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Graphics vs Gameplay - Page 3

Forum Index > SC2 General
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Bash
Profile Joined August 2007
Finland1533 Posts
Last Edited: 2010-02-19 22:35:48
February 19 2010 22:34 GMT
#41
Every single competitive FPS player plays his game of choice at the lowest possible graphics settings (my TF2 nearly looks like Quake1, for example), even going as far as to use 3rd party programs to take it even further, if it's allowed. I'm sure the same will be true for SC2.

Hopefully it'll be easy to switch between graphics presets so that you can watch replays on high but play on low if you want to, though.
I can't sing and I can't dance, but still I know how to clap my hands.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
February 19 2010 22:44 GMT
#42
On February 20 2010 07:34 Bash wrote:
Every single competitive FPS player plays his game of choice at the lowest possible graphics settings (my TF2 nearly looks like Quake1, for example), even going as far as to use 3rd party programs to take it even further, if it's allowed. I'm sure the same will be true for SC2.

Hopefully it'll be easy to switch between graphics presets so that you can watch replays on high but play on low if you want to, though.


What? Watching CS players they most def do NOT dial it down to the lowest setting so I don't know where you are getting your sources from.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
February 19 2010 22:50 GMT
#43
once you get really used to a new game like this, you'll be able to distinguish what you see a whole lot better.

semantics
Profile Blog Joined November 2009
10040 Posts
February 19 2010 23:04 GMT
#44
ionno about these people that want lowest settings you're def not playing the game as indented and if anything you just sucked the fun out of the game it's clear when you choose lower visuals to win vs the original visuals that you're only playing to win not because you like the game or anything imo.
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
Last Edited: 2010-02-19 23:25:36
February 19 2010 23:18 GMT
#45
The huge difference in color and general appearance of things between the graphics levels makes me cringe. I've done enough realtime 3D development and optimization to know that they could make things (for example force field and general color of the terrain / buildings / units) at least the same color across all detail levels. It's like they take lighting / specular off of everything without changing the color to compensate. what?

Maybe what Day was talking about though is that lack of specular makes the game easier to read, and I wouldn't be surprised if he's right.. I think they really need to look at their color pallets and re-arrange them for maximum readability, then make sure they keep that same readability across detail levels.

That said, by my criteria SC1 also has big readability problems, soo I think primarily people just need to play it more and get used to it.
Bash
Profile Joined August 2007
Finland1533 Posts
February 19 2010 23:22 GMT
#46
On February 20 2010 07:44 Catch]22 wrote:
Show nested quote +
On February 20 2010 07:34 Bash wrote:
Every single competitive FPS player plays his game of choice at the lowest possible graphics settings (my TF2 nearly looks like Quake1, for example), even going as far as to use 3rd party programs to take it even further, if it's allowed. I'm sure the same will be true for SC2.

Hopefully it'll be easy to switch between graphics presets so that you can watch replays on high but play on low if you want to, though.


What? Watching CS players they most def do NOT dial it down to the lowest setting so I don't know where you are getting your sources from.


Meh, I don't know a damn thing about CS or COD, I don't really see them as worth my attention. Players in every incarnation of Quake, QWTF, TFC, ETF, Natural Selection, TF2 and any other fast-paced FPS do exactly as I've described, and any player that originates from said games does it in other games he plays as well.
I can't sing and I can't dance, but still I know how to clap my hands.
Emon_
Profile Blog Joined November 2009
3925 Posts
Last Edited: 2010-02-19 23:26:53
February 19 2010 23:26 GMT
#47
On February 20 2010 05:33 mahnini wrote:
[image loading]



Ugh - Even Starcraft 1 has more character then this. . . It just looks bland and ugly. The highest settings looks amazing though.
"I know that human beings and fish can coexist peacefully" -GWB ||
Treeplant
Profile Blog Joined January 2010
United States214 Posts
Last Edited: 2010-02-19 23:29:57
February 19 2010 23:26 GMT
#48
On February 20 2010 07:44 Catch]22 wrote:
Show nested quote +
On February 20 2010 07:34 Bash wrote:
Every single competitive FPS player plays his game of choice at the lowest possible graphics settings (my TF2 nearly looks like Quake1, for example), even going as far as to use 3rd party programs to take it even further, if it's allowed. I'm sure the same will be true for SC2.

Hopefully it'll be easy to switch between graphics presets so that you can watch replays on high but play on low if you want to, though.


What? Watching CS players they most def do NOT dial it down to the lowest setting so I don't know where you are getting your sources from.


Lol, if you look at the setups for ANY professional or serious players, they use mainly 640x480 or 800x600 resolution, lowest graphic settings possible (yep, no AA or AS). Here is proof of the configs from the overall best team, fnatic. http://www.fnatic.com/players/CS/

Playing on 640x480, like the best players f0rest and n0thing, looks like playing with legos. You should know that; you're Swedish. Swedes are gods at CS.

