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Graphics vs Gameplay - Page 10

Forum Index > SC2 General
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CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 02 2010 09:39 GMT
#181
On March 02 2010 16:14 sob3k wrote:
Show nested quote +
On March 02 2010 15:51 CharlieMurphy wrote:
I totally agree with day[9] here, I did the exact same thing. Although just now I was trying to find a happy medium because the animation for blings explosions is really bad, as well as the death animations of units killed by bling explosion.

Turns out that it's nothing to do with the graphic settings, the shit just looks bad lol. What ever happened to the green splat and blood corpses from the BR? Right now it's some generic combustion explosion for BOTH corpses and the blings..

[image loading]

[image loading]

[image loading]



I can't even tell how many men were killed, I can't even tell if my blings died, or exploded since they don't leave corpses when killed or exploded either.
Are the puff of red smoke the ones who didn't explode?

Infact, almost nothing leaves a corpse. Queens just vanish, wtf?


lings didn't have corpses in BW either, they just made blood...

they left a puddle of blood on the ground, you can tell when lings have been raped. In this game most units don't leave a trace. they just poof. It's really gay
..and then I would, ya know, check em'. (Aka SpoR)
ohlala
Profile Joined October 2007
Germany232 Posts
March 02 2010 11:48 GMT
#182
i wrote this in a thread couple of days ago, but it was closed :/

set effects to low
set shader to low
set lightning to medium
set models to low
set portrait to 2d
set shadows to low

everything else as high as u can get with constant 60fps in any cicrumstnace, which means even in case of 2on2 mothership only clash... on creep
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 03 2010 00:46 GMT
#183
On March 02 2010 18:39 CharlieMurphy wrote:
Show nested quote +
On March 02 2010 16:14 sob3k wrote:
On March 02 2010 15:51 CharlieMurphy wrote:
I totally agree with day[9] here, I did the exact same thing. Although just now I was trying to find a happy medium because the animation for blings explosions is really bad, as well as the death animations of units killed by bling explosion.

Turns out that it's nothing to do with the graphic settings, the shit just looks bad lol. What ever happened to the green splat and blood corpses from the BR? Right now it's some generic combustion explosion for BOTH corpses and the blings..

[image loading]

[image loading]

[image loading]



I can't even tell how many men were killed, I can't even tell if my blings died, or exploded since they don't leave corpses when killed or exploded either.
Are the puff of red smoke the ones who didn't explode?

Infact, almost nothing leaves a corpse. Queens just vanish, wtf?


lings didn't have corpses in BW either, they just made blood...

they left a puddle of blood on the ground, you can tell when lings have been raped. In this game most units don't leave a trace. they just poof. It's really gay


Go watch BR2, you can see how good the graphics were there for blings explosions. and the death animations of things killed by them is really good. Also when blings morph, it's clear that they are not completed yet, as it is currently, the morphing blings just look like browner blings that can't move, I get confused all the time by them.
..and then I would, ya know, check em'. (Aka SpoR)
Rambling.
Profile Blog Joined May 2008
Canada314 Posts
March 04 2010 08:12 GMT
#184
Agree with [9], its all the flashy colors that throw me off
An unfortunate person is one who tries to fart but shits instead
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 06 2010 17:09 GMT
#185
To get the Banelings to explode in an epic way, set your Models to High.
ymirheim
Profile Joined April 2010
Sweden300 Posts
April 14 2010 23:02 GMT
#186
I really struggle mentally with the graphics myself. I began playing on ultra on my first days of beta, because well its called ULTRA. They could brand anything at the grocery store with ultra and I would buy it because clearly ultra is good. But alas I like to play the game competitively and I had the same issue of wanting less distractions so I set it to low. Then I got nuked in TvT and realized that you can see neither scanner or nuke dot on low, which is just retarded. And I loved the low setting, it is awesome for parsing all the info fast.

I don't have a problem with the high quality textures etc on high my issue is that everything is reflecting light and it is distracting. On low the units are brighter and the map and random stuff is contrasting to that but on high everything has a fucking spotlight.

So, does anyone know if it is a bug that important things like scanner or nuke dot don't show on low? And if blizzard has already been made aware of this. Because clearly this is something they would want to fix.
The only thing you should feel when you shoot someone... is the recoil
Azide
Profile Joined March 2010
Canada566 Posts
April 14 2010 23:51 GMT
#187
Yeah I agree it is such a pain not knowing where people scan and being unable to see the nuke dot
Azide and SuperNinja - Best Double Protoss 2v2 Team!
Alexc26
Profile Blog Joined March 2010
United Kingdom222 Posts
April 15 2010 00:11 GMT
#188
I haven't tried the game on low, the moment i started up the game i looked at the graphics settings and it put it all on max straight away, which was nice lol, it runs so smooth in game even when there is a big battle going on with a lot of effects, I don't think i would turn down the graphics though.
Chronopolis
Profile Joined April 2009
Canada1484 Posts
April 15 2010 00:16 GMT
#189
I prefer the low quality setting, because firstly, it's easier to see what is going on, and secondly, because the low quality looks aethetically (or however you spell that) good.
deth
Profile Blog Joined August 2009
Australia1757 Posts
April 15 2010 00:23 GMT
#190
I play on low and I can see both scan and nuke dot.
ymirheim
Profile Joined April 2010
Sweden300 Posts
April 15 2010 00:31 GMT
#191
On April 15 2010 09:23 dethrawr wrote:
I play on low and I can see both scan and nuke dot.

