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StarCraft2.com just got updated with a new lore mini-story! It's a recovery from a lost Battlecruiser wreckage/remnants. It starts off like this..
Remnants of the damaged audio files recovered from the wreckage of the battlecruiser Emperor's Fury (holo files were completely unsalvageable)
Subject: Private Maren Ayers, Medic, 128th Platoon "Iron Jesters"
Receiving: Captain Serl Gentry, Doctor, Special Research Ops
Read the whole thing here: http://starcraft2.com/features/story/brokenwide.xml ..there's also a neat video in it.
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Sounds like Blizzard staff played a little Bioshock with the recovered audio files and such. Good stuff.
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On March 06 2010 04:14 Chairman Ray wrote: Do I smell an expansion?
2 of them, lol
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Blizzard has just put words to psyonic's nightmares.
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Russian Federation1613 Posts
On March 06 2010 04:11 Blacklizard wrote: Sounds like Blizzard staff played a little Bioshock with the recovered audio files and such. Good stuff. Or they read news about Portal
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That was a pretty decent read, its their explanation for the new zerg units via story telling if anyones not bothered to read it yet.
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god that is some lame web design -_-
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i hope they make more stories like that available about the other races too, before the game is released :D
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Did our lovely lady death just blow up a battlecruiser?
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I wonder what that audio waveform actually sounds like...
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That was a nice read. Wonder why the Zerg didn't just burrow into the canyon?
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man why dont bling animations look like that in beta!
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oh boy, it was good until i got to the bottom
then i saw i was only on page 1 of 6 and smiled some more
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@buhhy they didn't burrow so that they could force mutations in the zerglings by exposing them to the mold. If they just burrowed and destroyed the colony the Zerg wouldn't get anything out of it.
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On March 06 2010 05:53 Simple wrote: oh boy, it was good until i got to the bottom
then i saw i was only on page 1 of 6 and smiled some more
lol. Dude can I use this as a new quote?(for the bottom of my post)
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Gahhh this has me sooo excited for the campaign! Can't wait!
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On March 06 2010 05:55 LunarC wrote: @buhhy they didn't burrow so that they could force mutations in the zerglings by exposing them to the mold. If they just burrowed and destroyed the colony the Zerg wouldn't get anything out of it.
But the way I read it, higher Zerg lifeforms participated in the earlier break attempts but the numbers were dwindling per attack, it seems like the Zerg was unable to break the turtling terran. They then realized their lack of wall-breaking strains and set out to find one.
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Good read,
thanks for the post
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On March 06 2010 05:28 buhhy wrote: That was a nice read. Wonder why the Zerg didn't just burrow into the canyon?
Are you sure you read it?
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Very good story. I'm looking forward to more of this type of story telling in the game. It was a spicy and thrilling story.
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I wonder if Ayers will be an NPC in the game? She is a good candidate for Raynor's crew
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iNcontroL
USA29055 Posts
On March 06 2010 06:14 Pit wrote:I wonder if Ayers will be an NPC in the game? She is a good candidate for Raynor's crew 
Read the story roflfl
fuck me dude.. READ
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awesome read
i hope they come out with a lot more of these
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Classic case of some Z noobstomping a terran and humiliating him with banelings.
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I like the idea of building more and more cannon prior to the release. Gives those of us without the Beta something to do lol
plus of course a Douglas Adams reference doesn't hurt ("sometimes it equals 42")
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On March 06 2010 06:01 buhhy wrote:Show nested quote +On March 06 2010 05:55 LunarC wrote: @buhhy they didn't burrow so that they could force mutations in the zerglings by exposing them to the mold. If they just burrowed and destroyed the colony the Zerg wouldn't get anything out of it. But the way I read it, higher Zerg lifeforms participated in the earlier break attempts but the numbers were dwindling per attack, it seems like the Zerg was unable to break the turtling terran. They then realized their lack of wall-breaking strains and set out to find one.
Maybe the Zerg would have done that had they not realized that the mold growing in the cave was triggering signs of mutations in the Zerglings. So, the Zerg decided to go ahead and use that opportunity to force rapid mutations in the Zerglings.
