 24 2010 09:33 Zato-1 wrote: WoW is actually an interesting topic because it's the most recent Blizzard release, so you can get a feel for how their anti-hacking has evolved. And truly, as someone who has played a LOT of WoW and frequents two different WoW forums (the official WoW forums and elitistjerks), I can say that according to my experience and that of literally everyone whose posts I've read on these forums, hacking is not only not a problem in WoW- it's not even an issue. I've read thousands of forum posts and haven't even seen hacking being mentioned, unless you count gold farmers using bots (which doesn't really hamper your play experience). Does this mean SC2 will have smooth sailing as well? I don't think so. There's just a lot more stuff that is processed server-side in WoW, as has been mentioned. You have your character, and whatever you want to do, you have to interact with the server- and it's a lot harder to cheat at something when the server resolves the action than when it's handled client-side. If turning fog of war on or off is simply an option you can enable or disable, but it's turned to enabled by default and players don't have access to an option to enable it in any of the in-game menus you're presented, an enterprising hacker will surely find a way to enable it otherwise. If max camera zoom out distance is set at a certain parameter, I can imagine how someone could hack into source data files and change that parameter. These kinds of problems sound a lot harder to tackle than those that deal with server-side actions. Sorry but you're completely wrong try mining in WG and count the speed hackers but Manlyfesto has a point this is the Starcraft2 forum and the actual question of this topic was answered pages ago theres no real reason to go on about it anymore. | ||
Manifesto7
Osaka26991 Posts
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Zato-1
Chile4253 Posts
On March 24 2010 09:37 iCCup.Raelcun wrote: Sorry but you're completely wrong try mining in WG and count the speed hackers but Manlyfesto has a point this is the Starcraft2 forum and the actual question of this topic was answered pages ago theres no real reason to go on about it anymore. I count... zero speed hackers. Never seen one. Don't know anyone who has ever personally seen one. | ||
Wr3k
Canada2533 Posts
Oh and before you guys on your high horses criticize me for botting BG's to farm arena gear. Think of what it would be like if A- players had to kill D- noobs for 10 hours to unlock +3 for zerg missile attacks or something. It's not the same as maphacking at all. | ||
sith
United States2474 Posts
Technically SC2 is much different from WoW, and it is correct to say that a lot more is processed server-side in WoW, but I think that this situation this is not the primary focus. The point is that Blizzard has proven itself committed to keeping their latest competitive game environment hack-free over the last FIVE YEARS. If they display anything close to this level of competency against SC2 hackers, I'm sure the type of hacks we are seeing now will be a thing of the past. | ||
NarutO
Germany18839 Posts
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OptimoPeach
United States137 Posts
Yes, I know it's not what OP was describing, but the irony here is still hilarious | ||
Broodie
Canada832 Posts
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Wr3k
Canada2533 Posts
On March 24 2010 10:45 sith wrote: I apologize for my original post sending out these waves of arguments, but I still cannot fathom how we are seeing two completely polar opposites emerge. To those of you who claim to have seen many, many hackers in WoW: do you play on a private server? Are you exaggerating your claims at all? I doubted myself after reading these posts and considered that possibly I was wrong and was just sheltered somehow. So I talked to 3-4 guys I know that still play WoW (pretty competitively in arena). They couldn't remember the last time they had played against a non-legit team. Technically SC2 is much different from WoW, and it is correct to say that a lot more is processed server-side in WoW, but I think that this situation this is not the primary focus. The point is that Blizzard has proven itself committed to keeping their latest competitive game environment hack-free over the last FIVE YEARS. If they display anything close to this level of competency against SC2 hackers, I'm sure the type of hacks we are seeing now will be a thing of the past. There was a lag hack being used in arenas before I quit that made it almost impossible to cast abilities against someone who was running around a pole, even with direct open line of sight simply by artificially increasing latency. That drove me nuts.... when you press counterspell 10 times while standing right in front of the guy things start getting annoying. All I have ever seen as far as wow hacks go is the lag hack and bots (which don't even really qualify as hacks since they don't manipulate the game in any way). Anyways... if SC2 is a shred of what wow is as far as how hackers are handled, then maphacks shouldn't be a major issue provided people learn how to properly report people who are suspicious. | ||
zul
Germany5427 Posts
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Meta
United States6225 Posts
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StorkHwaiting
United States3465 Posts
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wishbones
Canada2600 Posts
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Zato-1
Chile4253 Posts
In SC... you have to spend a few bucks for a new copy before you can play in Battle.net again. Ta-da, you're done. If Blizzard took steps to make being caught cheating more costly for players, that would probably deter plenty of potential cheaters. For instance, letting all the people on your friends' list know that your account has been banned because you're a cheater- the threat of social stigma could go a long way. Sure, people will bullshit about how Blizzard got a false positive every single time, but it'll still be pretty uncomfortable. Any other ways to make it more painful to lose your account due to being caught cheating would be welcome. | ||
iG.Savvy
New Zealand13 Posts
would have put me top of my division too ;/ | ||
Rybka
United States836 Posts
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Angra
United States2652 Posts
EDIT: Apparently the replay didn't even save either, so I can't go back and look at it or get his name or anything. | ||
Dacendoran
United States825 Posts
I have gained points from a DC before by accident though, was strange. | ||
Chairman Ray
United States11903 Posts
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Manifesto7
Osaka26991 Posts
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