Could you write down or post a screenshot of your graphics settings menu so I could see exactly what you got set to what? Cause those effects are probably linked to one specific setting and believe me I've tried to narrow down to which one and I can't make it work on anything but shaders/light/shadows on low.
The only thing you should feel when you shoot someone... is the recoil
sLiniss
Profile Blog Joined May 2009
United States849 Posts
April 15 2010 00:49 GMT
#192
On February 20 2010 05:29 Bosu wrote:
I am sure lowering the settings may make my play better and easier to focus on stuff, but I am not going to do it. I know people always say Gameplay > Graphics, but a good looking game adds to the fun.


I have to agree. I'd really rather play a game that looks decent haha.

Another question is.... do we play health bars auto displayed.
Leeto
Profile Joined August 2007
United States1320 Posts
April 15 2010 01:08 GMT
#193
Maybe we want to turn it down to low because we're a little biased, being used to a 12 year old, 2-D game and all.

Personally I run it on Medium because my computer can't handle High or Ultra, and it looks fine, both aesthetically and functionally (to me at least).
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
April 15 2010 01:12 GMT
#194
I've been running a Darker Textures mod found on TL and I've found it much easier to distinguish units from terrain and other units.
All the pros got dat Ichie.
ymirheim
Profile Joined April 2010
Sweden300 Posts
April 15 2010 01:25 GMT
#195
On April 15 2010 09:49 sLiniss wrote:
Show nested quote +
On February 20 2010 05:29 Bosu wrote:
I am sure lowering the settings may make my play better and easier to focus on stuff, but I am not going to do it. I know people always say Gameplay > Graphics, but a good looking game adds to the fun.


I have to agree. I'd really rather play a game that looks decent haha.

Another question is.... do we play health bars auto displayed.

At first I didn't because I didn't know you could have it turned on, so then I turned it on and it was fine but as soon as games progressed to midgame or later I just for the life of me couldn't manage my armies well enough because the bars just clutter up everything and its impossible to see individual units inside a huge ball. So then I switched it over back to off again and I just use the alt key to show it. I am going to experiment having it on during the early game and then just turn it off during the actual game as soon as units start to reach critical mass. If I can do that without it messing up my gameplay.
The only thing you should feel when you shoot someone... is the recoil
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-15 01:35:49
April 15 2010 01:29 GMT
#196
On March 02 2010 18:39 CharlieMurphy wrote:
Show nested quote +
On March 02 2010 16:14 sob3k wrote:
On March 02 2010 15:51 CharlieMurphy wrote:
I totally agree with day[9] here, I did the exact same thing. Although just now I was trying to find a happy medium because the animation for blings explosions is really bad, as well as the death animations of units killed by bling explosion.

Turns out that it's nothing to do with the graphic settings, the shit just looks bad lol. What ever happened to the green splat and blood corpses from the BR? Right now it's some generic combustion explosion for BOTH corpses and the blings..

[image loading]

[image loading]

[image loading]

I can't even tell how many men were killed, I can't even tell if my blings died, or exploded since they don't leave corpses when killed or exploded either.
Are the puff of red smoke the ones who didn't explode?

Infact, almost nothing leaves a corpse. Queens just vanish, wtf?


lings didn't have corpses in BW either, they just made blood...

they left a puddle of blood on the ground, you can tell when lings have been raped. In this game most units don't leave a trace. they just poof. It's really gay

As far as a battle computation, I believe there is a setting for animations.

On higher settings the units make this pretty death animation, unfortunately it takes a split second for you to notice the unit is actually dead. The benefit, though, is a very visible corpse.

On lower settings, the unit instantly explodes into a puff of blood with no trace. Banelings/queens disappear, etc.

So even though on lower settings, things contrast well, easy to see units, etc, there are many things missing from it that need to be tweaked up for optimal competitive gaming. Low, medium, high, or ultra are not "one sized fits all" settings by any means. Each needs to be tweaked.

It's just a matter of mixing and matching settings like those to give the perfect fit for you, the gamer, while still maintaining enjoyability as well as function. The "darker(enhanced) textures" thread helps greatly in this respect.

Ultimately if you're too lazy, I think just setting it to medium and turning down textures/models would be the best way to go competitive-wise.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 15 2010 02:41 GMT
#197
I just noticed that my FPS was like 30-60 during late game battle. and I was losing frames with mostly low settings and only a 2 of them set to high. I just set everything to Low and it only gave me 80ish.
Is this normal?
I have a Geforce 260 and an intel c2d e6750 with 2gb ram.
..and then I would, ya know, check em'. (Aka SpoR)
Skee
Profile Joined March 2010
Canada702 Posts
April 15 2010 02:45 GMT
#198
Its just way to much lighting for me on High+, so I just play on low.

I play with the hp bars on so its even harder to see units under them on high graphics settings.
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
April 15 2010 02:50 GMT
#199
--- Nuked ---
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-15 05:41:20
April 15 2010 05:40 GMT
#200
On April 15 2010 11:41 CharlieMurphy wrote:
I just noticed that my FPS was like 30-60 during late game battle. and I was losing frames with mostly low settings and only a 2 of them set to high. I just set everything to Low and it only gave me 80ish.
Is this normal?
I have a Geforce 260 and an intel c2d e6750 with 2gb ram.

With your specs, yeah that is pretty normal.

On April 15 2010 11:50 stormtemplar wrote:
I play on ultra NP, but I'm used to this stuff, being 13 years old, I'm used to flashy graphics.

Lots of kids these days will have 0 interest unless it's shiny.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Prev 1 8 9 10 11 Next All
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