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That was a really interesting story. + Show Spoiler +The only thing I didn't like was the ending. It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away
I am of course referring to this:
I also know that I'm not going to see the end of this flight, that you're just the first and gentlest of the Dominion interrogators who will be visiting me. I've known ever since you brought me onboard with Lieutenant Orran. He's not going to see daylight either, is he?
Perhaps she is delusional... I guess she could just be exacting revenge, which is understandable but still kind of lame.
EDIT: Oh wow she took down the whole damn battlecruiser. Shit!
Spoiler for those silly people that read the comments before reading the whopping 6 pages of dialogue.
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ZOMGZOMG
That should be a new Terran unit in the coming up expansion:
+ Show Spoiler +
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On March 06 2010 07:08 Chrispy wrote:That was a really interesting story. The only thing I didn't like was the ending. + Show Spoiler + It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away
I am of course referring to this:
I also know that I'm not going to see the end of this flight, that you're just the first and gentlest of the Dominion interrogators who will be visiting me. I've known ever since you brought me onboard with Lieutenant Orran. He's not going to see daylight either, is he?
Perhaps she is delusional... I guess she could just be exacting revenge, which is understandable but still kind of lame.
EDIT: Oh wow she took down the whole damn battlecruiser. Shit!
Effing spoiler. SPOILER IT.
Zergling4life too.
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On March 06 2010 05:57 Haemonculus wrote: Gahhh this has me sooo excited for the campaign! Can't wait!
sssssssssammmmmmmeeee omg
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On March 06 2010 07:08 Chrispy wrote:That was a really interesting story. + Show Spoiler +The only thing I didn't like was the ending. It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away
I am of course referring to this:
I also know that I'm not going to see the end of this flight, that you're just the first and gentlest of the Dominion interrogators who will be visiting me. I've known ever since you brought me onboard with Lieutenant Orran. He's not going to see daylight either, is he?
Perhaps she is delusional... I guess she could just be exacting revenge, which is understandable but still kind of lame.
EDIT: Oh wow she took down the whole damn battlecruiser. Shit! Spoiler for those silly people that read the comments before reading the whopping 6 pages of dialogue. uh i didnt interpret it that way. imo it was because + Show Spoiler +the fleet was listening and observing the entire time right? well, now they have survivors, first hand sources to the zerg experiment. thus, they would be valuable intel, and if they were allowed to go free, they could easily tell anyone and everyone what the terran fleet was doing (by not helping or responding to distress calls) .
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On March 06 2010 07:08 Chrispy wrote:That was a really interesting story. + Show Spoiler +The only thing I didn't like was the ending. It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away
Think about it.
+ Show Spoiler +As you've rightly pointed out, it's not the human race as a whole that are evil, at least in this universe. People like Raynor would never exist otherwise. But the Dominion is that corrupt. They're the horribly immoral set of Terran that left a small dispatch of civilians to be overrun, despite being wholly capable of saving them. Now imagine, are a corrupt set of officials, motivated by gaining information at the extent of human life, really going to let an intelligent, articulate survivor run around after she was a part of one of their 'experiments'? All signs point to no.
She rightfully guessed the Dominion weren't going to let her see the light of day again.
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On March 06 2010 07:08 Chrispy wrote:That was a really interesting story. + Show Spoiler +The only thing I didn't like was the ending. It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away
I am of course referring to this:
I also know that I'm not going to see the end of this flight, that you're just the first and gentlest of the Dominion interrogators who will be visiting me. I've known ever since you brought me onboard with Lieutenant Orran. He's not going to see daylight either, is he?
Perhaps she is delusional... I guess she could just be exacting revenge, which is understandable but still kind of lame.
EDIT: Oh wow she took down the whole damn battlecruiser. Shit! Spoiler for those silly people that read the comments before reading the whopping 6 pages of dialogue.
+ Show Spoiler +The most logical answer I can think of is that she went mad. She lived a disturbing experience on the colony. They were stranded there for so long without any hope that they end up thinking up stories and growing them beyond reality. She made them worse than they actually were because of what they did to her platoon and that colony. I would be pretty pissed to. It's also possible that the chemical of the first explosion did something to her.
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Good story but on a minor point I really dislike "fekk" and how they keep trying to push the term.
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"Aufgeborsten"
Uhhhh yeah, the german translation sounds WAY cooler than the original ... ... ...
