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Day[9].tv Daily - Page 446

Forum Index > SC2 General
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Prev 1 444 445 446 447 448 1118 Next
Sinner2000
Profile Joined July 2010
United Kingdom5 Posts
August 11 2010 09:35 GMT
#8901
yeah cuts out at 37m, cant see the rest
Allegria
Profile Joined July 2010
Switzerland83 Posts
August 11 2010 09:38 GMT
#8902
oh and yeah, the daily is broken @"targetfire this tank"
AyJay
Profile Joined April 2010
1515 Posts
August 11 2010 09:40 GMT
#8903
Like many other can't watch past 37 minutes Q_Q
Sqq
Profile Joined August 2010
Norway2023 Posts
August 11 2010 09:41 GMT
#8904
Yepp, its brååååken :E
Dead girls don't say no.
TheGrimace
Profile Blog Joined May 2010
United States929 Posts
August 11 2010 09:44 GMT
#8905
That's how bad it was that he target fired that tank. Crashed everything.
BendelormeN
Profile Joined August 2010
Norway2 Posts
August 11 2010 09:46 GMT
#8906
Hey Day9, Just wanna thank you for all the great VOD`s and livecasts you got. Keep it up!
Just wanna ask if you have any catagories for your vod`s somewhere? alot of my friends have been asking me about what too watch too be a better player, is it possible too make a list of your more educational sc2 vod`s? So that other newbs like me can find it easier?

Looking forward too watching more from you, the KOTB coverage was awsome!
Keldrath
Profile Joined July 2010
United States449 Posts
August 11 2010 09:47 GMT
#8907
On August 11 2010 18:32 Allegria wrote:
Hey, awesome daily today, as a soon to be teacher, it's always nice to see how well and structured your "lessons" and explanations are =)
A friend of mine was watching your daily on the mental checklist a while ago and it really, really helped him.

I, personally would be extremely interested in a deeper analysis of Zerg play, being Rank 1 as Zerg in my Platinum Division myself.
For the first two weeks of release I only played random, and I managed high plat as random JUST with you checklist.
No Buildorders except for what "felt" right, but constant SCV production, constant unit production and keeping money low.

Anyway, naturally I will point at the replays I've uploaded and will be uploading on gamereplays.org:
Replays here
As mentioned before, I play Zerg on high, and T and P on low Plat level.
(And I love Banelings/Burrow, fyi ;P )


i would really like to see more stuff on zerg play as well, it's a completely different style from protoss on terran the way their economies work and learning the intricacies of timing overlords and spawn larva along with getting the right upgrades at the right times its not as easy as constantly keeping a worker made one after the other and keeping all production buildings working since everything comes from larva and we are limited by what larva we have since we have to share it with all our units including overlords. and keeping our money low isnt as easy as "well i have some extra money might as well throw down another barracks" since things dont work that way.
If you want peace... prepare for war.
Sinner2000
Profile Joined July 2010
United Kingdom5 Posts
August 11 2010 09:49 GMT
#8908
On August 11 2010 18:44 TheGrimace wrote:
That's how bad it was that he target fired that tank. Crashed everything.


lol that explains it, Never target fire the tank!!
Gnax
Profile Joined June 2010
Sweden490 Posts
August 11 2010 09:54 GMT
#8909
omg just shows how overpowered tanks really are!
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 11 2010 11:23 GMT
#8910
would love to see a mid-diamond level analysis rather than a gold/plat replay. Gold/plat stuff is very easy to identify; anyone can point out for you on a forum what your should improve on(pump workers, harvest all the time, time the buildings, etc). The difference between mid-diamond and top-diamond is subtler though, because the mistakes are usually hard to identify.
England will fight to the last American
limbokid
Profile Joined April 2010
Germany143 Posts
August 11 2010 11:34 GMT
#8911
On August 11 2010 20:23 KaiserJohan wrote:
would love to see a mid-diamond level analysis rather than a gold/plat replay. Gold/plat stuff is very easy to identify; anyone can point out for you on a forum what your should improve on(pump workers, harvest all the time, time the buildings, etc). The difference between mid-diamond and top-diamond is subtler though, because the mistakes are usually hard to identify.


this!!! I would love to see this
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
August 11 2010 11:36 GMT
#8912
On August 11 2010 20:23 KaiserJohan wrote:
would love to see a mid-diamond level analysis rather than a gold/plat replay. Gold/plat stuff is very easy to identify; anyone can point out for you on a forum what your should improve on(pump workers, harvest all the time, time the buildings, etc). The difference between mid-diamond and top-diamond is subtler though, because the mistakes are usually hard to identify.


