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High Response Latency?

Forum Index > SC2 General
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Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 18 2010 07:32 GMT
#1
Is anyone else getting a ~0.5 second delay on all unit commands? I really would have hoped this wasn't necessary, but that's how it feels for me at the moment. Also I cannot find any options for reducing latency.

Sorry if this has been posted somewhere else, but considering what LAN latency meant for SC:BW I felt like this deserves it's own thread >.< Hopefully it's just something wrong on my end, or at least they'll probably improve on it in time for retail.

Once again, no reason to freak out about it yet. I just want to make sure I'm not the only one feeling this :S
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-02-18 07:35:39
February 18 2010 07:35 GMT
#2
I get a 0.5sec to 1 sec delay on every command I do. But a few of the people I play with claim to have no delay. It could just be the servers not being tested and such.
Motiva
Profile Joined November 2007
United States1774 Posts
February 18 2010 07:37 GMT
#3
No delay for me.
X3N0N
Profile Joined December 2008
United States78 Posts
February 18 2010 07:42 GMT
#4
It felt like there was a pretty serious delay on my machine, but I bumped the resolution down to 16 bit colors, and it felt more responsive overall. Maybe give that a shot?
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
February 18 2010 07:57 GMT
#5
Ugh, this is terrible news for me. You'd really think they'd find a way to have it lower than what the community managed to tweak a 10 year old game to do, you know?
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 18 2010 08:04 GMT
#6
i'd suggest turning down your graphics settings. i was playing at 1680x1050 Ultra everything and it felt like high latency. i turned a couple settings down and it became much mroe responsive.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 18 2010 08:29 GMT
#7
Unfortunately I still have the same response delay after nuking all of my settings from ultra to low
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
SirNeb
Profile Blog Joined April 2008
United States243 Posts
February 18 2010 08:38 GMT
#8
I played a cpu game once and the delay was TERRIBLE.. if the game was anything like that, i'd give up on it instantly but I lowered down the display quality, it was day and night. Try that.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
February 18 2010 08:40 GMT
#9
Yeah my first game lagged a lot at start, with 32 bit colour, and everything at ultra, I turned it down to 16 bit and everything on medium and it got a lot better. Initially the game even told me "you're slowing the game down, please lower your graphics settings" or something like that ~~
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
SirNeb
Profile Blog Joined April 2008
United States243 Posts
February 18 2010 08:55 GMT
#10
oh, another thing I turned on was that option that makes the mouse for responsive but might slow down framerate.. u guys might try that, the mouse feels really smooth now.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
February 18 2010 10:04 GMT
#11
Changing video settings didn't affect the delay at all for me in games vs. AI. I meant to check again in a real game but kind of got distracted I *THINK* It was still there.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
SiDX
Profile Joined July 2009
New Zealand1975 Posts
February 18 2010 10:05 GMT
#12
If you guys get 0.5-1 i'm prolly gonna be getting 2+ zzzz
Railz
Profile Joined July 2008
United States1449 Posts
February 18 2010 10:08 GMT
#13
On February 18 2010 19:05 SiDX wrote:
If you guys get 0.5-1 i'm prolly gonna be getting 2+ zzzz


They were getting FPS lag which can lead to what seems like Command lag because of CPU draw and reaction time as the client can't keep up with the server. There is as of right now 0 lag on Bnet.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
semantics
Profile Blog Joined November 2009
10040 Posts
February 18 2010 10:17 GMT
#14
Very low delay out of the games i've played so far you sure you're just not expecting the units to be more reactive over all play a few games against a computer to be sure.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 18 2010 10:50 GMT
#15
please only vote if you know for sure, this is a serious poll to me.


[image loading]

Poll: Do you notice all your actions respond after a noticeable delay?
(Vote): Yes, but in Custom Games only
(Vote): Yes in both Custom and Ladder games
(Vote): Yes, but Ladder only (doubtful)
(Vote): No, I've tried both and my actions feel like Lan Latency is enabled

ModeratorBlame yourself or God
Roxen000
Profile Blog Joined April 2008
1226 Posts
February 18 2010 10:52 GMT
#16
I get a pretty big delay in both custom and ladder. :X
._.
milly9
Profile Joined May 2007
Canada325 Posts
February 18 2010 11:27 GMT
#17
No delay here.
then i stick my treasures in a treehole
EchOne
Profile Blog Joined January 2008
United States2906 Posts
February 19 2010 09:08 GMT
#18
A .5 sec delay on unit orders is pretty noticeable in all game modes, even with low settings. I hope this is reduced in the future since it will hamper the perfection of new micro.
面白くない世の中, 面白くすればいいさ
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
February 19 2010 09:28 GMT
#19
I'm not sure if it's actually delay but it feels like the unit waits for the click animation to finish before it does the command.
this game is a fucking jokie
maybenexttime
Profile Blog Joined November 2006
Poland5809 Posts
February 19 2010 09:37 GMT
#20
I get a massive delay (like 0.5-1) in both. Both on default and lowest settings.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-02-19 09:44:56
February 19 2010 09:44 GMT
#21
Are you sure you people have "no delay."