T_T
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On March 06 2010 08:27 Daniri wrote: Good story but on a minor point I really dislike "fekk" and how they keep trying to push the term.
Same. Just use the real term, Sc2 is already 13+ I think.
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On March 06 2010 08:22 NuclearLockdown wrote:Show nested quote +On March 06 2010 07:08 Chrispy wrote:That was a really interesting story. + Show Spoiler +The only thing I didn't like was the ending. It made it seem like the Terran would kill Ayers for just being a witness, which doesn't make sense and is not practical in any way. The Terran are definitely not good, exemplified by their constant apathetic abandonment of their troops to zerg forces (it's like the trademark of the Terran race) but what, they were going to execute Ayers and the other guy just because they're "evil" or something?
Makes no sense! What possible gains could they have from killing/locking away Think about it. + Show Spoiler +As you've rightly pointed out, it's not the human race as a whole that are evil, at least in this universe. People like Raynor would never exist otherwise. But the Dominion is that corrupt. They're the horribly immoral set of Terran that left a small dispatch of civilians to be overrun, despite being wholly capable of saving them. Now imagine, are a corrupt set of officials, motivated by gaining information at the extent of human life, really going to let an intelligent, articulate survivor run around after she was a part of one of their 'experiments'? All signs point to no.
She rightfully guessed the Dominion weren't going to let her see the light of day again.
This interpretation is correct. The story was quite well written, the only thing that bugs me is that the story is much too similar to the start of the Terran campaign in SC1.
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i hate missing out on these things, they really make u feel like your a part of the game, im justtooooooooooooooooooooo enjoyably lazy.
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On March 06 2010 08:25 Tdelamay wrote:+ Show Spoiler +The most logical answer I can think of is that she went mad. She lived a disturbing experience on the colony. They were stranded there for so long without any hope that they end up thinking up stories and growing them beyond reality. She made them worse than they actually were because of what they did to her platoon and that colony. I would be pretty pissed to. It's also possible that the chemical of the first explosion did something to her.
That doesn't really make any sense.
+ Show Spoiler +Yes, she clearly was taxed mentally, as shown by nearly breaking down in tears. But she has no reason whatsoever to lie. No profit, mentally or financially, while there's a good reason for her not to trust the Dominion at all. Hence, a good reason for her to react the way she did at the end. Also, from a reader's perspective, remember this is supposed to explain how the Baneling came into being. It'd be pretty pointless writing that log if it were all overblown heresy.
And the chemical explosion having an effect on her is unlikely. There's absolutely nothing within the log that supports that idea, and in game the Baneling only explodes.
On March 06 2010 08:33 Zergling4life wrote:Show nested quote +On March 06 2010 08:27 Daniri wrote: Good story but on a minor point I really dislike "fekk" and how they keep trying to push the term. Same. Just use the real term, Sc2 is already 13+ I think.
Agreed, but they can't offend kids. Or rather, the parents of them. It's easier to market a game without too much outright swearing.
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Moar.
+ Show Spoiler +Hmm interesting ideas guys, I see where your coming from and I partially agree but I see the Terrans in a different view than you guys. I don't see them as 100% satanic evil, but more of an "ends justify the means" kind of evil. They were willing to sacrifice a colony because of the potential gains they could achieve from doing so. This is definitely not right, but you can see the reasoning behind this. It's very Terran like of them in doing so.  It just seems a little overkill of them to kill the only two survivors, even if they had valuable information of a corrupt government experiment. Letting them die to the zerg is one thing, but a coldblooded execution of their own people is another and it should be harder to get away. But then again, they are in space and.... no one can hear you scream. Ohhh so cheesey. I must admit I've only played the campaign and never read any of the books so I don't know the full lore of the Terran empire but I didn't get the feeling that they were so evil, the video of the Battlecruiser general shooting himself after what he's done comes to mind. He's the symbol of the Terran for me, sure he's done bad things, been corrupted but he's still human and still has morals. But yeah I can see the flipside of it, and it really doesn't seem like TOO much of a stretch for them to kill her now when I really think of it. Cool discussion though!