Of course the spectators and videos always use the highest quality possible, though.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
Last Edited: 2010-02-19 23:32:12
February 19 2010 23:29 GMT
#49
On February 20 2010 08:26 Emon_ wrote:
Show nested quote +
On February 20 2010 05:33 mahnini wrote:
[image loading]



Ugh - Even Starcraft 1 has more character then this. . . It just looks bland and ugly. The highest settings looks amazing though.

quickly open and close the ultra setting picture and try to pick out which unit is which you'll have a much harder time than with the low setting.

most of this is just for the sake of discussion anyway, no one is stopping anyone from playing on ultra or low. play what you prefer
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Emon_
Profile Blog Joined November 2009
3925 Posts
February 19 2010 23:38 GMT
#50
On February 20 2010 08:29 mahnini wrote:
Show nested quote +
On February 20 2010 08:26 Emon_ wrote:
On February 20 2010 05:33 mahnini wrote:
[image loading]



Ugh - Even Starcraft 1 has more character then this. . . It just looks bland and ugly. The highest settings looks amazing though.

quickly open and close the ultra setting picture and try to pick out which unit is which you'll have a much harder time than with the low setting.

most of this is just for the sake of discussion anyway, no one is stopping anyone from playing on ultra or low. play what you prefer


We just have your pictures to go by =) Maybe there are settings to turn down the unit textures and keep the detailed environment. Could possibly make it more distinguishable.
"I know that human beings and fish can coexist peacefully" -GWB ||
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 19 2010 23:44 GMT
#51
oh i have textures on high for both i was mainly talking about shader settings which is what i changed in the ultra/low comparison.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 20 2010 00:07 GMT
#52
I used to play FEAR a ton really hardcore, I would run it at lowest possible graphics, and I found a setting in my videocard drivers that made the game run in black and white, this is how I played.

Weird as it seems, I always felt that the absolute least amount of information my brain had to process, the better. I swear I had faster reaction times in black and white.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
February 20 2010 00:12 GMT
#53
I unfortunately dont have a key yet, but normally when I play games I put it in either the lowest or 2nd lowest settings possible..

I run War3 and Heroes of Newerth in the lowest settings.. even tho my comp can handle the highest..

Im not sure my comp can handle SC2's highest, so i might not have a choice, but either way, I suspect there'll just be too much "detailing" to make things clean for me to see properly in heavy competitive play with too high of settings.
Canada Gaming ~~ The-Feared
Klapdout
Profile Joined August 2007
United States282 Posts
February 20 2010 00:16 GMT
#54
I've played CS, CSS, and TF2 competitively, each one I've run lowest, or just very low settings. I've always played better like this, and so has everyone on my teams.

I didn't expect starcraft 2 would be different, though I can't test it out to be certain.
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
February 20 2010 00:24 GMT
#55
i like playing low but looking at the graphics i think i will be on medium for sc2
Once again back is the incredible!
cloudica
Profile Joined May 2009
England43 Posts
February 20 2010 00:38 GMT
#56
Always run on low settings here too.

Here's something to think about though - Warcraft 3/WoW have a "Spell Effect" detail level - if you turn that completely off you can't see exactly where some area-effect abilities hit (and you can't move units out of the way if you don't know where the danger area is).

I don't know if SC2 has/will have something like this, and I doubt it'd apply to anything important like Psi-storm (can't name any similar abilities off the top of my head) but best test it first to be sure.

I'm sure there are other things you would want to see as well (e.g. leftover smoke effect after burrow gives away a burrowed unit for a second or two - but again I haven't played the game so don't know if that applies ).
Leviance
Profile Joined November 2009
Germany4079 Posts
February 20 2010 00:43 GMT
#57
Keep on playing it on Ultra, you will get used to it
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
semantics
Profile Blog Joined November 2009
10040 Posts
February 20 2010 01:07 GMT
#58
People in this thread make blizzard's artists cry.
oob
Profile Blog Joined June 2008
Sweden630 Posts
Last Edited: 2010-02-20 01:12:12
February 20 2010 01:11 GMT
#59
On February 20 2010 08:04 Virtue wrote:
ionno about these people that want lowest settings you're def not playing the game as indented and if anything you just sucked the fun out of the game it's clear when you choose lower visuals to win vs the original visuals that you're only playing to win not because you like the game or anything imo.


What? PLaying the game "as intended" has nothing to do with the video settings. And a game doesn't get less fun because it doesn't look as good, we're on a site covering an 11 years old game, rofl. If choosing lower video settings makes it easier to actually play, then I think that's a good enough reason.

Your post makes no sense at all tbh.. :s
Happiest man on earth
semantics
Profile Blog Joined November 2009
10040 Posts
February 20 2010 01:14 GMT
#60
Okay would you play any boardgame that had no game art or was drawn by a 2 year old?

No that's my logic it makes perfect sense.

And playing an 11 year old game vs intensionally crippling the looks is much different.

Would you turn up the gamma on your tv when you watch a horror movie so you could see everything better?

Imo it ruins atmosphere.
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