You guys may not be noticing the difference because the default is so much better than SC:BW.
ejac
Profile Blog Joined January 2009
United States1195 Posts
February 19 2010 09:50 GMT
#22
I don't know if this is related to the latency, but if you go to
options<gameplay< "reduce mouse lag"
Says "will make the mouse more responsive, but may drastically reduce frame rate."

Check it and see if it improves anything I guess. Maybe this is nothing, but just putting it out there.
esq>n
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 19 2010 10:01 GMT
#23
I assume that this reduce mouse lag option makes the game update and draw the mouse position more frequently than the rest of the game (so for example: game runs at 30 frames, mouse at 60 frames). That shouldn't have a big positive impact on the overall latency, but should make the controls feel a lot better.
I don't have SC2 Beta though, so I can only guess. But I have heard that SC1 uses the same concept.
If you have a good reason to disagree with the above, please tell me. Thank you.
Vedic
Profile Joined March 2008
United States582 Posts
February 19 2010 10:33 GMT
#24
I believe novice games are played on a lower game speed setting, which could be an issue.
I tried to commit seppuku, but I accidentally committed bukkake.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
February 19 2010 10:42 GMT
#25
The mouse latency option does not fix the delay for me. Or do anything noticable, really.
keV.
Profile Blog Joined February 2009
United States3214 Posts
February 19 2010 10:45 GMT
#26
I feel delay too, if anyone finds a fix... please update. Ill try some stuff too.
"brevity is the soul of wit" - William Shakesman
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
February 19 2010 10:48 GMT
#27
For the people who say they have delay: what sort of framerates are you getting? is it completely smooth 60+ at all times? The only reason I could see the settings making a difference is because the framerate is much higher.
Qiin
Profile Joined February 2010
Australia102 Posts
Last Edited: 2010-02-19 13:38:21
February 19 2010 13:36 GMT
#28
im having high delay as well and its really impacting my performance especially when alot of micro is needed.

I hope they fix this b4 release! :<

other than that, PWNAGE game!

edit: Frames not an issue, tried setting everything on low + 16 bit made no difference to the delay.
http://adeptguild.com/ - In the rear with the gear
Feefee
Profile Joined November 2009
Canada556 Posts
February 19 2010 13:42 GMT
#29
Maybe it's some kind of auto-lan latency feature? LAN latency on ICCUP delays the response by some time so that even if someone lags behind by 0.5s his actions respond just as fast as everyone else right? (don't actually know what LAN latency does but I get a 1s delay on high lat settings). Maybe you're playing opponents with bad ping and b.net decides to engage LAN latency?
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
February 19 2010 13:47 GMT
#30
if this is true it's sad to see that ppl will try to get a new server to get rid of this delay
Grubby and Ret fan, but a TERRAN player :D
Qiin
Profile Joined February 2010
Australia102 Posts
February 27 2010 13:14 GMT
#31
anyone have anymore news regarding delay?
http://adeptguild.com/ - In the rear with the gear
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 27 2010 13:18 GMT
#32
I haven't felt a delay except for in a few games... But I haven't played on ICCUP for a few months which might be why I don't notice it.

I feel like my reapers instantly turn around when I tell them to tho.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
February 27 2010 13:31 GMT
#33
I read somewhere that some Nvidia cards force pre-rendering by default in SC2, which causes a noticeable delay, and that disabling this pre-rending feature helps a ton. Maybe see if that's your case?
Bring back 2v2s!
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
February 27 2010 13:36 GMT
#34
I think the latency on Europe is just fine.
MorroW
Profile Joined August 2008
Sweden3522 Posts
February 27 2010 13:44 GMT
#35
the delay in iccup is about 0.1 sec
the delay in sc2 seems to be around 0.6 sec

i still find it pretty playable tho, nothing that has annoyed me so far
Progamerpls no copy pasterino
Qiin
Profile Joined February 2010
Australia102 Posts
February 27 2010 14:22 GMT
#36
On February 27 2010 22:44 MorroW wrote:
the delay in iccup is about 0.1 sec
the delay in sc2 seems to be around 0.6 sec

i still find it pretty playable tho, nothing that has annoyed me so far


zzz
i would kill for those delays.

at the moment im getting 1-2+ second delay...

Its probably because i live in Australia, but regardless i really hope delay is better for us like HoN
http://adeptguild.com/ - In the rear with the gear
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