EDIT: To poster above me, the Tdelmay dude wasn't referring to her making the whole story up just in her justifications of+ Show Spoiler +
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FREEAGLELAND26782 Posts
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On March 06 2010 08:46 NuclearLockdown wrote:Show nested quote +On March 06 2010 08:25 Tdelamay wrote:+ Show Spoiler +The most logical answer I can think of is that she went mad. She lived a disturbing experience on the colony. They were stranded there for so long without any hope that they end up thinking up stories and growing them beyond reality. She made them worse than they actually were because of what they did to her platoon and that colony. I would be pretty pissed to. It's also possible that the chemical of the first explosion did something to her. That doesn't really make any sense. + Show Spoiler +Yes, she clearly was taxed mentally, as shown by nearly breaking down in tears. But she has no reason whatsoever to lie. No profit, mentally or financially, while there's a good reason for her not to trust the Dominion at all. Hence, a good reason for her to react the way she did at the end. Also, from a reader's perspective, remember this is supposed to explain how the Baneling came into being. It'd be pretty pointless writing that log if it were all overblown heresy.
And the chemical explosion having an effect on her is unlikely. There's absolutely nothing within the log that supports that idea, and in game the Baneling only explodes.
+ Show Spoiler +I didn't mean she lied. I mean that during her time on Cork, she lived frustrating, disturbing and traumatizing experience. When she realized that the fleet brought this on them, she focused all her frustration on them. Maybe they weren't going to torture her or kill her, but she had so much hate focussed on them it blinded her common sense. She was out for someone to blame for all the misery they went through; those six despairing months. In short, she was dellusional.
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Neat story, I definitely want to see more of this sort of thing. + Show Spoiler +Anyone else find it odd that 1 small pustule of a baneling 1-shots a BC, while it takes 8+ full banelings to kill a marauder, maybe being inside was enough... but still
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On March 06 2010 08:54 Chrispy wrote:+ Show Spoiler +Hmm interesting ideas guys, I see where your coming from and I partially agree but I see the Terrans in a different view than you guys. I don't see them as 100% satanic evil, but more of an "ends justify the means" kind of evil. They were willing to sacrifice a colony because of the potential gains they could achieve from doing so. This is definitely not right, but you can see the reasoning behind this. It's very Terran like of them in doing so.  It just seems a little overkill of them to kill the only two survivors, even if they had valuable information of a corrupt government experiment. Letting them die to the zerg is one thing, but a coldblooded execution of their own people is another and it should be harder to get away. But then again, they are in space and.... no one can hear you scream. Ohhh so cheesey. I must admit I've only played the campaign and never read any of the books so I don't know the full lore of the Terran empire but I didn't get the feeling that they were so evil, the video of the Battlecruiser general shooting himself after what he's done comes to mind. He's the symbol of the Terran for me, sure he's done bad things, been corrupted but he's still human and still has morals. But yeah I can see the flipside of it, and it really doesn't seem like TOO much of a stretch for them to kill her now when I really think of it.
I think I'm now seeing why this is a little confusing to you.
You're looking at the entire human race, despite there being completely different Terran interest groups, as though they're of one mind. That's far from the truth. The human race is in conflict with itself. But the Dominion, the group that the medic rebelled against at the end, is led by seemingly ruthless officials. Their officials are more likely to support an 'ends justify the means' practical perspective. Examples of this were shown both in the original game and in that log.
But that's far from true for every single human being. Not everyone has an 'ends justify the means' outlook, or any singular concrete perspective. There would never be a conflict of morals between Raynor and Mengsk, otherwise, over a certain ghost that was left to a Zerg onslaught in the original game. The human race is divided, morally, financially and politically, so it's going to be confusing if you try to lump all the groups together. Though if you really want to take an overarching view of humans, then yeah, our own vast differences clearly shows Terrans aren't unrepentantly evil.
Just keep this in mind: The log was to help show how the Banelong came into being, but also highlight why people like Raynor need to oppose the Dominion.
On March 06 2010 08:54 Chrispy wrote:EDIT: To poster above me, the Tdelmay dude wasn't referring to her making the whole story up just in her justifications of + Show Spoiler +
Eh, my comments are still relevant. She didn't go insane; nothing really supports that idea. Her justification wasn't based on an insane theory.