I second this.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
UbiNax
Profile Joined February 2010
Denmark381 Posts
August 11 2010 11:45 GMT
#8913
yeb got the same problem cant watch past 37min awesome daily so far though
[MIG]kenny
Profile Joined May 2010
17 Posts
Last Edited: 2010-08-11 13:07:56
August 11 2010 13:06 GMT
#8914
I second the notion of gold / platinum zerg analasys, as I play zerg exclusively.

Especially some guidance on when to produce drones, when to produce army units. Like is there any tricks like the one with using 1 larva per spew to create a overlord not to get supply capped?
Since I end up either overproducing drones and having what feels like nothing when my opponent is at the door, or not having my bases saturated with drones.

EDIT: and of course huge props for spending so much time doing these things, for the rest of us to learn!
Bako
Profile Joined April 2010
Sweden3 Posts
August 11 2010 13:22 GMT
#8915
Thank you for all your hard work Day[9], the dailies are very helpful and entertaining. Keep up the good work!
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.
maneatingshoe
Profile Joined April 2009
Canada484 Posts
August 11 2010 13:24 GMT
#8916
I'm enjoying the show, but I want some BW action sometime soon!
I miss your BW commentary dearly :o
Havocc
Profile Joined August 2010
Germany2 Posts
Last Edited: 2010-08-11 13:34:34
August 11 2010 13:30 GMT
#8917
On August 11 2010 22:06 [MIG]kenny wrote:
I second the notion of gold / platinum zerg analasys, as I play zerg exclusively.

Especially some guidance on when to produce drones, when to produce army units. Like is there any tricks like the one with using 1 larva per spew to create a overlord not to get supply capped?
Since I end up either overproducing drones and having what feels like nothing when my opponent is at the door, or not having my bases saturated with drones.

EDIT: and of course huge props for spending so much time doing these things, for the rest of us to learn!



I would really appreciate some advice on this issue too.
Graven
Profile Joined June 2010
United States314 Posts
August 11 2010 13:44 GMT
#8918
On August 11 2010 22:06 [MIG]kenny wrote:
I second the notion of gold / platinum zerg analasys, as I play zerg exclusively.

Especially some guidance on when to produce drones, when to produce army units. Like is there any tricks like the one with using 1 larva per spew to create a overlord not to get supply capped?
Since I end up either overproducing drones and having what feels like nothing when my opponent is at the door, or not having my bases saturated with drones.

EDIT: and of course huge props for spending so much time doing these things, for the rest of us to learn!


This is an issue I was dealing with at well late in the Beta and to be honest, I've resolved it purely with better scouting. To use an obvious example, if you scout an early 2-gateway and respond by pumping drones, you die -- it's obvious and everyone knows it. However, if you DON'T scout it and decide to mass drones in the dark, you'll be shocked when seven zealots show up and ruin your day. That concept can be applied at all times in a match.

If you decide to power drones, make sure your opponent isn't about to attack. So hypothetically, again, in a ZvP, if you scout with your 10th drone and see a Cybercore going down, you know you can power drones. A few minutes later, when you scout with lings, even if they're walled off, you can usually see their army -- so if you see a handful of zealots and stalkers, again, you know you can tech and continue to drone/expand (you can even through down a few spine crawlers to be safe). Then, your Lair comes up, so morph in an Overseer and go take another look (and don't be surprised when your seer bumps into two VR's on the way over, haha). Now, for the rest of the game, your opponent can be scouted at will and you'll always know what to prepare for.

I guess my point is that a Zerg player doesn't lose because they powered Drones at the wrong time, they lose because they didn't scout at the right time.
alcaras
Profile Joined July 2010
United States67 Posts
Last Edited: 2010-08-11 14:04:42
August 11 2010 14:04 GMT
#8919
Also seeing the latest Daily cut out at the 37 minute mark.

I'd like to third the request for zerg advice (or even a daily focused on Zerg for gold/silver players). I'm a new random player and while I get the idea of "always make workers" with Protoss and Terran, I'm at a bit of a loss as to how to apply the same concept to Zerg (as always making Drones will result in death).
http://subcreation.net/ http://twitch.tv/alcaras/
LaustinSpayce
Profile Joined May 2010
United Kingdom58 Posts
August 11 2010 14:22 GMT
#8920
Dammit, I knew target firing that tank was a bad idea.

I wasn't able to see the daily live, but the VOD cuts off for me as well, needs a re-upload or re-encode or something I think. It's a shame, because I feel honoured to have Day[9] analyse a replay of mine! I'll be taking everything on board.

Anyone got a summary of what happens after my target-firing-tank blunder? After that match I asked for some advice and I generally go more chargelot heavy, maybe with a colossus or a few void rays to support it.

I've also just been promoted to plat! whee!

Thanks again Day[9] for the analysis! Awesome stuff as always.
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