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A ton of Starcraft II videos from Gstar - Page 3

Forum Index > SC2 General
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Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
November 28 2009 20:22 GMT
#41
On November 29 2009 05:14 CauthonLuck wrote:
Those void rays are like a muta/batrider hybrid. The threat of losing your production buildings in the blink of an eye if you move out of your base too early is a powerful containment tool. With their 7 range, it would also be extremely difficult to protect worker lines at an expansion. Turrets and ground based AtG can't really compete with that kind of range when it has the mobility to strike from the cliffs/open space behind mineral lines. Short of camping a thor directly in your mineral patches, it seems terran may need to take to the air in the new TvP to effectively counter rays, which would be an interesting change of gameflow in that matchup.


I get the strange feeling that might be where we really see the Viking come into play, although I think that'll be a little later game. Kim just got seriously outplayed as he didn't scout that hidden Stargate and got punished for it by building too many marauders and not enough rines.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2009-11-28 21:01:39
November 28 2009 20:56 GMT
#42
On November 28 2009 15:11 zekie wrote:
Show nested quote +
On November 28 2009 06:44 beetlelisk wrote:
It was hard to tell what was killing what when there was more units >.< but other than that it was cool wow, if Blizzard implements some sort of streaming technology into SC2 and makes people pay for it... it will compete with WoW


please dont give them ideas :D


I started to think about it and thought what if this is one of the biggest changes to BN?
Imagine being able to watch Jaedong fpview LIVE, IN GAME :O

On November 28 2009 19:12 EximoSua wrote:
I think the Ultralisks's portrait is bad ass, personally. It's like Satan fucked a really tough Pokemon.


Or Roach hiding it's head like a turtle ^_^

On November 28 2009 20:34 SWPIGWANG wrote:
David kim (?) lost in the TvP after he made his initial group of marauders. He had no marines to stop the warp ray force and was feeding it marines piecemeal and had the nat delayed from mining for a long, long time with some risk of it getting sniped completely, while giving the protoss a safe expo and near complete info of what the terran is doing.

The warp rays had a lot of options in screwing the terran, including cliff abuse the mineral lines and stop the terran from mining for a long time or shoot the rocks to allow backstabs and snipe buildings and units. The best abuse would be moving the first warpray to the west side of the ramp block and killing the barracks which may result in a quick GG if the position is one that marines can't quite reach, since one rax pumping with no reactors don't seem to able to fend off one stargate worth of warprays so it can just overwhelm. If the warpray control was not so terrible (seriously, divided warp rays?) it would have been over 2 minutes earlier with the snipe of the CC.

The choice to tech didn't help, as the protoss knows the exact composition and prepared a unit mix to counter it, as marauder+thor loses to zeal+immortal+carrier since the terran just don't have enough dps against those tanks of units. Of course, mass pumping marines over thor may just get countered by a colossi since the protoss knows the terran unit composition, but at least there is a chance with marines and ghosts, as opposed to just getting rolled silly.....as no terran likes psi blades in his chest no matter the hp. I did see ghost tech but I can't tell if any was used, in any case the tide was too far off to win at that point.

Warp Rays are better guardians at the 7minute mark....nasty stuff to cliff abuse with while faster, tougher and can kill buildings, and only somewhat weaker against marines.


You forgot there is Hellion I'm thinking: imagine 1 reactor 1st attached to Barracks to make enough Marines to scare Rays away then attached to a Factory to make few Hellions just to fry Zealots and then attached to Starport to make few Vikings and Medivacs.
If this ridiculous ground weapons range and amount of damage (14) they deal is true and stays similar Vikings won't be just pure AA, imagine making them land on the back of an army to support ground units in battle when no hostile air units are around...

On November 28 2009 21:20 SWPIGWANG wrote:
Yeah, there is a dog like critter in the PvT vid.

The PvZ feels very traditional, with marine+tank push against hive tech timing into a win. The zerg probably could have gotten another expo by playing more defensively, or delay the terran third longer with the help of a infestor to create marine traffic jams while running around the two ramps.....ah well.


You mean TvZ? Have you seen 2nd TvZ video?
LMAO THOSE FUCKERS CAN HIT AIR NOW
I mean BANELINGS
wwww
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
November 28 2009 21:00 GMT
#43
On November 29 2009 05:14 CauthonLuck wrote:
Those void rays are like a muta/batrider hybrid. The threat of losing your production buildings in the blink of an eye if you move out of your base too early is a powerful containment tool. With their 7 range, it would also be extremely difficult to protect worker lines at an expansion. Turrets and ground based AtG can't really compete with that kind of range when it has the mobility to strike from the cliffs/open space behind mineral lines. Short of camping a thor directly in your mineral patches, it seems terran may need to take to the air in the new TvP to effectively counter rays, which would be an interesting change of gameflow in that matchup.