On March 06 2010 09:07 Tdelamay wrote:+ Show Spoiler +I didn't mean she lied. I mean that during her time on Cork, she lived frustrating, disturbing and traumatizing experience. When she realized that the fleet brought this on them, she focused all her frustration on them. Maybe they weren't going to torture her or kill her, but she had so much hate focussed on them it blinded her common sense. She was out for someone to blame for all the misery they went through; those six despairing months. In short, she was dellusional.
Sorry, I interpreted you saying she lied from saying she made things up. It's not quite the same, I can see now, but hopefully you can understand where my misunderstanding came from. 
Also, you're undermining your own point, I feel.
+ Show Spoiler +A group that you point out knowingly left survivors under life-threatening duress for months isn't going to mind killing an articulate and intelligent survivor. It creates an unnecessary loose end. It's much easier to pop a bullet in her skull, even if they don't torture her to assure they got all the information they can out of her, than leave her to tell the tale. That's far from a delusional conclusion.
Remember, it's mentioned throughout the story that there was nothing stopping the Dominion from saving them. Four days. That's all it would have taken to get those civilians and marines out. But, as you pointed out, they were forced to stay for months. I just don't understand why you think it's any stretch of the imagination. Her life, and those of all her comrades, were clearly expendable. The Dominion didn't care. Only when those lives meant recovering vital information were survivors sought out. Killing her after they got that information is no issue whatsoever for such a corrupt group.
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That was a great read. I have seen some Starcraft novels in the store and I really didn't take them seriously; but I liked this piece. Maybe I have to look around some more.
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Replay or it didn't happen !
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Great story. Surprised u guys are arguing over a 6page blizzard staff essay lol. Its almost as if we are grading this... In fact!
Poll: Grade this STORY! (Vote): A (Vote): B (Vote): C (Vote): D (Vote): F (Vote): Impossible to grade
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I looooove these stories. Always fun reads - definitely hope for more.
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On March 06 2010 09:29 NuclearLockdown wrote:Sorry, I interpreted you saying she lied from saying she made things up. It's not quite the same, I can see now, but hopefully you can understand where my misunderstanding came from.  Also, you're undermining your own point, I feel. + Show Spoiler +A group that you point out knowingly left survivors under life-threatening duress for months isn't going to mind killing an articulate and intelligent survivor. It creates an unnecessary loose end. It's much easier to pop a bullet in her skull, even if they don't torture her to assure they got all the information they can out of her, than leave her to tell the tale. That's far from a delusional conclusion.
Remember, it's mentioned throughout the story that there was nothing stopping the Dominion from saving them. Four days. That's all it would have taken to get those civilians and marines out. But, as you pointed out, they were forced to stay for months. I just don't understand why you think it's any stretch of the imagination. Her life, and those of all her comrades, were clearly expendable. The Dominion didn't care. Only when those lives meant recovering vital information were survivors sought out. Killing her after they got that information is no issue whatsoever for such a corrupt group.
The reason why I think she's delusional is because she thinks they'll torture her. She says he's the first and likely kindess interrogator she'll see. I see no reason why they would torture her. She has no with-held any information, she would have no benefit in doing so except maybe out of spite. The dominion want information about the zerg, but if they brutalized her or killed her, it would just be a cruel and pointless thing to do. If they don't want her to talk, they can take her under custody or isolate her somewhere. We only heard her side of the story, so we only have half the story. The reality could be entirely different.
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That's a hell of a story indeed.
Blizzard never fail to amuse me, especially on the story parts
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Wow that was pretty amazing story. I love those. I jsut wish they released something like that for every new zerg unit
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On March 06 2010 09:53 firebound12 wrote:Loved it. Now I want my banelings cereals. + Show Spoiler +
Baneling cereal: A burst of flavour in every bite!
On March 06 2010 10:18 Tdelamay wrote:
The reason why I think she's delusional is because she thinks they'll torture her. She says he's the first and likely kindess interrogator she'll see. I see no reason why they would torture her. She has no with-held any information, she would have no benefit in doing so except maybe out of spite. The dominion want information about the zerg, but if they brutalized her or killed her, it would just be a cruel and pointless thing to do. If they don't want her to talk, they can take her under custody or isolate her somewhere. We only heard her side of the story, so we only have half the story. The reality could be entirely different.
I'm afraid we'll have to agree to disagree, then.