I think all ground defenses in BW have 7 range so this probably will stay the same... but yeah I love those changes in units ^____^
wwww
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2009-11-28 21:11:26
November 28 2009 21:03 GMT
#44
OHMYGOD THOSE MISSILES

Another interesting things is still 4 larave are being injected by Queen
wwww
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
November 28 2009 23:28 GMT
#45

You mean TvZ? Have you seen 2nd TvZ video?
LMAO THOSE FUCKERS CAN HIT AIR NOW
I mean BANELINGS

I don't think they can - I think it was just the Raven's killing themselves with their own Hunter Seeker Missiles ;p
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
November 29 2009 00:26 GMT
#46
Damn why did I close the tab with all of them downloaded T____________T I can't rewatch it right now
I guess I saw what I wanted to believe lol >____<
wwww
rytas
Profile Joined February 2009
Sweden116 Posts
November 29 2009 02:15 GMT
#47
Man, the Ravens and Warp Rays are really cool! And you can see fairly well whats going on even for a video filmed on a screen so thats good, they have succeeded to make me excited about the game once again with these vids :O I just don't like the bigger dudes that shoots grenades(?) they seem like generic big robots pretty much, and why would you build marines instead except vs air? Oh well, overall looks like really fun. ;_;
Hold position Underground Conquerors is a bitch.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
November 29 2009 05:13 GMT
#48
On November 29 2009 09:26 beetlelisk wrote:
Damn why did I close the tab with all of them downloaded T____________T I can't rewatch it right now
I guess I saw what I wanted to believe lol >____<

Just going by what was said on SCLegacy after someone else asked the same thing hehe. I'm not sure myself either and not in the mood to rewatch
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Cylent
Profile Joined September 2009
4 Posts
November 29 2009 06:13 GMT
#49
On November 29 2009 08:28 FrozenArbiter wrote:
Show nested quote +

You mean TvZ? Have you seen 2nd TvZ video?
LMAO THOSE FUCKERS CAN HIT AIR NOW
I mean BANELINGS

I don't think they can - I think it was just the Raven's killing themselves with their own Hunter Seeker Missiles ;p

Yeah, at first I also thought it was the Banelings, but if you look closely you can see the HSM flying under the Ravens before exploding.
ZooG
Profile Joined January 2008
Sweden618 Posts
November 29 2009 11:09 GMT
#50
so HMS does Splash at both air and ground at the same time? cool
"Rain, also a name for a meteorological condition" -Artosis
Icks
Profile Joined July 2009
France186 Posts
November 29 2009 12:07 GMT
#51
On November 29 2009 20:09 ZooG wrote:
so HMS does Splash at both air and ground at the same time? cool
And friendly fire too.
Read to learn.
Tritanis
Profile Joined November 2007
Poland344 Posts
November 29 2009 13:01 GMT
#52
There is another TvZ on that grassy map:





+ Show Spoiler [winner] +
Another loss for zerg ;(
I live, I serve, I die for the Metal
Dav_
Profile Joined June 2009
Hungary236 Posts
November 29 2009 13:09 GMT
#53
http://forums.battle.net/thread.html?topicId=21333737883&sid=3000
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
November 29 2009 13:22 GMT
#54
I really do love how Kim is showing off the versatility of the new Terran force and how he's showing people that Thors are indeed very useful. Really good game there. Enjoyed watching it alot and finally seeing vikings was good.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-11-29 15:13:25
November 29 2009 14:40 GMT
#55
On November 29 2009 22:09 Dav_ wrote:
http://forums.battle.net/thread.html?topicId=21333737883&sid=3000

Thanks for the link, but couldn't you have linked the youtube vids directly xD?

Nice resolution (watch on youtube if you want better quality).




Youtube is putting me on serious tilt tho, it's been loading slower than syrup for the past 2 days -.-
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Dav_
Profile Joined June 2009
Hungary236 Posts
November 29 2009 15:12 GMT
#56
another game
http://playxp.com/nios/view.php?article_id=1895291
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
November 29 2009 15:21 GMT
#57
I'm thinking: imagine 1 reactor 1st attached to Barracks to make enough Marines to scare Rays away then attached to a Factory to make few Hellions just to fry Zealots and then attached to Starport to make few Vikings and Medivacs.

Two barracks with tech labs pumping marines wasn't enough to shut down one starport warp rays until a thor is out. I think you need at least 3 pipeline worth of marine pump to really fend it off if you don't have critical mass (as in, you have only 2 marines) at the start. I'm not sure it is a good idea to pump another pure mineral unit while waiting for tech, when there is gas to be used.

The terran would have a infinitely easier life it he started out with a control group of marines, then he can tech any direction he wants without fearing too much from building snipes.

------------
Also, Ravens have stolen the mojo from both the vulture and science vessel, in both being the source of "static mobile defense", flying sniper of doom, and cause of ZOMG BIG, RANDOM BOOOOMMMM!.

It has everything in it to become a emotional unit......
maybenexttime
Profile Blog Joined November 2006
Poland5860 Posts
Last Edited: 2009-11-29 16:59:29
November 29 2009 16:54 GMT
#58
http://www.youtube.com/user/kim900718#p/a/u/1/ggg1SK8SPuU

A PvZ game on some twilight map. :D From Korea too, I guess it's GStar.


OK. How many of these have actually been posted in here?

http://www.youtube.com/user/kim900718#p/u

:D:D:D:D
Tritanis
Profile Joined November 2007
Poland344 Posts
November 29 2009 18:36 GMT
#59
At last some PvZ!

Watching now.
I live, I serve, I die for the Metal
PangO
Profile Blog Joined July 2009
Chile1870 Posts
November 29 2009 19:09 GMT
#60
Man nice games indeed
In Economics, the majority is always wrong. aka: MattRz
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