+ Show Spoiler +1. You are correct that there is no 100% proof that she would have been tortured. But you're implying that it's unlikely, which is naive, considering what we know of Dominion officials. It is likely when you consider that they're fine with giving an entire group a death sentence. Also, you already concede that they may have a reason to beat information out of this bitter individual. Especially when that information is something they want.
It's cruel to leave people to die like that.
But the Dominion still did it.
They do not care about cruelty, if it leads to results. You implying they wouldn't be fine on those grounds makes no sense whatsoever.
2. The Dominion officials clearly consider certain people expendable, as I've said repeatedly. It is far from pointless to kill her, so your claiming otherwise is outright confusing.
Once again, if you put someone through that, you are not going to let an articulate and intelligent survivor run free to spread the tale to journalists. That would potentially start a campaign that would do nothing more than spread support for Raynor, an enemy that the Dominion are trying to keep people from finding sympathy for. This woman could easily be too bitter to intimidate into silence. But a bullet through the head is something she won't be able to argue with.
They have reason to kill her, and are fine with being cruel.
Putting her under custody has a chance of her story getting out. For a group headed by ruthless individuals, that's a very naive way to think they'll respond to her. But to each their own.
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I gotta say, I am usually too lazy to read these stories, but I'm glad I did read this one. Awesome stuff.
"sonuvabitch" and "fekkin" made me lol btw
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On March 06 2010 09:26 Shiladie wrote:Neat story, I definitely want to see more of this sort of thing. + Show Spoiler +Anyone else find it odd that 1 small pustule of a baneling 1-shots a BC, while it takes 8+ full banelings to kill a marauder, maybe being inside was enough... but still
Lol yeah, I hope it wasn't that small vial of acid that brought down a BC.
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On March 06 2010 11:17 buhhy wrote:Show nested quote +On March 06 2010 09:26 Shiladie wrote:Neat story, I definitely want to see more of this sort of thing. + Show Spoiler +Anyone else find it odd that 1 small pustule of a baneling 1-shots a BC, while it takes 8+ full banelings to kill a marauder, maybe being inside was enough... but still Lol yeah, I hope it wasn't that small vial of acid that brought down a BC.
On March 06 2010 11:02 mikku wrote: Bring back lurkers
How is Blizzard gonna justify this one lore-wise?
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On March 06 2010 11:18 buhhy wrote:How is Blizzard gonna justify this one lore-wise?
Why did they take the Lurker out, lore-wise? A link would be appreciated, but so would any explanation. I'm completely clueless about why the Zerg dropped them.
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On March 06 2010 10:39 CynanMachae wrote:Wow that was pretty amazing story. I love those. I jsut wish they released something like that for every new zerg unit  they probably decided banelings will be one of the new iconic units
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That story didn't make any sense. Why would Zergs develop into Banelings by being shot up a lot? The story makes more sense if the Zerglings transformed into Roaches from that experiment. Tough units that can burrow and hide underground, that's the evolutionary step from being blown to bits in a narrow tunnel.
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On March 06 2010 11:35 Cade)Flayer wrote: That story didn't make any sense. Why would Zergs develop into Banelings by being shot up a lot? The story makes more sense if the Zerglings transformed into Roaches from that experiment. Tough units that can burrow and hide underground, that's the evolutionary step from being blown to bits in a narrow tunnel.
It was the cave mold they were after. It's acidic properties and such.
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btw guys, on my poll I didn't vote. Who put the F? I'd like to know the reason.
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just made that baneling artwork my new background. I love the SC2 artwork.
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Evolution is a lie! Intelligent design ftw!!!
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Nice read. About the ending, one could also say that + Show Spoiler +Ayers sort of became a baneling herself, though of course not literally. She becomes the monster after having seen the monster, so to speak. Also, the captain was prepared to let people die because he wanted to let the banelings develop and see them, and as an answer to this, Ayers shows them to him up close.
I also like to read the story as a tribute to the medic unit that we all love (when playing terran) and have to say goodbye to soon. Speculating that the terran command got rid of the medics because of this incident would probably be a little far-fetched though...
The one thing I didn't quite get is what the mold had to do with anything. The zerg forced themselves to mutate in order to break the cask, right? Was the mold just put in the story to show how the zerg absorb biological features or is there more to it? It seems to me they wouldn't have needed to get into the cask to get the mold since they already had it when Ayers collected the zerg remains.
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